1. PNJs
  2. alliance
  3. desperate_defiance
  4. shared
  5. quest_2_5
  6. security_forces_ranged
Portrait

Forces de sécurité

Level 80 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Pack de kolto avancé

FQN: abl.​npc.​ability.​tech.​kolto_pack

Pack de kolto avancé
15sincantation de 1.5s30 m1000100%

Grenade fumigène

FQN: abl.​npc.​ability.​tech.​diversion

Grenade fumigène
30sinstantané30 m700100%

Sonde d'interrogatoire

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Sonde d'interrogatoire
20sinstantané30 m600100%

Tir précis

Tire dans la tête de la cible et lui inflige des dégâts lourds. Temps d'utilisation long.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Tir précis
15sincantation de 3s30 m500100%

Enchaînement de tirs

Enchaînement de tirs avec votre blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Enchaînement de tirs
4.5sinstantané30 m40100%

Rafale de blaster

Rafale courte de tirs de blaster qui touche un maximum de 5 cibles dans un cône devant vous, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Rafale de blaster
15sinstantané30 m40100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_gehelmet05_bmn_archetype
  • + face_gehelmet05_bmn_heavy_ge_a44_visor
  • Material: face_gehelmet05_heavy_ge_a44flametrooper01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_light_ge_corp01_shld
  • + chest_tight_bmn_light_ge_corp01_collar
  • Material: chest_tight_light_ge_corp01_hutt01_u
handhand_glove_bmn_archetype
  • + hand_glove_bmn_med_ge_mtx119_bracer
  • Material: hand_glove_med_ge_mtx119c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_med_sm_a01_back
  • + waist_belt_bmn_med_sm_a01_front
  • + waist_belt_bmn_med_sm_a01_sling
  • Material: waist_belt_med_sm_a01c01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_ge_mtx30kuat01_m_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_ge_a81_shinguard
  • Material: boot_tall_med_ge_a81c01_u
All NPCs with this appearance (5)
3D model
Facial details
SlotDetails
faceface_gehelmet05_bfb_archetype
  • + face_gehelmet05_bfb_heavy_ge_a44_visor
  • Material: face_gehelmet05_heavy_ge_a44flametrooper01_u
Body details
SlotDetails
chestchest_tight_bfb_archetype
  • + chest_tight_bfb_light_ge_corp01_shld
  • + chest_tight_bfb_light_ge_corp01_collar
  • Material: chest_tight_light_ge_corp01_hutt01_u
handhand_glove_bfb_archetype
  • + hand_glove_bfb_med_ge_mtx119_bracer
  • Material: hand_glove_med_ge_mtx119c01_u
waistwaist_belt_bfb_archetype
  • + waist_belt_bfb_med_sm_a01_back
  • + waist_belt_bfb_med_sm_a01_front
  • + waist_belt_bfb_med_sm_a01_sling
  • Material: waist_belt_med_sm_a01c01_u
legleg_pant_bfb_archetype
  • Material: leg_pant_med_ge_mtx30kuat01_f_v01
bootboot_tall_bfb_archetype
  • + boot_tall_bfb_med_ge_a81_shinguard
  • Material: boot_tall_med_ge_a81c01_u
All NPCs with this appearance (4)
3D model
Facial details
SlotDetails
faceface_gehelmet05_bfn_archetype
  • + face_gehelmet05_bfn_heavy_ge_a44_visor
  • Material: face_gehelmet05_heavy_ge_a44flametrooper01_u
Body details
SlotDetails
chestchest_tight_bfn_archetype
  • + chest_tight_bfn_light_ge_corp01_shld
  • + chest_tight_bfn_light_ge_corp01_collar
  • Material: chest_tight_light_ge_corp01_hutt01_u
handhand_glove_bfn_archetype
  • + hand_glove_bfn_med_ge_mtx119_bracer
  • Material: hand_glove_med_ge_mtx119c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_sm_a01_back
  • + waist_belt_bfn_med_sm_a01_front
  • + waist_belt_bfn_med_sm_a01_sling
  • Material: waist_belt_med_sm_a01c01_u
legleg_pant_bfn_archetype
  • Material: leg_pant_med_ge_mtx30kuat01_f_v01
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_med_ge_a81_shinguard
  • Material: boot_tall_med_ge_a81c01_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
faceface_gehelmet05_bfs_archetype
  • + face_gehelmet05_bfs_heavy_ge_a44_visor
  • Material: face_gehelmet05_heavy_ge_a44flametrooper01_u
Body details
SlotDetails
chestchest_tight_bfs_archetype
  • + chest_tight_bfs_light_ge_corp01_shld
  • + chest_tight_bfs_light_ge_corp01_collar
  • Material: chest_tight_light_ge_corp01_hutt01_u
handhand_glove_bfs_archetype
  • + hand_glove_bfs_med_ge_mtx119_bracer
  • Material: hand_glove_med_ge_mtx119c01_u
waistwaist_belt_bfs_archetype
  • + waist_belt_bfs_med_sm_a01_back
  • + waist_belt_bfs_med_sm_a01_front
  • + waist_belt_bfs_med_sm_a01_sling
  • Material: waist_belt_med_sm_a01c01_u
legleg_pant_bfs_archetype
  • Material: leg_pant_med_ge_mtx30kuat01_f_v01
bootboot_tall_bfs_archetype
  • + boot_tall_bfs_med_ge_a81_shinguard
  • Material: boot_tall_med_ge_a81c01_u
All NPCs with this appearance (4)
3D model
Facial details
SlotDetails
faceface_gehelmet05_bmf_archetype
  • + face_gehelmet05_bmf_heavy_ge_a44_visor
  • Material: face_gehelmet05_heavy_ge_a44flametrooper01_u
Body details
SlotDetails
chestchest_tight_bmf_archetype
  • + chest_tight_bmf_light_ge_corp01_shld
  • Material: chest_tight_light_ge_corp01_hutt01_u
handhand_glove_bmf_archetype
  • + hand_glove_bmf_med_ge_mtx119_bracer
  • Material: hand_glove_med_ge_mtx119c01_u
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_med_sm_a01_back
  • + waist_belt_bmf_med_sm_a01_front
  • + waist_belt_bmf_med_sm_a01_sling
  • Material: waist_belt_med_sm_a01c01_u
legleg_pant_bmf_archetype
  • Material: leg_pant_med_ge_mtx30kuat01_m_v01
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_med_ge_a81_shinguard
  • Material: boot_tall_med_ge_a81c01_u
All NPCs with this appearance (3)
3D model
Facial details
SlotDetails
faceface_gehelmet05_bms_archetype
  • + face_gehelmet05_bms_heavy_ge_a44_visor
  • Material: face_gehelmet05_heavy_ge_a44flametrooper01_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_light_ge_corp01_shld
  • Material: chest_tight_light_ge_corp01_hutt01_u
handhand_glove_bms_archetype
  • + hand_glove_bms_med_ge_mtx119_bracer
  • Material: hand_glove_med_ge_mtx119c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_sm_a01_back
  • + waist_belt_bms_med_sm_a01_front
  • + waist_belt_bms_med_sm_a01_sling
  • Material: waist_belt_med_sm_a01c01_u
legleg_pant_bms_archetype
  • Material: leg_pant_med_ge_mtx30kuat01_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_ge_a81_shinguard
  • Material: boot_tall_med_ge_a81c01_u
All NPCs with this appearance (4)
3D model
Facial details
SlotDetails
head
(one of 3)
head_weequay_bms_non_a01
  • Material: head_weequay_bms_non_a01_v01
  • Eye material: eye_chagrian_non_a01_c01
head_weequay_bms_non_a01
  • Material: head_weequay_bms_non_a01_v02
  • Eye material: eye_chagrian_non_a01_c01
head_weequay_bms_non_a01
  • Material: head_weequay_bms_non_a01_v03
  • Eye material: eye_chagrian_non_a01_c01
faceface_gehat02_bms_archetype
  • Material: face_gehat02_med_ge_a40mercofficer01_m_v02
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_light_ge_corp01_shld
  • + chest_tight_bms_light_ge_corp01_collar
  • Material: chest_tight_light_ge_corp01_hutt01_u
handhand_glove_bms_archetype
  • + hand_glove_bms_med_ge_mtx119_bracer
  • Material: hand_glove_med_ge_mtx119c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_sm_a01_back
  • + waist_belt_bms_med_sm_a01_front
  • + waist_belt_bms_med_sm_a01_sling
  • Material: waist_belt_med_sm_a01c01_u
legleg_pant_bms_archetype
  • Material: leg_pant_med_ge_mtx30kuat01_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_ge_a81_shinguard
  • Material: boot_tall_med_ge_a81c01_u
All NPCs with this appearance (4)