Afflux de puissance
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Afflux de puissance
Soigner un allié ou lancer une attaque infligeant des dégâts sur un ennemi ont tous deux 30 % de chances de conférer 1141 points de puissance pendant <<1[$d seconde/$d seconde/$d secondes]>>. Cet effet n'est disponible que toutes les <<2[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140947297593200778 |
Combat log ID: | 4102260703363072 |
FQN: | abl. |
Star Wars name: | Afflux de puissance |
Autres langues: | Power Surge Energiewoge |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1
Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.itm. is_ relic abl. , tag.itm. relic. on_ hit abl. itm. relic. onhit_ proc_ statboost Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. relic. onhit_ proc_ statboost
- Max Stack Count = (int) 1
Global ID: 16140999929374837534 FQN: abl. itm. relic. onhit. dps_ power. prototype. ilvl_ 114/5/1 - Set Stack Limit
- 1
- When character deals damage with result Ok or Crit or Glance that does not get redirected, not more than every 20s (30% chance), delayed by 30s
- When character heals, not more than every 20s (30% chance), delayed by 30s
Only when the following conditions are met:
- <
- If TARGET is alive
- If CASTER does not have 1 or more effects with the tag tag.abl.itm.relic.lockout.power applied by CASTER
Perform the following actions:
- [6s]
Afflux de puissance
Puissance accrue.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.itm. is_ relic abl. itm. relic. on_ hit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141003227909731367 FQN: abl. itm. relic. onhit. dps_ power. prototype. ilvl_ 114/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
itm. , dependent on calling effectrelic. onhit. dps_power. gray - Modify stat Puissance, increase by 1 141
- [hidden] [20s]
Effect #3
Slot: Other (not visible) Duration: 20s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.itm. relic. lockout. power abl. , tag.itm. is_ relic abl. itm. relic. on_ hit Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. relic. lockout. power
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141002128398104312 FQN: abl. itm. relic. onhit. dps_ power. prototype. ilvl_ 114/5/3 - Set Duration