Tirs ardents
Tirs ardents
Tire une salve continue au blaster sur la cible, infligeant <<1>> points de dégâts d'arme et générant 16 points de chaleur sur la durée. Les ennemis faibles et standard pris dans le rayon d'action sont étourdis tant que dure l'effet. Nécessite deux blasters.
Remplace le déchargement.
Attributs
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16141049408324920106 |
Combat log ID: | 3394145150304256 |
FQN: | abl. |
Star Wars name: | Tirs ardents |
Autres langues: | Blazing Bolts Brandbolzen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. blazing_ bolts abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Global ID: 16141123975064396396 FQN: abl. bounty_ hunter. skill. arsenal. blazing_ bolts/27/1 - 1
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.bounty_hunter.blowback_buff
Perform the following actions:
- Dispel all effects from tags tag.abl.bounty_hunter.blowback_buff
- Add effect #6 to TARGET from CASTER
- 2
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.bounty_hunter.thermal_sensor_override
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has ≥ 4 Energy
Failure message: Heat Level Too High
- If CASTER does not have 1 or more effects with the tag tag.abl.bounty_hunter.thermal_sensor_override
- If CASTER has ≥ 4 Energy
Perform the following actions:
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.bounty_hunter.thermal_sensor_override
- If previous subeffect did not meet all conditions
Perform the following actions:
- Cancel this ability
- 5
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
bounty_hunter. blazing_bolts. channel_end - Dispel all effects from tags tag.abl.bounty_hunter.barrage_buff, tag.abl.bounty_hunter.thermal_sensor_override
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. blazing_ bolts abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141125074576024465 FQN: abl. bounty_ hunter. skill. arsenal. blazing_ bolts/27/2 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1092
- Standard Health Percent Min = (float) 0,1092
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,29
- Coefficient = (float) 1,092
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #7 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,29
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Ranged
- [1s]
Étourdissement
Incapacité d'agir.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.debuff. stun abl. , tag.bounty_ hunter. blazing_ bolts abl. , tag.bounty_ hunter. heat_ ability abl. , tag.trooper. full_ auto_ stagger abl. , tag.debuff. break_ cover abl. bounty_ hunter. blaster_ ability Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If toughness of TARGET is ≤ Standard
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141126174087652806 Combat log ID: 3394145150304537 FQN: abl. bounty_ hunter. skill. arsenal. blazing_ bolts/27/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectfull_auto. damage - Stun the TARGET
- [3s]
Ralentissement (physique)
Vitesse de déplacement réduite.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.bounty_ hunter. blazing_ bolts abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If CASTER has the talent Feu entravant
Feu entravant
Le déchargement et les tirs ardents ralentissent la vitesse de déplacement de la cible de 70 % pendant 3 secondes à chaque tir.
FQN: tal.bounty_hunter.skill.arsenal.pinning_fire
- Can only be called by other effects
Global ID: 16141118477506259427 Combat log ID: 3394145150304544 FQN: abl. bounty_ hunter. skill. arsenal. blazing_ bolts/27/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 30%
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. blazing_ bolts abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Conditions: - <
- If CASTER is alive
- Can only be called by other effects
Global ID: 16141119577017887504 FQN: abl. bounty_ hunter. skill. arsenal. blazing_ bolts/27/5 - <
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Spend Energy
- Amount = (float) 4
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0
- [does not expire]
Inébranlable
Interruption impossible.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.buff. interrupt_ immunity abl. , tag.bounty_ hunter. blazing_ bolts abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If CASTER is alive
- Can only be called by other effects
Global ID: 16141120676529515845 Combat log ID: 3394145150304562 FQN: abl. bounty_ hunter. skill. arsenal. blazing_ bolts/27/6 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt
- [20s]
Tirs d'amorce
Vos prochains tirs d'amorce infligent plus de dégâts.Slot: Buff Duration: 20s On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. heat_ cost_ channel abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. blazing_ bolts abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. blaster_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If CASTER has one effect from Tirs d'amorce
Tirs d'amorce
Infliger des dégâts à l'aide des tirs ardents augmente de 25 % les dégâts de votre prochain tir d'apprêt. Cumulable jusqu'à 4 fois.
FQN: abl.itm.tactical.sow.bou_tro.merc_com.ars_gun.dmg_burst_01
- Can only be called by other effects
- If CASTER has one effect from
Target overrides: - [target override] Caster
Global ID: 16141121776041143946 Combat log ID: 3394145150304574 FQN: abl. bounty_ hunter. skill. arsenal. blazing_ bolts/27/7 - Set Duration
- 1
- When stacks of this effect decrease
- When stacks of this effect increase
- When effect is applied
Perform the following actions:
- Modify meta stat Dégâts infligés (modificateur en pourcentage) for ability Tir d'apprêt, increase by 25%
Tir d'apprêt
Décoche un tir d'apprêt infligeant <<1>> points de dégâts d'arme, et qui, en cas de succès, active instantanément votre prochain missile traçant et marque la cible. Les attaques des armes à distance infligent 5 % de dégâts en plus aux cibles marquées. Nécessite deux blasters.
FQN: abl.bounty_hunter.skill.arsenal.priming_shot
- 2
- When character deals damage with tags tag.
abl. bounty_hunter. priming_shot
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.