Provoking Action
Provoking Action
Taunts attacking enemies forcing them to attack your companion and generates a moderate amount of threat.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141173767901836182 |
Combat log ID: | 3569195132387328 |
FQN: | abl. |
Star Wars name: | Provoking Action |
Other languages: | Provokation Action de provocation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141101331766986040 FQN: abl. companion. weapon_ set. dualwield_ lightsaber. tank. aoe_ taunt/13/1 - 1
- When effect is applied
Override target to:
- Enemies List
Only when the following conditions are met:
- <
- If TARGET is not a player
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectsoothe. cast - Add effect #2 to TARGET from CASTER
- [6s]
Taunt
Forced to attack the taunter.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. taunt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.buff.taunt_immunity
Failure message: Target cannot be taunted.
- If TARGET is alive
- If TARGET is not a player
- Can only be called by other effects
- If TARGET does not have any effect with the tag tag.abl.buff.taunt_immunity
Global ID: 16141098033232101585 Combat log ID: 3569195132387602 FQN: abl. companion. weapon_ set. dualwield_ lightsaber. tank. aoe_ taunt/13/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Taunt
- Duration = (time) 6s - Play appearance epp.
jedi_consular. , dependent on calling effectmind_control. target - Play appearance epp.
jedi_consular. , dependent on calling effectmind_control. taunt