Energy Discharge
Energy Discharge
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.4.0 |
Global ID: | 16141084807542804421 |
Combat log ID: | 3281548287672320 |
FQN: | abl. |
Star Wars name: | Energy Discharge |
Other languages: | Energieentladung Décharge énergétique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141079005301911093 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. wave. wave_ standard. passive/20/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Ability Force Cost for ability Ranged Attack, increase by 1
Ranged Attack
A series of ranged shots for an NPC
FQN: abl.flurry.npc.ranged
- Modify meta stat Ability Force Cost for ability Unarmed Attack, increase by 1
Unarmed Attack
A single unarmed swing for an NPC
FQN: abl.flurry.npc.unarmed
- Modify meta stat Ability Force Cost for ability Melee Attack, increase by 1.01
Melee Attack
A series of melee swings for an NPC.
FQN: abl.flurry.npc.melee
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Max Health, set to -43.62%
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to 8-man VM
- If difficulty is not set to Master Mode
Perform the following actions:
- Modify stat Max Health
- Modify stat Damage Done Modifier (Percentage), increase by 0.4
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to 8-man VM
- If difficulty is set to Master Mode
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.4
- 5
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify stat Max Health, set to 2.74%
- Modify stat Damage Done Modifier (Percentage), increase by 0.25
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to 16-man VM
- If difficulty is not set to Master Mode
Perform the following actions:
- Modify stat Max Health, set to 45.4%
- Modify stat Damage Done Modifier (Percentage), increase by 0.75
- 7
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to 16-man VM
- If difficulty is set to Master Mode
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.75
- 8
- Just before NPC with this effect dies
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x4. raid. asation. boss. dread_guards. sorcerer. lightning_field. final_blast - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Energy DischargeSlot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141075706767026524 Combat log ID: 3281548287672608 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. wave. wave_ standard. passive/20/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 7m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.8
- Standard Health Percent Min = (float) 0.8
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- [20s]
Susceptible
Damage taken from exploding subteroths increased by 250%.Slot: Debuff Duration: 20s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If difficulty is set to Master Mode
- Can only be called by other effects
Global ID: 16141076806278654863 Combat log ID: 3281548287672595 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. wave. wave_ standard. passive/20/3 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Modify meta stat Damage Received Modifier (Percentage) for ability Energy Discharge, increase by 2.5
Energy Discharge
FQN: abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_standard.passive
- [does not expire]
Boss Immunity
Immune to incapacitating and movement-impairing effects.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If difficulty is set to Master Mode
- If CASTER does not have one effect from Boss Vulnerability
Boss Vulnerability
FQN: abl.npc.ability.utility.boss_vulnerability
Global ID: 16141073507743782582 Combat log ID: 3281548287672609 FQN: abl. operation. oricon. fortress. boss. gate_ puzzle. npc. wave. wave_ standard. passive/20/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. hindered