Décharge
Décharge
Attributs
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.2.0 |
Global ID: | 16140938690412947490 |
Combat log ID: | 2811146289545216 |
FQN: | abl. |
Star Wars name: | Décharge |
Autres langues: | Discharge Entladung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Buff Duration: instant # occurrences: 1 Tags: tag. abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. tesla_ coil_ stack_ limit Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. tesla_ coil_ stack_ limit
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16141050228741899719 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 1. plasma_ charge/28/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. flashpoint. lost_island. boss. battledroid. plasma_charge. plasma_ball - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s - Dispel all effects from tags tag.abl.qtr.1x2.flashpoint.lost_island.enemy.boss.battledroid.boss.plasma_charge_enable
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [15s]
Effect #2Slot: Debuff Duration: 15s On death: Effect is removed Tick rate: 0.5s (30 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. tesla_ coil_ stack_ limit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. tesla_ coil_ stack_ limit
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141051328253528842 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 1. plasma_ charge/28/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. 1x2. flashpoint. lost_island. boss. battledroid. plasma_charge. ground_effect_a
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 2.39m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,095
- Standard Health Percent Min = (float) 0,095
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #5 to TARGET from CASTER, Combat Math Only
- [hidden] [15s]
Effect #3Slot: Debuff Duration: 15s On death: Effect is removed Tick rate: 0.5s (30 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. tesla_ coil_ stack_ limit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. tesla_ coil_ stack_ limit
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141052427765156221 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 1. plasma_ charge/28/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. 1x2. flashpoint. lost_island. boss. battledroid. plasma_charge. ground_effect_b
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5.71m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,09
- Standard Health Percent Min = (float) 0,09
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #5 to TARGET from CASTER, Combat Math Only
- [hidden] [60s]
Effect #4Slot: Debuff Duration: 60s On death: Effect is removed Tick rate: 0.5s (120 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. tesla_ coil_ stack_ limit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. tesla_ coil_ stack_ limit
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141044731183766872 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 1. plasma_ charge/28/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
qtr. 1x2. flashpoint. lost_island. boss. battledroid. plasma_charge. ground_effect_c
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 9.17m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,09
- Standard Health Percent Min = (float) 0,09
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #5 to TARGET from CASTER, Combat Math Only
- [hidden] [1s]
Effect #5Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. is_ in_ plasma_ charge_ effect Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. is_ in_ plasma_ charge_ effect
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141045830695394443 FQN: abl. qtr. 1x2. flashpoint. lost_ island. enemy. boss. battledroid. boss. difficulty_ 1. plasma_ charge/28/5 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
qtr. , dependent on calling effect1x2. flashpoint. lost_island. boss. battledroid. plasma_charge. target