Souffle de missile
Souffle de missile
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141042809916270096 |
Combat log ID: | 2207505815961600 |
FQN: | abl. |
Star Wars name: | Souffle de missile |
Autres langues: | Missile Blast Raketeneinschlag |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
Global ID: 16140901500474657296 FQN: abl. npc. ability. custom. boss. flashpoint. rra. pd_ 44. missile_ blast/3/1 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If a random chance of 50% is met
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. flashpoint. rra. pd_44. missile_blast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. flashpoint. rra. pd_44. missile_blast_left - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 3
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,21
- Standard Health Percent Min = (float) 0,21
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- [hidden] [5s]
Effect #2Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16140904799009541385 FQN: abl. npc. ability. custom. boss. flashpoint. rra. pd_ 44. missile_ blast/3/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Mark as neutralized