Ion Cell
Ion Cell
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141021497817624729 |
Combat log ID: | 2453306794311680 |
FQN: | abl. |
Star Wars name: | Ion Cell |
Other languages: | Ionenzelle Cellule ionique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [12s]
Ion Cell
Ranged attacks have a chance to deal additional splash damage. Armor increased. Damage taken reduced by 5%.Slot: Buff Duration: 12s On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.trooper. ion_ cell_ dmg abl. , tag.trooper. ion_ clip abl. trooper. clip_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141131100157531874 FQN: abl. npc. ability. custom. boss. commander_ tavus. ion_ cell/0/1 - Set Duration
- 1
- When character deals damage with result Ok or Crit or Glance (weapon mode Ranged), not more than every 1.5s (100% chance)
Override target to:
- Trigger Target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.03
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Modify stat Armor Rating, set to 61.5%
- Modify stat Damage Received Modifier (Percentage), increase by 0.05
- [hidden] [2s]
Effect #2Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141132199669159735 FQN: abl. npc. ability. custom. boss. commander_ tavus. ion_ cell/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effection_cell. tick
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 5m
Global ID: 16141133299180787064 FQN: abl. npc. ability. custom. boss. commander_ tavus. ion_ cell/0/3 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is not a companion
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effection_cell. hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.07
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is a companion
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effection_cell. hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.07
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER, Combat Math Only
- [1.5s]
Stunned
Unable to act.Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141134398692416397 Combat log ID: 2453306794311952 FQN: abl. npc. ability. custom. boss. commander_ tavus. ion_ cell/0/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
bounty_hunter. , dependent on calling effectelectro_dart. electro_dart_loop
- [hidden] [24s]
Effect #5Slot: Other (not visible) Duration: 24s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 24s
- Max Duration = (time) 24s
Conditions: - Can only be called by other effects
Global ID: 16141135498204043742 FQN: abl. npc. ability. custom. boss. commander_ tavus. ion_ cell/0/5 - Set Duration
- [hidden] [3s]
Effect #6Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. trooper. reloading Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141136597715672675 FQN: abl. npc. ability. custom. boss. commander_ tavus. ion_ cell/0/6 - Set Duration