Déluge de tirs
Déluge de tirs
Pluie ininterrompue de tirs infligeant <<1>> points de dégâts d'arme et consommant 16 cellules énergétiques pendant la durée de l'effet. Les ennemis faibles pris dans le tir de blaster sont étourdis pendant la durée des tirs.
Remplace les tirs auto.
Attributs
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16140914178486688940 |
Combat log ID: | 3393522380046336 |
FQN: | abl. |
Star Wars name: | Déluge de tirs |
Autres langues: | Boltstorm Bolzensturm |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. boltstorm abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. full_ auto abl. trooper. energy_ cell_ cost_ channel Global ID: 16141073610207957769 FQN: abl. trooper. skill. gunnery. boltstorm/36/1 - 1
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.blowback_buff
Perform the following actions:
- Dispel all effects from tags tag.abl.trooper.blowback_buff
- Add effect #6 to TARGET from CASTER
- 2
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.reserve_powercell
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has ≥ 4 Energy
Failure message: Insufficient Energy Cells
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.reserve_powercell
- If CASTER has ≥ 4 Energy
Perform the following actions:
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.reserve_powercell
- If previous subeffect did not meet all conditions
Perform the following actions:
- Cancel this ability
- 5
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
trooper. boltstorm. exit - Dispel all effects from tags tag.abl.trooper.curtain_of_fire_buff, tag.abl.trooper.reserve_powercell
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. boltstorm abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. full_ auto abl. trooper. energy_ cell_ cost_ channel Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141072510696332484 FQN: abl. trooper. skill. gunnery. boltstorm/36/2 - <
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,115087
- Standard Health Percent Min = (float) 0,115087
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,25
- Coefficient = (float) 1,150875
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #7 to TARGET from CASTER, Combat Math Only
- [1s]
Étourdissement
Incapacité d'agir.Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. boltstorm abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.debuff. stun abl. , tag.trooper. full_ auto abl. , tag.trooper. full_ auto_ stagger abl. , tag.trooper. energy_ cell_ cost_ channel abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141071411184705175 Combat log ID: 3393522380046684 FQN: abl. trooper. skill. gunnery. boltstorm/36/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectboltstorm. damage - Stun the TARGET
- [3s]
Ralentissement (physique)
Vitesse de déplacement réduite.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. boltstorm abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.trooper. energy_ cell_ ability abl. , tag.dispel_ type. physical abl. , tag.trooper. full_ auto abl. trooper. energy_ cell_ cost_ channel Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If CASTER has the talent Tir de couverture
Tir de couverture
Les tirs auto et le déluge de tirs ralentissent la vitesse de déplacement de la cible de 70 % pendant 3 secondes à chaque coup.
FQN: tal.trooper.skill.gunnery.cover_fire
- Can only be called by other effects
Global ID: 16141070311673075746 Combat log ID: 3393522380046692 FQN: abl. trooper. skill. gunnery. boltstorm/36/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 30%
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. boltstorm abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. full_ auto abl. trooper. energy_ cell_ cost_ channel Conditions: - <
- If CASTER is alive
- Can only be called by other effects
Global ID: 16141069212161448445 FQN: abl. trooper. skill. gunnery. boltstorm/36/5 - <
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Spend Energy
- Amount = (float) 4
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0
- [does not expire]
Inébranlable
Interruption impossible.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. boltstorm abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.buff. interrupt_ immunity abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. full_ auto abl. trooper. energy_ cell_ cost_ channel Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If CASTER is alive
- Can only be called by other effects
Global ID: 16141068112649821064 Combat log ID: 3393522380046704 FQN: abl. trooper. skill. gunnery. boltstorm/36/6 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt
- [20s]
Tir de vortex
Votre prochain tir de vortex inflige plus de dégâts.Slot: Buff Duration: 20s On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. boltstorm abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. full_ auto abl. trooper. energy_ cell_ cost_ channel Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If CASTER has one effect from Tirs d'amorce
Tirs d'amorce
Infliger des dégâts à l'aide des tirs ardents augmente de 25 % les dégâts de votre prochain tir d'apprêt. Cumulable jusqu'à 4 fois.
FQN: abl.itm.tactical.sow.bou_tro.merc_com.ars_gun.dmg_burst_01
- Can only be called by other effects
- If CASTER has one effect from
Target overrides: - [target override] Caster
Global ID: 16141067013138187611 Combat log ID: 3393522380046712 FQN: abl. trooper. skill. gunnery. boltstorm/36/7 - Set Duration
- 1
- When stacks of this effect decrease
- When stacks of this effect increase
- When effect is applied
Perform the following actions:
- Modify meta stat Dégâts infligés (modificateur en pourcentage) for ability Tir de vortex, increase by 25%
Tir de vortex
Décoche un tir infligeant <<1>> points de dégâts d'arme, et qui, en cas de succès, active instantanément votre prochaine salve gravitationnelle et marque la cible. Les attaques des armes à distance infligent 5 % de dégâts en plus aux cibles marquées.
FQN: abl.trooper.skill.gunnery.vortex_bolt
- 2
- When character deals damage with tags tag.
abl. trooper. vortex_bolt
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.