Saut tempétueux
Saut tempétueux
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141101695539608002 |
Combat log ID: | 3945382727909376 |
FQN: | abl. |
Star Wars name: | Saut tempétueux |
Autres langues: | Storm Leap Sturmsprung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.6s]
Effect #1Slot: Debuff Duration: 0.6s On death: Effect is removed # occurrences: 0 Tags: tag. abl. buff. teleport_ to_ target Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.6s
- Max Duration = (time) 0.6s
Global ID: 16141139688470233849 FQN: abl. exp. seasons. 02. ep_ 01. boss. senya. storm_ leap/7/1 - Set Duration
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 6m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. interrupt Conditions: - Can only be called by other effects
Global ID: 16141136389935351696 FQN: abl. exp. seasons. 02. ep_ 01. boss. senya. storm_ leap/7/2 - 1
- When effect is applied
Perform the following actions:
- Interrupt ability and prevent usage for 1s
- [2s]
Immobilisation (physique)
Incapacité de se déplacer.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. force_ leap_ root abl. , tag.debuff. root abl. dispel_ type. physical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141137489446977891 Combat log ID: 3945382727909676 FQN: abl. exp. seasons. 02. ep_ 01. boss. senya. storm_ leap/7/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff - Immobilize but allow rotation
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141142987005123042 FQN: abl. exp. seasons. 02. ep_ 01. boss. senya. storm_ leap/7/4 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.exp.seasons.02.ep_01.boss.senya.siphon_field_target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,24
- Standard Health Percent Min = (float) 0,24
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0,25
- Slots = Primary Melee
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,24
- Standard Health Percent Min = (float) 0,24
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee