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Portrait

Bralor Pistoleer

Level 80 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Flash Grenade

Lob a flash grenade that blinds your target and all nearby targets (within 5m) for 8 seconds. Blindness ends prematurely if an affected target is damaged, but cannot be broken in the first 2 seconds. Affects a maximum of 6 targets.

FQN: abl.​npc.​ability.​custom.​boss.​skavak.​flash_grenade

Flash Grenade
2m 0sinstant30 m1000100%

Sever Artery

Throws a knife at a random target within 30m, doing minor kinetic damage and causing the target to bleed for internal damage over several seconds.

FQN: abl.​npc.​ability.​tech.​sever_artery_random

Sever Artery
12sinstant30 m99050%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m980100%

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Thermal Grenade
15sinstant30 m970100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 10384480560345636610

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
face
(one of 4)
face_bhhelmet08_bmn_archetype
  • Material: face_bhhelmet08_heavy_bh_a13c01_u
face_bhhelmet29_bmn_archetype
  • + face_bhhelmet29_bmn_bh_mtx06_faceplate
  • Material: face_bhhelmet11_light_bh_mtx06c01_u
face_bhhelmet45_bmn_archetype
  • Material: face_bhhelmet45_heavy_bh_mtx23c01_u
face_bhhelmet08_bmn_archetype
  • + face_bhhelmet08_bmn_heavy_bh_a06_crown
  • Material: face_gehelmet28_heavy_ge_a24mandalorian02_u
Body details
SlotDetails
chest
(one of 4)
chest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_bh_a02_arm
  • + chest_armor01_bmn_heavy_bh_a02_back
  • Material: chest_armor01_heavy_bh_a02c04_m
chest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_bh_a02_arm
  • + chest_armor01_bmn_heavy_bh_a02_back
  • Material: chest_armor01_heavy_bh_a02c06_m
chest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_bh_a02_back
  • + chest_armor01_bmn_heavy_bh_a02_arm
  • Material: chest_armor01_heavy_bh_a02c05_f
chest_invisible_bmn_archetype
  • + chest_invisible_bmn_heavy_bh_mtx23_body
  • Material: chest_invisible_heavy_bh_mtx23c01_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_bh_a06c01_u_v02
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_bh_a12_forearm
  • Material: hand_gauntlet_heavy_bh_a12c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_bh_a02_sling
  • + waist_belt_bmn_heavy_bh_a02_front
  • + waist_belt_bmn_heavy_bh_a02_back
  • Material: waist_belt_heavy_bh_a02c04_u
leg
(one of 4)
leg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_bh_tier_a01c02_m_v01
leg_armor01_bmn_archetype
  • Material: leg_armor01_light_bh_mtx06c01_u
leg_armor01_bmn_archetype
  • Material: leg_armor01_heavy_tr_mtx06c01_u
leg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_bh_tier_a02c01_u_v02
boot
(one of 3)
boot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_bh_a06_shin
  • Material: boot_tall_heavy_bh_a06c03_u
boot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_bh_a10_shin
  • Material: boot_tall_heavy_bh_a10c01_u
boot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_tr_a03_shin
  • Material: boot_tall_heavy_ge_a04reptrooper03_u
All NPCs with this appearance (4)
3D model
Facial details
SlotDetails
face
(one of 4)
face_bhhelmet08_bfn_archetype
  • Material: face_bhhelmet08_heavy_bh_a13c01_u
face_bhhelmet29_bfn_archetype
  • + face_bhhelmet29_bfn_bh_mtx06_faceplate
  • Material: face_bhhelmet11_light_bh_mtx06c01_u
face_bhhelmet45_bfn_archetype
  • Material: face_bhhelmet45_heavy_bh_mtx23c01_u
face_bhhelmet08_bfn_archetype
  • + face_bhhelmet08_bfn_heavy_bh_a06_crown
  • Material: face_gehelmet28_heavy_ge_a24mandalorian02_u
Body details
SlotDetails
chest
(one of 4)
chest_armor01_bfn_archetype
  • + chest_armor01_bfn_heavy_bh_a02_arm
  • + chest_armor01_bfn_heavy_bh_a02_back
  • Material: chest_armor01_heavy_bh_a02c04_f
chest_armor01_bfn_archetype
  • + chest_armor01_bfn_heavy_bh_a02_arm
  • + chest_armor01_bfn_heavy_bh_a02_back
  • Material: chest_armor01_heavy_bh_a02c06_f
chest_armor01_bfn_archetype
  • + chest_armor01_bfn_heavy_bh_a02_back
  • + chest_armor01_bfn_heavy_bh_a02_arm
  • Material: chest_armor01_heavy_bh_a02c05_f
chest_invisible_bfn_archetype
  • + chest_invisible_bfn_heavy_bh_mtx23_body
  • Material: chest_invisible_heavy_bh_mtx23c01_u
bracerbracer_short_bfn_archetype
  • Material: bracer_short_heavy_bh_a06c01_u_v02
handhand_gauntlet_bfn_archetype
  • + hand_gauntlet_bfn_heavy_bh_a12_forearm
  • Material: hand_gauntlet_heavy_bh_a12c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_heavy_bh_a02_sling
  • + waist_belt_bfn_heavy_bh_a02_front
  • + waist_belt_bfn_heavy_bh_a02_back
  • Material: waist_belt_heavy_bh_a02c04_u
leg
(one of 4)
leg_armor02_bfn_archetype
  • Material: leg_armor02_heavy_bh_tier_a01c02_f_v01
leg_armor01_bfn_archetype
  • Material: leg_armor01_light_bh_mtx06c01_u
leg_armor01_bfn_archetype
  • Material: leg_armor01_heavy_tr_mtx06c01_u
leg_armor02_bfn_archetype
  • Material: leg_armor02_heavy_bh_tier_a02c01_u_v02
boot
(one of 3)
boot_tall_bfn_archetype
  • + boot_tall_bfn_heavy_bh_a06_shin
  • Material: boot_tall_heavy_bh_a06c03_u
boot_tall_bfn_archetype
  • + boot_tall_bfn_heavy_bh_a10_shin
  • Material: boot_tall_heavy_bh_a10c01_u
boot_tall_bfn_archetype
  • + boot_tall_bfn_heavy_tr_a03_shin
  • Material: boot_tall_heavy_ge_a04reptrooper03_u
All NPCs with this appearance (2)