Saut
Saut
La créature inflige des dégâts de mêlée légers avant d'attaquer une autre cible à distance. Précède le pouvoir de saut.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140990652918423944 |
Combat log ID: | 2039714328608768 |
FQN: | abl. |
Star Wars name: | Saut |
Autres langues: | Leap Sprung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141050882049145889 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. jungle_ cat_ 02. switch_ target/2/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. custom. flashpoint. eternity_vault. trash. difficulty_1. jungle_cat_02. head_butt - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,131
- Standard Health Percent Min = (float) 0,115
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 1,39
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Global ID: 16141049782537517692 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. jungle_ cat_ 02. switch_ target/2/2 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,99
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
Global ID: 16141048683025889423 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. jungle_ cat_ 02. switch_ target/2/3 - <
- 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- If CASTER is positioned ≤ 30m to center of TARGET
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141047583514261210 FQN: abl. npc. ability. custom. flashpoint. eternity_ vault. trash. difficulty_ 1. jungle_ cat_ 02. switch_ target/2/4 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 50 000
- Amount Min = (float) 50 000
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0