Reality Shift
Reality Shift
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.4.0 |
Global ID: | 16141155594586163109 |
Combat log ID: | 2995679559417856 |
FQN: | abl. |
Star Wars name: | Reality Shift |
Other languages: | Realitätsverschiebung Changement de réalité |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [30s]
Shifted
Shielded by a nearby Exogenesis Inhibitor.
Immune to all damage, physics and controlling effects.Slot: Buff Duration: 30s On death: Effect is removed Tick rate: 1s (30 ticks) # occurrences: 1 Tags: tag. abl. qtr. 1x4. raid. asation. enemy. trash. machine. is_ reality_ shifted Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141155280446878637 Combat log ID: 2995679559418113 FQN: abl. qtr. 1x4. raid. asation. enemy. trash. machine. holo_ droid_ 01. difficulty_ 1. reality_ shift/1/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. 1x4. raid. asation. trash. machine. holo_droid_01. reality_shift_target
- 3
- When effect ticks
Perform the following actions:
- Play appearance epp.
qtr. 1x4. raid. asation. trash. machine. holo_droid_01. reality_shift_tick
- 4
- Before NPC with this effect takes damage
Perform the following actions:
- Play appearance epp.
qtr. 1x4. raid. asation. trash. machine. holo_droid_01. reality_shift_proc - Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
qtr. 1x4. raid. asation. trash. machine. holo_droid_01. reality_shift_break