Tirs auto
Tirs auto
Tire des éclairs en continu qui infligent de lourds dégâts en l'espace de 4 secondes.
Requiert le buff de munitions de abl.npc.ability.rifle.reload
Requiert un fusil ou un canon. Requiert un pool de munitions et le pouvoir de recharge.
Attributs
Type: | active |
Activation time: | 4s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140978198224174452 |
Combat log ID: | 2520785025499136 |
FQN: | abl. |
Star Wars name: | Tirs auto |
Autres langues: | Full Auto Vollautomatik |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (4s) On death: Effect is removed Tick rate: 1s (4 ticks) # occurrences: 0 Global ID: 16141158214560981636 FQN: abl. npc. ability. custom. boss. flashpoint. ira. storm_ squad_ commander. hard. full_ auto_ ammo/2/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. full_auto. enter
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. full_auto. loop_normal
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.plasma_clip
Perform the following actions:
- Play appearance epp.
trooper. full_auto. loop_plasma
- 4
- When effect ticks
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 4
- Flurry Blows Max = (int) 4
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- 5
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. full_auto. exit
- [hidden] [5s]
Effect #2Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Target overrides: - [target override] Caster
Global ID: 16141157115049354441 FQN: abl. npc. ability. custom. boss. flashpoint. ira. storm_ squad_ commander. hard. full_ auto_ ammo/2/2 - Set Duration