Saut boulet de canon
Saut boulet de canon
Saute sur la cible, frappant un ennemi à proximité en chemin (s'il est à portée). Inflige des dégâts de mêlée aux deux cibles.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141098613324043006 |
Combat log ID: | 811796063584256 |
FQN: | abl. |
Star Wars name: | Saut boulet de canon |
Autres langues: | Cannonball Leap Kanonenkugelsprung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [1.5s]
Effect #1Slot: Other (not visible) Duration: 1.5s On death: Effect is removed Tick rate: 0.75s (2 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Target overrides: - [target override] Caster
Global ID: 16141074976622070161 FQN: abl. npc. ability. saber. cannonball/1/1 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 15m
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,18
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
jedi_knight. , dependent on calling effectcannonball. jump_1
- 2
- When effect ticks the 1st time
Override target to:
- Primary Target
Perform the following actions:
- Teleport To Target
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,18
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
jedi_knight. , dependent on calling effectcannonball. jump_2