Saut de Force
Saut de Force
Saute sur une cible distante, l'immobilise pendant quelques secondes, interrompt son action et lui inflige des dégâts légers.
Ne fonctionne pas sur les cibles à couvert.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141097204925729378 |
Combat log ID: | 961471378882560 |
FQN: | abl. |
Star Wars name: | Saut de Force |
Autres langues: | Force Leap Machtsprung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141170236475864710 FQN: abl. npc. ability. custom. boss. sakan. force_ leap/7/1 - 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,2
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
jedi_knight. force_leap. force_leap - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. interrupt Conditions: - Can only be called by other effects
Global ID: 16141171335987492659 FQN: abl. npc. ability. custom. boss. sakan. force_ leap/7/2 - 1
- When effect is applied
Perform the following actions:
- Interrupt ability but do not prevent follow-up usage
- [1s]
Immobilisation
Incapacité de se déplacer.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. force_ leap_ root abl. debuff. root Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141172435499121020 Combat log ID: 961471378882821 FQN: abl. npc. ability. custom. boss. sakan. force_ leap/7/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [1.1s]
Saut de ForceSlot: Debuff Duration: 1.1s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.1s
- Max Duration = (time) 1.1s
Global ID: 16141173535010749353 FQN: abl. npc. ability. custom. boss. sakan. force_ leap/7/4 - Set Duration
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 10m
Global ID: 16141174634522377690 FQN: abl. npc. ability. custom. boss. sakan. force_ leap/7/5 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,32
- Standard Health Percent Min = (float) 0,3
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Ballistic Impulse, centered at caster, possibly knockdown, momentum = 2, 35° pitch, 0° yaw