[passive_damage_reaction]
[passive_damage_reaction]
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 6.1.1 |
Global ID: | 16141168697305686139 |
Combat log ID: | 4389473756381184 |
FQN: | abl. |
Star Wars name: | [passive_damage_reaction] |
Autres langues: | [passive_damage_reaction] [passive_damage_reaction] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
[HIDDEN]Damage Reaction ManagerSlot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16140934022007567873 Combat log ID: 4389473756381440 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. passive_ damage_ reaction/6/1 - 1
- When effect is applied
Perform the following actions:
- Associate 307022376710789147 with 90% HP
- 2
- When HP drops below 307022376710789147
- When PC/NPC receives an effect from [trigger_generator_transition]
[trigger_generator_transition]
FQN: abl.operation.dxun.boss.holding_pens.predator_droid.trigger_generator_transition
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [5s]
Retrait
Menace établie réduite à 99 %.
Repli des unités... pour l'instant.Slot: Buff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140935121519192268 Combat log ID: 4389473756381441 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. passive_ damage_ reaction/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. predator_droid. damage_reaction. withdraw - Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Dispel all effects from ability Boost de puissance : émetteurs de rayons
Boost de puissance : émetteurs de rayons
FQN: abl.operation.dxun.boss.holding_pens.predator_droid.powering_up
- Dispel all effects from ability Boost de puissance : émetteurs de champ
Boost de puissance : émetteurs de champ
FQN: abl.operation.dxun.boss.holding_pens.predator_droid.powering_up_pbae
- Grant Immunity
- Tag = (string)
- Ability Spec =Boost de puissance : émetteurs de rayonsBoost de puissance : émetteurs de rayons
FQN: abl.operation.dxun.boss.holding_pens.predator_droid.powering_up
- Damage Type List = Int(5)
- Damage Channel List = Int(1) - Grant Immunity
- Tag = (string)
- Ability Spec =Boost de puissance : émetteurs de champBoost de puissance : émetteurs de champ
FQN: abl.operation.dxun.boss.holding_pens.predator_droid.powering_up_pbae
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- 2
- When effect ticks the 1st time
Perform the following actions:
- Set attack wave to #1
- 3
- When effect expires
Perform the following actions:
- Heal the TARGET for (100% of its HP), causing no threat
- Dispel all effects from tags 14608229973961886493
- Dispel all effects from ability Boost de puissance : émetteurs de rayons
Boost de puissance : émetteurs de rayons
FQN: abl.operation.dxun.boss.holding_pens.predator_droid.powering_up
- Dispel all effects from ability Boost de puissance : émetteurs de champ
Boost de puissance : émetteurs de champ
FQN: abl.operation.dxun.boss.holding_pens.predator_droid.powering_up_pbae
- 4
- When effect is applied
Override target to:
- Enemies List
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [hidden] [1s]
[HIDDEN]Damage Threshold Stun and Stack DispelSlot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140936221030820507 Combat log ID: 4389473756381449 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. passive_ damage_ reaction/6/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Delay next ability by 1.5s (GCD)
- [does not expire]
Retraite du prédateur
Temporairement invulnérable. Purge les effets au moment de l'application.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 1s # occurrences: 0 Tags: 14608229973961886493 Conditions: - Can only be called by other effects
Global ID: 16140928524449431294 Combat log ID: 4389473756381448 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. passive_ damage_ reaction/6/4 - 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1, 2, 3, 4)
- Damage Channel List = Int(1) - Dispel all effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force, tag.abl.dispel_type.purge_only
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_bonus. mechanic_passive_shield
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16140929623961055565 FQN: abl. operation. dxun. boss. holding_ pens. predator_ droid. passive_ damage_ reaction/6/5 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,99
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0