Shadow Strike
Shadow Strike
Attributes
Type: | active |
Activation time: | 1s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141045625513326070 |
Combat log ID: | 2444424801943552 |
FQN: | abl. |
Star Wars name: | Shadow Strike |
Other languages: | Schattenangriff Frappe d'Ombre |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.1s]
Effect #1Slot: Debuff Duration: 0.1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.1s
- Max Duration = (time) 0.1s
Global ID: 16141129090205404760 FQN: abl. npc. ability. force. shrouded_ strike/2/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
npc. , dependent on calling effectability. force. shrouded_strike. attack - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.161
- Standard Health Percent Min = (float) 0.121
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- [hidden] [1s]
Effect #2Slot: Other (not visible) Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. interrupt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141127990693777325 FQN: abl. npc. ability. force. shrouded_ strike/2/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Interrupt ability and prevent usage for 1s
- [3s]
Immobilized (Physical)
Unable to move.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. root abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141126891182043646 Combat log ID: 2444424801943809 FQN: abl. npc. ability. force. shrouded_ strike/2/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_slow. debuff
- [0.2s]
Shadowed
Temporarily Immune to stuns, snares, and knockdown effects.Slot: Buff Duration: 0.2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.2s
- Max Duration = (time) 0.2s
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141134587763541467 Combat log ID: 2444424801943812 FQN: abl. npc. ability. force. shrouded_ strike/2/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Put TARGET into stealth
- Mark as neutralized
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0