Économie de cellules
Économie de cellules
Votre prochain pouvoir ne consomme pas de cellules énergétiques. L'effet dure <<1[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141180961776946544 |
Combat log ID: | 1201697489682432 |
FQN: | abl. |
Star Wars name: | Économie de cellules |
Autres langues: | Reserve Powercell Reserve-Energiezelle |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [15s]
Économie de cellules
Le prochain pouvoir ne consomme pas de cellules énergétiques.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. trooper. reserve_ powercell Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140940807870892408 FQN: abl. trooper. reserve_ powercell/16/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. reserve_powercell. cast_instant - Modify meta stat Coût de pouvoir - Énergie for effects from tag tag.
abl. , percent of base = -1 | 0 | 0trooper. energy_ cell_ ability
- 2
- After an ability is activated with tags tag.
abl. by CASTERtrooper. energy_cell_ability
Perform the following actions:
- Remove this effect
- After an ability is activated with tags tag.
- [5s]
Ré-énergiseurs
Recharge des cellules énergétiques.Slot: Buff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 1 Tags: tag. abl. trooper. re_ energizers Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16140941907382521645 Combat log ID: 1201697489682704 FQN: abl. trooper. reserve_ powercell/16/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Restore 2 of TARGET's energy, causing no threat
- 2
- When effect is applied
Override target to:
- Enemies List
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.ion_cell_dmg
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 3
- When effect is applied
Override target to:
- Enemies List
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.ion_cell_dmg
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0