Saut acharné
Saut acharné
Saute sur une cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme et l'immobilisant pendant 1 seconde. Ne fonctionne pas en cas d'immobilisation. Attaque avec deux armes si applicable.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140925803124970014 |
Combat log ID: | 1263330270380032 |
FQN: | abl. |
Star Wars name: | Saut acharné |
Autres langues: | Zealous Leap Eifersprung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. auspicious_ acumen_ proc abl. , tag.jedi_ knight. zealous_ leap abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. focus_ spender abl. jedi_ knight. melee_ ability Global ID: 16141007061112368679 FQN: abl. jedi_ knight. skill. focus. zealous_ leap/17/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is dual wielding, with weapon mode Melee
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. auspicious_ acumen_ proc abl. , tag.jedi_ knight. zealous_ leap abl. , tag.jedi_ knight. direct_ damage abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. melee_ damage abl. , tag.buff. teleport_ to_ target abl. , tag.jedi_ knight. force_ clarity_ benefit abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. gather_ strength_ beneficiary Conditions: - Can only be called by other effects
Global ID: 16141010359647253726 FQN: abl. jedi_ knight. skill. focus. zealous_ leap/17/2 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.utility.force_leap_limiter
Perform the following actions:
- Play appearance epp.
jedi_knight. zealous_leap. cast_instant_no_charge - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,202
- Standard Health Percent Min = (float) 0,202
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,35
- Coefficient = (float) 2,02
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,35
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 2m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
jedi_knight. zealous_leap. cast_instant_close - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,202
- Standard Health Percent Min = (float) 0,202
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,35
- Coefficient = (float) 2,02
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,35
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
jedi_knight. zealous_leap. cast_instant - Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,202
- Standard Health Percent Min = (float) 0,202
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,35
- Coefficient = (float) 2,02
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee - Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,202
- Standard Health Percent Min = (float) 0,202
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,35
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. auspicious_ acumen_ proc abl. , tag.jedi_ knight. zealous_ leap abl. , tag.jedi_ knight. direct_ damage abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. melee_ damage abl. , tag.buff. teleport_ to_ target abl. , tag.jedi_ knight. force_ clarity_ benefit abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. gather_ strength_ beneficiary Conditions: - Can only be called by other effects
Global ID: 16141009260135623297 FQN: abl. jedi_ knight. skill. focus. zealous_ leap/17/3 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.utility.force_leap_limiter
Perform the following actions:
- Play appearance epp.
jedi_knight. zealous_leap. cast_instant_no_charge - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,202
- Standard Health Percent Min = (float) 0,202
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,35
- Coefficient = (float) 2,02
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 2m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
jedi_knight. zealous_leap. cast_instant_close - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,202
- Standard Health Percent Min = (float) 0,202
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,35
- Coefficient = (float) 2,02
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
jedi_knight. zealous_leap. cast_instant - Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,202
- Standard Health Percent Min = (float) 0,202
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,35
- Coefficient = (float) 2,02
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- [1s]
Immobilisation (physique)
Incapacité de se déplacer.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. auspicious_ acumen_ proc abl. , tag.jedi_ knight. zealous_ leap abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. , tag.dispel_ type. physical abl. , tag.jedi_ knight. focus_ spender abl. jedi_ knight. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141012558670510008 Combat log ID: 1263330270380358 FQN: abl. jedi_ knight. skill. focus. zealous_ leap/17/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [1s]
Ralentissement (physique)
Vitesse de déplacement réduite.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. auspicious_ acumen_ proc abl. , tag.jedi_ knight. zealous_ leap abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.jedi_ knight. focus_ spender abl. jedi_ knight. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141011459158881643 Combat log ID: 1263330270380364 FQN: abl. jedi_ knight. skill. focus. zealous_ leap/17/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff