[buff_first_combat_transmission]
[buff_first_combat_transmission]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16141145293204489989 |
Combat log ID: | 3740753306058752 |
FQN: | abl. |
Star Wars name: | [buff_first_combat_transmission] |
Autres langues: | [buff_first_combat_transmission] [buff_first_combat_transmission] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140983458650326429 FQN: abl. flashpoint. star_ fortress. environmental. buff_ first_ combat_ transmission/9/1
- [hidden] [does not expire]
Effect #2Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140980160115443892 FQN: abl. flashpoint. star_ fortress. environmental. buff_ first_ combat_ transmission/9/2 - Set Area Restricted
- 1
- When CASTER enters combat
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Remove this effect
- [6s]
[buff_first_combat_transmission]Slot: Other (not visible) Duration: 6s On death: Effect persists # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - <
- If TARGET does not have one effect from Dégâts de chute
Dégâts de chute
Utilisé à partir de la zone de fatigue des morts pour une réanimation au centre médical le plus proche.
FQN: abl.player.revive_at_medcenter_after_falling
- Can only be called by other effects
- If TARGET does not have one effect from
Global ID: 16140981259627071207 FQN: abl. flashpoint. star_ fortress. environmental. buff_ first_ combat_ transmission/9/3 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [10s]
Effect #4Slot: Other (not visible) Duration: 10s On death: Effect persists # occurrences: 1 Hydra script: hyd. flashpoint. star_ fortress. logic. inst_ dungeon_ crawl_ transmissions Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET does not have one effect from Collier de suppression
Collier de suppression
FQN: abl.flashpoint.star_fortress.environmental.prison_break.buff_shock_collar
- If TARGET does not have one effect from Dégâts de chute
Dégâts de chute
Utilisé à partir de la zone de fatigue des morts pour une réanimation au centre médical le plus proche.
FQN: abl.player.revive_at_medcenter_after_falling
- Can only be called by other effects
- If TARGET does not have one effect from
Global ID: 16140986757185224550 FQN: abl. flashpoint. star_ fortress. environmental. buff_ first_ combat_ transmission/9/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook ExecuteFirstCombatTrans