Vague assommante
Vague assommante
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141117335309085131 |
Combat log ID: | 3926622310760448 |
FQN: | abl. |
Star Wars name: | Vague assommante |
Autres langues: | Concussion Wave Erschütterungswelle |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.3s]
Effect #1Slot: Buff Duration: 1.3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.3s
- Max Duration = (time) 1.3s
Global ID: 16140986367152549701 FQN: abl. exp. seasons. 02. ep_ 01. boss. pa_ 717. pa_ 717. concussion_ wave_ executed/4/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_01. boss. pa_717. pa_717. concussion_wave_fire
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Delay next ability by 2s (GCD)
- 3
- When effect expires
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When character receives an effect with tags tag.
abl. and tag.debuff. physics abl. and tag.debuff. interrupt abl. and tag.debuff. stun abl. debuff. sleep
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140989665687376492 FQN: abl. exp. seasons. 02. ep_ 01. boss. pa_ 717. pa_ 717. concussion_ wave_ executed/4/2 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 90
Only when the following conditions are met:
- If TARGET is an enemy
Perform the following actions:
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140988566175748315 FQN: abl. exp. seasons. 02. ep_ 01. boss. pa_ 717. pa_ 717. concussion_ wave_ executed/4/3 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,3
- Standard Health Percent Min = (float) 0,3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
exp. , dependent on calling effectseasons. 02. ep_01. boss. pa_717. pa_717. concussion_wave_impact
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - Can only be called by other effects
Global ID: 16140983068617664602 FQN: abl. exp. seasons. 02. ep_ 01. boss. pa_ 717. pa_ 717. concussion_ wave_ executed/4/4 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 30° pitch, 0° yaw