Bousculade
Bousculade
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140945424152651446 |
Combat log ID: | 4166517709078528 |
FQN: | abl. |
Star Wars name: | Bousculade |
Autres langues: | Slam Schmettern |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141023784420714656 FQN: abl. operation. iokath. boss. izax. izax. p5_ melee_ slam_ left_ right/5/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [3s]
Effect #2Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1.5s (2 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141024883932342997 FQN: abl. operation. iokath. boss. izax. izax. p5_ melee_ slam_ left_ right/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. p5_slam_left_right_fast - Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsEnemy[aoeParameter_Enemyof:aoeConditionTarget_Caster]
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =AgressionAgression
FQN: abl.operation.iokath.boss.izax.izax.p5_melee_swipe_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 1,25
- Max Lifespan = (float) 1,25
- InitialPosition_X_Value = (float) -1,2124
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) -0,7
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,8
- Min Distance = (float) 0
- First Tick Delay = (float) 0,9