Rafale de blaster
Rafale de blaster
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.2.0 |
Global ID: | 16140945075217589016 |
Combat log ID: | 2821449916088320 |
FQN: | abl. |
Star Wars name: | Rafale de blaster |
Autres langues: | Blaster Volley Blasterhagel |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140940607969321381 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. trenches_ defected_ frontliner. difficulty_ 1. blaster_ volley/7/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectblaster_volley. cast_instant - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140939508457694192 FQN: abl. qtr. 1x2. raid. denova. enemy. trash. trenches_ defected_ frontliner. difficulty_ 1. blaster_ volley/7/2 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Direction = Forward
- Sort Type = Closest
- Distance = 10m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effecthail_of_bolts. hit - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 0
- Flurry Blows Max = (int) 0
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3
- Standard Health Percent Min = (float) 0,3
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged