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  4. Version 182

Version 182

Version 181 | Version 183

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Removed files

Removed files (243)
  • /resources/art/static/area/all_all/arch/fadeportal/all_arch_fadeportal_str_nar.gr2
  • /resources/art/shaders/materials/all_arch_fadeportal_str_nar.mat
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  • /resources/art/static/area/all_all/arch/all_sith_landing_pad_large_straight.gr2
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  • /resources/art/static/area/all_all/item/tech/all_item_datacron_enhancer_sith.gr2
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  • /resources/art/static/area/all_all/item/furniture/all_item_furn_ps_sith_lounge_couch.gr2
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  • /resources/art/static/area/ph_player_housing/arch/ph_kaas_interior_mainroom_32m_wallset_01.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kaas_interior_mainroom_32m_wallset_02.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kaas_interior_stairs_01.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kaas_interior_stairs_wallset_01.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kaas_interior_test_glass.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_dummy_rooms_left.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_interior_room_16m_01.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_interior_room_16m_01_wallset_01.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_interior_room_16m_02.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_interior_room_16m_02_wallset_01.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_interior_room_16m_03.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_interior_room_16m_03_wallset_01.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_interior_room_16m_wallset_03.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_interior_room_16m_wallset_06.gr2
  • /resources/art/static/area/ph_player_housing/arch/ph_kass_interior_room_16m_window.gr2
  • /resources/art/static/area/ph_player_housing/arch/pk_kaas_vista_plane_512.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_coruscant_cubemap_room.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_cubemap_room.gr2
  • /resources/art/shaders/materials/ph_test_grey.mat
  • /resources/art/static/area/ph_player_housing/arch/texture/ph_test_grey_d.tex
  • /resources/art/static/area/ph_player_housing/arch/texture/ph_test_grey_d.tiny.dds
  • /resources/art/static/area/ph_player_housing/arch/texture/ph_test_grey_d.dds
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_door_piece_01.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_door_piece_02.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_door_piece_03.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_main_windows_test.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_small_door_piece_01.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_small_door_piece_02.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_small_door_piece_03.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_test_column.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_test_wall.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_dro_windows_test.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_drostairs_windows_test.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_tat_landingpad_wall_corner.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_tat_landingpad_wall_striaght.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_tatooine_door_01.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_tatooine_door_02.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_tatooine_door_03.gr2
  • /resources/art/static/area/str_stronghold/arch/str_arch_tatooine_door_04.gr2
  • /resources/art/static/area/str_stronghold/arch/str_dro_test_window.gr2

Added files

Added files (23 423)
  • /resources/anim/creature/dog/cb_stomp_01.jba
  • /resources/anim/creature/dog/mv_leap_01.jba
  • /resources/anim/creature/dragonbat/ex_stand_idle_1.jba
  • /resources/anim/droid/astromech/cb_fire_wheel_enter_01.jba
  • /resources/anim/droid/astromech/cb_fire_wheel_exit_01.jba
  • /resources/anim/droid/astromech/cb_fire_wheel_loop_01.jba
  • /resources/anim/droid/astromech/cb_takeoff_end_01.jba
  • /resources/anim/droid/astromech/cb_takeoff_start_01.jba
  • /resources/anim/droid/astromech/astromech_action_autogen000006.mph
  • /resources/anim/creature/terentatekboss/cb_leap_small.jba
  • /resources/anim/creature/terentatekboss/cb_roar_enter.jba
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  • /resources/anim/creature/terentatekboss/terentatekboss_action_autogen000002.mph
  • /resources/anim/creature/wampaboss/cb_attack_hammer_draw.jba
  • /resources/anim/creature/wampaboss/cb_attack_hammer_smash.jba
  • /resources/anim/creature/wampaboss/cb_spear_throw.jba
  • /resources/anim/creature/wampaboss/creature_loco_idle_aggressive_idle.mph
  • /resources/anim/humanoid/bfanew/ad_body_normal_boss_01.jba
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  • /resources/anim/humanoid/bfanew/cd_revan_force_ghost_receive.jba
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  • /resources/anim/humanoid/bfanew/fp_1h_elect_instant_right_5.jba
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  • /resources/anim/humanoid/bfanew/fp_pole_multicast_end.jba
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  • /resources/anim/humanoid/bfanew/mv_pistol_run_shoot_escape_01.jba
  • /resources/anim/humanoid/bfanew/mv_run_enter_2.jba
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  • /resources/anim/humanoid/bfanew/mv_slope_run_ascend_02.jba
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  • /resources/anim/humanoid/bfanew/po_bfg_kill_1.jba
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  • /resources/anim/humanoid/bfanew/po_bfg_threaten_fire_01.jba
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  • /resources/anim/humanoid/bfanew/po_bfg_threaten_point_head_east.jba
  • /resources/anim/humanoid/bfanew/po_bfg_threaten_point_head_north.jba
  • /resources/anim/humanoid/bfanew/po_bfg_threaten_point_head_west.jba
  • /resources/anim/humanoid/bfanew/po_bfg_threaten_point_north_to_east.jba
  • /resources/anim/humanoid/bfanew/po_bfg_threaten_point_north_to_west.jba
  • /resources/anim/humanoid/bfanew/po_bfg_threaten_point_west.jba
  • /resources/anim/humanoid/bfanew/po_bfg_threaten_to_bfg_ready.jba
  • /resources/anim/humanoid/bfanew/po_bfg_threaten_to_normal.jba
  • /resources/anim/humanoid/bfanew/po_normal_to_bfg_ready.jba
  • /resources/anim/humanoid/bfanew/po_normal_to_bfg_threaten.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_left_enter.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_left_exit.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_left_idle.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_lefthand_01.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_lefthand_02.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_lefthand_03.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_lefthand_04.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_right_enter.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_right_exit.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_right_idle.jba
  • /resources/anim/humanoid/bfanew/po_step_to_side_righthand_01.jba
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  • /resources/anim/humanoid/bfanew/humanoid_action_no_aim_autogen000164.mph
  • /resources/anim/humanoid/bfanew/humanoid_action_no_aim_autogen000165.mph
  • /resources/anim/humanoid/bfanew/humanoid_action_no_aim_autogen000166.mph
  • /resources/anim/humanoid/bfanew/humanoid_action_no_aim_autogen000167.mph
  • /resources/anim/humanoid/bfanew/humanoid_action_no_aim_autogen000168.mph
  • /resources/anim/humanoid/bfanew/humanoid_action_no_aim_autogen000169.mph
  • /resources/anim/humanoid/bfanew/humanoid_no_aim_loco_autogen_cb_2pistol_jump_jet_loop.mph
  • /resources/anim/humanoid/bfanew/humanoid_overlay_ad_body_normal_boss_01.mph
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  • /resources/anim/humanoid/bfbnew/ad_body_normal_boss_01.jba
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  • /resources/anim/humanoid/bfbnew/am_2p_argue_1.jba
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  • /resources/anim/humanoid/bfbnew/am_human_present_rest_01.jba
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  • /resources/anim/humanoid/bfbnew/cb_2saber_barrage_exit_01.jba
  • /resources/anim/humanoid/bfbnew/cb_2saber_barrage_loop_01.jba
  • /resources/anim/humanoid/bfbnew/cb_2saber_projectile_01.jba
  • /resources/anim/humanoid/bfbnew/cb_2saber_sp1_attack_right_8.jba
  • /resources/anim/humanoid/bfbnew/cb_2saber_takeoff_enter_01.jba
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  • /resources/anim/humanoid/bfbnew/cb_2saber_takeoff_loop_01.jba
  • /resources/anim/humanoid/bfbnew/cb_agent_knife_combo_01.jba
  • /resources/anim/humanoid/bfbnew/cb_agent_knife_combo_02.jba
  • /resources/anim/humanoid/bfbnew/cb_agent_leg_slice_01.jba
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  • /resources/anim/humanoid/bfbnew/cb_pole_life_steal_strike_01.jba
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  • /resources/anim/humanoid/bfbnew/cb_saber_360_smash_01.jba
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  • /resources/anim/humanoid/bfbnew/em_praise.jba
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  • /resources/anim/humanoid/bfbnew/fp_1h_elect_instant_right_5.jba
  • /resources/anim/humanoid/bfbnew/fp_2saber_force_projectile_01.jba
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  • /resources/art/dynamic/player_character/outfit/jk_robesleeve01_med_a17/texture/hand_glove_med_jk_a17c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/jk_robesleeve01_med_a17/texture/hand_glove_med_jk_a17c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/jk_robesleeve01_med_a17/texture/hand_glove_med_jk_a17c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/jk_robesleeve01_med_a17/texture/hand_glove_med_jk_a17c01_u_s.dds
  • 13 423 more files not shown

Removed nodes

Removed nodes (6 008)
  • Not showing 3 055 removed ability effects (only the ability version changed).
  • abl.agent.ambush
  • abl.agent.ambush/7/0
  • abl.agent.ambush/7/1
  • abl.agent.ambush/7/2
  • abl.agent.explosive_probe
  • abl.agent.explosive_probe/17/0
  • abl.agent.explosive_probe/17/1
  • abl.agent.explosive_probe/17/2
  • abl.agent.explosive_probe/17/3
  • abl.agent.explosive_probe/17/4
  • abl.agent.explosive_probe/17/5
  • abl.agent.headshot
  • abl.agent.headshot/1/0
  • abl.agent.headshot/1/1
  • abl.agent.hidden_strike
  • abl.agent.hidden_strike/19/0
  • abl.agent.hidden_strike/19/1
  • abl.agent.hidden_strike/19/2
  • abl.agent.hidden_strike/19/3
  • abl.agent.hidden_strike/19/4
  • abl.agent.hold_position
  • abl.agent.hold_position/7/0
  • abl.agent.hold_position/7/1
  • abl.agent.kolto_injection
  • abl.agent.kolto_injection/1/0
  • abl.agent.kolto_injection/1/1
  • abl.agent.medical_doctor
  • abl.agent.medical_doctor/0/0
  • abl.agent.medical_doctor/0/1
  • abl.agent.preparedness
  • abl.agent.preparedness/7/0
  • abl.agent.preparedness/7/1
  • abl.agent.skill.concealment.advanced_cloaking
  • abl.agent.skill.concealment.advanced_cloaking/5/0
  • abl.agent.skill.concealment.advanced_cloaking/5/1
  • abl.agent.skill.concealment.advanced_cloaking/5/2
  • abl.agent.skill.concealment.concealed_attacks
  • abl.agent.skill.concealment.concealed_attacks/0/0
  • abl.agent.skill.concealment.concealed_attacks/0/1
  • abl.agent.skill.concealment.energy_screen
  • abl.agent.skill.concealment.energy_screen/5/0
  • abl.agent.skill.concealment.energy_screen/5/1
  • abl.agent.skill.concealment.energy_screen/5/2
  • abl.agent.skill.concealment.flanking
  • abl.agent.skill.concealment.flanking/3/0
  • abl.agent.skill.concealment.flanking/3/1
  • abl.agent.skill.concealment.imperial_brew
  • abl.agent.skill.concealment.imperial_brew/6/0
  • abl.agent.skill.concealment.imperial_brew/6/1
  • abl.agent.skill.concealment.inclement_conditioning
  • abl.agent.skill.concealment.inclement_conditioning/0/0
  • abl.agent.skill.concealment.inclement_conditioning/0/1
  • abl.agent.skill.concealment.infiltrator
  • abl.agent.skill.concealment.infiltrator/1/0
  • abl.agent.skill.concealment.infiltrator/1/1
  • abl.agent.skill.concealment.jarring_strike
  • abl.agent.skill.concealment.jarring_strike/6/0
  • abl.agent.skill.concealment.jarring_strike/6/1
  • abl.agent.skill.concealment.pin_down
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  • abl.agent.skill.concealment.pin_down/1/1
  • abl.agent.skill.concealment.pin_down/1/2
  • abl.agent.skill.concealment.revitalizers
  • abl.agent.skill.concealment.revitalizers/3/0
  • abl.agent.skill.concealment.revitalizers/3/1
  • abl.agent.skill.concealment.revitalizers/3/2
  • abl.agent.skill.concealment.scouting
  • abl.agent.skill.concealment.scouting/2/0
  • abl.agent.skill.concealment.scouting/2/1
  • abl.agent.skill.concealment.surgical_strikes
  • abl.agent.skill.concealment.surgical_strikes/4/0
  • abl.agent.skill.concealment.surgical_strikes/4/1
  • abl.agent.skill.concealment.survival_training
  • abl.agent.skill.concealment.survival_training/1/0
  • abl.agent.skill.concealment.survival_training/1/1
  • abl.agent.skill.concealment.waylay
  • abl.agent.skill.concealment.waylay/6/0
  • abl.agent.skill.concealment.waylay/6/1
  • abl.agent.skill.engineering.augmented_shields
  • abl.agent.skill.engineering.augmented_shields/0/0
  • abl.agent.skill.engineering.augmented_shields/0/1
  • abl.agent.skill.engineering.calculated_pursuit
  • abl.agent.skill.engineering.calculated_pursuit/7/0
  • abl.agent.skill.engineering.calculated_pursuit/7/1
  • abl.agent.skill.engineering.deployed_shields
  • abl.agent.skill.engineering.deployed_shields/1/0
  • abl.agent.skill.engineering.deployed_shields/1/1
  • abl.agent.skill.engineering.detonate_probes
  • abl.agent.skill.engineering.detonate_probes/6/0
  • abl.agent.skill.engineering.detonate_probes/6/1
  • abl.agent.skill.engineering.efficient_engineering
  • abl.agent.skill.engineering.efficient_engineering/0/0
  • abl.agent.skill.engineering.efficient_engineering/0/1
  • abl.agent.skill.engineering.emp_recycler
  • abl.agent.skill.engineering.emp_recycler/4/0
  • abl.agent.skill.engineering.emp_recycler/4/1
  • abl.agent.skill.engineering.energy_tanks
  • abl.agent.skill.engineering.energy_tanks/0/0
  • abl.agent.skill.engineering.energy_tanks/0/1
  • abl.agent.skill.engineering.experimental_explosives
  • abl.agent.skill.engineering.experimental_explosives/0/0
  • abl.agent.skill.engineering.experimental_explosives/0/1
  • abl.agent.skill.engineering.explosive_engineering
  • abl.agent.skill.engineering.explosive_engineering/1/0
  • abl.agent.skill.engineering.explosive_engineering/1/1
  • abl.agent.skill.engineering.gearhead
  • abl.agent.skill.engineering.gearhead/0/0
  • abl.agent.skill.engineering.gearhead/0/1
  • abl.agent.skill.engineering.imperial_auto_loader
  • abl.agent.skill.engineering.imperial_auto_loader/4/0
  • abl.agent.skill.engineering.imperial_auto_loader/4/1
  • abl.agent.skill.engineering.stroke_of_genius
  • abl.agent.skill.engineering.stroke_of_genius/0/0
  • abl.agent.skill.engineering.stroke_of_genius/0/1
  • abl.agent.skill.engineering.stroke_of_genius/0/2
  • abl.agent.skill.engineering.vital_regulators
  • abl.agent.skill.engineering.vital_regulators/3/0
  • abl.agent.skill.engineering.vital_regulators/3/1
  • abl.agent.skill.engineering.vital_regulators/3/2
  • abl.agent.skill.engineering.vitality_serum
  • abl.agent.skill.engineering.vitality_serum/0/0
  • abl.agent.skill.engineering.vitality_serum/0/1
  • abl.agent.skill.lethality.adhesive_corrosives
  • abl.agent.skill.lethality.adhesive_corrosives/0/0
  • abl.agent.skill.lethality.adhesive_corrosives/0/1
  • abl.agent.skill.lethality.augmented_shields
  • abl.agent.skill.lethality.augmented_shields/2/0
  • abl.agent.skill.lethality.augmented_shields/2/1
  • abl.agent.skill.lethality.corrosive_microbes
  • abl.agent.skill.lethality.corrosive_microbes/1/0
  • abl.agent.skill.lethality.corrosive_microbes/1/1
  • abl.agent.skill.lethality.corrosive_mine
  • abl.agent.skill.lethality.corrosive_mine/5/0
  • abl.agent.skill.lethality.corrosive_mine/5/1
  • abl.agent.skill.lethality.corrosive_mine/5/2
  • abl.agent.skill.lethality.counter_strike
  • abl.agent.skill.lethality.counter_strike/1/0
  • abl.agent.skill.lethality.counter_strike/1/1
  • abl.agent.skill.lethality.cull
  • abl.agent.skill.lethality.cull/3/0
  • abl.agent.skill.lethality.cull/3/1
  • abl.agent.skill.lethality.cull/3/2
  • abl.agent.skill.lethality.cull_operative
  • abl.agent.skill.lethality.cull_operative/1/0
  • abl.agent.skill.lethality.cull_operative/1/1
  • abl.agent.skill.lethality.cull_operative/1/2
  • abl.agent.skill.lethality.cut_down
  • abl.agent.skill.lethality.cut_down/1/0
  • abl.agent.skill.lethality.cut_down/1/1
  • abl.agent.skill.lethality.cut_down_operative
  • abl.agent.skill.lethality.cut_down_operative/0/0
  • abl.agent.skill.lethality.cut_down_operative/0/1
  • abl.agent.skill.lethality.deadly_directive
  • abl.agent.skill.lethality.deadly_directive/2/0
  • abl.agent.skill.lethality.deadly_directive/2/1
  • abl.agent.skill.lethality.devouring_microbes
  • abl.agent.skill.lethality.devouring_microbes/0/0
  • abl.agent.skill.lethality.devouring_microbes/0/1
  • abl.agent.skill.lethality.escape_plan
  • abl.agent.skill.lethality.escape_plan/1/0
  • abl.agent.skill.lethality.escape_plan/1/1
  • abl.agent.skill.lethality.flash_powder
  • abl.agent.skill.lethality.flash_powder/1/0
  • abl.agent.skill.lethality.flash_powder/1/1
  • abl.agent.skill.lethality.hit_and_run
  • abl.agent.skill.lethality.hit_and_run/3/0
  • abl.agent.skill.lethality.hit_and_run/3/1
  • abl.agent.skill.lethality.hit_and_run/3/2
  • abl.agent.skill.lethality.hold_your_ground
  • abl.agent.skill.lethality.hold_your_ground/3/0
  • abl.agent.skill.lethality.hold_your_ground/3/1
  • abl.agent.skill.lethality.lethal_dose
  • abl.agent.skill.lethality.lethal_dose/1/0
  • abl.agent.skill.lethality.lethal_dose/1/1
  • abl.agent.skill.lethality.lethal_takedown
  • abl.agent.skill.lethality.lethal_takedown/6/0
  • abl.agent.skill.lethality.lethal_takedown/6/1
  • abl.agent.skill.lethality.lethal_takedown/6/2
  • abl.agent.skill.lethality.lethality
  • abl.agent.skill.lethality.lethality/1/0
  • abl.agent.skill.lethality.lethality/1/1
  • abl.agent.skill.lethality.license_to_kill
  • abl.agent.skill.lethality.license_to_kill/2/0
  • abl.agent.skill.lethality.license_to_kill/2/1
  • abl.agent.skill.lethality.lingering_toxins
  • abl.agent.skill.lethality.lingering_toxins/4/0
  • abl.agent.skill.lethality.lingering_toxins/4/1
  • abl.agent.skill.lethality.razor_edge
  • abl.agent.skill.lethality.razor_edge/2/0
  • abl.agent.skill.lethality.razor_edge/2/1
  • abl.agent.skill.lethality.razor_rounds
  • abl.agent.skill.lethality.razor_rounds/1/0
  • abl.agent.skill.lethality.razor_rounds/1/1
  • abl.agent.skill.lethality.slip_away
  • abl.agent.skill.lethality.slip_away/2/0
  • abl.agent.skill.lethality.slip_away/2/1
  • abl.agent.skill.lethality.targeted_demolition
  • abl.agent.skill.lethality.targeted_demolition/0/0
  • abl.agent.skill.lethality.targeted_demolition/0/1
  • abl.agent.skill.lethality.toxic_injectors
  • abl.agent.skill.lethality.toxic_injectors/1/0
  • abl.agent.skill.lethality.toxic_injectors/1/1
  • abl.agent.skill.lethality.toxic_regulators
  • abl.agent.skill.lethality.toxic_regulators/3/0
  • abl.agent.skill.lethality.toxic_regulators/3/1
  • abl.agent.skill.lethality.vanish
  • abl.agent.skill.lethality.vanish/0/0
  • abl.agent.skill.lethality.vanish/0/1
  • abl.agent.skill.lethality.weakening_blast
  • abl.agent.skill.lethality.weakening_blast/3/0
  • abl.agent.skill.lethality.weakening_blast/3/1
  • abl.agent.skill.lethality.weakening_blast/3/2
  • abl.agent.skill.marksmanship.ballistic_damper
  • abl.agent.skill.marksmanship.ballistic_damper/3/0
  • abl.agent.skill.marksmanship.ballistic_damper/3/1
  • abl.agent.skill.marksmanship.ballistic_damper/3/2
  • abl.agent.skill.marksmanship.between_the_eyes
  • abl.agent.skill.marksmanship.between_the_eyes/1/0
  • abl.agent.skill.marksmanship.between_the_eyes/1/1
  • abl.agent.skill.marksmanship.cover_screen
  • abl.agent.skill.marksmanship.cover_screen/1/0
  • abl.agent.skill.marksmanship.cover_screen/1/1
  • abl.agent.skill.marksmanship.debilitating_shots
  • abl.agent.skill.marksmanship.debilitating_shots/2/0
  • abl.agent.skill.marksmanship.debilitating_shots/2/1
  • abl.agent.skill.marksmanship.diversion
  • abl.agent.skill.marksmanship.diversion/6/0
  • abl.agent.skill.marksmanship.diversion/6/1
  • abl.agent.skill.marksmanship.diversion/6/2
  • abl.agent.skill.marksmanship.diversion/6/3
  • abl.agent.skill.marksmanship.headshot
  • abl.agent.skill.marksmanship.headshot/4/0
  • abl.agent.skill.marksmanship.headshot/4/1
  • abl.agent.skill.marksmanship.heavy_shot
  • abl.agent.skill.marksmanship.heavy_shot/1/0
  • abl.agent.skill.marksmanship.heavy_shot/1/1
  • abl.agent.skill.marksmanship.heavy_shot/1/2
  • abl.agent.skill.marksmanship.heavy_shot/1/3
  • abl.agent.skill.marksmanship.imperial_demarcation
  • abl.agent.skill.marksmanship.imperial_demarcation/0/0
  • abl.agent.skill.marksmanship.imperial_demarcation/0/1
  • abl.agent.skill.marksmanship.marksmanship
  • abl.agent.skill.marksmanship.marksmanship/0/0
  • abl.agent.skill.marksmanship.marksmanship/0/1
  • abl.agent.skill.marksmanship.master_sniper
  • abl.agent.skill.marksmanship.master_sniper/1/0
  • abl.agent.skill.marksmanship.master_sniper/1/1
  • abl.agent.skill.marksmanship.pillbox_sniper
  • abl.agent.skill.marksmanship.pillbox_sniper/0/0
  • abl.agent.skill.marksmanship.pillbox_sniper/0/1
  • abl.agent.skill.marksmanship.precision_ambush
  • abl.agent.skill.marksmanship.precision_ambush/0/0
  • abl.agent.skill.marksmanship.precision_ambush/0/1
  • abl.agent.skill.marksmanship.rapid_fire
  • abl.agent.skill.marksmanship.rapid_fire/4/0
  • abl.agent.skill.marksmanship.rapid_fire/4/1
  • abl.agent.skill.marksmanship.reactive_shots
  • abl.agent.skill.marksmanship.reactive_shots/1/0
  • abl.agent.skill.marksmanship.reactive_shots/1/1
  • abl.agent.skill.marksmanship.sector_ranger
  • abl.agent.skill.marksmanship.sector_ranger/1/0
  • abl.agent.skill.marksmanship.sector_ranger/1/1
  • abl.agent.skill.marksmanship.seek_cover
  • abl.agent.skill.marksmanship.seek_cover/3/0
  • abl.agent.skill.marksmanship.seek_cover/3/1
  • abl.agent.skill.marksmanship.siege_bunker
  • abl.agent.skill.marksmanship.siege_bunker/3/0
  • abl.agent.skill.marksmanship.siege_bunker/3/1
  • abl.agent.skill.marksmanship.snap_shot
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  • abl.agent.skill.marksmanship.snap_shot/4/1
  • abl.agent.skill.marksmanship.snap_shot/4/2
  • abl.agent.skill.marksmanship.snipers_nest
  • abl.agent.skill.marksmanship.snipers_nest/0/0
  • abl.agent.skill.marksmanship.snipers_nest/0/1
  • abl.agent.skill.marksmanship.steady_shots
  • abl.agent.skill.marksmanship.steady_shots/0/0
  • abl.agent.skill.marksmanship.steady_shots/0/1
  • abl.agent.skill.medic.accomplished_doctor
  • abl.agent.skill.medic.accomplished_doctor/0/0
  • abl.agent.skill.medic.accomplished_doctor/0/1
  • abl.agent.skill.medic.chem_resistant_inlays
  • abl.agent.skill.medic.chem_resistant_inlays/1/0
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  • abl.agent.skill.medic.durable_meds
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  • abl.agent.skill.medic.durable_meds/4/1
  • abl.agent.skill.medic.endorphin_rush
  • abl.agent.skill.medic.endorphin_rush/0/0
  • abl.agent.skill.medic.endorphin_rush/0/1
  • abl.agent.skill.medic.evasive_imperative
  • abl.agent.skill.medic.evasive_imperative/2/0
  • abl.agent.skill.medic.evasive_imperative/2/1
  • abl.agent.skill.medic.imperial_education
  • abl.agent.skill.medic.imperial_education/0/0
  • abl.agent.skill.medic.imperial_education/0/1
  • abl.agent.skill.medic.kolto_probe
  • abl.agent.skill.medic.kolto_probe/11/0
  • abl.agent.skill.medic.kolto_probe/11/1
  • abl.agent.skill.medic.kolto_probe/11/2
  • abl.agent.skill.medic.med_shield
  • abl.agent.skill.medic.med_shield/2/0
  • abl.agent.skill.medic.med_shield/2/1
  • abl.agent.skill.medic.med_shield/2/2
  • abl.agent.skill.medic.medical_consult
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  • abl.agent.skill.medic.medical_therapy
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  • abl.agent.skill.medic.precision_instruments
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  • abl.agent.skill.medic.prognosis_critical
  • abl.agent.skill.medic.prognosis_critical/0/0
  • abl.agent.skill.medic.prognosis_critical/0/1
  • abl.agent.skill.medic.sedatives
  • abl.agent.skill.medic.sedatives/0/0
  • abl.agent.skill.medic.sedatives/0/1
  • abl.agent.skill.medic.surgical_steadiness
  • abl.agent.skill.medic.surgical_steadiness/0/0
  • abl.agent.skill.medic.surgical_steadiness/0/1
  • abl.agent.skill.medic.surprise_surgery
  • abl.agent.skill.medic.surprise_surgery/4/0
  • abl.agent.skill.medic.surprise_surgery/4/1
  • abl.agent.skirmisher
  • abl.agent.skirmisher/0/0
  • abl.agent.skirmisher/0/1
  • abl.agent.subterfuge
  • abl.agent.subterfuge/0/0
  • abl.agent.subterfuge/0/1
  • abl.agent.toxic_dart
  • abl.agent.toxic_dart/23/0
  • abl.agent.toxic_dart/23/1
  • abl.agent.toxic_dart/23/2
  • abl.agent.toxic_dart/23/3
  • abl.agent.toxic_dart/23/4
  • abl.bounty_hunter.hired_protection
  • abl.bounty_hunter.hired_protection/0/0
  • abl.bounty_hunter.hired_protection/0/1
  • abl.bounty_hunter.kolto_missile
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  • abl.bounty_hunter.kolto_missile/4/1
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  • abl.bounty_hunter.kolto_missile/4/4
  • abl.bounty_hunter.kolto_missile/4/5
  • abl.bounty_hunter.kolto_stream
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  • abl.bounty_hunter.kolto_stream/0/1
  • abl.bounty_hunter.lesser_healing_scan
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  • abl.bounty_hunter.lesser_healing_scan/2/1
  • abl.bounty_hunter.missile_salvo
  • abl.bounty_hunter.missile_salvo/9/0
  • abl.bounty_hunter.missile_salvo/9/1
  • abl.bounty_hunter.missile_salvo/9/2
  • abl.bounty_hunter.propulsion_systems
  • abl.bounty_hunter.propulsion_systems/2/0
  • abl.bounty_hunter.propulsion_systems/2/1
  • abl.bounty_hunter.regen
  • abl.bounty_hunter.regen/0/0
  • abl.bounty_hunter.regen/0/1
  • abl.bounty_hunter.regen/0/2
  • abl.bounty_hunter.shoulder_slam
  • abl.bounty_hunter.shoulder_slam/1/0
  • abl.bounty_hunter.shoulder_slam/1/1
  • abl.bounty_hunter.skill.advanced_prototype.advanced_tools
  • abl.bounty_hunter.skill.advanced_prototype.advanced_tools/0/0
  • abl.bounty_hunter.skill.advanced_prototype.advanced_tools/0/1
  • abl.bounty_hunter.skill.advanced_prototype.blood_tracker
  • abl.bounty_hunter.skill.advanced_prototype.blood_tracker/2/0
  • abl.bounty_hunter.skill.advanced_prototype.blood_tracker/2/1
  • abl.bounty_hunter.skill.advanced_prototype.charged_gauntlets
  • abl.bounty_hunter.skill.advanced_prototype.charged_gauntlets/6/0
  • abl.bounty_hunter.skill.advanced_prototype.charged_gauntlets/6/1
  • abl.bounty_hunter.skill.advanced_prototype.charged_gauntlets/6/2
  • abl.bounty_hunter.skill.advanced_prototype.flame_barrage
  • abl.bounty_hunter.skill.advanced_prototype.flame_barrage/1/0
  • abl.bounty_hunter.skill.advanced_prototype.flame_barrage/1/1
  • abl.bounty_hunter.skill.advanced_prototype.flame_barrage/1/2
  • abl.bounty_hunter.skill.advanced_prototype.hamstring
  • abl.bounty_hunter.skill.advanced_prototype.hamstring/4/0
  • abl.bounty_hunter.skill.advanced_prototype.hamstring/4/1
  • abl.bounty_hunter.skill.advanced_prototype.hamstring/4/2
  • abl.bounty_hunter.skill.advanced_prototype.hitman
  • abl.bounty_hunter.skill.advanced_prototype.hitman/0/0
  • abl.bounty_hunter.skill.advanced_prototype.hitman/0/1
  • abl.bounty_hunter.skill.advanced_prototype.hydraulic_overrides
  • abl.bounty_hunter.skill.advanced_prototype.hydraulic_overrides/5/0
  • abl.bounty_hunter.skill.advanced_prototype.hydraulic_overrides/5/1
  • abl.bounty_hunter.skill.advanced_prototype.immolate
  • abl.bounty_hunter.skill.advanced_prototype.immolate/9/0
  • abl.bounty_hunter.skill.advanced_prototype.immolate/9/1
  • abl.bounty_hunter.skill.advanced_prototype.iron_fist
  • abl.bounty_hunter.skill.advanced_prototype.iron_fist/0/0
  • abl.bounty_hunter.skill.advanced_prototype.iron_fist/0/1
  • abl.bounty_hunter.skill.advanced_prototype.kolto_vents
  • abl.bounty_hunter.skill.advanced_prototype.kolto_vents/0/0
  • abl.bounty_hunter.skill.advanced_prototype.kolto_vents/0/1
  • abl.bounty_hunter.skill.advanced_prototype.kolto_vents/0/2
  • abl.bounty_hunter.skill.advanced_prototype.pneumatics
  • abl.bounty_hunter.skill.advanced_prototype.pneumatics/0/0
  • abl.bounty_hunter.skill.advanced_prototype.pneumatics/0/1
  • abl.bounty_hunter.skill.advanced_prototype.power_armor
  • abl.bounty_hunter.skill.advanced_prototype.power_armor/2/0
  • abl.bounty_hunter.skill.advanced_prototype.power_armor/2/1
  • abl.bounty_hunter.skill.advanced_prototype.power_loaders
  • abl.bounty_hunter.skill.advanced_prototype.power_loaders/7/0
  • abl.bounty_hunter.skill.advanced_prototype.power_loaders/7/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_blade_vents
  • abl.bounty_hunter.skill.advanced_prototype.prototype_blade_vents/4/0
  • abl.bounty_hunter.skill.advanced_prototype.prototype_blade_vents/4/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_burn_enhancers
  • abl.bounty_hunter.skill.advanced_prototype.prototype_burn_enhancers/1/0
  • abl.bounty_hunter.skill.advanced_prototype.prototype_burn_enhancers/1/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_cylinder_ventilation
  • abl.bounty_hunter.skill.advanced_prototype.prototype_cylinder_ventilation/3/0
  • abl.bounty_hunter.skill.advanced_prototype.prototype_cylinder_ventilation/3/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_cylinders
  • abl.bounty_hunter.skill.advanced_prototype.prototype_cylinders/2/0
  • abl.bounty_hunter.skill.advanced_prototype.prototype_cylinders/2/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_electro_surge
  • abl.bounty_hunter.skill.advanced_prototype.prototype_electro_surge/1/0
  • abl.bounty_hunter.skill.advanced_prototype.prototype_electro_surge/1/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_flamethrower
  • abl.bounty_hunter.skill.advanced_prototype.prototype_flamethrower/8/0
  • abl.bounty_hunter.skill.advanced_prototype.prototype_flamethrower/8/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_flamethrower/8/2
  • abl.bounty_hunter.skill.advanced_prototype.prototype_flamethrower/8/3
  • abl.bounty_hunter.skill.advanced_prototype.prototype_weapon_systems
  • abl.bounty_hunter.skill.advanced_prototype.prototype_weapon_systems/3/0
  • abl.bounty_hunter.skill.advanced_prototype.prototype_weapon_systems/3/1
  • abl.bounty_hunter.skill.advanced_prototype.puncture
  • abl.bounty_hunter.skill.advanced_prototype.puncture/2/0
  • abl.bounty_hunter.skill.advanced_prototype.puncture/2/1
  • abl.bounty_hunter.skill.advanced_prototype.rapid_venting
  • abl.bounty_hunter.skill.advanced_prototype.rapid_venting/0/0
  • abl.bounty_hunter.skill.advanced_prototype.rapid_venting/0/1
  • abl.bounty_hunter.skill.advanced_prototype.stabilized_armor
  • abl.bounty_hunter.skill.advanced_prototype.stabilized_armor/2/0
  • abl.bounty_hunter.skill.advanced_prototype.stabilized_armor/2/1
  • abl.bounty_hunter.skill.advanced_prototype.torque_boosters
  • abl.bounty_hunter.skill.advanced_prototype.torque_boosters/2/0
  • abl.bounty_hunter.skill.advanced_prototype.torque_boosters/2/1
  • abl.bounty_hunter.skill.arsenal.afterburners
  • abl.bounty_hunter.skill.arsenal.afterburners/5/0
  • abl.bounty_hunter.skill.arsenal.afterburners/5/1
  • abl.bounty_hunter.skill.arsenal.afterburners/5/2
  • abl.bounty_hunter.skill.arsenal.energy_rebounder
  • abl.bounty_hunter.skill.arsenal.energy_rebounder/2/0
  • abl.bounty_hunter.skill.arsenal.energy_rebounder/2/1
  • abl.bounty_hunter.skill.arsenal.energy_rebounder/2/2
  • abl.bounty_hunter.skill.arsenal.heavy_trooper
  • abl.bounty_hunter.skill.arsenal.heavy_trooper/1/0
  • abl.bounty_hunter.skill.arsenal.heavy_trooper/1/1
  • abl.bounty_hunter.skill.arsenal.integrated_systems
  • abl.bounty_hunter.skill.arsenal.integrated_systems/0/0
  • abl.bounty_hunter.skill.arsenal.integrated_systems/0/1
  • abl.bounty_hunter.skill.arsenal.ironsights
  • abl.bounty_hunter.skill.arsenal.ironsights/0/0
  • abl.bounty_hunter.skill.arsenal.ironsights/0/1
  • abl.bounty_hunter.skill.arsenal.jet_escape
  • abl.bounty_hunter.skill.arsenal.jet_escape/1/0
  • abl.bounty_hunter.skill.arsenal.jet_escape/1/1
  • abl.bounty_hunter.skill.arsenal.kolto_vents
  • abl.bounty_hunter.skill.arsenal.kolto_vents/0/0
  • abl.bounty_hunter.skill.arsenal.kolto_vents/0/1
  • abl.bounty_hunter.skill.arsenal.kolto_vents/0/2
  • abl.bounty_hunter.skill.arsenal.light_em_up
  • abl.bounty_hunter.skill.arsenal.light_em_up/3/0
  • abl.bounty_hunter.skill.arsenal.light_em_up/3/1
  • abl.bounty_hunter.skill.arsenal.mandalorian_iron_warheads
  • abl.bounty_hunter.skill.arsenal.mandalorian_iron_warheads/1/0
  • abl.bounty_hunter.skill.arsenal.mandalorian_iron_warheads/1/1
  • abl.bounty_hunter.skill.arsenal.missile_tracking
  • abl.bounty_hunter.skill.arsenal.missile_tracking/2/0
  • abl.bounty_hunter.skill.arsenal.missile_tracking/2/1
  • abl.bounty_hunter.skill.arsenal.muzzle_fluting
  • abl.bounty_hunter.skill.arsenal.muzzle_fluting/1/0
  • abl.bounty_hunter.skill.arsenal.muzzle_fluting/1/1
  • abl.bounty_hunter.skill.arsenal.pinning_fire
  • abl.bounty_hunter.skill.arsenal.pinning_fire/1/0
  • abl.bounty_hunter.skill.arsenal.pinning_fire/1/1
  • abl.bounty_hunter.skill.arsenal.power_barrier
  • abl.bounty_hunter.skill.arsenal.power_barrier/2/0
  • abl.bounty_hunter.skill.arsenal.power_barrier/2/1
  • abl.bounty_hunter.skill.arsenal.power_barrier/2/2
  • abl.bounty_hunter.skill.arsenal.power_barrier/2/3
  • abl.bounty_hunter.skill.arsenal.power_net
  • abl.bounty_hunter.skill.arsenal.power_net/6/0
  • abl.bounty_hunter.skill.arsenal.power_net/6/1
  • abl.bounty_hunter.skill.arsenal.riddle
  • abl.bounty_hunter.skill.arsenal.riddle/0/0
  • abl.bounty_hunter.skill.arsenal.riddle/0/1
  • abl.bounty_hunter.skill.arsenal.stabilizers
  • abl.bounty_hunter.skill.arsenal.stabilizers/5/0
  • abl.bounty_hunter.skill.arsenal.stabilizers/5/1
  • abl.bounty_hunter.skill.arsenal.terminal_velocity
  • abl.bounty_hunter.skill.arsenal.terminal_velocity/2/0
  • abl.bounty_hunter.skill.arsenal.terminal_velocity/2/1
  • abl.bounty_hunter.skill.arsenal.torque_boosters
  • abl.bounty_hunter.skill.arsenal.torque_boosters/1/0
  • abl.bounty_hunter.skill.arsenal.torque_boosters/1/1
  • abl.bounty_hunter.skill.arsenal.upgraded_arsenal
  • abl.bounty_hunter.skill.arsenal.upgraded_arsenal/3/0
  • abl.bounty_hunter.skill.arsenal.upgraded_arsenal/3/1
  • abl.bounty_hunter.skill.bodyguard.bacta_pods
  • abl.bounty_hunter.skill.bodyguard.bacta_pods/2/0
  • abl.bounty_hunter.skill.bodyguard.bacta_pods/2/1
  • abl.bounty_hunter.skill.bodyguard.bacta_pods/2/2
  • abl.bounty_hunter.skill.bodyguard.bodyguard
  • abl.bounty_hunter.skill.bodyguard.bodyguard/5/0
  • abl.bounty_hunter.skill.bodyguard.bodyguard/5/1
  • abl.bounty_hunter.skill.bodyguard.critical_reaction
  • abl.bounty_hunter.skill.bodyguard.critical_reaction/3/0
  • abl.bounty_hunter.skill.bodyguard.critical_reaction/3/1
  • abl.bounty_hunter.skill.bodyguard.critical_reaction/3/2
  • abl.bounty_hunter.skill.bodyguard.emergency_scan
  • abl.bounty_hunter.skill.bodyguard.emergency_scan/2/0
  • abl.bounty_hunter.skill.bodyguard.emergency_scan/2/1
  • abl.bounty_hunter.skill.bodyguard.empowered_scans
  • abl.bounty_hunter.skill.bodyguard.empowered_scans/1/0
  • abl.bounty_hunter.skill.bodyguard.empowered_scans/1/1
  • abl.bounty_hunter.skill.bodyguard.energy_overrides
  • abl.bounty_hunter.skill.bodyguard.energy_overrides/0/0
  • abl.bounty_hunter.skill.bodyguard.energy_overrides/0/1
  • abl.bounty_hunter.skill.bodyguard.heat_damping
  • abl.bounty_hunter.skill.bodyguard.heat_damping/1/0
  • abl.bounty_hunter.skill.bodyguard.heat_damping/1/1
  • abl.bounty_hunter.skill.bodyguard.hired_muscle
  • abl.bounty_hunter.skill.bodyguard.hired_muscle/1/0
  • abl.bounty_hunter.skill.bodyguard.hired_muscle/1/1
  • abl.bounty_hunter.skill.bodyguard.improved_vents
  • abl.bounty_hunter.skill.bodyguard.improved_vents/2/0
  • abl.bounty_hunter.skill.bodyguard.improved_vents/2/1
  • abl.bounty_hunter.skill.bodyguard.improved_vents/2/2
  • abl.bounty_hunter.skill.bodyguard.kolto_jets
  • abl.bounty_hunter.skill.bodyguard.kolto_jets/2/0
  • abl.bounty_hunter.skill.bodyguard.kolto_jets/2/1
  • abl.bounty_hunter.skill.bodyguard.kolto_jets/2/2
  • abl.bounty_hunter.skill.bodyguard.med_tech
  • abl.bounty_hunter.skill.bodyguard.med_tech/1/0
  • abl.bounty_hunter.skill.bodyguard.med_tech/1/1
  • abl.bounty_hunter.skill.bodyguard.peacekeeper
  • abl.bounty_hunter.skill.bodyguard.peacekeeper/5/0
  • abl.bounty_hunter.skill.bodyguard.peacekeeper/5/1
  • abl.bounty_hunter.skill.bodyguard.peacekeeper/5/2
  • abl.bounty_hunter.skill.bodyguard.peacekeeper/5/3
  • abl.bounty_hunter.skill.bodyguard.powered_insulators
  • abl.bounty_hunter.skill.bodyguard.powered_insulators/0/0
  • abl.bounty_hunter.skill.bodyguard.powered_insulators/0/1
  • abl.bounty_hunter.skill.bodyguard.prototype_kolto_gas
  • abl.bounty_hunter.skill.bodyguard.prototype_kolto_gas/4/0
  • abl.bounty_hunter.skill.bodyguard.prototype_kolto_gas/4/1
  • abl.bounty_hunter.skill.bodyguard.prototype_kolto_gas/4/2
  • abl.bounty_hunter.skill.bodyguard.reactive_armor
  • abl.bounty_hunter.skill.bodyguard.reactive_armor/0/0
  • abl.bounty_hunter.skill.bodyguard.reactive_armor/0/1
  • abl.bounty_hunter.skill.bodyguard.shielded_retreat
  • abl.bounty_hunter.skill.bodyguard.shielded_retreat/1/0
  • abl.bounty_hunter.skill.bodyguard.shielded_retreat/1/1
  • abl.bounty_hunter.skill.bodyguard.stabalizers
  • abl.bounty_hunter.skill.bodyguard.stabalizers/0/0
  • abl.bounty_hunter.skill.bodyguard.stabalizers/0/1
  • abl.bounty_hunter.skill.bodyguard.supercharge
  • abl.bounty_hunter.skill.bodyguard.supercharge/4/0
  • abl.bounty_hunter.skill.bodyguard.supercharge/4/1
  • abl.bounty_hunter.skill.bodyguard.supercharge/4/2
  • abl.bounty_hunter.skill.bodyguard.warden
  • abl.bounty_hunter.skill.bodyguard.warden/1/0
  • abl.bounty_hunter.skill.bodyguard.warden/1/1
  • abl.bounty_hunter.skill.firebug.advanced_targeting
  • abl.bounty_hunter.skill.firebug.advanced_targeting/4/0
  • abl.bounty_hunter.skill.firebug.advanced_targeting/4/1
  • abl.bounty_hunter.skill.firebug.bursting_flame
  • abl.bounty_hunter.skill.firebug.bursting_flame/5/0
  • abl.bounty_hunter.skill.firebug.bursting_flame/5/1
  • abl.bounty_hunter.skill.firebug.combustion
  • abl.bounty_hunter.skill.firebug.combustion/1/0
  • abl.bounty_hunter.skill.firebug.combustion/1/1
  • abl.bounty_hunter.skill.firebug.degauss
  • abl.bounty_hunter.skill.firebug.degauss/3/0
  • abl.bounty_hunter.skill.firebug.degauss/3/1
  • abl.bounty_hunter.skill.firebug.degauss/3/2
  • abl.bounty_hunter.skill.firebug.endurance
  • abl.bounty_hunter.skill.firebug.endurance/1/0
  • abl.bounty_hunter.skill.firebug.endurance/1/1
  • abl.bounty_hunter.skill.firebug.explosive_dart
  • abl.bounty_hunter.skill.firebug.explosive_dart/13/0
  • abl.bounty_hunter.skill.firebug.explosive_dart/13/1
  • abl.bounty_hunter.skill.firebug.explosive_dart/13/2
  • abl.bounty_hunter.skill.firebug.explosive_dart/13/3
  • abl.bounty_hunter.skill.firebug.explosive_dart/13/4
  • abl.bounty_hunter.skill.firebug.explosive_dart/13/5
  • abl.bounty_hunter.skill.firebug.fanned_flames
  • abl.bounty_hunter.skill.firebug.fanned_flames/2/0
  • abl.bounty_hunter.skill.firebug.fanned_flames/2/1
  • abl.bounty_hunter.skill.firebug.flame_suit
  • abl.bounty_hunter.skill.firebug.flame_suit/2/0
  • abl.bounty_hunter.skill.firebug.flame_suit/2/1
  • abl.bounty_hunter.skill.firebug.improved_rocket_punch
  • abl.bounty_hunter.skill.firebug.improved_rocket_punch/0/0
  • abl.bounty_hunter.skill.firebug.improved_rocket_punch/0/1
  • abl.bounty_hunter.skill.firebug.infrared_detection
  • abl.bounty_hunter.skill.firebug.infrared_detection/0/0
  • abl.bounty_hunter.skill.firebug.infrared_detection/0/1
  • abl.bounty_hunter.skill.firebug.jet_rebounder
  • abl.bounty_hunter.skill.firebug.jet_rebounder/5/0
  • abl.bounty_hunter.skill.firebug.jet_rebounder/5/1
  • abl.bounty_hunter.skill.firebug.power_barrels
  • abl.bounty_hunter.skill.firebug.power_barrels/6/0
  • abl.bounty_hunter.skill.firebug.power_barrels/6/1
  • abl.bounty_hunter.skill.firebug.power_bracer
  • abl.bounty_hunter.skill.firebug.power_bracer/3/0
  • abl.bounty_hunter.skill.firebug.power_bracer/3/1
  • abl.bounty_hunter.skill.firebug.powered_blasters
  • abl.bounty_hunter.skill.firebug.powered_blasters/2/0
  • abl.bounty_hunter.skill.firebug.powered_blasters/2/1
  • abl.bounty_hunter.skill.firebug.prototype_heat_dampers
  • abl.bounty_hunter.skill.firebug.prototype_heat_dampers/2/0
  • abl.bounty_hunter.skill.firebug.prototype_heat_dampers/2/1
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator/6/0
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator/6/1
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator/6/2
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator/6/3
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator_powertech
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator_powertech/7/0
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator_powertech/7/1
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator_powertech/7/2
  • abl.bounty_hunter.skill.firebug.prototype_particle_accelerator_powertech/7/3
  • abl.bounty_hunter.skill.firebug.pyro_shield
  • abl.bounty_hunter.skill.firebug.pyro_shield/10/0
  • abl.bounty_hunter.skill.firebug.pyro_shield/10/1
  • abl.bounty_hunter.skill.firebug.pyro_shield/10/2
  • abl.bounty_hunter.skill.firebug.pyrotech
  • abl.bounty_hunter.skill.firebug.pyrotech/5/0
  • abl.bounty_hunter.skill.firebug.pyrotech/5/1
  • abl.bounty_hunter.skill.firebug.pyrotech_powertech
  • abl.bounty_hunter.skill.firebug.pyrotech_powertech/4/0
  • abl.bounty_hunter.skill.firebug.pyrotech_powertech/4/1
  • abl.bounty_hunter.skill.firebug.rain_of_fire
  • abl.bounty_hunter.skill.firebug.rain_of_fire/4/0
  • abl.bounty_hunter.skill.firebug.rain_of_fire/4/1
  • abl.bounty_hunter.skill.firebug.rain_of_fire_powertech
  • abl.bounty_hunter.skill.firebug.rain_of_fire_powertech/7/0
  • abl.bounty_hunter.skill.firebug.rain_of_fire_powertech/7/1
  • abl.bounty_hunter.skill.firebug.rapid_venting
  • abl.bounty_hunter.skill.firebug.rapid_venting/2/0
  • abl.bounty_hunter.skill.firebug.rapid_venting/2/1
  • abl.bounty_hunter.skill.firebug.suit_foe
  • abl.bounty_hunter.skill.firebug.suit_foe/3/0
  • abl.bounty_hunter.skill.firebug.suit_foe/3/1
  • abl.bounty_hunter.skill.firebug.suit_foe/3/2
  • abl.bounty_hunter.skill.firebug.superheated_rail
  • abl.bounty_hunter.skill.firebug.superheated_rail/5/0
  • abl.bounty_hunter.skill.firebug.superheated_rail/5/1
  • abl.bounty_hunter.skill.firebug.superheated_rail/5/2
  • abl.bounty_hunter.skill.firebug.sweltering_heat
  • abl.bounty_hunter.skill.firebug.sweltering_heat/4/0
  • abl.bounty_hunter.skill.firebug.sweltering_heat/4/1
  • abl.bounty_hunter.skill.firebug.sweltering_heat_powertech
  • abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/4/0
  • abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/4/1
  • abl.bounty_hunter.skill.firebug.sweltering_heat_powertech/4/2
  • abl.bounty_hunter.skill.firebug.volatile_igniter
  • abl.bounty_hunter.skill.firebug.volatile_igniter/4/0
  • abl.bounty_hunter.skill.firebug.volatile_igniter/4/1
  • abl.bounty_hunter.skill.firebug.volatile_warhead
  • abl.bounty_hunter.skill.firebug.volatile_warhead/5/0
  • abl.bounty_hunter.skill.firebug.volatile_warhead/5/1
  • abl.bounty_hunter.skill.shield_tech.ablative_upgrades
  • abl.bounty_hunter.skill.shield_tech.ablative_upgrades/3/0
  • abl.bounty_hunter.skill.shield_tech.ablative_upgrades/3/1
  • abl.bounty_hunter.skill.shield_tech.coolant
  • abl.bounty_hunter.skill.shield_tech.coolant/8/0
  • abl.bounty_hunter.skill.shield_tech.coolant/8/1
  • abl.bounty_hunter.skill.shield_tech.coolant/8/2
  • abl.bounty_hunter.skill.shield_tech.empowered_armor
  • abl.bounty_hunter.skill.shield_tech.empowered_armor/0/0
  • abl.bounty_hunter.skill.shield_tech.empowered_armor/0/1
  • abl.bounty_hunter.skill.shield_tech.empowered_tech
  • abl.bounty_hunter.skill.shield_tech.empowered_tech/2/0
  • abl.bounty_hunter.skill.shield_tech.empowered_tech/2/1
  • abl.bounty_hunter.skill.shield_tech.flame_shield
  • abl.bounty_hunter.skill.shield_tech.flame_shield/7/0
  • abl.bounty_hunter.skill.shield_tech.flame_shield/7/1
  • abl.bounty_hunter.skill.shield_tech.improved_shield_generator
  • abl.bounty_hunter.skill.shield_tech.improved_shield_generator/0/0
  • abl.bounty_hunter.skill.shield_tech.improved_shield_generator/0/1
  • abl.bounty_hunter.skill.shield_tech.intimidation
  • abl.bounty_hunter.skill.shield_tech.intimidation/2/0
  • abl.bounty_hunter.skill.shield_tech.intimidation/2/1
  • abl.bounty_hunter.skill.shield_tech.ion_screen
  • abl.bounty_hunter.skill.shield_tech.ion_screen/0/0
  • abl.bounty_hunter.skill.shield_tech.ion_screen/0/1
  • abl.bounty_hunter.skill.shield_tech.jet_speed
  • abl.bounty_hunter.skill.shield_tech.jet_speed/3/0
  • abl.bounty_hunter.skill.shield_tech.jet_speed/3/1
  • abl.bounty_hunter.skill.shield_tech.jet_speed/3/2
  • abl.bounty_hunter.skill.shield_tech.jet_speed/3/3
  • abl.bounty_hunter.skill.shield_tech.no_escape
  • abl.bounty_hunter.skill.shield_tech.no_escape/0/0
  • abl.bounty_hunter.skill.shield_tech.no_escape/0/1
  • abl.bounty_hunter.skill.shield_tech.no_escape/0/2
  • abl.bounty_hunter.skill.shield_tech.rail_loaders
  • abl.bounty_hunter.skill.shield_tech.rail_loaders/0/0
  • abl.bounty_hunter.skill.shield_tech.rail_loaders/0/1
  • abl.bounty_hunter.skill.shield_tech.resolve
  • abl.bounty_hunter.skill.shield_tech.resolve/0/0
  • abl.bounty_hunter.skill.shield_tech.resolve/0/1
  • abl.bounty_hunter.skill.shield_tech.shield_cannon
  • abl.bounty_hunter.skill.shield_tech.shield_cannon/6/0
  • abl.bounty_hunter.skill.shield_tech.shield_cannon/6/1
  • abl.bounty_hunter.skill.shield_tech.supercharged_ion_gas
  • abl.bounty_hunter.skill.shield_tech.supercharged_ion_gas/3/0
  • abl.bounty_hunter.skill.shield_tech.supercharged_ion_gas/3/1
  • abl.bounty_hunter.skill.shield_tech.supercooled_carbonite
  • abl.bounty_hunter.skill.shield_tech.supercooled_carbonite/1/0
  • abl.bounty_hunter.skill.shield_tech.supercooled_carbonite/1/1
  • abl.bounty_hunter.skill.shield_tech.supercooled_carbonite/1/2
  • abl.jedi_consular.deliverance
  • abl.jedi_consular.deliverance/1/0
  • abl.jedi_consular.deliverance/1/1
  • abl.jedi_consular.force_precision
  • abl.jedi_consular.force_precision/4/0
  • abl.jedi_consular.force_precision/4/1
  • abl.jedi_consular.force_reach
  • abl.jedi_consular.force_reach/0/0
  • abl.jedi_consular.force_reach/0/1
  • abl.jedi_consular.force_studies
  • abl.jedi_consular.force_studies/3/0
  • abl.jedi_consular.force_studies/3/1
  • abl.jedi_consular.shockwave
  • abl.jedi_consular.shockwave/9/0
  • abl.jedi_consular.shockwave/9/1
  • abl.jedi_consular.shockwave/9/2
  • abl.jedi_consular.shockwave/9/3
  • abl.jedi_consular.shockwave/9/4
  • abl.jedi_consular.skill.balance.adjudication
  • abl.jedi_consular.skill.balance.adjudication/1/0
  • abl.jedi_consular.skill.balance.adjudication/1/1
  • abl.jedi_consular.skill.balance.assertion
  • abl.jedi_consular.skill.balance.assertion/1/0
  • abl.jedi_consular.skill.balance.assertion/1/1
  • abl.jedi_consular.skill.balance.containment
  • abl.jedi_consular.skill.balance.containment/3/0
  • abl.jedi_consular.skill.balance.containment/3/1
  • abl.jedi_consular.skill.balance.critical_kinesis
  • abl.jedi_consular.skill.balance.critical_kinesis/2/0
  • abl.jedi_consular.skill.balance.critical_kinesis/2/1
  • abl.jedi_consular.skill.balance.drain_thoughts
  • abl.jedi_consular.skill.balance.drain_thoughts/2/0
  • abl.jedi_consular.skill.balance.drain_thoughts/2/1
  • abl.jedi_consular.skill.balance.empowered_throw
  • abl.jedi_consular.skill.balance.empowered_throw/3/0
  • abl.jedi_consular.skill.balance.empowered_throw/3/1
  • abl.jedi_consular.skill.balance.force_focus
  • abl.jedi_consular.skill.balance.force_focus/2/0
  • abl.jedi_consular.skill.balance.force_focus/2/1
  • abl.jedi_consular.skill.balance.force_synergy
  • abl.jedi_consular.skill.balance.force_synergy/3/0
  • abl.jedi_consular.skill.balance.force_synergy/3/1
  • abl.jedi_consular.skill.balance.force_synergy/3/2
  • abl.jedi_consular.skill.balance.jedi_resistance
  • abl.jedi_consular.skill.balance.jedi_resistance/2/0
  • abl.jedi_consular.skill.balance.jedi_resistance/2/1
  • abl.jedi_consular.skill.balance.lambaste
  • abl.jedi_consular.skill.balance.lambaste/3/0
  • abl.jedi_consular.skill.balance.lambaste/3/1
  • abl.jedi_consular.skill.balance.mental_defense
  • abl.jedi_consular.skill.balance.mental_defense/2/0
  • abl.jedi_consular.skill.balance.mental_defense/2/1
  • abl.jedi_consular.skill.balance.mental_potency
  • abl.jedi_consular.skill.balance.mental_potency/2/0
  • abl.jedi_consular.skill.balance.mental_potency/2/1
  • abl.jedi_consular.skill.balance.mental_scarring
  • abl.jedi_consular.skill.balance.mental_scarring/1/0
  • abl.jedi_consular.skill.balance.mental_scarring/1/1
  • abl.jedi_consular.skill.balance.metaphysical_alacrity
  • abl.jedi_consular.skill.balance.metaphysical_alacrity/3/0
  • abl.jedi_consular.skill.balance.metaphysical_alacrity/3/1
  • abl.jedi_consular.skill.balance.metaphysical_alacrity/3/2
  • abl.jedi_consular.skill.balance.mind_ward
  • abl.jedi_consular.skill.balance.mind_ward/0/0
  • abl.jedi_consular.skill.balance.mind_ward/0/1
  • abl.jedi_consular.skill.balance.psychokinesis
  • abl.jedi_consular.skill.balance.psychokinesis/2/0
  • abl.jedi_consular.skill.balance.psychokinesis/2/1
  • abl.jedi_consular.skill.balance.resolve
  • abl.jedi_consular.skill.balance.resolve/0/0
  • abl.jedi_consular.skill.balance.resolve/0/1
  • abl.jedi_consular.skill.balance.rippling_force_shadow
  • abl.jedi_consular.skill.balance.rippling_force_shadow/11/0
  • abl.jedi_consular.skill.balance.rippling_force_shadow/11/1
  • abl.jedi_consular.skill.balance.rippling_force_shadow/11/2
  • abl.jedi_consular.skill.balance.telekinetic_balance
  • abl.jedi_consular.skill.balance.telekinetic_balance/0/0
  • abl.jedi_consular.skill.balance.telekinetic_balance/0/1
  • abl.jedi_consular.skill.balance.will_of_the_jedi
  • abl.jedi_consular.skill.balance.will_of_the_jedi/1/0
  • abl.jedi_consular.skill.balance.will_of_the_jedi/1/1
  • abl.jedi_consular.skill.combat.applied_force
  • abl.jedi_consular.skill.combat.applied_force/0/0
  • abl.jedi_consular.skill.combat.applied_force/0/1
  • abl.jedi_consular.skill.combat.bombardment
  • abl.jedi_consular.skill.combat.bombardment/2/0
  • abl.jedi_consular.skill.combat.bombardment/2/1
  • abl.jedi_consular.skill.combat.elusiveness
  • abl.jedi_consular.skill.combat.elusiveness/4/0
  • abl.jedi_consular.skill.combat.elusiveness/4/1
  • abl.jedi_consular.skill.combat.expertise
  • abl.jedi_consular.skill.combat.expertise/1/0
  • abl.jedi_consular.skill.combat.expertise/1/1
  • abl.jedi_consular.skill.combat.force_break
  • abl.jedi_consular.skill.combat.force_break/0/0
  • abl.jedi_consular.skill.combat.force_break/0/1
  • abl.jedi_consular.skill.combat.impact_control
  • abl.jedi_consular.skill.combat.impact_control/3/0
  • abl.jedi_consular.skill.combat.impact_control/3/1
  • abl.jedi_consular.skill.combat.impact_control/3/2
  • abl.jedi_consular.skill.combat.kinetic_bulwark
  • abl.jedi_consular.skill.combat.kinetic_bulwark/2/0
  • abl.jedi_consular.skill.combat.kinetic_bulwark/2/1
  • abl.jedi_consular.skill.combat.martial_prowess
  • abl.jedi_consular.skill.combat.martial_prowess/2/0
  • abl.jedi_consular.skill.combat.martial_prowess/2/1
  • abl.jedi_consular.skill.combat.one_with_the_force
  • abl.jedi_consular.skill.combat.one_with_the_force/0/0
  • abl.jedi_consular.skill.combat.one_with_the_force/0/1
  • abl.jedi_consular.skill.combat.shadows_shelter
  • abl.jedi_consular.skill.combat.shadows_shelter/2/0
  • abl.jedi_consular.skill.combat.shadows_shelter/2/1
  • abl.jedi_consular.skill.combat.stasis
  • abl.jedi_consular.skill.combat.stasis/1/0
  • abl.jedi_consular.skill.combat.stasis/1/1
  • abl.jedi_consular.skill.combat.technique_mastery
  • abl.jedi_consular.skill.combat.technique_mastery/7/0
  • abl.jedi_consular.skill.combat.technique_mastery/7/1
  • abl.jedi_consular.skill.infiltration.celerity
  • abl.jedi_consular.skill.infiltration.celerity/1/0
  • abl.jedi_consular.skill.infiltration.celerity/1/1
  • abl.jedi_consular.skill.infiltration.deep_impact
  • abl.jedi_consular.skill.infiltration.deep_impact/1/0
  • abl.jedi_consular.skill.infiltration.deep_impact/1/1
  • abl.jedi_consular.skill.infiltration.fade
  • abl.jedi_consular.skill.infiltration.fade/2/0
  • abl.jedi_consular.skill.infiltration.fade/2/1
  • abl.jedi_consular.skill.infiltration.humbling_strike
  • abl.jedi_consular.skill.infiltration.humbling_strike/3/0
  • abl.jedi_consular.skill.infiltration.humbling_strike/3/1
  • abl.jedi_consular.skill.infiltration.judgement
  • abl.jedi_consular.skill.infiltration.judgement/2/0
  • abl.jedi_consular.skill.infiltration.judgement/2/1
  • abl.jedi_consular.skill.infiltration.misdirection
  • abl.jedi_consular.skill.infiltration.misdirection/1/0
  • abl.jedi_consular.skill.infiltration.misdirection/1/1
  • abl.jedi_consular.skill.infiltration.security_breach
  • abl.jedi_consular.skill.infiltration.security_breach/0/0
  • abl.jedi_consular.skill.infiltration.security_breach/0/1
  • abl.jedi_consular.skill.infiltration.shadows_mark
  • abl.jedi_consular.skill.infiltration.shadows_mark/4/0
  • abl.jedi_consular.skill.infiltration.shadows_mark/4/1
  • abl.jedi_consular.skill.infiltration.shadows_respite
  • abl.jedi_consular.skill.infiltration.shadows_respite/0/0
  • abl.jedi_consular.skill.infiltration.shadows_respite/0/1
  • abl.jedi_consular.skill.infiltration.shadowy_veil
  • abl.jedi_consular.skill.infiltration.shadowy_veil/0/0
  • abl.jedi_consular.skill.infiltration.shadowy_veil/0/1
  • abl.jedi_consular.skill.infiltration.situational_awareness
  • abl.jedi_consular.skill.infiltration.situational_awareness/1/0
  • abl.jedi_consular.skill.infiltration.situational_awareness/1/1
  • abl.jedi_consular.skill.infiltration.subduing_techniques
  • abl.jedi_consular.skill.infiltration.subduing_techniques/2/0
  • abl.jedi_consular.skill.infiltration.subduing_techniques/2/1
  • abl.jedi_consular.skill.infiltration.upheaval
  • abl.jedi_consular.skill.infiltration.upheaval/1/0
  • abl.jedi_consular.skill.infiltration.upheaval/1/1
  • abl.jedi_consular.skill.infiltration.vigor
  • abl.jedi_consular.skill.infiltration.vigor/0/0
  • abl.jedi_consular.skill.infiltration.vigor/0/1
  • abl.jedi_consular.skill.infiltration.whirling_edge
  • abl.jedi_consular.skill.infiltration.whirling_edge/2/0
  • abl.jedi_consular.skill.infiltration.whirling_edge/2/1
  • abl.jedi_consular.skill.seer.amnesty
  • abl.jedi_consular.skill.seer.amnesty/3/0
  • abl.jedi_consular.skill.seer.amnesty/3/1
  • abl.jedi_consular.skill.seer.confound
  • abl.jedi_consular.skill.seer.confound/0/0
  • abl.jedi_consular.skill.seer.confound/0/1
  • abl.jedi_consular.skill.seer.egress
  • abl.jedi_consular.skill.seer.egress/6/0
  • abl.jedi_consular.skill.seer.egress/6/1
  • abl.jedi_consular.skill.seer.egress/6/2
  • abl.jedi_consular.skill.seer.force_gift
  • abl.jedi_consular.skill.seer.force_gift/2/0
  • abl.jedi_consular.skill.seer.force_gift/2/1
  • abl.jedi_consular.skill.seer.force_shelter
  • abl.jedi_consular.skill.seer.force_shelter/0/0
  • abl.jedi_consular.skill.seer.force_shelter/0/1
  • abl.jedi_consular.skill.seer.foresight
  • abl.jedi_consular.skill.seer.foresight/1/0
  • abl.jedi_consular.skill.seer.foresight/1/1
  • abl.jedi_consular.skill.seer.guarded_by_the_force
  • abl.jedi_consular.skill.seer.guarded_by_the_force/0/0
  • abl.jedi_consular.skill.seer.guarded_by_the_force/0/1
  • abl.jedi_consular.skill.seer.humility
  • abl.jedi_consular.skill.seer.humility/2/0
  • abl.jedi_consular.skill.seer.humility/2/1
  • abl.jedi_consular.skill.seer.immutable_force
  • abl.jedi_consular.skill.seer.immutable_force/2/0
  • abl.jedi_consular.skill.seer.immutable_force/2/1
  • abl.jedi_consular.skill.seer.life_ward
  • abl.jedi_consular.skill.seer.life_ward/4/0
  • abl.jedi_consular.skill.seer.life_ward/4/1
  • abl.jedi_consular.skill.seer.master_speed
  • abl.jedi_consular.skill.seer.master_speed/3/0
  • abl.jedi_consular.skill.seer.master_speed/3/1
  • abl.jedi_consular.skill.seer.penetrating_light
  • abl.jedi_consular.skill.seer.penetrating_light/1/0
  • abl.jedi_consular.skill.seer.penetrating_light/1/1
  • abl.jedi_consular.skill.seer.preservation
  • abl.jedi_consular.skill.seer.preservation/2/0
  • abl.jedi_consular.skill.seer.preservation/2/1
  • abl.jedi_consular.skill.seer.psychic_suffusion
  • abl.jedi_consular.skill.seer.psychic_suffusion/1/0
  • abl.jedi_consular.skill.seer.psychic_suffusion/1/1
  • abl.jedi_consular.skill.seer.psychic_suffusion/1/2
  • abl.jedi_consular.skill.seer.rejuvenate
  • abl.jedi_consular.skill.seer.rejuvenate/5/0
  • abl.jedi_consular.skill.seer.rejuvenate/5/1
  • abl.jedi_consular.skill.seer.rejuvenate/5/2
  • abl.jedi_consular.skill.seer.rejuvenate/5/3
  • abl.jedi_consular.skill.seer.serenity
  • abl.jedi_consular.skill.seer.serenity/1/0
  • abl.jedi_consular.skill.seer.serenity/1/1
  • abl.jedi_consular.skill.seer.valiance
  • abl.jedi_consular.skill.seer.valiance/3/0
  • abl.jedi_consular.skill.seer.valiance/3/1
  • abl.jedi_consular.skill.seer.wisdom
  • abl.jedi_consular.skill.seer.wisdom/0/0
  • abl.jedi_consular.skill.seer.wisdom/0/1
  • abl.jedi_consular.skill.telekinetics.blockout
  • abl.jedi_consular.skill.telekinetics.blockout/2/0
  • abl.jedi_consular.skill.telekinetics.blockout/2/1
  • abl.jedi_consular.skill.telekinetics.disturb_mind
  • abl.jedi_consular.skill.telekinetics.disturb_mind/0/0
  • abl.jedi_consular.skill.telekinetics.disturb_mind/0/1
  • abl.jedi_consular.skill.telekinetics.feedback
  • abl.jedi_consular.skill.telekinetics.feedback/1/0
  • abl.jedi_consular.skill.telekinetics.feedback/1/1
  • abl.jedi_consular.skill.telekinetics.flowing_force
  • abl.jedi_consular.skill.telekinetics.flowing_force/5/0
  • abl.jedi_consular.skill.telekinetics.flowing_force/5/1
  • abl.jedi_consular.skill.telekinetics.force_haste
  • abl.jedi_consular.skill.telekinetics.force_haste/3/0
  • abl.jedi_consular.skill.telekinetics.force_haste/3/1
  • abl.jedi_consular.skill.telekinetics.force_wake
  • abl.jedi_consular.skill.telekinetics.force_wake/4/0
  • abl.jedi_consular.skill.telekinetics.force_wake/4/1
  • abl.jedi_consular.skill.telekinetics.force_wake/4/2
  • abl.jedi_consular.skill.telekinetics.inner_strength
  • abl.jedi_consular.skill.telekinetics.inner_strength/4/0
  • abl.jedi_consular.skill.telekinetics.inner_strength/4/1
  • abl.jedi_consular.skill.telekinetics.kinetic_collapse
  • abl.jedi_consular.skill.telekinetics.kinetic_collapse/3/0
  • abl.jedi_consular.skill.telekinetics.kinetic_collapse/3/1
  • abl.jedi_consular.skill.telekinetics.mental_longevity
  • abl.jedi_consular.skill.telekinetics.mental_longevity/0/0
  • abl.jedi_consular.skill.telekinetics.mental_longevity/0/1
  • abl.jedi_consular.skill.telekinetics.minds_eye
  • abl.jedi_consular.skill.telekinetics.minds_eye/0/0
  • abl.jedi_consular.skill.telekinetics.minds_eye/0/1
  • abl.jedi_consular.skill.telekinetics.reverberation
  • abl.jedi_consular.skill.telekinetics.reverberation/1/0
  • abl.jedi_consular.skill.telekinetics.reverberation/1/1
  • abl.jedi_consular.skill.telekinetics.telekinetic_blast
  • abl.jedi_consular.skill.telekinetics.telekinetic_blast/11/0
  • abl.jedi_consular.skill.telekinetics.telekinetic_blast/11/1
  • abl.jedi_consular.skill.telekinetics.upheaval
  • abl.jedi_consular.skill.telekinetics.upheaval/1/0
  • abl.jedi_consular.skill.telekinetics.upheaval/1/1
  • abl.jedi_consular.soothe
  • abl.jedi_consular.soothe/0/0
  • abl.jedi_consular.soothe/0/1
  • abl.jedi_consular.stasis_field
  • abl.jedi_consular.stasis_field/13/0
  • abl.jedi_consular.stasis_field/13/1
  • abl.jedi_consular.stasis_field/13/2
  • abl.jedi_consular.stasis_field/13/3
  • abl.jedi_consular.stasis_field/13/4
  • abl.jedi_consular.stasis_field/13/5
  • abl.jedi_knight.cauterize
  • abl.jedi_knight.cauterize/6/0
  • abl.jedi_knight.cauterize/6/1
  • abl.jedi_knight.cauterize/6/2
  • abl.jedi_knight.cauterize/6/3
  • abl.jedi_knight.distraction
  • abl.jedi_knight.distraction/9/0
  • abl.jedi_knight.distraction/9/1
  • abl.jedi_knight.distraction/9/2
  • abl.jedi_knight.distraction/9/3
  • abl.jedi_knight.distraction/9/4
  • abl.jedi_knight.flourish
  • abl.jedi_knight.flourish/3/0
  • abl.jedi_knight.flourish/3/1
  • abl.jedi_knight.flourish/3/2
  • abl.jedi_knight.flourish/3/3
  • abl.jedi_knight.merciless_throw
  • abl.jedi_knight.merciless_throw/5/0
  • abl.jedi_knight.merciless_throw/5/1
  • abl.jedi_knight.merciless_throw/5/2
  • abl.jedi_knight.merciless_throw/5/3
  • abl.jedi_knight.skill.combat.blade_fan
  • abl.jedi_knight.skill.combat.blade_fan/0/0
  • abl.jedi_knight.skill.combat.blade_fan/0/1
  • abl.jedi_knight.skill.combat.combat_trance
  • abl.jedi_knight.skill.combat.combat_trance/2/0
  • abl.jedi_knight.skill.combat.combat_trance/2/1
  • abl.jedi_knight.skill.combat.contemplation
  • abl.jedi_knight.skill.combat.contemplation/5/0
  • abl.jedi_knight.skill.combat.contemplation/5/1
  • abl.jedi_knight.skill.combat.critical_blades
  • abl.jedi_knight.skill.combat.critical_blades/0/0
  • abl.jedi_knight.skill.combat.critical_blades/0/1
  • abl.jedi_knight.skill.combat.defensive_roll
  • abl.jedi_knight.skill.combat.defensive_roll/0/0
  • abl.jedi_knight.skill.combat.defensive_roll/0/1
  • abl.jedi_knight.skill.combat.displacement
  • abl.jedi_knight.skill.combat.displacement/3/0
  • abl.jedi_knight.skill.combat.displacement/3/1
  • abl.jedi_knight.skill.combat.displacement/3/2
  • abl.jedi_knight.skill.combat.dual_wield_mastery
  • abl.jedi_knight.skill.combat.dual_wield_mastery/0/0
  • abl.jedi_knight.skill.combat.dual_wield_mastery/0/1
  • abl.jedi_knight.skill.combat.opportunity
  • abl.jedi_knight.skill.combat.opportunity/6/0
  • abl.jedi_knight.skill.combat.opportunity/6/1
  • abl.jedi_knight.skill.combat.opportunity/6/2
  • abl.jedi_knight.skill.combat.righteous_zeal
  • abl.jedi_knight.skill.combat.righteous_zeal/0/0
  • abl.jedi_knight.skill.combat.righteous_zeal/0/1
  • abl.jedi_knight.skill.combat.saber_storm
  • abl.jedi_knight.skill.combat.saber_storm/1/0
  • abl.jedi_knight.skill.combat.saber_storm/1/1
  • abl.jedi_knight.skill.combat.stagger
  • abl.jedi_knight.skill.combat.stagger/2/0
  • abl.jedi_knight.skill.combat.stagger/2/1
  • abl.jedi_knight.skill.combat.steadfast
  • abl.jedi_knight.skill.combat.steadfast/0/0
  • abl.jedi_knight.skill.combat.steadfast/0/1
  • abl.jedi_knight.skill.defense.barricade
  • abl.jedi_knight.skill.defense.barricade/3/0
  • abl.jedi_knight.skill.defense.barricade/3/1
  • abl.jedi_knight.skill.defense.barricade/3/2
  • abl.jedi_knight.skill.defense.battlefield_command
  • abl.jedi_knight.skill.defense.battlefield_command/3/0
  • abl.jedi_knight.skill.defense.battlefield_command/3/1
  • abl.jedi_knight.skill.defense.beacon_of_might
  • abl.jedi_knight.skill.defense.beacon_of_might/4/0
  • abl.jedi_knight.skill.defense.beacon_of_might/4/1
  • abl.jedi_knight.skill.defense.command
  • abl.jedi_knight.skill.defense.command/1/0
  • abl.jedi_knight.skill.defense.command/1/1
  • abl.jedi_knight.skill.defense.cyclonic_sweeps
  • abl.jedi_knight.skill.defense.cyclonic_sweeps/2/0
  • abl.jedi_knight.skill.defense.cyclonic_sweeps/2/1
  • abl.jedi_knight.skill.defense.daunting_presence
  • abl.jedi_knight.skill.defense.daunting_presence/5/0
  • abl.jedi_knight.skill.defense.daunting_presence/5/1
  • abl.jedi_knight.skill.defense.expeditious_protector
  • abl.jedi_knight.skill.defense.expeditious_protector/3/0
  • abl.jedi_knight.skill.defense.expeditious_protector/3/1
  • abl.jedi_knight.skill.defense.guard_stance
  • abl.jedi_knight.skill.defense.guard_stance/3/0
  • abl.jedi_knight.skill.defense.guard_stance/3/1
  • abl.jedi_knight.skill.defense.hilt_strike
  • abl.jedi_knight.skill.defense.hilt_strike/5/0
  • abl.jedi_knight.skill.defense.hilt_strike/5/1
  • abl.jedi_knight.skill.defense.hilt_strike/5/2
  • abl.jedi_knight.skill.defense.inner_peace
  • abl.jedi_knight.skill.defense.inner_peace/1/0
  • abl.jedi_knight.skill.defense.inner_peace/1/1
  • abl.jedi_knight.skill.defense.jedi_warden
  • abl.jedi_knight.skill.defense.jedi_warden/3/0
  • abl.jedi_knight.skill.defense.jedi_warden/3/1
  • abl.jedi_knight.skill.defense.lunge
  • abl.jedi_knight.skill.defense.lunge/1/0
  • abl.jedi_knight.skill.defense.lunge/1/1
  • abl.jedi_knight.skill.defense.master_focus
  • abl.jedi_knight.skill.defense.master_focus/2/0
  • abl.jedi_knight.skill.defense.master_focus/2/1
  • abl.jedi_knight.skill.defense.pacification
  • abl.jedi_knight.skill.defense.pacification/1/0
  • abl.jedi_knight.skill.defense.pacification/1/1
  • abl.jedi_knight.skill.defense.purifying_sweep
  • abl.jedi_knight.skill.defense.purifying_sweep/5/0
  • abl.jedi_knight.skill.defense.purifying_sweep/5/1
  • abl.jedi_knight.skill.defense.purifying_sweep/5/2
  • abl.jedi_knight.skill.defense.resolute
  • abl.jedi_knight.skill.defense.resolute/0/0
  • abl.jedi_knight.skill.defense.resolute/0/1
  • abl.jedi_knight.skill.defense.shield_specialization
  • abl.jedi_knight.skill.defense.shield_specialization/2/0
  • abl.jedi_knight.skill.defense.shield_specialization/2/1
  • abl.jedi_knight.skill.defense.solidified_force
  • abl.jedi_knight.skill.defense.solidified_force/1/0
  • abl.jedi_knight.skill.defense.solidified_force/1/1
  • abl.jedi_knight.skill.defense.stasis_mastery
  • abl.jedi_knight.skill.defense.stasis_mastery/4/0
  • abl.jedi_knight.skill.defense.stasis_mastery/4/1
  • abl.jedi_knight.skill.focus.agility_training
  • abl.jedi_knight.skill.focus.agility_training/2/0
  • abl.jedi_knight.skill.focus.agility_training/2/1
  • abl.jedi_knight.skill.focus.enduring
  • abl.jedi_knight.skill.focus.enduring/1/0
  • abl.jedi_knight.skill.focus.enduring/1/1
  • abl.jedi_knight.skill.focus.focused_resonance
  • abl.jedi_knight.skill.focus.focused_resonance/2/0
  • abl.jedi_knight.skill.focus.focused_resonance/2/1
  • abl.jedi_knight.skill.focus.force_health
  • abl.jedi_knight.skill.focus.force_health/4/0
  • abl.jedi_knight.skill.focus.force_health/4/1
  • abl.jedi_knight.skill.focus.gravity
  • abl.jedi_knight.skill.focus.gravity/2/0
  • abl.jedi_knight.skill.focus.gravity/2/1
  • abl.jedi_knight.skill.focus.gravity_sentinel
  • abl.jedi_knight.skill.focus.gravity_sentinel/2/0
  • abl.jedi_knight.skill.focus.gravity_sentinel/2/1
  • abl.jedi_knight.skill.focus.improved_force_stasis
  • abl.jedi_knight.skill.focus.improved_force_stasis/1/0
  • abl.jedi_knight.skill.focus.improved_force_stasis/1/1
  • abl.jedi_knight.skill.focus.incisor
  • abl.jedi_knight.skill.focus.incisor/4/0
  • abl.jedi_knight.skill.focus.incisor/4/1
  • abl.jedi_knight.skill.focus.incisor/4/2
  • abl.jedi_knight.skill.focus.inner_focus
  • abl.jedi_knight.skill.focus.inner_focus/5/0
  • abl.jedi_knight.skill.focus.inner_focus/5/1
  • abl.jedi_knight.skill.focus.inner_focus_sentinel
  • abl.jedi_knight.skill.focus.inner_focus_sentinel/3/0
  • abl.jedi_knight.skill.focus.inner_focus_sentinel/3/1
  • abl.jedi_knight.skill.focus.insight
  • abl.jedi_knight.skill.focus.insight/1/0
  • abl.jedi_knight.skill.focus.insight/1/1
  • abl.jedi_knight.skill.focus.jedi_enforcer
  • abl.jedi_knight.skill.focus.jedi_enforcer/3/0
  • abl.jedi_knight.skill.focus.jedi_enforcer/3/1
  • abl.jedi_knight.skill.focus.master_focus
  • abl.jedi_knight.skill.focus.master_focus/2/0
  • abl.jedi_knight.skill.focus.master_focus/2/1
  • abl.jedi_knight.skill.focus.protector
  • abl.jedi_knight.skill.focus.protector/3/0
  • abl.jedi_knight.skill.focus.protector/3/1
  • abl.jedi_knight.skill.focus.pulse
  • abl.jedi_knight.skill.focus.pulse/2/0
  • abl.jedi_knight.skill.focus.pulse/2/1
  • abl.jedi_knight.skill.focus.saber_strength
  • abl.jedi_knight.skill.focus.saber_strength/1/0
  • abl.jedi_knight.skill.focus.saber_strength/1/1
  • abl.jedi_knight.skill.focus.shiicho_mastery
  • abl.jedi_knight.skill.focus.shiicho_mastery/3/0
  • abl.jedi_knight.skill.focus.shiicho_mastery/3/1
  • abl.jedi_knight.skill.focus.singularity_sentinel
  • abl.jedi_knight.skill.focus.singularity_sentinel/5/0
  • abl.jedi_knight.skill.focus.singularity_sentinel/5/1
  • abl.jedi_knight.skill.focus.singularity_sentinel/5/2
  • abl.jedi_knight.skill.focus.singularity_sentinel/5/3
  • abl.jedi_knight.skill.focus.swelling_winds
  • abl.jedi_knight.skill.focus.swelling_winds/6/0
  • abl.jedi_knight.skill.focus.swelling_winds/6/1
  • abl.jedi_knight.skill.focus.swift_slash
  • abl.jedi_knight.skill.focus.swift_slash/1/0
  • abl.jedi_knight.skill.focus.swift_slash/1/1
  • abl.jedi_knight.skill.focus.visionary
  • abl.jedi_knight.skill.focus.visionary/1/0
  • abl.jedi_knight.skill.focus.visionary/1/1
  • abl.jedi_knight.skill.focus.zephyr
  • abl.jedi_knight.skill.focus.zephyr/1/0
  • abl.jedi_knight.skill.focus.zephyr/1/1
  • abl.jedi_knight.skill.focus.zephyrean_slash_sentinel
  • abl.jedi_knight.skill.focus.zephyrean_slash_sentinel/2/0
  • abl.jedi_knight.skill.focus.zephyrean_slash_sentinel/2/1
  • abl.jedi_knight.skill.vigilance.accuracy
  • abl.jedi_knight.skill.vigilance.accuracy/0/0
  • abl.jedi_knight.skill.vigilance.accuracy/0/1
  • abl.jedi_knight.skill.vigilance.controlled_purpose
  • abl.jedi_knight.skill.vigilance.controlled_purpose/1/0
  • abl.jedi_knight.skill.vigilance.controlled_purpose/1/1
  • abl.jedi_knight.skill.vigilance.controlled_purpose/1/2
  • abl.jedi_knight.skill.vigilance.engulfing_force
  • abl.jedi_knight.skill.vigilance.engulfing_force/7/0
  • abl.jedi_knight.skill.vigilance.engulfing_force/7/1
  • abl.jedi_knight.skill.vigilance.engulfing_force/7/2
  • abl.jedi_knight.skill.vigilance.gather_strength
  • abl.jedi_knight.skill.vigilance.gather_strength/4/0
  • abl.jedi_knight.skill.vigilance.gather_strength/4/1
  • abl.jedi_knight.skill.vigilance.gather_strength/4/2
  • abl.jedi_knight.skill.vigilance.improved_sundering_strike
  • abl.jedi_knight.skill.vigilance.improved_sundering_strike/1/0
  • abl.jedi_knight.skill.vigilance.improved_sundering_strike/1/1
  • abl.jedi_knight.skill.vigilance.perseverance
  • abl.jedi_knight.skill.vigilance.perseverance/0/0
  • abl.jedi_knight.skill.vigilance.perseverance/0/1
  • abl.jedi_knight.skill.vigilance.preparation
  • abl.jedi_knight.skill.vigilance.preparation/3/0
  • abl.jedi_knight.skill.vigilance.preparation/3/1
  • abl.jedi_knight.skill.vigilance.single_saber_mastery
  • abl.jedi_knight.skill.vigilance.single_saber_mastery/3/0
  • abl.jedi_knight.skill.vigilance.single_saber_mastery/3/1
  • abl.jedi_knight.skill.vigilance.stagger
  • abl.jedi_knight.skill.vigilance.stagger/3/0
  • abl.jedi_knight.skill.vigilance.stagger/3/1
  • abl.jedi_knight.skill.vigilance.vigilance
  • abl.jedi_knight.skill.vigilance.vigilance/0/0
  • abl.jedi_knight.skill.vigilance.vigilance/0/1
  • abl.jedi_knight.skill.watchman.close_quarters
  • abl.jedi_knight.skill.watchman.close_quarters/1/0
  • abl.jedi_knight.skill.watchman.close_quarters/1/1
  • abl.jedi_knight.skill.watchman.focused_slash
  • abl.jedi_knight.skill.watchman.focused_slash/0/0
  • abl.jedi_knight.skill.watchman.focused_slash/0/1
  • abl.jedi_knight.skill.watchman.force_fade
  • abl.jedi_knight.skill.watchman.force_fade/3/0
  • abl.jedi_knight.skill.watchman.force_fade/3/1
  • abl.jedi_knight.skill.watchman.impact
  • abl.jedi_knight.skill.watchman.impact/0/0
  • abl.jedi_knight.skill.watchman.impact/0/1
  • abl.jedi_knight.skill.watchman.juyo_mastery
  • abl.jedi_knight.skill.watchman.juyo_mastery/0/0
  • abl.jedi_knight.skill.watchman.juyo_mastery/0/1
  • abl.jedi_knight.skill.watchman.quick_recovery
  • abl.jedi_knight.skill.watchman.quick_recovery/0/0
  • abl.jedi_knight.skill.watchman.quick_recovery/0/1
  • abl.jedi_knight.skill.watchman.repelling_blows
  • abl.jedi_knight.skill.watchman.repelling_blows/0/0
  • abl.jedi_knight.skill.watchman.repelling_blows/0/1
  • abl.jedi_knight.skill.watchman.valor
  • abl.jedi_knight.skill.watchman.valor/2/0
  • abl.jedi_knight.skill.watchman.valor/2/1
  • abl.jedi_knight.skill.watchman.watchguard
  • abl.jedi_knight.skill.watchman.watchguard/0/0
  • abl.jedi_knight.skill.watchman.watchguard/0/1
  • abl.jedi_knight.skill.watchman.weakening_wounds
  • abl.jedi_knight.skill.watchman.weakening_wounds/4/0
  • abl.jedi_knight.skill.watchman.weakening_wounds/4/1
  • abl.jedi_knight.skill.watchman.weakening_wounds/4/2
  • abl.jedi_knight.twin_arcs
  • abl.jedi_knight.twin_arcs/3/0
  • abl.jedi_knight.twin_arcs/3/1
  • abl.jedi_knight.twin_arcs/3/2
  • abl.sith_inquisitor.assassins_stamina
  • abl.sith_inquisitor.assassins_stamina/1/0
  • abl.sith_inquisitor.assassins_stamina/1/1
  • abl.sith_inquisitor.backlash
  • abl.sith_inquisitor.backlash/13/0
  • abl.sith_inquisitor.backlash/13/1
  • abl.sith_inquisitor.backlash/13/2
  • abl.sith_inquisitor.backlash/13/3
  • abl.sith_inquisitor.backlash/13/4
  • abl.sith_inquisitor.backlash/13/5
  • abl.sith_inquisitor.charged_saber
  • abl.sith_inquisitor.charged_saber/20/0
  • abl.sith_inquisitor.charged_saber/20/1
  • abl.sith_inquisitor.charged_saber/20/2
  • abl.sith_inquisitor.charged_saber/20/3
  • abl.sith_inquisitor.dark_infusion
  • abl.sith_inquisitor.dark_infusion/2/0
  • abl.sith_inquisitor.dark_infusion/2/1
  • abl.sith_inquisitor.dark_meditation
  • abl.sith_inquisitor.dark_meditation/7/0
  • abl.sith_inquisitor.dark_meditation/7/1
  • abl.sith_inquisitor.dark_saber
  • abl.sith_inquisitor.dark_saber/29/0
  • abl.sith_inquisitor.dark_saber/29/1
  • abl.sith_inquisitor.dark_saber/29/2
  • abl.sith_inquisitor.dark_saber/29/3
  • abl.sith_inquisitor.double_strike
  • abl.sith_inquisitor.double_strike/4/0
  • abl.sith_inquisitor.double_strike/4/1
  • abl.sith_inquisitor.force_attunement
  • abl.sith_inquisitor.force_attunement/3/0
  • abl.sith_inquisitor.force_attunement/3/1
  • abl.sith_inquisitor.purge
  • abl.sith_inquisitor.purge/4/0
  • abl.sith_inquisitor.purge/4/1
  • abl.sith_inquisitor.reflection
  • abl.sith_inquisitor.reflection/1/0
  • abl.sith_inquisitor.reflection/1/1
  • abl.sith_inquisitor.sacrifice
  • abl.sith_inquisitor.sacrifice/1/0
  • abl.sith_inquisitor.sacrifice/1/1
  • abl.sith_inquisitor.sacrifice/1/2
  • abl.sith_inquisitor.sith_lifebender
  • abl.sith_inquisitor.sith_lifebender/0/0
  • abl.sith_inquisitor.sith_lifebender/0/1
  • abl.sith_inquisitor.skill.corruption.conspiring_force
  • abl.sith_inquisitor.skill.corruption.conspiring_force/0/0
  • abl.sith_inquisitor.skill.corruption.conspiring_force/0/1
  • abl.sith_inquisitor.skill.corruption.corrupted_barrier
  • abl.sith_inquisitor.skill.corruption.corrupted_barrier/3/0
  • abl.sith_inquisitor.skill.corruption.corrupted_barrier/3/1
  • abl.sith_inquisitor.skill.corruption.corrupted_speed
  • abl.sith_inquisitor.skill.corruption.corrupted_speed/3/0
  • abl.sith_inquisitor.skill.corruption.corrupted_speed/3/1
  • abl.sith_inquisitor.skill.corruption.dark_mending
  • abl.sith_inquisitor.skill.corruption.dark_mending/2/0
  • abl.sith_inquisitor.skill.corruption.dark_mending/2/1
  • abl.sith_inquisitor.skill.corruption.dark_resilience
  • abl.sith_inquisitor.skill.corruption.dark_resilience/5/0
  • abl.sith_inquisitor.skill.corruption.dark_resilience/5/1
  • abl.sith_inquisitor.skill.corruption.efficacious_currents
  • abl.sith_inquisitor.skill.corruption.efficacious_currents/2/0
  • abl.sith_inquisitor.skill.corruption.efficacious_currents/2/1
  • abl.sith_inquisitor.skill.corruption.empty_body
  • abl.sith_inquisitor.skill.corruption.empty_body/0/0
  • abl.sith_inquisitor.skill.corruption.empty_body/0/1
  • abl.sith_inquisitor.skill.corruption.fadeout
  • abl.sith_inquisitor.skill.corruption.fadeout/6/0
  • abl.sith_inquisitor.skill.corruption.fadeout/6/1
  • abl.sith_inquisitor.skill.corruption.fadeout/6/2
  • abl.sith_inquisitor.skill.corruption.force_suffusion
  • abl.sith_inquisitor.skill.corruption.force_suffusion/3/0
  • abl.sith_inquisitor.skill.corruption.force_suffusion/3/1
  • abl.sith_inquisitor.skill.corruption.force_suffusion/3/2
  • abl.sith_inquisitor.skill.corruption.forceweaver
  • abl.sith_inquisitor.skill.corruption.forceweaver/4/0
  • abl.sith_inquisitor.skill.corruption.forceweaver/4/1
  • abl.sith_inquisitor.skill.corruption.haunting_presence
  • abl.sith_inquisitor.skill.corruption.haunting_presence/0/0
  • abl.sith_inquisitor.skill.corruption.haunting_presence/0/1
  • abl.sith_inquisitor.skill.corruption.life_surge
  • abl.sith_inquisitor.skill.corruption.life_surge/1/0
  • abl.sith_inquisitor.skill.corruption.life_surge/1/1
  • abl.sith_inquisitor.skill.corruption.lucidity
  • abl.sith_inquisitor.skill.corruption.lucidity/1/0
  • abl.sith_inquisitor.skill.corruption.lucidity/1/1
  • abl.sith_inquisitor.skill.corruption.penetrating_darkness
  • abl.sith_inquisitor.skill.corruption.penetrating_darkness/2/0
  • abl.sith_inquisitor.skill.corruption.penetrating_darkness/2/1
  • abl.sith_inquisitor.skill.corruption.penetrating_darkness/2/2
  • abl.sith_inquisitor.skill.corruption.reconstruct
  • abl.sith_inquisitor.skill.corruption.reconstruct/0/0
  • abl.sith_inquisitor.skill.corruption.reconstruct/0/1
  • abl.sith_inquisitor.skill.corruption.resurgence
  • abl.sith_inquisitor.skill.corruption.resurgence/6/0
  • abl.sith_inquisitor.skill.corruption.resurgence/6/1
  • abl.sith_inquisitor.skill.corruption.resurgence/6/2
  • abl.sith_inquisitor.skill.corruption.resurgence/6/3
  • abl.sith_inquisitor.skill.corruption.reverse_corruptions
  • abl.sith_inquisitor.skill.corruption.reverse_corruptions/3/0
  • abl.sith_inquisitor.skill.corruption.reverse_corruptions/3/1
  • abl.sith_inquisitor.skill.corruption.sap_strength
  • abl.sith_inquisitor.skill.corruption.sap_strength/3/0
  • abl.sith_inquisitor.skill.corruption.sap_strength/3/1
  • abl.sith_inquisitor.skill.corruption.seeping_darkness
  • abl.sith_inquisitor.skill.corruption.seeping_darkness/2/0
  • abl.sith_inquisitor.skill.corruption.seeping_darkness/2/1
  • abl.sith_inquisitor.skill.darkness.assassins_shelter
  • abl.sith_inquisitor.skill.darkness.assassins_shelter/3/0
  • abl.sith_inquisitor.skill.darkness.assassins_shelter/3/1
  • abl.sith_inquisitor.skill.darkness.blood_of_sith
  • abl.sith_inquisitor.skill.darkness.blood_of_sith/0/0
  • abl.sith_inquisitor.skill.darkness.blood_of_sith/0/1
  • abl.sith_inquisitor.skill.darkness.charge_mastery
  • abl.sith_inquisitor.skill.darkness.charge_mastery/8/0
  • abl.sith_inquisitor.skill.darkness.charge_mastery/8/1
  • abl.sith_inquisitor.skill.darkness.dark_bulwark
  • abl.sith_inquisitor.skill.darkness.dark_bulwark/3/0
  • abl.sith_inquisitor.skill.darkness.dark_bulwark/3/1
  • abl.sith_inquisitor.skill.darkness.disjunction
  • abl.sith_inquisitor.skill.darkness.disjunction/1/0
  • abl.sith_inquisitor.skill.darkness.disjunction/1/1
  • abl.sith_inquisitor.skill.darkness.electric_execution
  • abl.sith_inquisitor.skill.darkness.electric_execution/1/0
  • abl.sith_inquisitor.skill.darkness.electric_execution/1/1
  • abl.sith_inquisitor.skill.darkness.electric_winds
  • abl.sith_inquisitor.skill.darkness.electric_winds/1/0
  • abl.sith_inquisitor.skill.darkness.electric_winds/1/1
  • abl.sith_inquisitor.skill.darkness.electrify
  • abl.sith_inquisitor.skill.darkness.electrify/2/0
  • abl.sith_inquisitor.skill.darkness.electrify/2/1
  • abl.sith_inquisitor.skill.darkness.hand_of_darkness
  • abl.sith_inquisitor.skill.darkness.hand_of_darkness/2/0
  • abl.sith_inquisitor.skill.darkness.hand_of_darkness/2/1
  • abl.sith_inquisitor.skill.darkness.hollow
  • abl.sith_inquisitor.skill.darkness.hollow/3/0
  • abl.sith_inquisitor.skill.darkness.hollow/3/1
  • abl.sith_inquisitor.skill.darkness.hollow/3/2
  • abl.sith_inquisitor.skill.darkness.induction
  • abl.sith_inquisitor.skill.darkness.induction/3/0
  • abl.sith_inquisitor.skill.darkness.induction/3/1
  • abl.sith_inquisitor.skill.darkness.induction/3/2
  • abl.sith_inquisitor.skill.darkness.induction/3/3
  • abl.sith_inquisitor.skill.darkness.mounting_darkness
  • abl.sith_inquisitor.skill.darkness.mounting_darkness/0/0
  • abl.sith_inquisitor.skill.darkness.mounting_darkness/0/1
  • abl.sith_inquisitor.skill.darkness.nerve_wracking
  • abl.sith_inquisitor.skill.darkness.nerve_wracking/0/0
  • abl.sith_inquisitor.skill.darkness.nerve_wracking/0/1
  • abl.sith_inquisitor.skill.darkness.spike
  • abl.sith_inquisitor.skill.darkness.spike/1/0
  • abl.sith_inquisitor.skill.darkness.spike/1/1
  • abl.sith_inquisitor.skill.darkness.spike/1/2
  • abl.sith_inquisitor.skill.darkness.spike/1/3
  • abl.sith_inquisitor.skill.darkness.swelling_shadows
  • abl.sith_inquisitor.skill.darkness.swelling_shadows/2/0
  • abl.sith_inquisitor.skill.darkness.swelling_shadows/2/1
  • abl.sith_inquisitor.skill.darkness.thrashing_blades
  • abl.sith_inquisitor.skill.darkness.thrashing_blades/1/0
  • abl.sith_inquisitor.skill.darkness.thrashing_blades/1/1
  • abl.sith_inquisitor.skill.deception.assassins_mark
  • abl.sith_inquisitor.skill.deception.assassins_mark/4/0
  • abl.sith_inquisitor.skill.deception.assassins_mark/4/1
  • abl.sith_inquisitor.skill.deception.avoidance
  • abl.sith_inquisitor.skill.deception.avoidance/1/0
  • abl.sith_inquisitor.skill.deception.avoidance/1/1
  • abl.sith_inquisitor.skill.deception.chain_shock
  • abl.sith_inquisitor.skill.deception.chain_shock/1/0
  • abl.sith_inquisitor.skill.deception.chain_shock/1/1
  • abl.sith_inquisitor.skill.deception.crackling_blasts
  • abl.sith_inquisitor.skill.deception.crackling_blasts/1/0
  • abl.sith_inquisitor.skill.deception.crackling_blasts/1/1
  • abl.sith_inquisitor.skill.deception.dark_embrace
  • abl.sith_inquisitor.skill.deception.dark_embrace/0/0
  • abl.sith_inquisitor.skill.deception.dark_embrace/0/1
  • abl.sith_inquisitor.skill.deception.deceptive_power
  • abl.sith_inquisitor.skill.deception.deceptive_power/0/0
  • abl.sith_inquisitor.skill.deception.deceptive_power/0/1
  • abl.sith_inquisitor.skill.deception.entropy
  • abl.sith_inquisitor.skill.deception.entropy/3/0
  • abl.sith_inquisitor.skill.deception.entropy/3/1
  • abl.sith_inquisitor.skill.deception.entropy/3/2
  • abl.sith_inquisitor.skill.deception.fade
  • abl.sith_inquisitor.skill.deception.fade/3/0
  • abl.sith_inquisitor.skill.deception.fade/3/1
  • abl.sith_inquisitor.skill.deception.impose_weakness
  • abl.sith_inquisitor.skill.deception.impose_weakness/3/0
  • abl.sith_inquisitor.skill.deception.impose_weakness/3/1
  • abl.sith_inquisitor.skill.deception.insulation
  • abl.sith_inquisitor.skill.deception.insulation/0/0
  • abl.sith_inquisitor.skill.deception.insulation/0/1
  • abl.sith_inquisitor.skill.deception.magnetism
  • abl.sith_inquisitor.skill.deception.magnetism/3/0
  • abl.sith_inquisitor.skill.deception.magnetism/3/1
  • abl.sith_inquisitor.skill.deception.nerve_wracking
  • abl.sith_inquisitor.skill.deception.nerve_wracking/2/0
  • abl.sith_inquisitor.skill.deception.nerve_wracking/2/1
  • abl.sith_inquisitor.skill.deception.obfuscation
  • abl.sith_inquisitor.skill.deception.obfuscation/1/0
  • abl.sith_inquisitor.skill.deception.obfuscation/1/1
  • abl.sith_inquisitor.skill.deception.recirculation
  • abl.sith_inquisitor.skill.deception.recirculation/0/0
  • abl.sith_inquisitor.skill.deception.recirculation/0/1
  • abl.sith_inquisitor.skill.deception.resourcefulness
  • abl.sith_inquisitor.skill.deception.resourcefulness/1/0
  • abl.sith_inquisitor.skill.deception.resourcefulness/1/1
  • abl.sith_inquisitor.skill.deception.sith_executioner
  • abl.sith_inquisitor.skill.deception.sith_executioner/3/0
  • abl.sith_inquisitor.skill.deception.sith_executioner/3/1
  • abl.sith_inquisitor.skill.deception.static_charges
  • abl.sith_inquisitor.skill.deception.static_charges/4/0
  • abl.sith_inquisitor.skill.deception.static_charges/4/1
  • abl.sith_inquisitor.skill.deception.static_charges/4/2
  • abl.sith_inquisitor.skill.deception.static_cling
  • abl.sith_inquisitor.skill.deception.static_cling/2/0
  • abl.sith_inquisitor.skill.deception.static_cling/2/1
  • abl.sith_inquisitor.skill.deception.whirling_edge
  • abl.sith_inquisitor.skill.deception.whirling_edge/2/0
  • abl.sith_inquisitor.skill.deception.whirling_edge/2/1
  • abl.sith_inquisitor.skill.lightning.backlash
  • abl.sith_inquisitor.skill.lightning.backlash/4/0
  • abl.sith_inquisitor.skill.lightning.backlash/4/1
  • abl.sith_inquisitor.skill.lightning.chain_shock
  • abl.sith_inquisitor.skill.lightning.chain_shock/1/0
  • abl.sith_inquisitor.skill.lightning.chain_shock/1/1
  • abl.sith_inquisitor.skill.lightning.chaos_nexus
  • abl.sith_inquisitor.skill.lightning.chaos_nexus/5/0
  • abl.sith_inquisitor.skill.lightning.chaos_nexus/5/1
  • abl.sith_inquisitor.skill.lightning.concussion
  • abl.sith_inquisitor.skill.lightning.concussion/4/0
  • abl.sith_inquisitor.skill.lightning.concussion/4/1
  • abl.sith_inquisitor.skill.lightning.concussion/4/2
  • abl.sith_inquisitor.skill.lightning.electric_induction
  • abl.sith_inquisitor.skill.lightning.electric_induction/3/0
  • abl.sith_inquisitor.skill.lightning.electric_induction/3/1
  • abl.sith_inquisitor.skill.lightning.exsanguinate
  • abl.sith_inquisitor.skill.lightning.exsanguinate/0/0
  • abl.sith_inquisitor.skill.lightning.exsanguinate/0/1
  • abl.sith_inquisitor.skill.lightning.force_haste
  • abl.sith_inquisitor.skill.lightning.force_haste/3/0
  • abl.sith_inquisitor.skill.lightning.force_haste/3/1
  • abl.sith_inquisitor.skill.lightning.lightning_barrier
  • abl.sith_inquisitor.skill.lightning.lightning_barrier/1/0
  • abl.sith_inquisitor.skill.lightning.lightning_barrier/1/1
  • abl.sith_inquisitor.skill.lightning.lightning_spire
  • abl.sith_inquisitor.skill.lightning.lightning_spire/0/0
  • abl.sith_inquisitor.skill.lightning.lightning_spire/0/1
  • abl.sith_inquisitor.skill.lightning.polarity_shift
  • abl.sith_inquisitor.skill.lightning.polarity_shift/1/0
  • abl.sith_inquisitor.skill.lightning.polarity_shift/1/1
  • abl.sith_inquisitor.skill.lightning.polarity_shift/1/2
  • abl.sith_inquisitor.skill.lightning.reserves
  • abl.sith_inquisitor.skill.lightning.reserves/0/0
  • abl.sith_inquisitor.skill.lightning.reserves/0/1
  • abl.sith_inquisitor.skill.lightning.reverberating_force
  • abl.sith_inquisitor.skill.lightning.reverberating_force/2/0
  • abl.sith_inquisitor.skill.lightning.reverberating_force/2/1
  • abl.sith_inquisitor.skill.lightning.sorcerous_defense
  • abl.sith_inquisitor.skill.lightning.sorcerous_defense/1/0
  • abl.sith_inquisitor.skill.lightning.sorcerous_defense/1/1
  • abl.sith_inquisitor.skill.lightning.suppression
  • abl.sith_inquisitor.skill.lightning.suppression/3/0
  • abl.sith_inquisitor.skill.lightning.suppression/3/1
  • abl.sith_inquisitor.skill.madness.bloodletting
  • abl.sith_inquisitor.skill.madness.bloodletting/6/0
  • abl.sith_inquisitor.skill.madness.bloodletting/6/1
  • abl.sith_inquisitor.skill.madness.bloodletting/6/2
  • abl.sith_inquisitor.skill.madness.calcify
  • abl.sith_inquisitor.skill.madness.calcify/2/0
  • abl.sith_inquisitor.skill.madness.calcify/2/1
  • abl.sith_inquisitor.skill.madness.calculating_mind
  • abl.sith_inquisitor.skill.madness.calculating_mind/0/0
  • abl.sith_inquisitor.skill.madness.calculating_mind/0/1
  • abl.sith_inquisitor.skill.madness.chain_shock
  • abl.sith_inquisitor.skill.madness.chain_shock/0/0
  • abl.sith_inquisitor.skill.madness.chain_shock/0/1
  • abl.sith_inquisitor.skill.madness.claws_of_decay
  • abl.sith_inquisitor.skill.madness.claws_of_decay/0/0
  • abl.sith_inquisitor.skill.madness.claws_of_decay/0/1
  • abl.sith_inquisitor.skill.madness.corrupted_flesh
  • abl.sith_inquisitor.skill.madness.corrupted_flesh/0/0
  • abl.sith_inquisitor.skill.madness.corrupted_flesh/0/1
  • abl.sith_inquisitor.skill.madness.crackling_charge
  • abl.sith_inquisitor.skill.madness.crackling_charge/2/0
  • abl.sith_inquisitor.skill.madness.crackling_charge/2/1
  • abl.sith_inquisitor.skill.madness.creeping_death
  • abl.sith_inquisitor.skill.madness.creeping_death/0/0
  • abl.sith_inquisitor.skill.madness.creeping_death/0/1
  • abl.sith_inquisitor.skill.madness.devour
  • abl.sith_inquisitor.skill.madness.devour/3/0
  • abl.sith_inquisitor.skill.madness.devour/3/1
  • abl.sith_inquisitor.skill.madness.disintegration
  • abl.sith_inquisitor.skill.madness.disintegration/2/0
  • abl.sith_inquisitor.skill.madness.disintegration/2/1
  • abl.sith_inquisitor.skill.madness.exploitive_strikes
  • abl.sith_inquisitor.skill.madness.exploitive_strikes/3/0
  • abl.sith_inquisitor.skill.madness.exploitive_strikes/3/1
  • abl.sith_inquisitor.skill.madness.exploitive_strikes/3/2
  • abl.sith_inquisitor.skill.madness.fanatacism
  • abl.sith_inquisitor.skill.madness.fanatacism/2/0
  • abl.sith_inquisitor.skill.madness.fanatacism/2/1
  • abl.sith_inquisitor.skill.madness.focal_lightning
  • abl.sith_inquisitor.skill.madness.focal_lightning/13/0
  • abl.sith_inquisitor.skill.madness.focal_lightning/13/1
  • abl.sith_inquisitor.skill.madness.focal_lightning/13/2
  • abl.sith_inquisitor.skill.madness.force_horrors
  • abl.sith_inquisitor.skill.madness.force_horrors/3/0
  • abl.sith_inquisitor.skill.madness.force_horrors/3/1
  • abl.sith_inquisitor.skill.madness.haunted_dreams
  • abl.sith_inquisitor.skill.madness.haunted_dreams/3/0
  • abl.sith_inquisitor.skill.madness.haunted_dreams/3/1
  • abl.sith_inquisitor.skill.madness.lambaste
  • abl.sith_inquisitor.skill.madness.lambaste/3/0
  • abl.sith_inquisitor.skill.madness.lambaste/3/1
  • abl.sith_inquisitor.skill.madness.lightning_burns_assassin
  • abl.sith_inquisitor.skill.madness.lightning_burns_assassin/11/0
  • abl.sith_inquisitor.skill.madness.lightning_burns_assassin/11/1
  • abl.sith_inquisitor.skill.madness.lightning_burns_assassin/11/2
  • abl.sith_inquisitor.skill.madness.lingering_nightmares
  • abl.sith_inquisitor.skill.madness.lingering_nightmares/0/0
  • abl.sith_inquisitor.skill.madness.lingering_nightmares/0/1
  • abl.sith_inquisitor.skill.madness.madness
  • abl.sith_inquisitor.skill.madness.madness/0/0
  • abl.sith_inquisitor.skill.madness.madness/0/1
  • abl.sith_inquisitor.skill.madness.parasitism
  • abl.sith_inquisitor.skill.madness.parasitism/1/0
  • abl.sith_inquisitor.skill.madness.parasitism/1/1
  • abl.sith_inquisitor.skill.madness.raze
  • abl.sith_inquisitor.skill.madness.raze/6/0
  • abl.sith_inquisitor.skill.madness.raze/6/1
  • abl.sith_inquisitor.skill.madness.raze/6/2
  • abl.sith_inquisitor.skill.madness.raze/6/3
  • abl.sith_inquisitor.skill.madness.reenergize
  • abl.sith_inquisitor.skill.madness.reenergize/0/0
  • abl.sith_inquisitor.skill.madness.reenergize/0/1
  • abl.sith_inquisitor.skill.madness.shapeless_spirit
  • abl.sith_inquisitor.skill.madness.shapeless_spirit/3/0
  • abl.sith_inquisitor.skill.madness.shapeless_spirit/3/1
  • abl.sith_inquisitor.skill.madness.shroud_of_madness
  • abl.sith_inquisitor.skill.madness.shroud_of_madness/3/0
  • abl.sith_inquisitor.skill.madness.shroud_of_madness/3/1
  • abl.sith_inquisitor.skill.madness.sith_defiance
  • abl.sith_inquisitor.skill.madness.sith_defiance/1/0
  • abl.sith_inquisitor.skill.madness.sith_defiance/1/1
  • abl.sith_inquisitor.skill.madness.surging_speed
  • abl.sith_inquisitor.skill.madness.surging_speed/2/0
  • abl.sith_inquisitor.skill.madness.surging_speed/2/1
  • abl.sith_inquisitor.skill.madness.surging_speed/2/2
  • abl.sith_inquisitor.skill.madness.torment
  • abl.sith_inquisitor.skill.madness.torment/2/0
  • abl.sith_inquisitor.skill.madness.torment/2/1
  • abl.sith_inquisitor.skill.madness.unearthed_knowledge
  • abl.sith_inquisitor.skill.madness.unearthed_knowledge/0/0
  • abl.sith_inquisitor.skill.madness.unearthed_knowledge/0/1
  • abl.sith_inquisitor.skill.madness.unearthed_knowledge/0/2
  • abl.sith_inquisitor.skill.madness.will_of_the_sith
  • abl.sith_inquisitor.skill.madness.will_of_the_sith/0/0
  • abl.sith_inquisitor.skill.madness.will_of_the_sith/0/1
  • abl.sith_inquisitor.transmission
  • abl.sith_inquisitor.transmission/0/0
  • abl.sith_inquisitor.transmission/0/1
  • abl.sith_inquisitor.tumult
  • abl.sith_inquisitor.tumult/0/0
  • abl.sith_inquisitor.tumult/0/1
  • abl.sith_warrior.chilling_presence
  • abl.sith_warrior.chilling_presence/0/0
  • abl.sith_warrior.chilling_presence/0/1
  • abl.sith_warrior.chilling_presence/0/2
  • abl.sith_warrior.crash
  • abl.sith_warrior.crash/5/0
  • abl.sith_warrior.crash/5/1
  • abl.sith_warrior.crash/5/2
  • abl.sith_warrior.feint
  • abl.sith_warrior.feint/16/0
  • abl.sith_warrior.feint/16/1
  • abl.sith_warrior.feint/16/2
  • abl.sith_warrior.feint/16/3
  • abl.sith_warrior.feint/16/4
  • abl.sith_warrior.ferocity_form
  • abl.sith_warrior.ferocity_form/2/0
  • abl.sith_warrior.ferocity_form/2/1
  • abl.sith_warrior.ferocity_form/2/2
  • abl.sith_warrior.pommel_strike
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  • abl.sith_warrior.skill.annihilation.enraged_slash
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  • abl.sith_warrior.skill.annihilation.ferocity
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  • abl.sith_warrior.skill.annihilation.impact
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  • abl.sith_warrior.skill.annihilation.juyo_mastery
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  • abl.sith_warrior.skill.annihilation.phantom
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  • abl.sith_warrior.skill.annihilation.quick_recovery
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  • abl.sith_warrior.skill.annihilation.seeping_wound
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  • abl.sith_warrior.skill.annihilation.seeping_wound/2/1
  • abl.sith_warrior.skill.annihilation.seeping_wound/2/2
  • abl.sith_warrior.skill.annihilation.short_fuse
  • abl.sith_warrior.skill.annihilation.short_fuse/2/0
  • abl.sith_warrior.skill.annihilation.short_fuse/2/1
  • abl.sith_warrior.skill.annihilation.subjugation
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  • abl.sith_warrior.skill.annihilation.viciousness
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  • abl.sith_warrior.skill.carnage.ataru_mastery
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  • abl.sith_warrior.skill.carnage.ataru_mastery/1/1
  • abl.sith_warrior.skill.carnage.blood_frenzy
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  • abl.sith_warrior.skill.carnage.brooding
  • abl.sith_warrior.skill.carnage.brooding/6/0
  • abl.sith_warrior.skill.carnage.brooding/6/1
  • abl.sith_warrior.skill.carnage.cloak_of_carnage
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  • abl.sith_warrior.skill.carnage.defensive_forms
  • abl.sith_warrior.skill.carnage.defensive_forms/7/0
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  • abl.sith_warrior.skill.carnage.defensive_roll
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  • abl.sith_warrior.skill.carnage.displacement
  • abl.sith_warrior.skill.carnage.displacement/3/0
  • abl.sith_warrior.skill.carnage.displacement/3/1
  • abl.sith_warrior.skill.carnage.displacement/3/2
  • abl.sith_warrior.skill.carnage.dual_wield_mastery
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  • abl.sith_warrior.skill.carnage.enraged_assault
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  • abl.sith_warrior.skill.carnage.enraged_charge
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  • abl.sith_warrior.skill.carnage.erupting_fury
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  • abl.sith_warrior.skill.carnage.erupting_fury/2/1
  • abl.sith_warrior.skill.carnage.erupting_fury/2/2
  • abl.sith_warrior.skill.carnage.focused_hatred
  • abl.sith_warrior.skill.carnage.focused_hatred/0/0
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  • abl.sith_warrior.skill.carnage.overwhelm
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  • abl.sith_warrior.skill.carnage.overwhelm/0/1
  • abl.sith_warrior.skill.carnage.pierce
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  • abl.sith_warrior.skill.carnage.pierce/1/1
  • abl.sith_warrior.skill.carnage.sever
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  • abl.sith_warrior.skill.carnage.sever/1/1
  • abl.sith_warrior.skill.carnage.stagger
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  • abl.sith_warrior.skill.carnage.stagger/2/1
  • abl.sith_warrior.skill.carnage.towering_rage
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  • abl.sith_warrior.skill.carnage.unbound
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  • abl.sith_warrior.skill.immortal.barricade
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  • abl.sith_warrior.skill.immortal.barricade/2/1
  • abl.sith_warrior.skill.immortal.barricade/2/2
  • abl.sith_warrior.skill.immortal.battle_cry
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  • abl.sith_warrior.skill.immortal.battle_cry/4/1
  • abl.sith_warrior.skill.immortal.battle_cry/4/2
  • abl.sith_warrior.skill.immortal.choke_mastery
  • abl.sith_warrior.skill.immortal.choke_mastery/4/0
  • abl.sith_warrior.skill.immortal.choke_mastery/4/1
  • abl.sith_warrior.skill.immortal.crushing_fist
  • abl.sith_warrior.skill.immortal.crushing_fist/6/0
  • abl.sith_warrior.skill.immortal.crushing_fist/6/1
  • abl.sith_warrior.skill.immortal.crushing_fist/6/2
  • abl.sith_warrior.skill.immortal.dark_blood
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  • abl.sith_warrior.skill.immortal.enraged_sunder
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  • abl.sith_warrior.skill.immortal.guard_stance
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  • abl.sith_warrior.skill.immortal.guard_stance/2/1
  • abl.sith_warrior.skill.immortal.heavy_handed
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  • abl.sith_warrior.skill.immortal.intimidating_presence
  • abl.sith_warrior.skill.immortal.intimidating_presence/4/0
  • abl.sith_warrior.skill.immortal.intimidating_presence/4/1
  • abl.sith_warrior.skill.immortal.intimidation
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  • abl.sith_warrior.skill.immortal.lash_out
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  • abl.sith_warrior.skill.immortal.pillar_of_strength
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  • abl.sith_warrior.skill.immortal.pillar_of_strength/4/1
  • abl.sith_warrior.skill.immortal.ravager
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  • abl.sith_warrior.skill.immortal.ravager/2/1
  • abl.sith_warrior.skill.immortal.rule_of_two
  • abl.sith_warrior.skill.immortal.rule_of_two/3/0
  • abl.sith_warrior.skill.immortal.rule_of_two/3/1
  • abl.sith_warrior.skill.immortal.shield_specialization
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  • abl.sith_warrior.skill.immortal.sonic_wall
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  • abl.sith_warrior.skill.immortal.sonic_wall/3/1
  • abl.sith_warrior.skill.immortal.sonic_wall/3/2
  • abl.sith_warrior.skill.immortal.sweeping_fury
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  • abl.sith_warrior.skill.immortal.thrown_gauntlet
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  • abl.sith_warrior.skill.immortal.thrown_gauntlet/2/1
  • abl.sith_warrior.skill.immortal.unleashed
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  • abl.sith_warrior.skill.immortal.unleashed/0/1
  • abl.sith_warrior.skill.immortal.vicious_retaliation
  • abl.sith_warrior.skill.immortal.vicious_retaliation/4/0
  • abl.sith_warrior.skill.immortal.vicious_retaliation/4/1
  • abl.sith_warrior.skill.immortal.warmonger
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  • abl.sith_warrior.skill.immortal.warmonger/3/1
  • abl.sith_warrior.skill.rage.backlash
  • abl.sith_warrior.skill.rage.backlash/4/0
  • abl.sith_warrior.skill.rage.backlash/4/1
  • abl.sith_warrior.skill.rage.brutality
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  • abl.sith_warrior.skill.rage.brutality/1/1
  • abl.sith_warrior.skill.rage.cloak_of_rage
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  • abl.sith_warrior.skill.rage.cloak_of_rage/2/1
  • abl.sith_warrior.skill.rage.dark_resonance
  • abl.sith_warrior.skill.rage.dark_resonance/2/0
  • abl.sith_warrior.skill.rage.dark_resonance/2/1
  • abl.sith_warrior.skill.rage.decimate
  • abl.sith_warrior.skill.rage.decimate/8/0
  • abl.sith_warrior.skill.rage.decimate/8/1
  • abl.sith_warrior.skill.rage.empowering_rage
  • abl.sith_warrior.skill.rage.empowering_rage/5/0
  • abl.sith_warrior.skill.rage.empowering_rage/5/1
  • abl.sith_warrior.skill.rage.endless_rage
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  • abl.sith_warrior.skill.rage.enraged_scream
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  • abl.sith_warrior.skill.rage.force_jump
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  • abl.sith_warrior.skill.rage.force_jump/2/1
  • abl.sith_warrior.skill.rage.force_resistance
  • abl.sith_warrior.skill.rage.force_resistance/4/0
  • abl.sith_warrior.skill.rage.force_resistance/4/1
  • abl.sith_warrior.skill.rage.force_vigor
  • abl.sith_warrior.skill.rage.force_vigor/5/0
  • abl.sith_warrior.skill.rage.force_vigor/5/1
  • abl.sith_warrior.skill.rage.gravity
  • abl.sith_warrior.skill.rage.gravity/2/0
  • abl.sith_warrior.skill.rage.gravity/2/1
  • abl.sith_warrior.skill.rage.gravity_marauder
  • abl.sith_warrior.skill.rage.gravity_marauder/2/0
  • abl.sith_warrior.skill.rage.gravity_marauder/2/1
  • abl.sith_warrior.skill.rage.huddle
  • abl.sith_warrior.skill.rage.huddle/2/0
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  • abl.sith_warrior.skill.rage.improved_choke
  • abl.sith_warrior.skill.rage.improved_choke/1/0
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  • abl.sith_warrior.skill.rage.interceptor
  • abl.sith_warrior.skill.rage.interceptor/4/0
  • abl.sith_warrior.skill.rage.interceptor/4/1
  • abl.sith_warrior.skill.rage.interceptor/4/2
  • abl.sith_warrior.skill.rage.malice
  • abl.sith_warrior.skill.rage.malice/1/0
  • abl.sith_warrior.skill.rage.malice/1/1
  • abl.sith_warrior.skill.rage.oppressor
  • abl.sith_warrior.skill.rage.oppressor/4/0
  • abl.sith_warrior.skill.rage.oppressor/4/1
  • abl.sith_warrior.skill.rage.oppressor/4/2
  • abl.sith_warrior.skill.rage.overpower_marauder
  • abl.sith_warrior.skill.rage.overpower_marauder/3/0
  • abl.sith_warrior.skill.rage.overpower_marauder/3/1
  • abl.sith_warrior.skill.rage.payback
  • abl.sith_warrior.skill.rage.payback/1/0
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  • abl.sith_warrior.skill.rage.ravager
  • abl.sith_warrior.skill.rage.ravager/2/0
  • abl.sith_warrior.skill.rage.ravager/2/1
  • abl.sith_warrior.skill.rage.relentless_marauder
  • abl.sith_warrior.skill.rage.relentless_marauder/3/0
  • abl.sith_warrior.skill.rage.relentless_marauder/3/1
  • abl.sith_warrior.skill.rage.saber_strength
  • abl.sith_warrior.skill.rage.saber_strength/1/0
  • abl.sith_warrior.skill.rage.saber_strength/1/1
  • abl.sith_warrior.skill.rage.shockwave_marauder
  • abl.sith_warrior.skill.rage.shockwave_marauder/5/0
  • abl.sith_warrior.skill.rage.shockwave_marauder/5/1
  • abl.sith_warrior.skill.rage.shockwave_marauder/5/2
  • abl.sith_warrior.skill.rage.shockwave_marauder/5/3
  • abl.sith_warrior.skill.rage.stabbing_pain
  • abl.sith_warrior.skill.rage.stabbing_pain/1/0
  • abl.sith_warrior.skill.rage.stabbing_pain/1/1
  • abl.sith_warrior.skill.rage.strangulate
  • abl.sith_warrior.skill.rage.strangulate/1/0
  • abl.sith_warrior.skill.rage.strangulate/1/1
  • abl.sith_warrior.skill.rage.through_passion
  • abl.sith_warrior.skill.rage.through_passion/1/0
  • abl.sith_warrior.skill.rage.through_passion/1/1
  • abl.sith_warrior.skill.rage.unbreakable_rage
  • abl.sith_warrior.skill.rage.unbreakable_rage/0/0
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  • abl.sith_warrior.skill.rage.undying
  • abl.sith_warrior.skill.rage.undying/1/0
  • abl.sith_warrior.skill.rage.undying/1/1
  • abl.sith_warrior.skill.vengeance.accuracy
  • abl.sith_warrior.skill.vengeance.accuracy/1/0
  • abl.sith_warrior.skill.vengeance.accuracy/1/1
  • abl.sith_warrior.skill.vengeance.deadly_rage
  • abl.sith_warrior.skill.vengeance.deadly_rage/3/0
  • abl.sith_warrior.skill.vengeance.deadly_rage/3/1
  • abl.sith_warrior.skill.vengeance.dreadnaught
  • abl.sith_warrior.skill.vengeance.dreadnaught/0/0
  • abl.sith_warrior.skill.vengeance.dreadnaught/0/1
  • abl.sith_warrior.skill.vengeance.furor
  • abl.sith_warrior.skill.vengeance.furor/1/0
  • abl.sith_warrior.skill.vengeance.furor/1/1
  • abl.sith_warrior.skill.vengeance.furor/1/2
  • abl.sith_warrior.skill.vengeance.huddle
  • abl.sith_warrior.skill.vengeance.huddle/0/0
  • abl.sith_warrior.skill.vengeance.huddle/0/1
  • abl.sith_warrior.skill.vengeance.improved_sundering_assault
  • abl.sith_warrior.skill.vengeance.improved_sundering_assault/1/0
  • abl.sith_warrior.skill.vengeance.improved_sundering_assault/1/1
  • abl.sith_warrior.skill.vengeance.outrage
  • abl.sith_warrior.skill.vengeance.outrage/1/0
  • abl.sith_warrior.skill.vengeance.outrage/1/1
  • abl.sith_warrior.skill.vengeance.overwhelm
  • abl.sith_warrior.skill.vengeance.overwhelm/3/0
  • abl.sith_warrior.skill.vengeance.overwhelm/3/1
  • abl.sith_warrior.skill.vengeance.pooled_hatred
  • abl.sith_warrior.skill.vengeance.pooled_hatred/3/0
  • abl.sith_warrior.skill.vengeance.pooled_hatred/3/1
  • abl.sith_warrior.skill.vengeance.pooled_hatred/3/2
  • abl.sith_warrior.skill.vengeance.rend
  • abl.sith_warrior.skill.vengeance.rend/0/0
  • abl.sith_warrior.skill.vengeance.rend/0/1
  • abl.sith_warrior.skill.vengeance.ruin
  • abl.sith_warrior.skill.vengeance.ruin/1/0
  • abl.sith_warrior.skill.vengeance.ruin/1/1
  • abl.sith_warrior.skill.vengeance.seething_hatred
  • abl.sith_warrior.skill.vengeance.seething_hatred/3/0
  • abl.sith_warrior.skill.vengeance.seething_hatred/3/1
  • abl.sith_warrior.skill.vengeance.single_saber_mastery
  • abl.sith_warrior.skill.vengeance.single_saber_mastery/3/0
  • abl.sith_warrior.skill.vengeance.single_saber_mastery/3/1
  • abl.sith_warrior.skill.vengeance.stagger
  • abl.sith_warrior.skill.vengeance.stagger/3/0
  • abl.sith_warrior.skill.vengeance.stagger/3/1
  • abl.sith_warrior.skill.vengeance.unyielding
  • abl.sith_warrior.skill.vengeance.unyielding/1/0
  • abl.sith_warrior.skill.vengeance.unyielding/1/1
  • abl.sith_warrior.skill.vengeance.vengeance
  • abl.sith_warrior.skill.vengeance.vengeance/0/0
  • abl.sith_warrior.skill.vengeance.vengeance/0/1
  • abl.sith_warrior.threatening_presence
  • abl.sith_warrior.threatening_presence/7/0
  • abl.sith_warrior.threatening_presence/7/1
  • abl.sith_warrior.threatening_presence/7/2
  • abl.sith_warrior.threatening_presence/7/3
  • abl.sith_warrior.threatening_presence/7/4
  • abl.sith_warrior.unrelenting
  • abl.sith_warrior.unrelenting/0/0
  • abl.sith_warrior.unrelenting/0/1
  • abl.sith_warrior.wounding_throw
  • abl.sith_warrior.wounding_throw/4/0
  • abl.sith_warrior.wounding_throw/4/1
  • abl.sith_warrior.wounding_throw/4/2
  • abl.sith_warrior.wounding_throw/4/3
  • abl.smuggler.advanced_kolto_pack
  • abl.smuggler.advanced_kolto_pack/4/0
  • abl.smuggler.advanced_kolto_pack/4/1
  • abl.smuggler.advanced_kolto_pack/4/2
  • abl.smuggler.aimed_shot
  • abl.smuggler.aimed_shot/7/0
  • abl.smuggler.aimed_shot/7/1
  • abl.smuggler.aimed_shot/7/2
  • abl.smuggler.blasters_blazing
  • abl.smuggler.blasters_blazing/0/0
  • abl.smuggler.blasters_blazing/0/1
  • abl.smuggler.brazen_defense
  • abl.smuggler.brazen_defense/4/0
  • abl.smuggler.brazen_defense/4/1
  • abl.smuggler.crack_shot
  • abl.smuggler.crack_shot/1/0
  • abl.smuggler.crack_shot/1/1
  • abl.smuggler.defibrillator
  • abl.smuggler.defibrillator/0/0
  • abl.smuggler.defibrillator/0/1
  • abl.smuggler.pistol_whip
  • abl.smuggler.pistol_whip/4/0
  • abl.smuggler.pistol_whip/4/1
  • abl.smuggler.sabotage_charge
  • abl.smuggler.sabotage_charge/16/0
  • abl.smuggler.sabotage_charge/16/1
  • abl.smuggler.sabotage_charge/16/2
  • abl.smuggler.sabotage_charge/16/3
  • abl.smuggler.sabotage_charge/16/4
  • abl.smuggler.sabotage_charge/16/5
  • abl.smuggler.shoot_first
  • abl.smuggler.shoot_first/17/0
  • abl.smuggler.shoot_first/17/1
  • abl.smuggler.shoot_first/17/2
  • abl.smuggler.shoot_first/17/3
  • abl.smuggler.shoot_first/17/4
  • abl.smuggler.skill.dirty_fighting.black_market_equipment
  • abl.smuggler.skill.dirty_fighting.black_market_equipment/1/0
  • abl.smuggler.skill.dirty_fighting.black_market_equipment/1/1
  • abl.smuggler.skill.dirty_fighting.black_market_mods
  • abl.smuggler.skill.dirty_fighting.black_market_mods/2/0
  • abl.smuggler.skill.dirty_fighting.black_market_mods/2/1
  • abl.smuggler.skill.dirty_fighting.bombastic
  • abl.smuggler.skill.dirty_fighting.bombastic/0/0
  • abl.smuggler.skill.dirty_fighting.bombastic/0/1
  • abl.smuggler.skill.dirty_fighting.cheap_shots
  • abl.smuggler.skill.dirty_fighting.cheap_shots/1/0
  • abl.smuggler.skill.dirty_fighting.cheap_shots/1/1
  • abl.smuggler.skill.dirty_fighting.cheap_shots_scoundrel
  • abl.smuggler.skill.dirty_fighting.cheap_shots_scoundrel/1/0
  • abl.smuggler.skill.dirty_fighting.cheap_shots_scoundrel/1/1
  • abl.smuggler.skill.dirty_fighting.cold_blooded
  • abl.smuggler.skill.dirty_fighting.cold_blooded/0/0
  • abl.smuggler.skill.dirty_fighting.cold_blooded/0/1
  • abl.smuggler.skill.dirty_fighting.concussion
  • abl.smuggler.skill.dirty_fighting.concussion/3/0
  • abl.smuggler.skill.dirty_fighting.concussion/3/1
  • abl.smuggler.skill.dirty_fighting.dirty_escape
  • abl.smuggler.skill.dirty_fighting.dirty_escape/2/0
  • abl.smuggler.skill.dirty_fighting.dirty_escape/2/1
  • abl.smuggler.skill.dirty_fighting.dirty_trickster
  • abl.smuggler.skill.dirty_fighting.dirty_trickster/1/0
  • abl.smuggler.skill.dirty_fighting.dirty_trickster/1/1
  • abl.smuggler.skill.dirty_fighting.flash_powder
  • abl.smuggler.skill.dirty_fighting.flash_powder/1/0
  • abl.smuggler.skill.dirty_fighting.flash_powder/1/1
  • abl.smuggler.skill.dirty_fighting.hold_your_ground
  • abl.smuggler.skill.dirty_fighting.hold_your_ground/4/0
  • abl.smuggler.skill.dirty_fighting.hold_your_ground/4/1
  • abl.smuggler.skill.dirty_fighting.holdout_defense
  • abl.smuggler.skill.dirty_fighting.holdout_defense/4/0
  • abl.smuggler.skill.dirty_fighting.holdout_defense/4/1
  • abl.smuggler.skill.dirty_fighting.holdout_defense/4/2
  • abl.smuggler.skill.dirty_fighting.hotwired_defenses
  • abl.smuggler.skill.dirty_fighting.hotwired_defenses/2/0
  • abl.smuggler.skill.dirty_fighting.hotwired_defenses/2/1
  • abl.smuggler.skill.dirty_fighting.mortal_wound
  • abl.smuggler.skill.dirty_fighting.mortal_wound/1/0
  • abl.smuggler.skill.dirty_fighting.mortal_wound/1/1
  • abl.smuggler.skill.dirty_fighting.nice_try
  • abl.smuggler.skill.dirty_fighting.nice_try/4/0
  • abl.smuggler.skill.dirty_fighting.nice_try/4/1
  • abl.smuggler.skill.dirty_fighting.no_holds_barred
  • abl.smuggler.skill.dirty_fighting.no_holds_barred/1/0
  • abl.smuggler.skill.dirty_fighting.no_holds_barred/1/1
  • abl.smuggler.skill.dirty_fighting.open_wound
  • abl.smuggler.skill.dirty_fighting.open_wound/1/0
  • abl.smuggler.skill.dirty_fighting.open_wound/1/1
  • abl.smuggler.skill.dirty_fighting.pugnacious
  • abl.smuggler.skill.dirty_fighting.pugnacious/2/0
  • abl.smuggler.skill.dirty_fighting.pugnacious/2/1
  • abl.smuggler.skill.dirty_fighting.quick_getaway
  • abl.smuggler.skill.dirty_fighting.quick_getaway/0/0
  • abl.smuggler.skill.dirty_fighting.quick_getaway/0/1
  • abl.smuggler.skill.dirty_fighting.reopen_wounds
  • abl.smuggler.skill.dirty_fighting.reopen_wounds/1/0
  • abl.smuggler.skill.dirty_fighting.reopen_wounds/1/1
  • abl.smuggler.skill.dirty_fighting.rough_and_tumble
  • abl.smuggler.skill.dirty_fighting.rough_and_tumble/3/0
  • abl.smuggler.skill.dirty_fighting.rough_and_tumble/3/1
  • abl.smuggler.skill.dirty_fighting.scatter_blast
  • abl.smuggler.skill.dirty_fighting.scatter_blast/5/0
  • abl.smuggler.skill.dirty_fighting.scatter_blast/5/1
  • abl.smuggler.skill.dirty_fighting.scatter_blast/5/2
  • abl.smuggler.skill.dirty_fighting.scurry
  • abl.smuggler.skill.dirty_fighting.scurry/5/0
  • abl.smuggler.skill.dirty_fighting.scurry/5/1
  • abl.smuggler.skill.dirty_fighting.scurry/5/2
  • abl.smuggler.skill.dirty_fighting.scurry/5/3
  • abl.smuggler.skill.dirty_fighting.shrap_mine
  • abl.smuggler.skill.dirty_fighting.shrap_mine/5/0
  • abl.smuggler.skill.dirty_fighting.shrap_mine/5/1
  • abl.smuggler.skill.dirty_fighting.shrap_mine/5/2
  • abl.smuggler.skill.dirty_fighting.smuggled_defenses
  • abl.smuggler.skill.dirty_fighting.smuggled_defenses/1/0
  • abl.smuggler.skill.dirty_fighting.smuggled_defenses/1/1
  • abl.smuggler.skill.dirty_fighting.street_tough
  • abl.smuggler.skill.dirty_fighting.street_tough/0/0
  • abl.smuggler.skill.dirty_fighting.street_tough/0/1
  • abl.smuggler.skill.dirty_fighting.unfair_advantage
  • abl.smuggler.skill.dirty_fighting.unfair_advantage/6/0
  • abl.smuggler.skill.dirty_fighting.unfair_advantage/6/1
  • abl.smuggler.skill.dirty_fighting.unfair_advantage/6/2
  • abl.smuggler.skill.dirty_fighting.unfair_advantage/6/3
  • abl.smuggler.skill.dirty_fighting.unfair_advantage/6/4
  • abl.smuggler.skill.dirty_fighting.wounding_shot_scoundrel
  • abl.smuggler.skill.dirty_fighting.wounding_shot_scoundrel/1/0
  • abl.smuggler.skill.dirty_fighting.wounding_shot_scoundrel/1/1
  • abl.smuggler.skill.dirty_fighting.wounding_shot_scoundrel/1/2
  • abl.smuggler.skill.saboteur.arsonist
  • abl.smuggler.skill.saboteur.arsonist/0/0
  • abl.smuggler.skill.saboteur.arsonist/0/1
  • abl.smuggler.skill.saboteur.bravado
  • abl.smuggler.skill.saboteur.bravado/0/0
  • abl.smuggler.skill.saboteur.bravado/0/1
  • abl.smuggler.skill.saboteur.cool_under_pressure
  • abl.smuggler.skill.saboteur.cool_under_pressure/2/0
  • abl.smuggler.skill.saboteur.cool_under_pressure/2/1
  • abl.smuggler.skill.saboteur.cool_under_pressure/2/2
  • abl.smuggler.skill.saboteur.dealers_discount
  • abl.smuggler.skill.saboteur.dealers_discount/0/0
  • abl.smuggler.skill.saboteur.dealers_discount/0/1
  • abl.smuggler.skill.saboteur.hot_pursuit
  • abl.smuggler.skill.saboteur.hot_pursuit/7/0
  • abl.smuggler.skill.saboteur.hot_pursuit/7/1
  • abl.smuggler.skill.saboteur.hot_shot
  • abl.smuggler.skill.saboteur.hot_shot/3/0
  • abl.smuggler.skill.saboteur.hot_shot/3/1
  • abl.smuggler.skill.saboteur.hotwired_defenses
  • abl.smuggler.skill.saboteur.hotwired_defenses/0/0
  • abl.smuggler.skill.saboteur.hotwired_defenses/0/1
  • abl.smuggler.skill.saboteur.independent_anarchy
  • abl.smuggler.skill.saboteur.independent_anarchy/1/0
  • abl.smuggler.skill.saboteur.independent_anarchy/1/1
  • abl.smuggler.skill.saboteur.jury_rigged_mods
  • abl.smuggler.skill.saboteur.jury_rigged_mods/3/0
  • abl.smuggler.skill.saboteur.jury_rigged_mods/3/1
  • abl.smuggler.skill.saboteur.overload_charges
  • abl.smuggler.skill.saboteur.overload_charges/4/0
  • abl.smuggler.skill.saboteur.overload_charges/4/1
  • abl.smuggler.skill.saboteur.pandemonium
  • abl.smuggler.skill.saboteur.pandemonium/0/0
  • abl.smuggler.skill.saboteur.pandemonium/0/1
  • abl.smuggler.skill.saboteur.pandemonium/0/2
  • abl.smuggler.skill.saboteur.press_the_advantage
  • abl.smuggler.skill.saboteur.press_the_advantage/4/0
  • abl.smuggler.skill.saboteur.press_the_advantage/4/1
  • abl.smuggler.skill.saboteur.riot_screen
  • abl.smuggler.skill.saboteur.riot_screen/0/0
  • abl.smuggler.skill.saboteur.riot_screen/0/1
  • abl.smuggler.skill.saboteur.streetwise
  • abl.smuggler.skill.saboteur.streetwise/0/0
  • abl.smuggler.skill.saboteur.streetwise/0/1
  • abl.smuggler.skill.saboteur.underworld_hardships
  • abl.smuggler.skill.saboteur.underworld_hardships/0/0
  • abl.smuggler.skill.saboteur.underworld_hardships/0/1
  • abl.smuggler.skill.sawbones.accomplished_sawbones
  • abl.smuggler.skill.sawbones.accomplished_sawbones/1/0
  • abl.smuggler.skill.sawbones.accomplished_sawbones/1/1
  • abl.smuggler.skill.sawbones.anatomy_lessons
  • abl.smuggler.skill.sawbones.anatomy_lessons/1/0
  • abl.smuggler.skill.sawbones.anatomy_lessons/1/1
  • abl.smuggler.skill.sawbones.bedside_manner
  • abl.smuggler.skill.sawbones.bedside_manner/0/0
  • abl.smuggler.skill.sawbones.bedside_manner/0/1
  • abl.smuggler.skill.sawbones.healing_hand
  • abl.smuggler.skill.sawbones.healing_hand/1/0
  • abl.smuggler.skill.sawbones.healing_hand/1/1
  • abl.smuggler.skill.sawbones.homegrown_pharmacology
  • abl.smuggler.skill.sawbones.homegrown_pharmacology/3/0
  • abl.smuggler.skill.sawbones.homegrown_pharmacology/3/1
  • abl.smuggler.skill.sawbones.keep_cool
  • abl.smuggler.skill.sawbones.keep_cool/0/0
  • abl.smuggler.skill.sawbones.keep_cool/0/1
  • abl.smuggler.skill.sawbones.med_screen
  • abl.smuggler.skill.sawbones.med_screen/3/0
  • abl.smuggler.skill.sawbones.med_screen/3/1
  • abl.smuggler.skill.sawbones.med_screen/3/2
  • abl.smuggler.skill.sawbones.prognosis_critical
  • abl.smuggler.skill.sawbones.prognosis_critical/0/0
  • abl.smuggler.skill.sawbones.prognosis_critical/0/1
  • abl.smuggler.skill.sawbones.puissant_poultices
  • abl.smuggler.skill.sawbones.puissant_poultices/4/0
  • abl.smuggler.skill.sawbones.puissant_poultices/4/1
  • abl.smuggler.skill.sawbones.scartissue
  • abl.smuggler.skill.sawbones.scartissue/1/0
  • abl.smuggler.skill.sawbones.scartissue/1/1
  • abl.smuggler.skill.sawbones.scramble
  • abl.smuggler.skill.sawbones.scramble/2/0
  • abl.smuggler.skill.sawbones.scramble/2/1
  • abl.smuggler.skill.sawbones.sedatives
  • abl.smuggler.skill.sawbones.sedatives/0/0
  • abl.smuggler.skill.sawbones.sedatives/0/1
  • abl.smuggler.skill.sawbones.slow_release_stimpack
  • abl.smuggler.skill.sawbones.slow_release_stimpack/2/0
  • abl.smuggler.skill.sawbones.slow_release_stimpack/2/1
  • abl.smuggler.skill.sawbones.smuggled_med_delivery
  • abl.smuggler.skill.sawbones.smuggled_med_delivery/3/0
  • abl.smuggler.skill.sawbones.smuggled_med_delivery/3/1
  • abl.smuggler.skill.sawbones.smuggled_technology
  • abl.smuggler.skill.sawbones.smuggled_technology/0/0
  • abl.smuggler.skill.sawbones.smuggled_technology/0/1
  • abl.smuggler.skill.scrapper.brawlers_grit
  • abl.smuggler.skill.scrapper.brawlers_grit/0/0
  • abl.smuggler.skill.scrapper.brawlers_grit/0/1
  • abl.smuggler.skill.scrapper.browbeater
  • abl.smuggler.skill.scrapper.browbeater/6/0
  • abl.smuggler.skill.scrapper.browbeater/6/1
  • abl.smuggler.skill.scrapper.element_of_surprise
  • abl.smuggler.skill.scrapper.element_of_surprise/0/0
  • abl.smuggler.skill.scrapper.element_of_surprise/0/1
  • abl.smuggler.skill.scrapper.flanking
  • abl.smuggler.skill.scrapper.flanking/2/0
  • abl.smuggler.skill.scrapper.flanking/2/1
  • abl.smuggler.skill.scrapper.flee_the_scene
  • abl.smuggler.skill.scrapper.flee_the_scene/5/0
  • abl.smuggler.skill.scrapper.flee_the_scene/5/1
  • abl.smuggler.skill.scrapper.flee_the_scene/5/2
  • abl.smuggler.skill.scrapper.knockout
  • abl.smuggler.skill.scrapper.knockout/9/0
  • abl.smuggler.skill.scrapper.knockout/9/1
  • abl.smuggler.skill.scrapper.sawed_off
  • abl.smuggler.skill.scrapper.sawed_off/4/0
  • abl.smuggler.skill.scrapper.sawed_off/4/1
  • abl.smuggler.skill.scrapper.scrappy
  • abl.smuggler.skill.scrapper.scrappy/4/0
  • abl.smuggler.skill.scrapper.scrappy/4/1
  • abl.smuggler.skill.scrapper.shifty_eyed
  • abl.smuggler.skill.scrapper.shifty_eyed/2/0
  • abl.smuggler.skill.scrapper.shifty_eyed/2/1
  • abl.smuggler.skill.scrapper.sneaky
  • abl.smuggler.skill.scrapper.sneaky/1/0
  • abl.smuggler.skill.scrapper.sneaky/1/1
  • abl.smuggler.skill.scrapper.stopping_power
  • abl.smuggler.skill.scrapper.stopping_power/1/0
  • abl.smuggler.skill.scrapper.stopping_power/1/1
  • abl.smuggler.skill.scrapper.stopping_power/1/2
  • abl.smuggler.skill.scrapper.surprise_comeback
  • abl.smuggler.skill.scrapper.surprise_comeback/3/0
  • abl.smuggler.skill.scrapper.surprise_comeback/3/1
  • abl.smuggler.skill.scrapper.surprise_comeback/3/2
  • abl.smuggler.skill.scrapper.survivors_scars
  • abl.smuggler.skill.scrapper.survivors_scars/1/0
  • abl.smuggler.skill.scrapper.survivors_scars/1/1
  • abl.smuggler.skill.scrapper.underdogs_luck
  • abl.smuggler.skill.scrapper.underdogs_luck/5/0
  • abl.smuggler.skill.scrapper.underdogs_luck/5/1
  • abl.smuggler.skill.sharpshooter.aim_high
  • abl.smuggler.skill.sharpshooter.aim_high/3/0
  • abl.smuggler.skill.sharpshooter.aim_high/3/1
  • abl.smuggler.skill.sharpshooter.ballistic_damper
  • abl.smuggler.skill.sharpshooter.ballistic_damper/5/0
  • abl.smuggler.skill.sharpshooter.ballistic_damper/5/1
  • abl.smuggler.skill.sharpshooter.ballistic_damper/5/2
  • abl.smuggler.skill.sharpshooter.cover_screen
  • abl.smuggler.skill.sharpshooter.cover_screen/1/0
  • abl.smuggler.skill.sharpshooter.cover_screen/1/1
  • abl.smuggler.skill.sharpshooter.deadeye
  • abl.smuggler.skill.sharpshooter.deadeye/1/0
  • abl.smuggler.skill.sharpshooter.deadeye/1/1
  • abl.smuggler.skill.sharpshooter.foxhole
  • abl.smuggler.skill.sharpshooter.foxhole/0/0
  • abl.smuggler.skill.sharpshooter.foxhole/0/1
  • abl.smuggler.skill.sharpshooter.heads_up
  • abl.smuggler.skill.sharpshooter.heads_up/3/0
  • abl.smuggler.skill.sharpshooter.heads_up/3/1
  • abl.smuggler.skill.sharpshooter.holed_up
  • abl.smuggler.skill.sharpshooter.holed_up/2/0
  • abl.smuggler.skill.sharpshooter.holed_up/2/1
  • abl.smuggler.skill.sharpshooter.kneecappin
  • abl.smuggler.skill.sharpshooter.kneecappin/2/0
  • abl.smuggler.skill.sharpshooter.kneecappin/2/1
  • abl.smuggler.skill.sharpshooter.lay_low
  • abl.smuggler.skill.sharpshooter.lay_low/1/0
  • abl.smuggler.skill.sharpshooter.lay_low/1/1
  • abl.smuggler.skill.sharpshooter.quick_aim
  • abl.smuggler.skill.sharpshooter.quick_aim/1/0
  • abl.smuggler.skill.sharpshooter.quick_aim/1/1
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  • abl.trooper.skill.shield_specialist.soldiers_grit
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  • abl.trooper.skill.tactics.advance_the_line
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  • abl.trooper.skill.tactics.charged_loaders
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  • abl.trooper.skill.tactics.close_quarters
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  • abl.trooper.skill.tactics.combat_tactics
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  • abl.trooper.skill.tactics.combat_training
  • abl.trooper.skill.tactics.combat_training/0/0
  • abl.trooper.skill.tactics.combat_training/0/1
  • abl.trooper.skill.tactics.cryo_freeze
  • abl.trooper.skill.tactics.cryo_freeze/1/0
  • abl.trooper.skill.tactics.cryo_freeze/1/1
  • abl.trooper.skill.tactics.devistate
  • abl.trooper.skill.tactics.devistate/0/0
  • abl.trooper.skill.tactics.devistate/0/1
  • abl.trooper.skill.tactics.fire_surge
  • abl.trooper.skill.tactics.fire_surge/5/0
  • abl.trooper.skill.tactics.fire_surge/5/1
  • abl.trooper.skill.tactics.focused_impact
  • abl.trooper.skill.tactics.focused_impact/1/0
  • abl.trooper.skill.tactics.focused_impact/1/1
  • abl.trooper.skill.tactics.frontline_defense
  • abl.trooper.skill.tactics.frontline_defense/0/0
  • abl.trooper.skill.tactics.frontline_defense/0/1
  • abl.trooper.skill.tactics.hamstring
  • abl.trooper.skill.tactics.hamstring/4/0
  • abl.trooper.skill.tactics.hamstring/4/1
  • abl.trooper.skill.tactics.hamstring/4/2
  • abl.trooper.skill.tactics.hold_the_line
  • abl.trooper.skill.tactics.hold_the_line/2/0
  • abl.trooper.skill.tactics.hold_the_line/2/1
  • abl.trooper.skill.tactics.impact
  • abl.trooper.skill.tactics.impact/3/0
  • abl.trooper.skill.tactics.impact/3/1
  • abl.trooper.skill.tactics.kolto_recharge
  • abl.trooper.skill.tactics.kolto_recharge/0/0
  • abl.trooper.skill.tactics.kolto_recharge/0/1
  • abl.trooper.skill.tactics.kolto_recharge/0/2
  • abl.trooper.skill.tactics.power_armor
  • abl.trooper.skill.tactics.power_armor/2/0
  • abl.trooper.skill.tactics.power_armor/2/1
  • abl.trooper.skill.tactics.pulse_generator
  • abl.trooper.skill.tactics.pulse_generator/8/0
  • abl.trooper.skill.tactics.pulse_generator/8/1
  • abl.trooper.skill.tactics.pulse_generator/8/2
  • abl.trooper.skill.tactics.pulse_generator/8/3
  • abl.trooper.skill.tactics.stabilized_armor
  • abl.trooper.skill.tactics.stabilized_armor/2/0
  • abl.trooper.skill.tactics.stabilized_armor/2/1
  • abl.trooper.skill.tactics.tactical_tools
  • abl.trooper.skill.tactics.tactical_tools/0/0
  • abl.trooper.skill.tactics.tactical_tools/0/1
  • abl.trooper.skill.tactics.tech_assault
  • abl.trooper.skill.tactics.tech_assault/2/0
  • abl.trooper.skill.tactics.tech_assault/2/1
  • abl.trooper.skill.tactics.tech_assault/2/2
  • abl.trooper.skill.tactics.triumph
  • abl.trooper.skill.tactics.triumph/2/0
  • abl.trooper.skill.tactics.triumph/2/1
  • abl.trooper.triage
  • abl.trooper.triage/0/0
  • abl.trooper.triage/0/1
  • apc.agent.lethality
  • apc.agent.lethality_layoutprototype
  • apc.agent.operative.concealment_layoutprototype
  • apc.agent.operative.lethality_layoutprototype
  • apc.agent.operative.medic_layoutprototype
  • apc.agent.sniper.engineering_layoutprototype
  • apc.agent.sniper.marksmanship_layoutprototype
  • apc.bounty_hunter.firebug
  • apc.bounty_hunter.firebug_layoutprototype
  • apc.bounty_hunter.mercenary.arsenal_layoutprototype
  • apc.bounty_hunter.mercenary.bodyguard_layoutprototype
  • apc.bounty_hunter.powertech.advanced_prototype_layoutprototype
  • apc.bounty_hunter.powertech.firebug_layoutprototype
  • apc.bounty_hunter.powertech.shield_tech_layoutprototype
  • apc.jedi_consular.balance
  • apc.jedi_consular.balance_layoutprototype
  • apc.jedi_consular.force_wizard.base
  • apc.jedi_consular.force_wizard.seer
  • apc.jedi_consular.force_wizard.seer_layoutprototype
  • apc.jedi_consular.force_wizard.telekinetics
  • apc.jedi_consular.force_wizard.telekinetics_layoutprototype
  • apc.jedi_consular.shadow.balance
  • apc.jedi_consular.shadow.balance_layoutprototype
  • apc.jedi_consular.shadow.combat_layoutprototype
  • apc.jedi_consular.shadow.infiltration_layoutprototype
  • apc.jedi_knight.focus
  • apc.jedi_knight.focus_layoutprototype
  • apc.jedi_knight.guardian.defense_layoutprototype
  • apc.jedi_knight.guardian.focus_layoutprototype
  • apc.jedi_knight.guardian.vigilance_layoutprototype
  • apc.jedi_knight.sentinel.combat_layoutprototype
  • apc.jedi_knight.sentinel.watchman_layoutprototype
  • apc.sith_inquisitor.assassin.darkness_layoutprototype
  • apc.sith_inquisitor.assassin.deception_layoutprototype
  • apc.sith_inquisitor.assassin.madness
  • apc.sith_inquisitor.assassin.madness_layoutprototype
  • apc.sith_inquisitor.madness
  • apc.sith_inquisitor.madness_layoutprototype
  • apc.sith_inquisitor.sorcerer.corruption_layoutprototype
  • apc.sith_inquisitor.sorcerer.lightning_layoutprototype
  • apc.sith_warrior.juggernaut.immortal_layoutprototype
  • apc.sith_warrior.juggernaut.rage_layoutprototype
  • apc.sith_warrior.juggernaut.vengeance_layoutprototype
  • apc.sith_warrior.marauder.annihilation_layoutprototype
  • apc.sith_warrior.marauder.carnage_layoutprototype
  • apc.sith_warrior.rage
  • apc.sith_warrior.rage_layoutprototype
  • apc.smuggler.dirty_fighting
  • apc.smuggler.dirty_fighting_layoutprototype
  • apc.smuggler.gunslinger.saboteur_layoutprototype
  • apc.smuggler.gunslinger.sharpshooter_layoutprototype
  • apc.smuggler.scoundrel.dirty_fighting
  • apc.smuggler.scoundrel.dirty_fighting_layoutprototype
  • apc.smuggler.scoundrel.sawbones_layoutprototype
  • apc.smuggler.scoundrel.scrapper_layoutprototype
  • apc.trooper.assault_specialist
  • apc.trooper.assault_specialist_layoutprototype
  • apc.trooper.commando.combat_medic_layoutprototype
  • apc.trooper.commando.gunnery_layoutprototype
  • apc.trooper.specialist.assault_specialist
  • apc.trooper.specialist.assault_specialist_layoutprototype
  • apc.trooper.specialist.shield_specialist_layoutprototype
  • apc.trooper.specialist.tactics_layoutprototype
  • epp.smuggler.point_blank_shot
  • hyd.qtr.flashpoint.korriban.quest.inst_korriban_flashpoint_phase
  • hyd.strongholds.casino.inst_high_roller_slot
  • hyd.strongholds.casino.inst_penny_slot
  • ipp.test.ahmadzabarah.chest
  • sklSkillConstantsPrototype
  • sklSkillTreePrototype
  • spn.qtr.flashpoint.tython.shared.boss.commando.boss_commando2
  • tal.agent.skill.concealment.concealed_attacks
  • tal.agent.skill.concealment.flanking
  • tal.agent.skill.concealment.imperial_brew
  • tal.agent.skill.concealment.inclement_conditioning
  • tal.agent.skill.concealment.survival_training
  • tal.agent.skill.engineering.emp_recycler
  • tal.agent.skill.engineering.energy_tanks
  • tal.agent.skill.engineering.engineers_tool_belt
  • tal.agent.skill.engineering.gearhead
  • tal.agent.skill.engineering.vitality_serum
  • tal.agent.skill.lethality.augmented_shields
  • tal.agent.skill.lethality.cut_down
  • tal.agent.skill.lethality.deadly_directive
  • tal.agent.skill.lethality.escape_plan
  • tal.agent.skill.lethality.lethality
  • tal.agent.skill.lethality.lingering_toxins
  • tal.agent.skill.lethality.razor_rounds
  • tal.agent.skill.lethality.slip_away
  • tal.agent.skill.lethality.targeted_demolition
  • tal.agent.skill.lethality.toxic_injectors
  • tal.agent.skill.marksmanship.debilitating_shots
  • tal.agent.skill.marksmanship.imperial_demarcation
  • tal.agent.skill.marksmanship.marksmanship
  • tal.agent.skill.marksmanship.master_sniper
  • tal.agent.skill.marksmanship.pillbox_sniper
  • tal.agent.skill.marksmanship.reactive_shots
  • tal.agent.skill.marksmanship.sector_ranger
  • tal.agent.skill.marksmanship.steady_shots
  • tal.agent.skill.medic.chem_resistant_inlays
  • tal.agent.skill.medic.imperial_education
  • tal.agent.skill.medic.precision_instruments
  • tal.bounty_hunter.skill.advanced_prototype.advanced_tools
  • tal.bounty_hunter.skill.advanced_prototype.hitman
  • tal.bounty_hunter.skill.advanced_prototype.iron_fist
  • tal.bounty_hunter.skill.advanced_prototype.power_armor
  • tal.bounty_hunter.skill.advanced_prototype.prototype_blade_vents
  • tal.bounty_hunter.skill.advanced_prototype.prototype_burn_enhancers
  • tal.bounty_hunter.skill.advanced_prototype.prototype_cylinders
  • tal.bounty_hunter.skill.advanced_prototype.prototype_electro_surge
  • tal.bounty_hunter.skill.advanced_prototype.puncture
  • tal.bounty_hunter.skill.advanced_prototype.torque_boosters
  • tal.bounty_hunter.skill.arsenal.heavy_trooper
  • tal.bounty_hunter.skill.arsenal.jet_escape
  • tal.bounty_hunter.skill.arsenal.mandalorian_iron_warheads
  • tal.bounty_hunter.skill.arsenal.missile_tracking
  • tal.bounty_hunter.skill.arsenal.power_net
  • tal.bounty_hunter.skill.arsenal.power_overrides
  • tal.bounty_hunter.skill.arsenal.stabilizers
  • tal.bounty_hunter.skill.arsenal.torque_boosters
  • tal.bounty_hunter.skill.bodyguard.heat_damping
  • tal.bounty_hunter.skill.bodyguard.hired_muscle
  • tal.bounty_hunter.skill.bodyguard.stabalizers
  • tal.bounty_hunter.skill.firebug.advanced_targeting
  • tal.bounty_hunter.skill.firebug.combustion
  • tal.bounty_hunter.skill.firebug.endurance
  • tal.bounty_hunter.skill.firebug.fanned_flames
  • tal.bounty_hunter.skill.firebug.improved_rocket_punch
  • tal.bounty_hunter.skill.firebug.infrared_detection
  • tal.bounty_hunter.skill.firebug.power_barrels
  • tal.bounty_hunter.skill.firebug.power_bracer
  • tal.bounty_hunter.skill.firebug.powered_blasters
  • tal.bounty_hunter.skill.firebug.pyrotech
  • tal.bounty_hunter.skill.firebug.pyrotech_powertech
  • tal.bounty_hunter.skill.firebug.rain_of_fire_powertech
  • tal.bounty_hunter.skill.firebug.rapid_venting
  • tal.bounty_hunter.skill.firebug.volatile_warhead
  • tal.bounty_hunter.skill.shield_tech.empowered_armor
  • tal.bounty_hunter.skill.shield_tech.empowered_tech
  • tal.bounty_hunter.skill.shield_tech.intimidation
  • tal.bounty_hunter.skill.shield_tech.rail_loaders
  • tal.bounty_hunter.skill.shield_tech.resolve
  • tal.bounty_hunter.skill.shield_tech.supercharged_ion_gas
  • tal.jedi_consular.skill.balance.assertion
  • tal.jedi_consular.skill.balance.containment
  • tal.jedi_consular.skill.balance.crush_spirit
  • tal.jedi_consular.skill.balance.jedi_resistance
  • tal.jedi_consular.skill.balance.mental_defense
  • tal.jedi_consular.skill.balance.mental_scarring_sage
  • tal.jedi_consular.skill.balance.mind_ward
  • tal.jedi_consular.skill.balance.resolve
  • tal.jedi_consular.skill.combat.applied_force
  • tal.jedi_consular.skill.combat.mental_fortitude
  • tal.jedi_consular.skill.combat.rapid_recovery
  • tal.jedi_consular.skill.combat.technique_mastery
  • tal.jedi_consular.skill.seer.force_warden
  • tal.jedi_consular.skill.seer.guarded_by_the_force
  • tal.jedi_consular.skill.seer.valiance
  • tal.jedi_consular.skill.telekinetics.blockout
  • tal.jedi_consular.skill.telekinetics.clamoring_force
  • tal.jedi_consular.skill.telekinetics.feedback
  • tal.jedi_consular.skill.telekinetics.force_haste
  • tal.jedi_consular.skill.telekinetics.minds_eye
  • tal.jedi_consular.skill.telekinetics.psychic_projection
  • tal.jedi_knight.skill.focus.enduring
  • tal.jedi_knight.skill.focus.gravity
  • tal.jedi_knight.skill.focus.insight
  • tal.jedi_knight.skill.focus.jedi_enforcer
  • tal.jedi_knight.skill.focus.protector
  • tal.jedi_knight.skill.focus.pulse
  • tal.jedi_knight.skill.watchman.mind_sear
  • tal.sith_inquisitor.skill.corruption.corrupted_speed
  • tal.sith_inquisitor.skill.corruption.dark_resilience
  • tal.sith_inquisitor.skill.corruption.empty_body
  • tal.sith_inquisitor.skill.corruption.forceweaver
  • tal.sith_inquisitor.skill.corruption.seeping_darkness
  • tal.sith_inquisitor.skill.corruption.twisted_force
  • tal.sith_inquisitor.skill.darkness.assassins_shelter
  • tal.sith_inquisitor.skill.darkness.charge_mastery
  • tal.sith_inquisitor.skill.darkness.electric_execution
  • tal.sith_inquisitor.skill.darkness.premonition
  • tal.sith_inquisitor.skill.darkness.shroud_of_darkness
  • tal.sith_inquisitor.skill.darkness.thrashing_blades
  • tal.sith_inquisitor.skill.deception.avoidance
  • tal.sith_inquisitor.skill.deception.deceptive_power
  • tal.sith_inquisitor.skill.deception.fade
  • tal.sith_inquisitor.skill.deception.static_cling
  • tal.sith_inquisitor.skill.lightning.convection
  • tal.sith_inquisitor.skill.lightning.electric_induction
  • tal.sith_inquisitor.skill.lightning.force_haste
  • tal.sith_inquisitor.skill.lightning.lightning_barrage
  • tal.sith_inquisitor.skill.lightning.lightning_barrier
  • tal.sith_inquisitor.skill.lightning.lightning_spire
  • tal.sith_inquisitor.skill.lightning.reserves
  • tal.sith_inquisitor.skill.lightning.suppression
  • tal.sith_inquisitor.skill.madness.bloodletting
  • tal.sith_inquisitor.skill.madness.calcify
  • tal.sith_inquisitor.skill.madness.claws_of_decay
  • tal.sith_inquisitor.skill.madness.corrupted_flesh
  • tal.sith_inquisitor.skill.madness.crackling_charge
  • tal.sith_inquisitor.skill.madness.creeping_death_sorcerer
  • tal.sith_inquisitor.skill.madness.fanatacism
  • tal.sith_inquisitor.skill.madness.haunted_dreams
  • tal.sith_inquisitor.skill.madness.haunted_dreams_assassin
  • tal.sith_inquisitor.skill.madness.lingering_nightmares_sorcerer
  • tal.sith_inquisitor.skill.madness.reenergize
  • tal.sith_inquisitor.skill.madness.shapeless_spirit
  • tal.sith_inquisitor.skill.madness.sith_defiance
  • tal.sith_inquisitor.skill.madness.torment
  • tal.sith_inquisitor.skill.madness.will_of_the_sith
  • tal.sith_warrior.skill.annihilation.impact
  • tal.sith_warrior.skill.annihilation.phantom
  • tal.sith_warrior.skill.annihilation.pulverize
  • tal.sith_warrior.skill.annihilation.subjugation
  • tal.sith_warrior.skill.carnage.defensive_roll
  • tal.sith_warrior.skill.carnage.focused_hatred
  • tal.sith_warrior.skill.carnage.pierce
  • tal.sith_warrior.skill.carnage.stagger
  • tal.sith_warrior.skill.immortal.choke_mastery
  • tal.sith_warrior.skill.immortal.guard_stance
  • tal.sith_warrior.skill.immortal.ravager
  • tal.sith_warrior.skill.immortal.thrown_gauntlet
  • tal.sith_warrior.skill.rage.cloak_of_rage
  • tal.sith_warrior.skill.rage.gravity
  • tal.sith_warrior.skill.rage.malice
  • tal.sith_warrior.skill.rage.strangulate
  • tal.sith_warrior.skill.rage.through_passion
  • tal.sith_warrior.skill.rage.undying
  • tal.sith_warrior.skill.vengeance.accuracy
  • tal.sith_warrior.skill.vengeance.dreadnaught
  • tal.sith_warrior.skill.vengeance.improved_sundering_assault
  • tal.sith_warrior.skill.vengeance.stagger
  • tal.smuggler.skill.dirty_fighting.black_market_mods
  • tal.smuggler.skill.dirty_fighting.cheap_shots_scoundrel
  • tal.smuggler.skill.dirty_fighting.dirty_escape
  • tal.smuggler.skill.dirty_fighting.hold_your_ground
  • tal.smuggler.skill.dirty_fighting.hotwired_defenses
  • tal.smuggler.skill.dirty_fighting.nice_try
  • tal.smuggler.skill.dirty_fighting.no_holds_barred
  • tal.smuggler.skill.dirty_fighting.rough_and_tumble
  • tal.smuggler.skill.dirty_fighting.smuggled_defenses
  • tal.smuggler.skill.saboteur.bravado
  • tal.smuggler.skill.saboteur.riot_screen
  • tal.smuggler.skill.saboteur.streetwise
  • tal.smuggler.skill.saboteur.underworld_hardships
  • tal.smuggler.skill.sawbones.anatomy_lessons
  • tal.smuggler.skill.sawbones.scartissue
  • tal.smuggler.skill.scrapper.brawlers_grit
  • tal.smuggler.skill.scrapper.browbeater
  • tal.smuggler.skill.scrapper.element_of_surprise
  • tal.smuggler.skill.scrapper.flanking
  • tal.smuggler.skill.scrapper.survivors_scars
  • tal.smuggler.skill.sharpshooter.kneecappin
  • tal.smuggler.skill.sharpshooter.lay_low
  • tal.smuggler.skill.sharpshooter.sharpshooter
  • tal.smuggler.skill.sharpshooter.spacer
  • tal.smuggler.skill.sharpshooter.steady_shots
  • tal.smuggler.skill.sharpshooter.trip_shot
  • tal.trooper.skill.assault_specialist.assault_trooper_vanguard
  • tal.trooper.skill.assault_specialist.flame_assault
  • tal.trooper.skill.assault_specialist.hyper_assault_rounds
  • tal.trooper.skill.assault_specialist.infrared_sensors
  • tal.trooper.skill.combat_medic.efficient_conversions
  • tal.trooper.skill.gunnery.advance_the_line
  • tal.trooper.skill.gunnery.heavy_trooper
  • tal.trooper.skill.gunnery.overclock
  • tal.trooper.skill.gunnery.tenacious_defense
  • tal.trooper.skill.shield_specialist.brutal_impact
  • tal.trooper.skill.shield_specialist.counter_attack
  • tal.trooper.skill.shield_specialist.intimidation
  • tal.trooper.skill.shield_specialist.reinforced_armor
  • tal.trooper.skill.shield_specialist.resolve
  • tal.trooper.skill.shield_specialist.supercharged_ion_cell
  • tal.trooper.skill.tactics.advance_the_line
  • tal.trooper.skill.tactics.blade_charger
  • tal.trooper.skill.tactics.blaster_augs
  • tal.trooper.skill.tactics.close_quarters
  • tal.trooper.skill.tactics.cryo_freeze
  • tal.trooper.skill.tactics.devistate
  • tal.trooper.skill.tactics.focused_impact
  • tal.trooper.skill.tactics.frontline_defense
  • tal.trooper.skill.tactics.impact
  • tal.trooper.skill.tactics.power_armor
  • tal.trooper.skill.tactics.stabilized_armor
  • tal.trooper.skill.tactics.tactical_tools

Added nodes

Added nodes (26 612)
  • Not showing 3 195 added ability effects (only the ability version changed).
  • abl.agent.corrosive_dart
  • abl.agent.corrosive_dart/10/0
  • abl.agent.corrosive_dart/10/1
  • abl.agent.corrosive_dart/10/2
  • abl.agent.corrosive_dart/10/3
  • abl.agent.corrosive_dart/10/4
  • abl.agent.corrosive_dart/10/5
  • abl.agent.countermeasures
  • abl.agent.countermeasures/4/0
  • abl.agent.countermeasures/4/1
  • abl.agent.diversion
  • abl.agent.diversion/10/0
  • abl.agent.diversion/10/1
  • abl.agent.diversion/10/2
  • abl.agent.diversion/10/3
  • abl.agent.diversion/10/4
  • abl.agent.diversion/10/5
  • abl.agent.kolto_probe
  • abl.agent.kolto_probe/6/0
  • abl.agent.kolto_probe/6/1
  • abl.agent.kolto_probe/6/2
  • abl.agent.skill.concealment.crippling_slice
  • abl.agent.skill.concealment.crippling_slice/10/0
  • abl.agent.skill.concealment.crippling_slice/10/1
  • abl.agent.skill.concealment.crippling_slice/10/2
  • abl.agent.skill.concealment.ghost
  • abl.agent.skill.concealment.ghost/4/0
  • abl.agent.skill.concealment.ghost/4/1
  • abl.agent.skill.concealment.ghost/4/2
  • abl.agent.skill.concealment.veiled_strike
  • abl.agent.skill.concealment.veiled_strike/17/0
  • abl.agent.skill.concealment.veiled_strike/17/1
  • abl.agent.skill.concealment.volatile_substance
  • abl.agent.skill.concealment.volatile_substance/11/0
  • abl.agent.skill.concealment.volatile_substance/11/1
  • abl.agent.skill.concealment.volatile_substance/11/2
  • abl.agent.skill.engineering.emp_discharge
  • abl.agent.skill.engineering.emp_discharge/9/0
  • abl.agent.skill.engineering.emp_discharge/9/1
  • abl.agent.skill.engineering.explosive_probe
  • abl.agent.skill.engineering.explosive_probe/11/0
  • abl.agent.skill.engineering.explosive_probe/11/1
  • abl.agent.skill.engineering.explosive_probe/11/2
  • abl.agent.skill.engineering.explosive_probe/11/3
  • abl.agent.skill.engineering.explosive_probe/11/4
  • abl.agent.skill.engineering.explosive_probe/11/5
  • abl.agent.skill.lethality.corrosive_assault
  • abl.agent.skill.lethality.corrosive_assault/6/0
  • abl.agent.skill.lethality.corrosive_assault/6/1
  • abl.agent.skill.lethality.corrosive_assault/6/2
  • abl.agent.skill.lethality.lethal_strike
  • abl.agent.skill.lethality.lethal_strike/21/0
  • abl.agent.skill.lethality.lethal_strike/21/1
  • abl.agent.skill.lethality.lethal_strike/21/2
  • abl.agent.skill.lethality.lethal_strike/21/3
  • abl.agent.skill.lethality.lethal_strike/21/4
  • abl.agent.skill.lethality.lethal_strike/21/5
  • abl.agent.skill.lethality.lethal_strike/21/6
  • abl.agent.skill.lethality.toxic_blast
  • abl.agent.skill.lethality.toxic_blast/7/0
  • abl.agent.skill.lethality.toxic_blast/7/1
  • abl.agent.skill.lethality.toxic_blast/7/2
  • abl.agent.skill.lethality.toxic_blast/7/3
  • abl.agent.skill.marksmanship.ambush
  • abl.agent.skill.marksmanship.ambush/9/0
  • abl.agent.skill.marksmanship.ambush/9/1
  • abl.agent.skill.marksmanship.ambush/9/2
  • abl.agent.skill.marksmanship.honed_shots
  • abl.agent.skill.marksmanship.honed_shots/10/0
  • abl.agent.skill.marksmanship.honed_shots/10/1
  • abl.agent.skill.marksmanship.honed_shots/10/2
  • abl.agent.skill.marksmanship.penetrating_blasts
  • abl.agent.skill.marksmanship.penetrating_blasts/24/0
  • abl.agent.skill.marksmanship.penetrating_blasts/24/1
  • abl.agent.skill.marksmanship.penetrating_blasts/24/2
  • abl.agent.skill.marksmanship.penetrating_blasts/24/3
  • abl.agent.skill.marksmanship.penetrating_blasts/24/4
  • abl.agent.skill.marksmanship.penetrating_blasts/24/5
  • abl.agent.skill.medic.kolto_injection
  • abl.agent.skill.medic.kolto_injection/9/0
  • abl.agent.skill.medic.kolto_injection/9/1
  • abl.agent.skill.medic.kolto_waves
  • abl.agent.skill.medic.kolto_waves/15/0
  • abl.agent.skill.medic.kolto_waves/15/1
  • abl.agent.skill.medic.kolto_waves/15/2
  • abl.agent.skill.utility.advanced_cloaking
  • abl.agent.skill.utility.advanced_cloaking/4/0
  • abl.agent.skill.utility.advanced_cloaking/4/1
  • abl.agent.skill.utility.advanced_cloaking/4/2
  • abl.agent.skill.utility.ballistic_damper
  • abl.agent.skill.utility.ballistic_damper/3/0
  • abl.agent.skill.utility.ballistic_damper/3/1
  • abl.agent.skill.utility.ballistic_damper/3/2
  • abl.agent.skill.utility.counter_strike
  • abl.agent.skill.utility.counter_strike/4/0
  • abl.agent.skill.utility.counter_strike/4/1
  • abl.agent.skill.utility.endorphin_rush
  • abl.agent.skill.utility.endorphin_rush/4/0
  • abl.agent.skill.utility.endorphin_rush/4/1
  • abl.agent.skill.utility.evasive_imperative
  • abl.agent.skill.utility.evasive_imperative/3/0
  • abl.agent.skill.utility.evasive_imperative/3/1
  • abl.agent.skill.utility.hit_and_run
  • abl.agent.skill.utility.hit_and_run/7/0
  • abl.agent.skill.utility.hit_and_run/7/1
  • abl.agent.skill.utility.hit_and_run/7/2
  • abl.agent.skill.utility.infiltrator
  • abl.agent.skill.utility.infiltrator/6/0
  • abl.agent.skill.utility.infiltrator/6/1
  • abl.agent.skill.utility.med_shield
  • abl.agent.skill.utility.med_shield/4/0
  • abl.agent.skill.utility.med_shield/4/1
  • abl.agent.skill.utility.med_shield/4/2
  • abl.agent.skill.utility.pin_down
  • abl.agent.skill.utility.pin_down/4/0
  • abl.agent.skill.utility.pin_down/4/1
  • abl.agent.skill.utility.pin_down/4/2
  • abl.agent.skill.utility.reestablish_range
  • abl.agent.skill.utility.reestablish_range/4/0
  • abl.agent.skill.utility.reestablish_range/4/1
  • abl.agent.skill.utility.reestablish_range/4/2
  • abl.agent.skill.utility.revitalizers
  • abl.agent.skill.utility.revitalizers/5/0
  • abl.agent.skill.utility.revitalizers/5/1
  • abl.agent.skill.utility.revitalizers/5/2
  • abl.agent.skill.utility.snap_shot
  • abl.agent.skill.utility.snap_shot/3/0
  • abl.agent.skill.utility.snap_shot/3/1
  • abl.agent.skill.utility.snap_shot/3/2
  • abl.agent.skill.utility.stroke_of_genius
  • abl.agent.skill.utility.stroke_of_genius/3/0
  • abl.agent.skill.utility.stroke_of_genius/3/1
  • abl.agent.skill.utility.stroke_of_genius/3/2
  • abl.agent.skill.utility.vital_regulators
  • abl.agent.skill.utility.vital_regulators/3/0
  • abl.agent.skill.utility.vital_regulators/3/1
  • abl.agent.skill.utility.vital_regulators/3/2
  • abl.agent.skill.virulence.corrosive_mine
  • abl.agent.skill.virulence.corrosive_mine/4/0
  • abl.agent.skill.virulence.corrosive_mine/4/1
  • abl.agent.skill.virulence.corrosive_mine/4/2
  • abl.agent.skill.virulence.cull
  • abl.agent.skill.virulence.cull/11/0
  • abl.agent.skill.virulence.cull/11/1
  • abl.agent.skill.virulence.lethal_shot
  • abl.agent.skill.virulence.lethal_shot/9/0
  • abl.agent.skill.virulence.lethal_shot/9/1
  • abl.agent.skill.virulence.lethal_shot/9/2
  • abl.agent.skill.virulence.lethal_takedown
  • abl.agent.skill.virulence.lethal_takedown/7/0
  • abl.agent.skill.virulence.lethal_takedown/7/1
  • abl.agent.skill.virulence.lethal_takedown/7/2
  • abl.agent.skill.virulence.weakening_blast
  • abl.agent.skill.virulence.weakening_blast/9/0
  • abl.agent.skill.virulence.weakening_blast/9/1
  • abl.agent.skill.virulence.weakening_blast/9/2
  • abl.agent.skill.virulence.weakening_blast/9/3
  • abl.agent.tactical_superiority
  • abl.agent.tactical_superiority/10/0
  • abl.agent.tactical_superiority/10/1
  • abl.agent.tactical_superiority/10/2
  • abl.agent.tactical_superiority/10/3
  • abl.agent.tactical_superiority/10/4
  • abl.bounty_hunter.advanced_targeting
  • abl.bounty_hunter.advanced_targeting/5/0
  • abl.bounty_hunter.advanced_targeting/5/1
  • abl.bounty_hunter.advanced_targeting/5/2
  • abl.bounty_hunter.emergency_scan
  • abl.bounty_hunter.emergency_scan/4/0
  • abl.bounty_hunter.emergency_scan/4/1
  • abl.bounty_hunter.kolto_shot
  • abl.bounty_hunter.kolto_shot/7/0
  • abl.bounty_hunter.kolto_shot/7/1
  • abl.bounty_hunter.skill.advanced_prototype.energy_burst
  • abl.bounty_hunter.skill.advanced_prototype.energy_burst/15/0
  • abl.bounty_hunter.skill.advanced_prototype.energy_burst/15/1
  • abl.bounty_hunter.skill.advanced_prototype.magnetic_blast
  • abl.bounty_hunter.skill.advanced_prototype.magnetic_blast/9/0
  • abl.bounty_hunter.skill.advanced_prototype.magnetic_blast/9/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_particle_accelerator
  • abl.bounty_hunter.skill.advanced_prototype.prototype_particle_accelerator/7/0
  • abl.bounty_hunter.skill.advanced_prototype.prototype_particle_accelerator/7/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_particle_accelerator/7/2
  • abl.bounty_hunter.skill.advanced_prototype.prototype_rail
  • abl.bounty_hunter.skill.advanced_prototype.prototype_rail/7/0
  • abl.bounty_hunter.skill.advanced_prototype.prototype_rail/7/1
  • abl.bounty_hunter.skill.advanced_prototype.prototype_rail/7/2
  • abl.bounty_hunter.skill.advanced_prototype.sonic_defense
  • abl.bounty_hunter.skill.advanced_prototype.sonic_defense/4/0
  • abl.bounty_hunter.skill.advanced_prototype.sonic_defense/4/1
  • abl.bounty_hunter.skill.advanced_prototype.sonic_defense/4/2
  • abl.bounty_hunter.skill.advanced_prototype.thermal_detonator
  • abl.bounty_hunter.skill.advanced_prototype.thermal_detonator/13/0
  • abl.bounty_hunter.skill.advanced_prototype.thermal_detonator/13/1
  • abl.bounty_hunter.skill.advanced_prototype.thermal_detonator/13/2
  • abl.bounty_hunter.skill.advanced_prototype.thermal_detonator/13/3
  • abl.bounty_hunter.skill.advanced_prototype.thermal_detonator/13/4
  • abl.bounty_hunter.skill.advanced_prototype.thermal_detonator/13/5
  • abl.bounty_hunter.skill.arsenal.blazing_bolts
  • abl.bounty_hunter.skill.arsenal.blazing_bolts/14/0
  • abl.bounty_hunter.skill.arsenal.blazing_bolts/14/1
  • abl.bounty_hunter.skill.arsenal.blazing_bolts/14/2
  • abl.bounty_hunter.skill.arsenal.blazing_bolts/14/3
  • abl.bounty_hunter.skill.arsenal.blazing_bolts/14/4
  • abl.bounty_hunter.skill.arsenal.blazing_bolts/14/5
  • abl.bounty_hunter.skill.arsenal.blazing_bolts/14/6
  • abl.bounty_hunter.skill.arsenal.blowback
  • abl.bounty_hunter.skill.arsenal.blowback/8/0
  • abl.bounty_hunter.skill.arsenal.blowback/8/1
  • abl.bounty_hunter.skill.arsenal.blowback/8/2
  • abl.bounty_hunter.skill.arsenal.priming_shot
  • abl.bounty_hunter.skill.arsenal.priming_shot/11/0
  • abl.bounty_hunter.skill.arsenal.priming_shot/11/1
  • abl.bounty_hunter.skill.arsenal.priming_shot/11/2
  • abl.bounty_hunter.skill.arsenal.priming_shot/11/3
  • abl.bounty_hunter.skill.bodyguard.emergency_response
  • abl.bounty_hunter.skill.bodyguard.emergency_response/6/0
  • abl.bounty_hunter.skill.bodyguard.emergency_response/6/1
  • abl.bounty_hunter.skill.bodyguard.emergency_response/6/2
  • abl.bounty_hunter.skill.bodyguard.kolto_boosters
  • abl.bounty_hunter.skill.bodyguard.kolto_boosters/6/0
  • abl.bounty_hunter.skill.bodyguard.kolto_boosters/6/1
  • abl.bounty_hunter.skill.bodyguard.kolto_missile
  • abl.bounty_hunter.skill.bodyguard.kolto_missile/11/0
  • abl.bounty_hunter.skill.bodyguard.kolto_missile/11/1
  • abl.bounty_hunter.skill.bodyguard.kolto_missile/11/2
  • abl.bounty_hunter.skill.bodyguard.kolto_missile/11/3
  • abl.bounty_hunter.skill.bodyguard.kolto_missile/11/4
  • abl.bounty_hunter.skill.bodyguard.kolto_missile/11/5
  • abl.bounty_hunter.skill.bodyguard.kolto_pods
  • abl.bounty_hunter.skill.bodyguard.kolto_pods/4/0
  • abl.bounty_hunter.skill.bodyguard.kolto_pods/4/1
  • abl.bounty_hunter.skill.bodyguard.kolto_pods/4/2
  • abl.bounty_hunter.skill.bodyguard.kolto_residue
  • abl.bounty_hunter.skill.bodyguard.kolto_residue/8/0
  • abl.bounty_hunter.skill.bodyguard.kolto_residue/8/1
  • abl.bounty_hunter.skill.bodyguard.kolto_residue/8/2
  • abl.bounty_hunter.skill.bodyguard.progressive_scan
  • abl.bounty_hunter.skill.bodyguard.progressive_scan/13/0
  • abl.bounty_hunter.skill.bodyguard.progressive_scan/13/1
  • abl.bounty_hunter.skill.bodyguard.progressive_scan/13/2
  • abl.bounty_hunter.skill.bodyguard.progressive_scan/13/3
  • abl.bounty_hunter.skill.bodyguard.progressive_scan/13/4
  • abl.bounty_hunter.skill.bodyguard.rapid_scan
  • abl.bounty_hunter.skill.bodyguard.rapid_scan/6/0
  • abl.bounty_hunter.skill.bodyguard.rapid_scan/6/1
  • abl.bounty_hunter.skill.firebug.charged_gauntlets
  • abl.bounty_hunter.skill.firebug.charged_gauntlets/4/0
  • abl.bounty_hunter.skill.firebug.charged_gauntlets/4/1
  • abl.bounty_hunter.skill.firebug.charged_gauntlets/4/2
  • abl.bounty_hunter.skill.firebug.flame_barrage
  • abl.bounty_hunter.skill.firebug.flame_barrage/8/0
  • abl.bounty_hunter.skill.firebug.flame_barrage/8/1
  • abl.bounty_hunter.skill.firebug.flame_barrage/8/2
  • abl.bounty_hunter.skill.firebug.flame_barrage/8/3
  • abl.bounty_hunter.skill.firebug.flaming_fist
  • abl.bounty_hunter.skill.firebug.flaming_fist/14/0
  • abl.bounty_hunter.skill.firebug.flaming_fist/14/1
  • abl.bounty_hunter.skill.firebug.flaming_fist/14/2
  • abl.bounty_hunter.skill.firebug.flaming_fist/14/3
  • abl.bounty_hunter.skill.firebug.immolate
  • abl.bounty_hunter.skill.firebug.immolate/5/0
  • abl.bounty_hunter.skill.firebug.immolate/5/1
  • abl.bounty_hunter.skill.firebug.scorch
  • abl.bounty_hunter.skill.firebug.scorch/15/0
  • abl.bounty_hunter.skill.firebug.scorch/15/1
  • abl.bounty_hunter.skill.firebug.scorch/15/2
  • abl.bounty_hunter.skill.firebug.scorch/15/3
  • abl.bounty_hunter.skill.firebug.scorch/15/4
  • abl.bounty_hunter.skill.firebug.scorch/15/5
  • abl.bounty_hunter.skill.firebug.scorch/15/6
  • abl.bounty_hunter.skill.firebug.scorch/15/7
  • abl.bounty_hunter.skill.firebug.superheated_flame_thrower
  • abl.bounty_hunter.skill.firebug.superheated_flame_thrower/6/0
  • abl.bounty_hunter.skill.firebug.superheated_flame_thrower/6/1
  • abl.bounty_hunter.skill.firebug.superheated_flame_thrower/6/2
  • abl.bounty_hunter.skill.firebug.superheated_flame_thrower/6/3
  • abl.bounty_hunter.skill.innovative_ordnance.degauss
  • abl.bounty_hunter.skill.innovative_ordnance.degauss/3/0
  • abl.bounty_hunter.skill.innovative_ordnance.degauss/3/1
  • abl.bounty_hunter.skill.innovative_ordnance.degauss/3/2
  • abl.bounty_hunter.skill.innovative_ordnance.innovative_particle_accelerator
  • abl.bounty_hunter.skill.innovative_ordnance.innovative_particle_accelerator/5/0
  • abl.bounty_hunter.skill.innovative_ordnance.innovative_particle_accelerator/5/1
  • abl.bounty_hunter.skill.innovative_ordnance.innovative_particle_accelerator/5/2
  • abl.bounty_hunter.skill.innovative_ordnance.mag_shot
  • abl.bounty_hunter.skill.innovative_ordnance.mag_shot/12/0
  • abl.bounty_hunter.skill.innovative_ordnance.mag_shot/12/1
  • abl.bounty_hunter.skill.innovative_ordnance.serrated_shot
  • abl.bounty_hunter.skill.innovative_ordnance.serrated_shot/14/0
  • abl.bounty_hunter.skill.innovative_ordnance.serrated_shot/14/1
  • abl.bounty_hunter.skill.innovative_ordnance.serrated_shot/14/2
  • abl.bounty_hunter.skill.innovative_ordnance.serrated_shot/14/3
  • abl.bounty_hunter.skill.innovative_ordnance.serrated_shot/14/4
  • abl.bounty_hunter.skill.innovative_ordnance.speed_to_burn
  • abl.bounty_hunter.skill.innovative_ordnance.speed_to_burn/10/0
  • abl.bounty_hunter.skill.innovative_ordnance.speed_to_burn/10/1
  • abl.bounty_hunter.skill.innovative_ordnance.speed_to_burn/10/2
  • abl.bounty_hunter.skill.innovative_ordnance.superheated_shot
  • abl.bounty_hunter.skill.innovative_ordnance.superheated_shot/6/0
  • abl.bounty_hunter.skill.innovative_ordnance.superheated_shot/6/1
  • abl.bounty_hunter.skill.innovative_ordnance.superheated_shot/6/2
  • abl.bounty_hunter.skill.innovative_ordnance.volatile_warhead
  • abl.bounty_hunter.skill.innovative_ordnance.volatile_warhead/5/0
  • abl.bounty_hunter.skill.innovative_ordnance.volatile_warhead/5/1
  • abl.bounty_hunter.skill.innovative_ordnance.volatile_warhead/5/2
  • abl.bounty_hunter.skill.shield_tech.hydraulic_shield
  • abl.bounty_hunter.skill.shield_tech.hydraulic_shield/5/0
  • abl.bounty_hunter.skill.shield_tech.hydraulic_shield/5/1
  • abl.bounty_hunter.skill.shield_tech.shield_enhancers
  • abl.bounty_hunter.skill.shield_tech.shield_enhancers/8/0
  • abl.bounty_hunter.skill.shield_tech.shield_enhancers/8/1
  • abl.bounty_hunter.skill.shield_tech.shield_enhancers/8/2
  • abl.bounty_hunter.skill.utility.afterburners
  • abl.bounty_hunter.skill.utility.afterburners/3/0
  • abl.bounty_hunter.skill.utility.afterburners/3/1
  • abl.bounty_hunter.skill.utility.afterburners/3/2
  • abl.bounty_hunter.skill.utility.energy_rebounder
  • abl.bounty_hunter.skill.utility.energy_rebounder/4/0
  • abl.bounty_hunter.skill.utility.energy_rebounder/4/1
  • abl.bounty_hunter.skill.utility.energy_rebounder/4/2
  • abl.bounty_hunter.skill.utility.gyroscopic_alignment_jets
  • abl.bounty_hunter.skill.utility.gyroscopic_alignment_jets/3/0
  • abl.bounty_hunter.skill.utility.gyroscopic_alignment_jets/3/1
  • abl.bounty_hunter.skill.utility.improved_vents
  • abl.bounty_hunter.skill.utility.improved_vents/3/0
  • abl.bounty_hunter.skill.utility.improved_vents/3/1
  • abl.bounty_hunter.skill.utility.improved_vents/3/2
  • abl.bounty_hunter.skill.utility.jet_rebounder
  • abl.bounty_hunter.skill.utility.jet_rebounder/3/0
  • abl.bounty_hunter.skill.utility.jet_rebounder/3/1
  • abl.bounty_hunter.skill.utility.kolto_jets
  • abl.bounty_hunter.skill.utility.kolto_jets/5/0
  • abl.bounty_hunter.skill.utility.kolto_jets/5/1
  • abl.bounty_hunter.skill.utility.kolto_jets/5/2
  • abl.bounty_hunter.skill.utility.pneumatic_boots
  • abl.bounty_hunter.skill.utility.pneumatic_boots/5/0
  • abl.bounty_hunter.skill.utility.pneumatic_boots/5/1
  • abl.bounty_hunter.skill.utility.power_barrier
  • abl.bounty_hunter.skill.utility.power_barrier/4/0
  • abl.bounty_hunter.skill.utility.power_barrier/4/1
  • abl.bounty_hunter.skill.utility.power_barrier/4/2
  • abl.bounty_hunter.skill.utility.power_barrier/4/3
  • abl.bounty_hunter.skill.utility.pyro_shield
  • abl.bounty_hunter.skill.utility.pyro_shield/3/0
  • abl.bounty_hunter.skill.utility.pyro_shield/3/1
  • abl.bounty_hunter.skill.utility.pyro_shield/3/2
  • abl.bounty_hunter.skill.utility.reflective_armor
  • abl.bounty_hunter.skill.utility.reflective_armor/6/0
  • abl.bounty_hunter.skill.utility.reflective_armor/6/1
  • abl.bounty_hunter.skill.utility.shield_cannon
  • abl.bounty_hunter.skill.utility.shield_cannon/7/0
  • abl.bounty_hunter.skill.utility.shield_cannon/7/1
  • abl.bounty_hunter.skill.utility.suit_foe
  • abl.bounty_hunter.skill.utility.suit_foe/3/0
  • abl.bounty_hunter.skill.utility.suit_foe/3/1
  • abl.bounty_hunter.skill.utility.suit_foe/3/2
  • abl.bounty_hunter.skill.utility.suppressive_tools
  • abl.bounty_hunter.skill.utility.suppressive_tools/4/0
  • abl.bounty_hunter.skill.utility.suppressive_tools/4/1
  • abl.bounty_hunter.skill.utility.suppressive_tools/4/2
  • abl.bounty_hunter.supercharge
  • abl.bounty_hunter.supercharge/11/0
  • abl.bounty_hunter.supercharge/11/1
  • abl.bounty_hunter.supercharge/11/2
  • abl.bounty_hunter.supercharge/11/3
  • abl.bounty_hunter.supercharged_celerity
  • abl.bounty_hunter.supercharged_celerity/13/0
  • abl.bounty_hunter.supercharged_celerity/13/1
  • abl.bounty_hunter.supercharged_celerity/13/2
  • abl.bounty_hunter.supercharged_celerity/13/3
  • abl.bounty_hunter.supercharged_celerity/13/4
  • abl.bounty_hunter.supercharged_gas
  • abl.bounty_hunter.supercharged_gas/13/0
  • abl.bounty_hunter.supercharged_gas/13/1
  • abl.bounty_hunter.supercharged_gas/13/2
  • abl.bounty_hunter.supercharged_gas/13/3
  • abl.bounty_hunter.supercharged_gas/13/4
  • abl.bounty_hunter.supercharged_gas/13/5
  • abl.bounty_hunter.supercharged_gas/13/6
  • abl.bounty_hunter.supercharged_gas/13/7
  • abl.bounty_hunter.supercharged_gas/13/8
  • abl.creature.kell_dragon.ball_attack
  • abl.creature.kell_dragon.ball_attack/4/0
  • abl.creature.kell_dragon.ball_attack/4/1
  • abl.creature.kell_dragon.ball_attack/4/2
  • abl.creature.kell_dragon.ball_attack/4/3
  • abl.creature.kell_dragon.ball_attack/4/4
  • abl.creature.kell_dragon.ball_attack/4/5
  • abl.creature.kell_dragon.ball_attack/4/6
  • abl.creature.kell_dragon.bite_and_throw
  • abl.creature.kell_dragon.bite_and_throw/3/0
  • abl.creature.kell_dragon.bite_and_throw/3/1
  • abl.creature.kell_dragon.bite_and_throw/3/2
  • abl.creature.kell_dragon.bite_and_throw/3/3
  • abl.creature.kell_dragon.bite_and_throw/3/4
  • abl.creature.kell_dragon.flurry_default
  • abl.creature.kell_dragon.flurry_default/3/0
  • abl.creature.kell_dragon.flurry_default/3/1
  • abl.creature.kell_dragon.flurry_default_baby
  • abl.creature.kell_dragon.flurry_default_baby/3/0
  • abl.creature.kell_dragon.flurry_default_baby/3/1
  • abl.creature.kell_dragon.gtaoe_vomit
  • abl.creature.kell_dragon.gtaoe_vomit/4/0
  • abl.creature.kell_dragon.gtaoe_vomit/4/1
  • abl.creature.kell_dragon.gtaoe_vomit/4/2
  • abl.creature.kell_dragon.gtaoe_vomit/4/3
  • abl.creature.kell_dragon.head_swipe_cone
  • abl.creature.kell_dragon.head_swipe_cone/3/0
  • abl.creature.kell_dragon.head_swipe_cone/3/1
  • abl.creature.kell_dragon.pbaoe_smash
  • abl.creature.kell_dragon.pbaoe_smash/3/0
  • abl.creature.kell_dragon.pbaoe_smash/3/1
  • abl.creature.kell_dragon.pbaoe_smash/3/2
  • abl.creature.rancor.ground_aoe_knockback_no_conditions
  • abl.creature.rancor.ground_aoe_knockback_no_conditions/3/0
  • abl.creature.rancor.ground_aoe_knockback_no_conditions/3/1
  • abl.creature.rancor.ground_aoe_knockback_no_conditions/3/2
  • abl.creature.tentacle.tentacle_appearance_load
  • abl.creature.tentacle.tentacle_appearance_load/4/0
  • abl.creature.tentacle.tentacle_appearance_load/4/1
  • abl.creature.tentaclecine.drown
  • abl.creature.tentaclecine.drown/3/0
  • abl.creature.tentaclecine.drown/3/1
  • abl.creature.tentaclecine.drown/3/2
  • abl.creature.tentaclecine.drown/3/3
  • abl.creature.tentaclecine.flurry
  • abl.creature.tentaclecine.flurry/2/0
  • abl.creature.tentaclecine.flurry/2/1
  • abl.creature.tentaclecine.grapple
  • abl.creature.tentaclecine.grapple/3/0
  • abl.creature.tentaclecine.grapple/3/1
  • abl.creature.tentaclecine.grapple/3/2
  • abl.creature.tentaclecine.grapple_not_in_range
  • abl.creature.tentaclecine.grapple_not_in_range/2/0
  • abl.creature.tentaclecine.grapple_not_in_range/2/1
  • abl.creature.tentaclecine.grapple_not_in_range/2/2
  • abl.creature.tentaclecine.grapple_tagger
  • abl.creature.tentaclecine.grapple_tagger/3/0
  • abl.creature.tentaclecine.grapple_tagger/3/1
  • abl.creature.tentaclecine.ranged_flurry
  • abl.creature.tentaclecine.ranged_flurry/4/0
  • abl.creature.tentaclecine.ranged_flurry/4/1
  • abl.creature.tentaclecine.ranged_flurry/4/2
  • abl.creature.tentaclecine.slam
  • abl.creature.tentaclecine.slam/2/0
  • abl.creature.tentaclecine.slam/2/1
  • abl.creature.tentaclecine.slam/2/2
  • abl.creature.tentaclecine.slam/2/3
  • abl.creature.tentaclecine.slam/2/4
  • abl.creature.tentaclecine.timed_despawn_loop
  • abl.creature.tentaclecine.timed_despawn_loop/8/0
  • abl.creature.tentaclecine.timed_despawn_loop/8/1
  • abl.creature.tentaclecine.timed_despawn_loop/8/2
  • abl.creature.universal.all.hp_50_percent_increase
  • abl.creature.universal.all.hp_50_percent_increase/3/0
  • abl.creature.universal.all.hp_50_percent_increase/3/1
  • abl.event.lifeday.bnk_passive
  • abl.event.lifeday.bnk_passive/5/0
  • abl.event.lifeday.bnk_passive/5/1
  • abl.event.lifeday.bnk_passive_lights
  • abl.event.lifeday.bnk_passive_lights/5/0
  • abl.event.lifeday.bnk_passive_lights/5/1
  • abl.event.lifeday.bnk_passive_lights/5/2
  • abl.event.lifeday.bnk_snowcannon
  • abl.event.lifeday.bnk_snowcannon/3/0
  • abl.event.lifeday.bnk_snowcannon/3/1
  • abl.event.lifeday.bnk_snowcannon/3/2
  • abl.event.lifeday.bnk_snowcannon/3/3
  • abl.event.lifeday.bnk_snowcannon/3/4
  • abl.exp.02.rishi.ambient.friendly_tentacle_treasure_slam
  • abl.exp.02.rishi.ambient.friendly_tentacle_treasure_slam/7/0
  • abl.exp.02.rishi.ambient.friendly_tentacle_treasure_slam/7/1
  • abl.exp.02.rishi.ambient.friendly_tentacle_treasure_slam/7/2
  • abl.exp.02.rishi.ambient.friendly_tentacle_treasure_slam/7/3
  • abl.exp.02.rishi.ambient.friendly_tentacle_treasure_slam/7/4
  • abl.exp.02.rishi.boss.margok_passives
  • abl.exp.02.rishi.boss.margok_passives/3/0
  • abl.exp.02.rishi.boss.margok_passives/3/1
  • abl.exp.02.rishi.boss.revanite_commander_passives
  • abl.exp.02.rishi.boss.revanite_commander_passives/3/0
  • abl.exp.02.rishi.boss.revanite_commander_passives/3/1
  • abl.exp.02.rishi.mob.count_taunted_npc_death
  • abl.exp.02.rishi.mob.count_taunted_npc_death/4/0
  • abl.exp.02.rishi.mob.count_taunted_npc_death/4/1
  • abl.exp.02.rishi.mob.end_taunt_effect_npc_death
  • abl.exp.02.rishi.mob.end_taunt_effect_npc_death/3/0
  • abl.exp.02.rishi.mob.end_taunt_effect_npc_death/3/1
  • abl.exp.02.rishi.mob.follower_poi100_01
  • abl.exp.02.rishi.mob.follower_poi100_01/3/0
  • abl.exp.02.rishi.mob.follower_poi100_01/3/1
  • abl.exp.02.rishi.mob.follower_poi100_01/3/2
  • abl.exp.02.rishi.mob.follower_poi100_02
  • abl.exp.02.rishi.mob.follower_poi100_02/3/0
  • abl.exp.02.rishi.mob.follower_poi100_02/3/1
  • abl.exp.02.rishi.mob.follower_poi101_01
  • abl.exp.02.rishi.mob.follower_poi101_01/3/0
  • abl.exp.02.rishi.mob.follower_poi101_01/3/1
  • abl.exp.02.rishi.mob.neutral_npc_aoe_taunt
  • abl.exp.02.rishi.mob.neutral_npc_aoe_taunt/10/0
  • abl.exp.02.rishi.mob.neutral_npc_aoe_taunt/10/1
  • abl.exp.02.rishi.mob.neutral_npc_aoe_taunt/10/2
  • abl.exp.02.rishi.mob.neutral_npc_aoe_taunt/10/3
  • abl.exp.02.rishi.mob.neutral_npc_aoe_taunt/10/4
  • abl.exp.02.rishi.mob.neutral_npc_aoe_taunt/10/5
  • abl.exp.02.rishi.mob.neutral_npc_enrage_tag
  • abl.exp.02.rishi.mob.neutral_npc_enrage_tag/6/0
  • abl.exp.02.rishi.mob.neutral_npc_enrage_tag/6/1
  • abl.exp.02.rishi.mob.npc_lower_health_debuff
  • abl.exp.02.rishi.mob.npc_lower_health_debuff/5/0
  • abl.exp.02.rishi.mob.npc_lower_health_debuff/5/1
  • abl.exp.02.rishi.mob.subfollower_poi100_01
  • abl.exp.02.rishi.mob.subfollower_poi100_01/3/0
  • abl.exp.02.rishi.mob.subfollower_poi100_01/3/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_01_buff
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_01_buff/6/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_01_buff/6/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_01_buff/6/2
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_01_buff/6/3
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_02_buff
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_02_buff/9/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_02_buff/9/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_02_buff/9/2
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_02_buff/9/3
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_03_buff
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_03_buff/8/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_03_buff/8/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_03_buff/8/2
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_03_buff/8/3
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_04_buff
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_04_buff/8/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_04_buff/8/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_04_buff/8/2
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_04_buff/8/3
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_01
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_01/4/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_01/4/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_01/4/2
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_02
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_02/4/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_02/4/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_02/4/2
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_02/4/3
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_03
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_03/4/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_03/4/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_03/4/2
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_attack_03/4/3
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_debuff
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_debuff/4/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_debuff/4/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_debuff/4/2
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive/9/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive/9/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive/9/2
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive/9/3
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive/9/4
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive/9/5
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive/9/6
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive/9/7
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_passive/9/8
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_tank_swap
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_tank_swap/7/0
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_tank_swap/7/1
  • abl.exp.02.yavin_4.ambient.ghosts.ghost_05_tank_swap/7/2
  • abl.exp.02.yavin_4.ambient.ghosts.passive_vfx
  • abl.exp.02.yavin_4.ambient.ghosts.passive_vfx/6/0
  • abl.exp.02.yavin_4.ambient.ghosts.passive_vfx/6/1
  • abl.exp.02.yavin_4.ambient.ghosts.passive_vfx/6/2
  • abl.exp.02.yavin_4.ambient.ghosts.talisman_01_buff
  • abl.exp.02.yavin_4.ambient.ghosts.talisman_01_buff/3/0
  • abl.exp.02.yavin_4.ambient.ghosts.talisman_01_buff/3/1
  • abl.exp.02.yavin_4.ambient.ghosts.talisman_01_buff/3/2
  • abl.exp.02.yavin_4.ambient.ghosts.talisman_01_buff/3/3
  • abl.exp.02.yavin_4.mob.massassi.aoe_leap
  • abl.exp.02.yavin_4.mob.massassi.aoe_leap/4/0
  • abl.exp.02.yavin_4.mob.massassi.aoe_leap/4/1
  • abl.exp.02.yavin_4.mob.massassi.aoe_leap/4/2
  • abl.exp.02.yavin_4.mob.massassi.basic_attack
  • abl.exp.02.yavin_4.mob.massassi.basic_attack/4/0
  • abl.exp.02.yavin_4.mob.massassi.basic_attack/4/1
  • abl.exp.02.yavin_4.mob.massassi.basic_attack/4/2
  • abl.exp.02.yavin_4.mob.massassi.hammer_cone
  • abl.exp.02.yavin_4.mob.massassi.hammer_cone/3/0
  • abl.exp.02.yavin_4.mob.massassi.hammer_cone/3/1
  • abl.exp.02.yavin_4.mob.massassi.hammer_flurry
  • abl.exp.02.yavin_4.mob.massassi.hammer_flurry/4/0
  • abl.exp.02.yavin_4.mob.massassi.hammer_flurry/4/1
  • abl.exp.02.yavin_4.mob.massassi.hammer_passive
  • abl.exp.02.yavin_4.mob.massassi.hammer_passive/4/0
  • abl.exp.02.yavin_4.mob.massassi.hammer_passive/4/1
  • abl.exp.02.yavin_4.mob.massassi.hammer_passive/4/2
  • abl.exp.02.yavin_4.mob.massassi.leap
  • abl.exp.02.yavin_4.mob.massassi.leap/3/0
  • abl.exp.02.yavin_4.mob.massassi.leap/3/1
  • abl.exp.02.yavin_4.mob.massassi.spear_passive
  • abl.exp.02.yavin_4.mob.massassi.spear_passive/3/0
  • abl.exp.02.yavin_4.mob.massassi.spear_passive/3/1
  • abl.exp.02.yavin_4.mob.massassi.spear_swipe
  • abl.exp.02.yavin_4.mob.massassi.spear_swipe/6/0
  • abl.exp.02.yavin_4.mob.massassi.spear_swipe/6/1
  • abl.exp.02.yavin_4.mob.massassi.spear_throw
  • abl.exp.02.yavin_4.mob.massassi.spear_throw/4/0
  • abl.exp.02.yavin_4.mob.massassi.spear_throw/4/1
  • abl.exp.02.yavin_4.mob.massassi.spear_throw/4/2
  • abl.exp.02.yavin_4.mob.massassi.spear_throw/4/3
  • abl.exp.02.yavin_4.mob.massassi.spear_throw_weak
  • abl.exp.02.yavin_4.mob.massassi.spear_throw_weak/3/0
  • abl.exp.02.yavin_4.mob.massassi.spear_throw_weak/3/1
  • abl.exp.02.yavin_4.mob.massassi.spear_throw_weak/3/2
  • abl.exp.02.yavin_4.world.altars_of_history.boss_spawn_knockdown
  • abl.exp.02.yavin_4.world.altars_of_history.boss_spawn_knockdown/4/0
  • abl.exp.02.yavin_4.world.altars_of_history.boss_spawn_knockdown/4/1
  • abl.exp.02.yavin_4.world.altars_of_history.boss_spawn_knockdown/4/2
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_flurry
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_flurry/3/0
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_flurry/3/1
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_passive
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_passive/5/0
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_passive/5/1
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_passive/5/2
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_special
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_special/4/0
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_special/4/1
  • abl.exp.02.yavin_4.world.altars_of_history.hammer_special/4/2
  • abl.exp.02.yavin_4.world.altars_of_history.health
  • abl.exp.02.yavin_4.world.altars_of_history.health/5/0
  • abl.exp.02.yavin_4.world.altars_of_history.health/5/1
  • abl.exp.02.yavin_4.world.altars_of_history.leap
  • abl.exp.02.yavin_4.world.altars_of_history.leap/3/0
  • abl.exp.02.yavin_4.world.altars_of_history.leap/3/1
  • abl.exp.02.yavin_4.world.altars_of_history.leap/3/2
  • abl.exp.02.yavin_4.world.altars_of_history.spear_swipe
  • abl.exp.02.yavin_4.world.altars_of_history.spear_swipe/3/0
  • abl.exp.02.yavin_4.world.altars_of_history.spear_swipe/3/1
  • abl.exp.02.yavin_4.world.altars_of_history.spear_throw
  • abl.exp.02.yavin_4.world.altars_of_history.spear_throw/5/0
  • abl.exp.02.yavin_4.world.altars_of_history.spear_throw/5/1
  • abl.exp.02.yavin_4.world.altars_of_history.spear_throw/5/2
  • abl.exp.02.yavin_4.world.altars_of_history.spear_throw/5/3
  • abl.exp.02.yavin_4.world.chopping_block.scanner
  • abl.exp.02.yavin_4.world.chopping_block.scanner/5/0
  • abl.exp.02.yavin_4.world.chopping_block.scanner/5/1
  • abl.exp.02.yavin_4.world_arc.fates_unsealed.lock_knockdown
  • abl.exp.02.yavin_4.world_arc.fates_unsealed.lock_knockdown/3/0
  • abl.exp.02.yavin_4.world_arc.fates_unsealed.lock_knockdown/3/1
  • abl.exp.02.yavin_4.world_arc.fates_unsealed.lock_shock
  • abl.exp.02.yavin_4.world_arc.fates_unsealed.lock_shock/7/0
  • abl.exp.02.yavin_4.world_arc.fates_unsealed.lock_shock/7/1
  • abl.exp.02.yavin_4.world_arc.fates_unsealed.lock_shock/7/2
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.flurry
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.flurry/3/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.flurry/3/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.health
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.health/3/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.health/3/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.heavy_strike
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.heavy_strike/3/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.heavy_strike/3/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.heavy_strike/3/2
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.heavy_strike/3/3
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.knockback
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.knockback/3/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.knockback/3/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.knockback/3/2
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.knockback/3/3
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.knockdown
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.knockdown/3/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.knockdown/3/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.knockdown/3/2
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.leap
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.leap/3/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.leap/3/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.dark_spanner.leap/3/2
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.flurry
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.flurry/8/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.flurry/8/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.health
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.health/5/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.health/5/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.heavy_strike
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.heavy_strike/12/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.heavy_strike/12/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.heavy_strike/12/2
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.heavy_strike/12/3
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.knockback
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.knockback/5/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.knockback/5/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.knockback/5/2
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.knockback/5/3
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.knockdown
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.knockdown/5/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.knockdown/5/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.knockdown/5/2
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.leap
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.leap/6/0
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.leap/6/1
  • abl.exp.02.yavin_4.world_arc.the_devoted_ones.iven.leap/6/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.bombardment_order
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.bombardment_order/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.bombardment_order/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.bloodthirst
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.bloodthirst/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.bloodthirst/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.bloodthirst/3/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.bloodthirst/3/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.bloodthirst/3/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.flurry
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.flurry/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.flurry/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.force_leap
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.force_leap/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.force_leap/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.force_leap/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.fury
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.fury/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.fury/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.fury/3/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.guard
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.guard/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.guard/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.guard/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.guard/4/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.guard/4/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.guard/4/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.health
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.health/12/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.health/12/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.health/12/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.overhead_slash
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.overhead_slash/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.overhead_slash/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.predation
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.predation/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.predation/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.predation/3/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.predation/3/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.ravage
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.ravage/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.ravage/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.ravage/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.saber_ward
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.saber_ward/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.saber_ward/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.taunt
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.taunt/7/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.taunt/7/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.taunt/7/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.expends.passive
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.expends.passive/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.expends.passive/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darkside_fissure
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darkside_fissure/10/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darkside_fissure/10/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darkside_fissure/10/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darkside_fissure/10/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darkside_fissure/10/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darth_marr
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darth_marr/13/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darth_marr/13/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darth_marr/13/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darth_marr/13/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.darth_marr/13/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.jakarro
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.jakarro/10/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.jakarro/10/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.jakarro/10/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.jakarro/10/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.jakarro/10/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.jakarro/10/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.jakarro/10/6
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.jakarro/10/7
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lana_beniko
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lana_beniko/9/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lana_beniko/9/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lana_beniko/9/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lana_beniko/9/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lana_beniko/9/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lightside_fissure
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lightside_fissure/17/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lightside_fissure/17/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lightside_fissure/17/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lightside_fissure/17/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lightside_fissure/17/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.lightside_fissure/17/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.satele_shan
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.satele_shan/9/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.satele_shan/9/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.satele_shan/9/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.satele_shan/9/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.satele_shan/9/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.shae_vizla
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.shae_vizla/11/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.shae_vizla/11/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.shae_vizla/11/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.shae_vizla/11/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.shae_vizla/11/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.shae_vizla/11/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.shae_vizla/11/6
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.shae_vizla/11/7
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.theron_shan
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.theron_shan/8/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.theron_shan/8/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.theron_shan/8/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.theron_shan/8/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.invs_npc.theron_shan/8/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.flurry
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.flurry/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.flurry/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.guard
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.guard/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.guard/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.guard/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.guard/4/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.guard/4/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.guard/4/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.hammer_shot
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.hammer_shot/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.hammer_shot/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.health
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.health/11/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.health/11/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.health/11/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.pulse_round
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.pulse_round/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.pulse_round/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.pulse_round/3/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.reactive_shield
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.reactive_shield/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.reactive_shield/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.sticky_grenade
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.sticky_grenade/2/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.sticky_grenade/2/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.sticky_grenade/2/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.taunt
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.taunt/6/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.taunt/6/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.taunt/6/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.aggro_dump
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.aggro_dump/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.aggro_dump/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.dark_heal
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.dark_heal/6/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.dark_heal/6/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.electrocution
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.electrocution/6/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.electrocution/6/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.electrocution/6/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.flurry
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.flurry/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.flurry/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_barrier
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_barrier/9/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_barrier/9/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_lightning
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_lightning/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_lightning/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_storm
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_storm/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_storm/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_storm/5/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.force_storm/5/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.health
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.health/13/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.health/13/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.resurgence
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.resurgence/6/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.resurgence/6/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.resurgence/6/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.revivification
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.revivification/6/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.revivification/6/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.revivification/6/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.revivification/6/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.shock
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.shock/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.shock/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.static_barrier
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.static_barrier/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.static_barrier/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.static_barrier/5/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.static_barrier/5/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.static_barrier/5/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.lana_beniko.static_barrier/5/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.affliction
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.affliction/7/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.affliction/7/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.affliction/7/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.annihilate
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.annihilate/6/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.annihilate/6/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.annihilate/6/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.barks
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.barks/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.barks/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon/12/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon/12/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon/12/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon/12/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon/12/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon/12/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon/12/6
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon/12/7
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth/6/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth/6/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth/6/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth/6/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth_caster
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth_caster/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth_caster/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth_caster/3/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth_caster/3/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth_caster/3/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth_caster/3/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth_caster/3/6
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.enter_combat
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.enter_combat/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.enter_combat/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.enter_combat/3/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.enter_combat/3/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.flurry
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.flurry/7/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.flurry/7/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.flurry/7/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_choke
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_choke/8/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_choke/8/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_choke/8/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_choke/8/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_push
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_push/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_push/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_push/5/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_speed
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_speed/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.force_speed/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.health
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.health/11/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.health/11/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.health/11/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.health/11/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.impale
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.impale/8/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.impale/8/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.impale/8/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.phase_logic
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.phase_logic/10/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.phase_logic/10/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.phase_logic/10/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.phase_logic/10/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.phase_logic/10/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.phase_logic/10/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.phase_logic/10/6
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.saber_throw
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.saber_throw/6/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.saber_throw/6/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.saber_throw/6/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.saber_throw/6/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.saber_throw/6/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.saber_throw/6/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.saber_throw/6/6
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.taunt_player
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.taunt_player/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.taunt_player/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.taunt_player/5/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.teleport_to_center
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.teleport_to_center/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.revan.teleport_to_center/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.battle_meditation
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.battle_meditation/10/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.battle_meditation/10/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.battle_meditation/10/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.force_barrier
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.force_barrier/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.force_barrier/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.health
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.health/11/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.health/11/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.revive
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.revive/8/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.revive/8/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.revive/8/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.satele_shan.revive/8/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.air_flurry
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.air_flurry/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.air_flurry/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.death_from_above
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.death_from_above/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.death_from_above/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.death_from_above/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.death_from_above/4/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.flame_sweep
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.flame_sweep/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.flame_sweep/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.flame_sweep/3/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.flurry
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.flurry/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.flurry/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.health
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.health/12/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.health/12/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.health/12/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.phase_change
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.phase_change/8/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.phase_change/8/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.phase_change/8/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.phase_change/8/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.rail_shot
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.rail_shot/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.rail_shot/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.retractable_blade
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.retractable_blade/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.retractable_blade/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.retractable_blade/3/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.teleport_to_target
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.teleport_to_target/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.teleport_to_target/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.unload
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.unload/3/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.shae_vizla.unload/3/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.aggro_dump
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.aggro_dump/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.aggro_dump/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.aggro_dump/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.charged_burst
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.charged_burst/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.charged_burst/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.flurry
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.flurry/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.flurry/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.health
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.health/12/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.health/12/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.health/12/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.hunker_down
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.hunker_down/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.hunker_down/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.hunker_down/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.hunker_down/4/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.portable_cover
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.portable_cover/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.portable_cover/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.portable_cover/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.quick_shot
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.quick_shot/6/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.quick_shot/6/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.rail_shot
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.rail_shot/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.rail_shot/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.scrambling_field
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.scrambling_field/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.scrambling_field/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.scrambling_field/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.scrambling_field/4/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.scrambling_field/4/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.sweeping_gunfire
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.sweeping_gunfire/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.sweeping_gunfire/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.sweeping_gunfire/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target/2/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target/2/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target_caster
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target_caster/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target_caster/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target_caster/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target_caster/4/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target_caster/4/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.teleport_to_target_caster/4/5
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.thermal_grenade
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.thermal_grenade/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.thermal_grenade/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.thermal_grenade/5/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.vital_shot
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.vital_shot/4/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.vital_shot/4/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.vital_shot/4/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.xs_freighter_flyby
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.xs_freighter_flyby/5/0
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.xs_freighter_flyby/5/1
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.xs_freighter_flyby/5/2
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.xs_freighter_flyby/5/3
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.xs_freighter_flyby/5/4
  • abl.exp.02.yavin_4.world_arc.the_enemy_within.theron_shan.xs_freighter_flyby/5/5
  • abl.exp.02.yavin_4.world_boss.flurry_mixed
  • abl.exp.02.yavin_4.world_boss.flurry_mixed/5/0
  • abl.exp.02.yavin_4.world_boss.flurry_mixed/5/1
  • abl.exp.02.yavin_4.world_boss.flurry_mixed/5/2
  • abl.exp.02.yavin_4.world_boss.flurry_mixed/5/3
  • abl.exp.02.yavin_4.world_boss.health
  • abl.exp.02.yavin_4.world_boss.health/10/0
  • abl.exp.02.yavin_4.world_boss.health/10/1
  • abl.exp.02.yavin_4.world_boss.health/10/2
  • abl.exp.02.yavin_4.world_boss.health/10/3
  • abl.exp.02.yavin_4.world_boss.high_energy_beam
  • abl.exp.02.yavin_4.world_boss.high_energy_beam/7/0
  • abl.exp.02.yavin_4.world_boss.high_energy_beam/7/1
  • abl.exp.02.yavin_4.world_boss.high_energy_beam/7/2
  • abl.exp.02.yavin_4.world_boss.high_energy_beam/7/3
  • abl.exp.02.yavin_4.world_boss.massive_bomb
  • abl.exp.02.yavin_4.world_boss.massive_bomb/4/0
  • abl.exp.02.yavin_4.world_boss.massive_bomb/4/1
  • abl.exp.02.yavin_4.world_boss.massive_bomb_02
  • abl.exp.02.yavin_4.world_boss.massive_bomb_02/7/0
  • abl.exp.02.yavin_4.world_boss.massive_bomb_02/7/1
  • abl.exp.02.yavin_4.world_boss.massive_bomb_02/7/2
  • abl.exp.02.yavin_4.world_boss.random_air_strike
  • abl.exp.02.yavin_4.world_boss.random_air_strike/6/0
  • abl.exp.02.yavin_4.world_boss.random_air_strike/6/1
  • abl.exp.02.yavin_4.world_boss.random_air_strike/6/2
  • abl.exp.02.yavin_4.world_boss.random_air_strike/6/3
  • abl.exp.02.yavin_4.world_boss.random_air_strike/6/4
  • abl.exp.02.yavin_4.world_boss.random_air_strike/6/5
  • abl.exp.02.yavin_4.world_boss.ranged_special_attack_01
  • abl.exp.02.yavin_4.world_boss.ranged_special_attack_01/7/0
  • abl.exp.02.yavin_4.world_boss.ranged_special_attack_01/7/1
  • abl.exp.02.yavin_4.world_boss.ranged_special_attack_02
  • abl.exp.02.yavin_4.world_boss.ranged_special_attack_02/8/0
  • abl.exp.02.yavin_4.world_boss.ranged_special_attack_02/8/1
  • abl.exp.02.yavin_4.world_boss.ranged_special_attack_02/8/2
  • abl.exp.02.yavin_4.world_boss.ranged_special_attack_02/8/3
  • abl.flashpoint.healing_spore
  • abl.flashpoint.healing_spore/3/0
  • abl.flashpoint.healing_spore/3/1
  • abl.flashpoint.healing_spore/3/2
  • abl.flashpoint.manaan.boss.bonus.foreman.hand_cannon
  • abl.flashpoint.manaan.boss.bonus.foreman.hand_cannon/6/0
  • abl.flashpoint.manaan.boss.bonus.foreman.hand_cannon/6/1
  • abl.flashpoint.manaan.boss.bonus.foreman.passives
  • abl.flashpoint.manaan.boss.bonus.foreman.passives/11/0
  • abl.flashpoint.manaan.boss.bonus.foreman.passives/11/1
  • abl.flashpoint.manaan.boss.bonus.foreman.passives/11/2
  • abl.flashpoint.manaan.boss.bonus.foreman.passives/11/3
  • abl.flashpoint.manaan.boss.bonus.foreman.snare_grenade
  • abl.flashpoint.manaan.boss.bonus.foreman.snare_grenade/5/0
  • abl.flashpoint.manaan.boss.bonus.foreman.snare_grenade/5/1
  • abl.flashpoint.manaan.boss.bonus.foreman.snare_grenade/5/2
  • abl.flashpoint.manaan.boss.bonus.foreman.snare_grenade/5/3
  • abl.flashpoint.manaan.boss.bonus.foreman.snare_grenade/5/4
  • abl.flashpoint.manaan.boss.bonus.foreman.summon_probe_wave
  • abl.flashpoint.manaan.boss.bonus.foreman.summon_probe_wave/4/0
  • abl.flashpoint.manaan.boss.bonus.foreman.summon_probe_wave/4/1
  • abl.flashpoint.manaan.boss.bonus.foreman.summon_probe_wave/4/2
  • abl.flashpoint.manaan.boss.bonus.probe.passives
  • abl.flashpoint.manaan.boss.bonus.probe.passives/6/0
  • abl.flashpoint.manaan.boss.bonus.probe.passives/6/1
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge/7/0
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge/7/1
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge/7/2
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge/7/3
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge/7/4
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge/7/5
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge/7/6
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge_trig_detonate
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge_trig_detonate/3/0
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge_trig_detonate/3/1
  • abl.flashpoint.manaan.boss.bonus.probe.proximity_charge_trig_detonate/3/2
  • abl.flashpoint.manaan.boss.ortuno.project_mass
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/0
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/1
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/2
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/3
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/4
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/5
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/6
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/7
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/8
  • abl.flashpoint.manaan.boss.ortuno.project_mass/3/9
  • abl.flashpoint.manaan.boss.ortuno.zealot_add_solo_mods
  • abl.flashpoint.manaan.boss.ortuno.zealot_add_solo_mods/3/0
  • abl.flashpoint.manaan.boss.ortuno.zealot_add_solo_mods/3/1
  • abl.flashpoint.manaan.boss.stivastin.passives_regeneration
  • abl.flashpoint.manaan.boss.stivastin.passives_regeneration/7/0
  • abl.flashpoint.manaan.boss.stivastin.passives_regeneration/7/1
  • abl.flashpoint.manaan.boss.stivastin.passives_regeneration/7/2
  • abl.flashpoint.manaan.trash.shasa_adherent.whirlwind
  • abl.flashpoint.manaan.trash.shasa_adherent.whirlwind/3/0
  • abl.flashpoint.manaan.trash.shasa_adherent.whirlwind/3/1
  • abl.flashpoint.manaan.trash.shasa_adherent.whirlwind/3/2
  • abl.flashpoint.manaan.trash.shasa_zealot.force_leap
  • abl.flashpoint.manaan.trash.shasa_zealot.force_leap/3/0
  • abl.flashpoint.manaan.trash.shasa_zealot.force_leap/3/1
  • abl.flashpoint.manaan.trash.shasa_zealot.force_leap/3/2
  • abl.flashpoint.manaan.trash.utility.passive_hard_mode_mods
  • abl.flashpoint.manaan.trash.utility.passive_hard_mode_mods/4/0
  • abl.flashpoint.manaan.trash.utility.passive_hard_mode_mods/4/1
  • abl.flashpoint.manaan.trash.utility.passive_solo_reduce_hp_50pct
  • abl.flashpoint.manaan.trash.utility.passive_solo_reduce_hp_50pct/10/0
  • abl.flashpoint.manaan.trash.utility.passive_solo_reduce_hp_50pct/10/1
  • abl.flashpoint.rakata.enemy.boss.bonus.flurry
  • abl.flashpoint.rakata.enemy.boss.bonus.flurry/5/0
  • abl.flashpoint.rakata.enemy.boss.bonus.flurry/5/1
  • abl.flashpoint.rakata.enemy.boss.bonus.health
  • abl.flashpoint.rakata.enemy.boss.bonus.health/6/0
  • abl.flashpoint.rakata.enemy.boss.bonus.health/6/1
  • abl.flashpoint.rakata.enemy.boss.bonus.knockback_cleave
  • abl.flashpoint.rakata.enemy.boss.bonus.knockback_cleave/5/0
  • abl.flashpoint.rakata.enemy.boss.bonus.knockback_cleave/5/1
  • abl.flashpoint.rakata.enemy.boss.bonus.knockback_cleave/5/2
  • abl.flashpoint.rakata.enemy.boss.bonus.overloaded_shield
  • abl.flashpoint.rakata.enemy.boss.bonus.overloaded_shield/7/0
  • abl.flashpoint.rakata.enemy.boss.bonus.overloaded_shield/7/1
  • abl.flashpoint.rakata.enemy.boss.bonus.pull_in
  • abl.flashpoint.rakata.enemy.boss.bonus.pull_in/6/0
  • abl.flashpoint.rakata.enemy.boss.bonus.pull_in/6/1
  • abl.flashpoint.rakata.enemy.boss.bonus.pull_in/6/2
  • abl.flashpoint.rakata.enemy.boss.bonus.pull_in/6/3
  • abl.flashpoint.rakata.enemy.boss.bonus.pull_in/6/4
  • abl.flashpoint.rakata.enemy.boss.bonus.rat_flurry
  • abl.flashpoint.rakata.enemy.boss.bonus.rat_flurry/3/0
  • abl.flashpoint.rakata.enemy.boss.bonus.rat_flurry/3/1
  • abl.flashpoint.rakata.enemy.boss.bonus.rat_health
  • abl.flashpoint.rakata.enemy.boss.bonus.rat_health/4/0
  • abl.flashpoint.rakata.enemy.boss.bonus.rat_health/4/1
  • abl.flashpoint.rakata.enemy.boss.bonus.shield_telegraph
  • abl.flashpoint.rakata.enemy.boss.bonus.shield_telegraph/3/0
  • abl.flashpoint.rakata.enemy.boss.bonus.shield_telegraph/3/1
  • abl.flashpoint.rakata.enemy.boss.commando.adds.backhand
  • abl.flashpoint.rakata.enemy.boss.commando.adds.backhand/3/0
  • abl.flashpoint.rakata.enemy.boss.commando.adds.backhand/3/1
  • abl.flashpoint.rakata.enemy.trash.solo_mode_debuff
  • abl.flashpoint.rakata.enemy.trash.solo_mode_debuff/5/0
  • abl.flashpoint.rakata.enemy.trash.solo_mode_debuff/5/1
  • abl.flurry.droid.atst.imp.a01.flurry_mixed
  • abl.flurry.droid.atst.imp.a01.flurry_mixed/4/0
  • abl.flurry.droid.atst.imp.a01.flurry_mixed/4/1
  • abl.flurry.droid.atst.imp.a01.flurry_mixed/4/2
  • abl.flurry.droid.atst.imp.a01.flurry_mixed/4/3
  • abl.flurry.droid.atst.imp.a01.flurry_mixed/4/4
  • abl.flurry.droid.atst.imp.a01.ranged_special_attack_01
  • abl.flurry.droid.atst.imp.a01.ranged_special_attack_01/4/0
  • abl.flurry.droid.atst.imp.a01.ranged_special_attack_01/4/1
  • abl.flurry.droid.atst.imp.a01.ranged_special_attack_01/4/2
  • abl.flurry.droid.atst.imp.a01.ranged_special_attack_01/4/3
  • abl.flurry.droid.atst.imp.a01.ranged_special_attack_02
  • abl.flurry.droid.atst.imp.a01.ranged_special_attack_02/6/0
  • abl.flurry.droid.atst.imp.a01.ranged_special_attack_02/6/1
  • abl.flurry.droid.atst.imp.a01.ranged_special_attack_02/6/2
  • abl.flurry.droid.atst.imp.a02.flurry_mixed
  • abl.flurry.droid.atst.imp.a02.flurry_mixed/4/0
  • abl.flurry.droid.atst.imp.a02.flurry_mixed/4/1
  • abl.flurry.droid.atst.imp.a02.flurry_mixed/4/2
  • abl.flurry.droid.atst.imp.a02.flurry_mixed/4/3
  • abl.flurry.droid.atst.imp.a02.flurry_mixed/4/4
  • abl.flurry.droid.atst.imp.a02.ranged_special_attack_01
  • abl.flurry.droid.atst.imp.a02.ranged_special_attack_01/6/0
  • abl.flurry.droid.atst.imp.a02.ranged_special_attack_01/6/1
  • abl.flurry.droid.atst.imp.a02.ranged_special_attack_01/6/2
  • abl.flurry.droid.atst.imp.a02.ranged_special_attack_01/6/3
  • abl.flurry.droid.atst.imp.a02.ranged_special_attack_02
  • abl.flurry.droid.atst.imp.a02.ranged_special_attack_02/4/0
  • abl.flurry.droid.atst.imp.a02.ranged_special_attack_02/4/1
  • abl.flurry.droid.atst.imp.a02.ranged_special_attack_02/4/2
  • abl.flurry.droid.atst.rep.a01.flurry_mixed
  • abl.flurry.droid.atst.rep.a01.flurry_mixed/2/0
  • abl.flurry.droid.atst.rep.a01.flurry_mixed/2/1
  • abl.flurry.droid.atst.rep.a01.flurry_mixed/2/2
  • abl.flurry.droid.atst.rep.a01.flurry_mixed/2/3
  • abl.flurry.droid.atst.rep.a01.flurry_mixed/2/4
  • abl.flurry.droid.atst.rep.a01.ranged_special_attack_01
  • abl.flurry.droid.atst.rep.a01.ranged_special_attack_01/3/0
  • abl.flurry.droid.atst.rep.a01.ranged_special_attack_01/3/1
  • abl.flurry.droid.atst.rep.a01.ranged_special_attack_01/3/2
  • abl.flurry.droid.atst.rep.a01.ranged_special_attack_01/3/3
  • abl.flurry.droid.atst.rep.a01.ranged_special_attack_02
  • abl.flurry.droid.atst.rep.a01.ranged_special_attack_02/3/0
  • abl.flurry.droid.atst.rep.a01.ranged_special_attack_02/3/1
  • abl.flurry.droid.atst.rep.a01.ranged_special_attack_02/3/2
  • abl.flurry.droid.atst.rep.a02.flurry_mixed
  • abl.flurry.droid.atst.rep.a02.flurry_mixed/2/0
  • abl.flurry.droid.atst.rep.a02.flurry_mixed/2/1
  • abl.flurry.droid.atst.rep.a02.flurry_mixed/2/2
  • abl.flurry.droid.atst.rep.a02.flurry_mixed/2/3
  • abl.flurry.droid.atst.rep.a02.flurry_mixed/2/4
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_01
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_01/5/0
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_01/5/1
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_01/5/2
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_01/5/3
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_03
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_03/3/0
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_03/3/1
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_03/3/2
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_04
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_04/3/0
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_04/3/1
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_04/3/2
  • abl.flurry.droid.atst.rep.a02.ranged_special_attack_04/3/3
  • abl.flurry.droid.atst.revanite.a01.flurry_mixed
  • abl.flurry.droid.atst.revanite.a01.flurry_mixed/2/0
  • abl.flurry.droid.atst.revanite.a01.flurry_mixed/2/1
  • abl.flurry.droid.atst.revanite.a01.flurry_mixed/2/2
  • abl.flurry.droid.atst.revanite.a01.flurry_mixed/2/3
  • abl.flurry.droid.atst.revanite.a01.flurry_mixed/2/4
  • abl.flurry.droid.atst.revanite.a01.ranged_special_attack_01
  • abl.flurry.droid.atst.revanite.a01.ranged_special_attack_01/3/0
  • abl.flurry.droid.atst.revanite.a01.ranged_special_attack_01/3/1
  • abl.flurry.droid.atst.revanite.a01.ranged_special_attack_01/3/2
  • abl.flurry.droid.atst.revanite.a01.ranged_special_attack_01/3/3
  • abl.flurry.droid.atst.revanite.a02.flurry_mixed
  • abl.flurry.droid.atst.revanite.a02.flurry_mixed/2/0
  • abl.flurry.droid.atst.revanite.a02.flurry_mixed/2/1
  • abl.flurry.droid.atst.revanite.a02.flurry_mixed/2/2
  • abl.flurry.droid.atst.revanite.a02.flurry_mixed/2/3
  • abl.flurry.droid.atst.revanite.a02.flurry_mixed/2/4
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_01
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_01/4/0
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_01/4/1
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_01/4/2
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_01/4/3
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_02
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_02/4/0
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_02/4/1
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_02/4/2
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_03
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_03/2/0
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_03/2/1
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_03/2/2
  • abl.flurry.droid.atst.revanite.a02.ranged_special_attack_03/2/3
  • abl.generic.hp_damage_buff
  • abl.generic.hp_damage_buff/3/0
  • abl.generic.hp_damage_buff/3/1
  • abl.generic.hp_damage_buff_impossible
  • abl.generic.hp_damage_buff_impossible/4/0
  • abl.generic.hp_damage_buff_impossible/4/1
  • abl.generic.passive_no_movement
  • abl.generic.passive_no_movement/3/0
  • abl.generic.passive_no_movement/3/1
  • abl.itm.potion.adrenal.lilvl_081.biochem_atk
  • abl.itm.potion.adrenal.lilvl_081.biochem_atk/7/0
  • abl.itm.potion.adrenal.lilvl_081.biochem_atk/7/1
  • abl.itm.potion.adrenal.lilvl_081.biochem_atk_artifact
  • abl.itm.potion.adrenal.lilvl_081.biochem_atk_artifact/9/0
  • abl.itm.potion.adrenal.lilvl_081.biochem_atk_artifact/9/1
  • abl.itm.potion.adrenal.lilvl_081.biochem_cast
  • abl.itm.potion.adrenal.lilvl_081.biochem_cast/7/0
  • abl.itm.potion.adrenal.lilvl_081.biochem_cast/7/1
  • abl.itm.potion.adrenal.lilvl_081.biochem_cast_artifact
  • abl.itm.potion.adrenal.lilvl_081.biochem_cast_artifact/9/0
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  • abl.itm.potion.adrenal.lilvl_081.biochem_crit
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  • abl.itm.setbonus.endgame.theal1.medium.03_03/7/0
  • abl.itm.setbonus.endgame.theal1.medium.03_03/7/1
  • abl.itm.setbonus.endgame.ttank1.heavy.03_01
  • abl.itm.setbonus.endgame.ttank1.heavy.03_01/12/0
  • abl.itm.setbonus.endgame.ttank1.heavy.03_01/12/1
  • abl.itm.setbonus.endgame.ttank1.heavy.03_01/12/2
  • abl.itm.setbonus.endgame.ttank1.heavy.03_02
  • abl.itm.setbonus.endgame.ttank1.heavy.03_02/5/0
  • abl.itm.setbonus.endgame.ttank1.heavy.03_02/5/1
  • abl.itm.setbonus.endgame.ttank1.heavy.03_03
  • abl.itm.setbonus.endgame.ttank1.heavy.03_03/7/0
  • abl.itm.setbonus.endgame.ttank1.heavy.03_03/7/1
  • abl.itm.setbonus.endgame_pvp.cdps1.light.03_01
  • abl.itm.setbonus.endgame_pvp.cdps1.light.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.cdps1.light.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.cdps1.light.03_02
  • abl.itm.setbonus.endgame_pvp.cdps1.light.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.cdps1.light.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.cheal1.light.03_01
  • abl.itm.setbonus.endgame_pvp.cheal1.light.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.cheal1.light.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.cheal1.light.03_02
  • abl.itm.setbonus.endgame_pvp.cheal1.light.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.cheal1.light.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.cheal1.light.03_02/2/2
  • abl.itm.setbonus.endgame_pvp.hdps1.light.03_01
  • abl.itm.setbonus.endgame_pvp.hdps1.light.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.hdps1.light.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.hdps1.light.03_02
  • abl.itm.setbonus.endgame_pvp.hdps1.light.03_02/3/0
  • abl.itm.setbonus.endgame_pvp.hdps1.light.03_02/3/1
  • abl.itm.setbonus.endgame_pvp.htank1.light.03_01
  • abl.itm.setbonus.endgame_pvp.htank1.light.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.htank1.light.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.htank1.light.03_02
  • abl.itm.setbonus.endgame_pvp.htank1.light.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.htank1.light.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.mdps1.heavy.03_01
  • abl.itm.setbonus.endgame_pvp.mdps1.heavy.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.mdps1.heavy.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.mdps1.heavy.03_02
  • abl.itm.setbonus.endgame_pvp.mdps1.heavy.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.mdps1.heavy.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.mdps1.heavy.03_02/2/2
  • abl.itm.setbonus.endgame_pvp.mdps1.medium.03_01
  • abl.itm.setbonus.endgame_pvp.mdps1.medium.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.mdps1.medium.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.mdps1.medium.03_02
  • abl.itm.setbonus.endgame_pvp.mdps1.medium.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.mdps1.medium.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.mdps1.medium.03_02/2/2
  • abl.itm.setbonus.endgame_pvp.mtank1.heavy.03_01
  • abl.itm.setbonus.endgame_pvp.mtank1.heavy.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.mtank1.heavy.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.mtank1.heavy.03_02
  • abl.itm.setbonus.endgame_pvp.mtank1.heavy.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.mtank1.heavy.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.rdps1.heavy.03_01
  • abl.itm.setbonus.endgame_pvp.rdps1.heavy.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.rdps1.heavy.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.rdps1.heavy.03_02
  • abl.itm.setbonus.endgame_pvp.rdps1.heavy.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.rdps1.heavy.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.rdps1.medium.03_01
  • abl.itm.setbonus.endgame_pvp.rdps1.medium.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.rdps1.medium.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.rdps1.medium.03_02
  • abl.itm.setbonus.endgame_pvp.rdps1.medium.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.rdps1.medium.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.tdps1.heavy.03_01
  • abl.itm.setbonus.endgame_pvp.tdps1.heavy.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.tdps1.heavy.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.tdps1.heavy.03_02
  • abl.itm.setbonus.endgame_pvp.tdps1.heavy.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.tdps1.heavy.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.tdps1.medium.03_01
  • abl.itm.setbonus.endgame_pvp.tdps1.medium.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.tdps1.medium.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.tdps1.medium.03_02
  • abl.itm.setbonus.endgame_pvp.tdps1.medium.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.tdps1.medium.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.theal1.heavy.03_01
  • abl.itm.setbonus.endgame_pvp.theal1.heavy.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.theal1.heavy.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.theal1.heavy.03_02
  • abl.itm.setbonus.endgame_pvp.theal1.heavy.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.theal1.heavy.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.theal1.medium.03_01
  • abl.itm.setbonus.endgame_pvp.theal1.medium.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.theal1.medium.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.theal1.medium.03_02
  • abl.itm.setbonus.endgame_pvp.theal1.medium.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.theal1.medium.03_02/2/1
  • abl.itm.setbonus.endgame_pvp.ttank1.heavy.03_01
  • abl.itm.setbonus.endgame_pvp.ttank1.heavy.03_01/2/0
  • abl.itm.setbonus.endgame_pvp.ttank1.heavy.03_01/2/1
  • abl.itm.setbonus.endgame_pvp.ttank1.heavy.03_02
  • abl.itm.setbonus.endgame_pvp.ttank1.heavy.03_02/2/0
  • abl.itm.setbonus.endgame_pvp.ttank1.heavy.03_02/2/1
  • abl.itm.vanity_pet.astromech.astromech_pirate_a01_v01
  • abl.itm.vanity_pet.astromech.astromech_pirate_a01_v01/3/0
  • abl.itm.vanity_pet.astromech.astromech_pirate_a01_v01/3/1
  • abl.itm.vanity_pet.astromech.astromech_pirate_a01_v02
  • abl.itm.vanity_pet.astromech.astromech_pirate_a01_v02/3/0
  • abl.itm.vanity_pet.astromech.astromech_pirate_a01_v02/3/1
  • abl.itm.vanity_pet.astromech.astromech_pirate_a01_v03
  • abl.itm.vanity_pet.astromech.astromech_pirate_a01_v03/3/0
  • abl.itm.vanity_pet.astromech.astromech_pirate_a01_v03/3/1
  • abl.itm.vanity_pet.dog.grophet_a01v02
  • abl.itm.vanity_pet.dog.grophet_a01v02/4/0
  • abl.itm.vanity_pet.dog.grophet_a01v02/4/1
  • abl.itm.vanity_pet.dog.kathhound_a01v02
  • abl.itm.vanity_pet.dog.kathhound_a01v02/3/0
  • abl.itm.vanity_pet.dog.kathhound_a01v02/3/1
  • abl.itm.vanity_pet.dragonbat.stoneray
  • abl.itm.vanity_pet.dragonbat.stoneray/3/0
  • abl.itm.vanity_pet.dragonbat.stoneray/3/1
  • abl.itm.vanity_pet.fighter.rampart_mark4
  • abl.itm.vanity_pet.fighter.rampart_mark4/4/0
  • abl.itm.vanity_pet.fighter.rampart_mark4/4/1
  • abl.itm.vanity_pet.fighter.sgs41b
  • abl.itm.vanity_pet.fighter.sgs41b/3/0
  • abl.itm.vanity_pet.fighter.sgs41b/3/1
  • abl.itm.vanity_pet.fighter.sgs41b_passive
  • abl.itm.vanity_pet.fighter.sgs41b_passive/3/0
  • abl.itm.vanity_pet.fighter.sgs41b_passive/3/1
  • abl.itm.vanity_pet.fighter.ssc4_bloodmark
  • abl.itm.vanity_pet.fighter.ssc4_bloodmark/4/0
  • abl.itm.vanity_pet.fighter.ssc4_bloodmark/4/1
  • abl.itm.vanity_pet.fighter.ssc4_bloodmark_passive
  • abl.itm.vanity_pet.fighter.ssc4_bloodmark_passive/3/0
  • abl.itm.vanity_pet.fighter.ssc4_bloodmark_passive/3/1
  • abl.itm.vanity_pet.ginx.prairie
  • abl.itm.vanity_pet.ginx.prairie/3/0
  • abl.itm.vanity_pet.ginx.prairie/3/1
  • abl.itm.vanity_pet.manta.arctic
  • abl.itm.vanity_pet.manta.arctic/4/0
  • abl.itm.vanity_pet.manta.arctic/4/1
  • abl.itm.vanity_pet.manta.coastal
  • abl.itm.vanity_pet.manta.coastal/4/0
  • abl.itm.vanity_pet.manta.coastal/4/1
  • abl.itm.vanity_pet.monkey_lizard.cyborg_monkey_lizard_a01v03
  • abl.itm.vanity_pet.monkey_lizard.cyborg_monkey_lizard_a01v03/3/0
  • abl.itm.vanity_pet.monkey_lizard.cyborg_monkey_lizard_a01v03/3/1
  • abl.itm.vanity_pet.scarab.underwalker
  • abl.itm.vanity_pet.scarab.underwalker/3/0
  • abl.itm.vanity_pet.scarab.underwalker/3/1
  • abl.itm.vanity_pet.skarkla.bog
  • abl.itm.vanity_pet.skarkla.bog/3/0
  • abl.itm.vanity_pet.skarkla.bog/3/1
  • abl.itm.vanity_pet.skarkla.skarkla
  • abl.itm.vanity_pet.skarkla.skarkla/4/0
  • abl.itm.vanity_pet.skarkla.skarkla/4/1
  • abl.itm.vanity_pet.wampa.wampa_a01_v01
  • abl.itm.vanity_pet.wampa.wampa_a01_v01/6/0
  • abl.itm.vanity_pet.wampa.wampa_a01_v01/6/1
  • abl.jedi_consular.cloud_mind
  • abl.jedi_consular.cloud_mind/5/0
  • abl.jedi_consular.cloud_mind/5/1
  • abl.jedi_consular.force_empowerment
  • abl.jedi_consular.force_empowerment/11/0
  • abl.jedi_consular.force_empowerment/11/1
  • abl.jedi_consular.force_empowerment/11/2
  • abl.jedi_consular.force_empowerment/11/3
  • abl.jedi_consular.force_empowerment/11/4
  • abl.jedi_consular.force_lift
  • abl.jedi_consular.force_lift/4/0
  • abl.jedi_consular.force_lift/4/1
  • abl.jedi_consular.force_lift/4/2
  • abl.jedi_consular.force_lift/4/3
  • abl.jedi_consular.force_lift/4/4
  • abl.jedi_consular.force_lift/4/5
  • abl.jedi_consular.force_potency
  • abl.jedi_consular.force_potency/13/0
  • abl.jedi_consular.force_potency/13/1
  • abl.jedi_consular.force_synergy
  • abl.jedi_consular.force_synergy/3/0
  • abl.jedi_consular.force_synergy/3/1
  • abl.jedi_consular.force_synergy/3/2
  • abl.jedi_consular.force_wave
  • abl.jedi_consular.force_wave/5/0
  • abl.jedi_consular.force_wave/5/1
  • abl.jedi_consular.force_wave/5/2
  • abl.jedi_consular.force_wave/5/3
  • abl.jedi_consular.rejuvenate
  • abl.jedi_consular.rejuvenate/9/0
  • abl.jedi_consular.rejuvenate/9/1
  • abl.jedi_consular.rejuvenate/9/10
  • abl.jedi_consular.rejuvenate/9/2
  • abl.jedi_consular.rejuvenate/9/3
  • abl.jedi_consular.rejuvenate/9/4
  • abl.jedi_consular.rejuvenate/9/5
  • abl.jedi_consular.rejuvenate/9/6
  • abl.jedi_consular.rejuvenate/9/7
  • abl.jedi_consular.rejuvenate/9/8
  • abl.jedi_consular.rejuvenate/9/9
  • abl.jedi_consular.shadows_training
  • abl.jedi_consular.shadows_training/3/0
  • abl.jedi_consular.shadows_training/3/1
  • abl.jedi_consular.skill.balance.force_serenity
  • abl.jedi_consular.skill.balance.force_serenity/12/0
  • abl.jedi_consular.skill.balance.force_serenity/12/1
  • abl.jedi_consular.skill.balance.force_serenity/12/2
  • abl.jedi_consular.skill.balance.vanquish
  • abl.jedi_consular.skill.balance.vanquish/14/0
  • abl.jedi_consular.skill.balance.vanquish/14/1
  • abl.jedi_consular.skill.balance.vanquish/14/2
  • abl.jedi_consular.skill.balance.vanquish/14/3
  • abl.jedi_consular.skill.combat.cascading_debris
  • abl.jedi_consular.skill.combat.cascading_debris/13/0
  • abl.jedi_consular.skill.combat.cascading_debris/13/1
  • abl.jedi_consular.skill.combat.cascading_debris/13/2
  • abl.jedi_consular.skill.combat.cascading_debris/13/3
  • abl.jedi_consular.skill.combat.cascading_debris/13/4
  • abl.jedi_consular.skill.combat.cascading_debris/13/5
  • abl.jedi_consular.skill.infiltration.psychokinetic_blast
  • abl.jedi_consular.skill.infiltration.psychokinetic_blast/15/0
  • abl.jedi_consular.skill.infiltration.psychokinetic_blast/15/1
  • abl.jedi_consular.skill.infiltration.psychokinetic_blast/15/2
  • abl.jedi_consular.skill.infiltration.psychokinetic_blast/15/3
  • abl.jedi_consular.skill.seer.altruism
  • abl.jedi_consular.skill.seer.altruism/8/0
  • abl.jedi_consular.skill.seer.altruism/8/1
  • abl.jedi_consular.skill.seer.altruism/8/2
  • abl.jedi_consular.skill.seer.deliverance
  • abl.jedi_consular.skill.seer.deliverance/9/0
  • abl.jedi_consular.skill.seer.deliverance/9/1
  • abl.jedi_consular.skill.seer.renewal
  • abl.jedi_consular.skill.seer.renewal/5/0
  • abl.jedi_consular.skill.seer.renewal/5/1
  • abl.jedi_consular.skill.seer.renewal/5/2
  • abl.jedi_consular.skill.seer.wandering_mend
  • abl.jedi_consular.skill.seer.wandering_mend/13/0
  • abl.jedi_consular.skill.seer.wandering_mend/13/1
  • abl.jedi_consular.skill.seer.wandering_mend/13/10
  • abl.jedi_consular.skill.seer.wandering_mend/13/2
  • abl.jedi_consular.skill.seer.wandering_mend/13/3
  • abl.jedi_consular.skill.seer.wandering_mend/13/4
  • abl.jedi_consular.skill.seer.wandering_mend/13/5
  • abl.jedi_consular.skill.seer.wandering_mend/13/6
  • abl.jedi_consular.skill.seer.wandering_mend/13/7
  • abl.jedi_consular.skill.seer.wandering_mend/13/8
  • abl.jedi_consular.skill.seer.wandering_mend/13/9
  • abl.jedi_consular.skill.serenity.rebounding_force
  • abl.jedi_consular.skill.serenity.rebounding_force/5/0
  • abl.jedi_consular.skill.serenity.rebounding_force/5/1
  • abl.jedi_consular.skill.serenity.rebounding_force/5/2
  • abl.jedi_consular.skill.serenity.serenity_strike
  • abl.jedi_consular.skill.serenity.serenity_strike/11/0
  • abl.jedi_consular.skill.serenity.serenity_strike/11/1
  • abl.jedi_consular.skill.serenity.serenity_strike/11/2
  • abl.jedi_consular.skill.telekinetics.mental_continuum
  • abl.jedi_consular.skill.telekinetics.mental_continuum/5/0
  • abl.jedi_consular.skill.telekinetics.mental_continuum/5/1
  • abl.jedi_consular.skill.telekinetics.mental_continuum/5/2
  • abl.jedi_consular.skill.telekinetics.telekinetic_burst
  • abl.jedi_consular.skill.telekinetics.telekinetic_burst/13/0
  • abl.jedi_consular.skill.telekinetics.telekinetic_burst/13/1
  • abl.jedi_consular.skill.telekinetics.telekinetic_burst/13/2
  • abl.jedi_consular.skill.telekinetics.telekinetic_focal_point
  • abl.jedi_consular.skill.telekinetics.telekinetic_focal_point/4/0
  • abl.jedi_consular.skill.telekinetics.telekinetic_focal_point/4/1
  • abl.jedi_consular.skill.telekinetics.telekinetic_focal_point/4/2
  • abl.jedi_consular.skill.telekinetics.telekinetic_gust
  • abl.jedi_consular.skill.telekinetics.telekinetic_gust/11/0
  • abl.jedi_consular.skill.telekinetics.telekinetic_gust/11/1
  • abl.jedi_consular.skill.telekinetics.telekinetic_gust/11/2
  • abl.jedi_consular.skill.telekinetics.telekinetic_wave
  • abl.jedi_consular.skill.telekinetics.telekinetic_wave/5/0
  • abl.jedi_consular.skill.telekinetics.telekinetic_wave/5/1
  • abl.jedi_consular.skill.utility.blockout
  • abl.jedi_consular.skill.utility.blockout/5/0
  • abl.jedi_consular.skill.utility.blockout/5/1
  • abl.jedi_consular.skill.utility.blockout/5/2
  • abl.jedi_consular.skill.utility.egress
  • abl.jedi_consular.skill.utility.egress/4/0
  • abl.jedi_consular.skill.utility.egress/4/1
  • abl.jedi_consular.skill.utility.egress/4/2
  • abl.jedi_consular.skill.utility.force_wake
  • abl.jedi_consular.skill.utility.force_wake/5/0
  • abl.jedi_consular.skill.utility.force_wake/5/1
  • abl.jedi_consular.skill.utility.force_wake/5/2
  • abl.jedi_consular.skill.utility.metaphysical_alacrity
  • abl.jedi_consular.skill.utility.metaphysical_alacrity/6/0
  • abl.jedi_consular.skill.utility.metaphysical_alacrity/6/1
  • abl.jedi_consular.skill.utility.metaphysical_alacrity/6/2
  • abl.jedi_consular.skill.utility.misdirection
  • abl.jedi_consular.skill.utility.misdirection/4/0
  • abl.jedi_consular.skill.utility.misdirection/4/1
  • abl.jedi_consular.skill.utility.psychic_suffusion
  • abl.jedi_consular.skill.utility.psychic_suffusion/5/0
  • abl.jedi_consular.skill.utility.psychic_suffusion/5/1
  • abl.jedi_consular.skill.utility.psychic_suffusion/5/2
  • abl.jedi_knight.combat_focus
  • abl.jedi_knight.combat_focus/4/0
  • abl.jedi_knight.combat_focus/4/1
  • abl.jedi_knight.cyclone_slash
  • abl.jedi_knight.cyclone_slash/7/0
  • abl.jedi_knight.cyclone_slash/7/1
  • abl.jedi_knight.cyclone_slash/7/2
  • abl.jedi_knight.dispatch
  • abl.jedi_knight.dispatch/6/0
  • abl.jedi_knight.dispatch/6/1
  • abl.jedi_knight.focused_slash
  • abl.jedi_knight.focused_slash/4/0
  • abl.jedi_knight.focused_slash/4/1
  • abl.jedi_knight.focused_slash/4/2
  • abl.jedi_knight.focused_striking
  • abl.jedi_knight.focused_striking/3/0
  • abl.jedi_knight.focused_striking/3/1
  • abl.jedi_knight.force_camouflage
  • abl.jedi_knight.force_camouflage/2/0
  • abl.jedi_knight.force_camouflage/2/1
  • abl.jedi_knight.force_camouflage/2/2
  • abl.jedi_knight.force_camouflage/2/3
  • abl.jedi_knight.force_camouflage/2/4
  • abl.jedi_knight.skill.combat.clashing_blast
  • abl.jedi_knight.skill.combat.clashing_blast/12/0
  • abl.jedi_knight.skill.combat.clashing_blast/12/1
  • abl.jedi_knight.skill.combat.clashing_blast/12/2
  • abl.jedi_knight.skill.combat.force_health
  • abl.jedi_knight.skill.combat.force_health/5/0
  • abl.jedi_knight.skill.combat.force_health/5/1
  • abl.jedi_knight.skill.combat.opportune_attack
  • abl.jedi_knight.skill.combat.opportune_attack/9/0
  • abl.jedi_knight.skill.combat.opportune_attack/9/1
  • abl.jedi_knight.skill.combat.opportune_attack/9/2
  • abl.jedi_knight.skill.combat.opportune_attack/9/3
  • abl.jedi_knight.skill.combat.opportune_attack/9/4
  • abl.jedi_knight.skill.concentration.concentrated_defense
  • abl.jedi_knight.skill.concentration.concentrated_defense/4/0
  • abl.jedi_knight.skill.concentration.concentrated_defense/4/1
  • abl.jedi_knight.skill.concentration.concentrated_defense/4/2
  • abl.jedi_knight.skill.concentration.force_flagellation
  • abl.jedi_knight.skill.concentration.force_flagellation/9/0
  • abl.jedi_knight.skill.concentration.force_flagellation/9/1
  • abl.jedi_knight.skill.concentration.force_flagellation/9/2
  • abl.jedi_knight.skill.concentration.force_flagellation/9/3
  • abl.jedi_knight.skill.concentration.koan
  • abl.jedi_knight.skill.concentration.koan/5/0
  • abl.jedi_knight.skill.concentration.koan/5/1
  • abl.jedi_knight.skill.concentration.koan/5/2
  • abl.jedi_knight.skill.concentration.koan/5/3
  • abl.jedi_knight.skill.concentration.nimble_slashes
  • abl.jedi_knight.skill.concentration.nimble_slashes/4/0
  • abl.jedi_knight.skill.concentration.nimble_slashes/4/1
  • abl.jedi_knight.skill.defense.blade_barricade
  • abl.jedi_knight.skill.defense.blade_barricade/3/0
  • abl.jedi_knight.skill.defense.blade_barricade/3/1
  • abl.jedi_knight.skill.defense.blade_barricade/3/2
  • abl.jedi_knight.skill.defense.hilt_bash
  • abl.jedi_knight.skill.defense.hilt_bash/6/0
  • abl.jedi_knight.skill.defense.hilt_bash/6/1
  • abl.jedi_knight.skill.defense.hilt_bash/6/2
  • abl.jedi_knight.skill.defense.warding_strike
  • abl.jedi_knight.skill.defense.warding_strike/10/0
  • abl.jedi_knight.skill.defense.warding_strike/10/1
  • abl.jedi_knight.skill.defense.warding_strike/10/2
  • abl.jedi_knight.skill.defense.warding_strike/10/3
  • abl.jedi_knight.skill.focus.concentrated_slice
  • abl.jedi_knight.skill.focus.concentrated_slice/20/0
  • abl.jedi_knight.skill.focus.concentrated_slice/20/1
  • abl.jedi_knight.skill.focus.concentrated_slice/20/2
  • abl.jedi_knight.skill.focus.focused_burst
  • abl.jedi_knight.skill.focus.focused_burst/12/0
  • abl.jedi_knight.skill.focus.focused_burst/12/1
  • abl.jedi_knight.skill.focus.force_lash
  • abl.jedi_knight.skill.focus.force_lash/9/0
  • abl.jedi_knight.skill.focus.force_lash/9/1
  • abl.jedi_knight.skill.focus.force_lash/9/2
  • abl.jedi_knight.skill.utility.battlefield_command
  • abl.jedi_knight.skill.utility.battlefield_command/5/0
  • abl.jedi_knight.skill.utility.battlefield_command/5/1
  • abl.jedi_knight.skill.utility.daunting_presence
  • abl.jedi_knight.skill.utility.daunting_presence/5/0
  • abl.jedi_knight.skill.utility.daunting_presence/5/1
  • abl.jedi_knight.skill.utility.defiance
  • abl.jedi_knight.skill.utility.defiance/3/0
  • abl.jedi_knight.skill.utility.defiance/3/1
  • abl.jedi_knight.skill.utility.gather_strength
  • abl.jedi_knight.skill.utility.gather_strength/4/0
  • abl.jedi_knight.skill.utility.gather_strength/4/1
  • abl.jedi_knight.skill.utility.gather_strength/4/2
  • abl.jedi_knight.skill.utility.guardianship
  • abl.jedi_knight.skill.utility.guardianship/5/0
  • abl.jedi_knight.skill.utility.guardianship/5/1
  • abl.jedi_knight.skill.utility.guardianship/5/2
  • abl.jedi_knight.skill.utility.incisor
  • abl.jedi_knight.skill.utility.incisor/3/0
  • abl.jedi_knight.skill.utility.incisor/3/1
  • abl.jedi_knight.skill.utility.incisor/3/2
  • abl.jedi_knight.skill.utility.inspiring_force
  • abl.jedi_knight.skill.utility.inspiring_force/7/0
  • abl.jedi_knight.skill.utility.inspiring_force/7/1
  • abl.jedi_knight.skill.utility.inspiring_force/7/2
  • abl.jedi_knight.skill.utility.intervention
  • abl.jedi_knight.skill.utility.intervention/3/0
  • abl.jedi_knight.skill.utility.intervention/3/1
  • abl.jedi_knight.skill.utility.intervention/3/2
  • abl.jedi_knight.skill.utility.jedi_promulgator
  • abl.jedi_knight.skill.utility.jedi_promulgator/3/0
  • abl.jedi_knight.skill.utility.jedi_promulgator/3/1
  • abl.jedi_knight.skill.utility.narrowed_focus
  • abl.jedi_knight.skill.utility.narrowed_focus/6/0
  • abl.jedi_knight.skill.utility.narrowed_focus/6/1
  • abl.jedi_knight.skill.utility.preparation
  • abl.jedi_knight.skill.utility.preparation/3/0
  • abl.jedi_knight.skill.utility.preparation/3/1
  • abl.jedi_knight.skill.utility.purifying_sweep
  • abl.jedi_knight.skill.utility.purifying_sweep/7/0
  • abl.jedi_knight.skill.utility.purifying_sweep/7/1
  • abl.jedi_knight.skill.utility.purifying_sweep/7/2
  • abl.jedi_knight.skill.utility.purifying_sweep/7/3
  • abl.jedi_knight.skill.vigilance.burning_purpose
  • abl.jedi_knight.skill.vigilance.burning_purpose/9/0
  • abl.jedi_knight.skill.vigilance.burning_purpose/9/1
  • abl.jedi_knight.skill.vigilance.burning_purpose/9/2
  • abl.jedi_knight.skill.vigilance.burning_purpose/9/3
  • abl.jedi_knight.skill.vigilance.burning_purpose/9/4
  • abl.jedi_knight.skill.vigilance.plasma_brand
  • abl.jedi_knight.skill.vigilance.plasma_brand/8/0
  • abl.jedi_knight.skill.vigilance.plasma_brand/8/1
  • abl.jedi_knight.skill.vigilance.plasma_brand/8/2
  • abl.jedi_knight.skill.vigilance.plasma_brand/8/3
  • abl.jedi_knight.skill.vigilance.vigilant_thrust
  • abl.jedi_knight.skill.vigilance.vigilant_thrust/4/0
  • abl.jedi_knight.skill.vigilance.vigilant_thrust/4/1
  • abl.jedi_knight.skill.vigilance.vigilant_thrust/4/2
  • abl.jedi_knight.skill.vigilance.vigilant_thrust/4/3
  • abl.jedi_knight.skill.watchman.blazing_ward
  • abl.jedi_knight.skill.watchman.blazing_ward/4/0
  • abl.jedi_knight.skill.watchman.blazing_ward/4/1
  • abl.jedi_knight.skill.watchman.blazing_ward/4/2
  • abl.jedi_knight.skill.watchman.cauterize
  • abl.jedi_knight.skill.watchman.cauterize/10/0
  • abl.jedi_knight.skill.watchman.cauterize/10/1
  • abl.jedi_knight.skill.watchman.cauterize/10/2
  • abl.jedi_knight.skill.watchman.cauterize/10/3
  • abl.jedi_knight.skill.watchman.force_melt
  • abl.jedi_knight.skill.watchman.force_melt/12/0
  • abl.jedi_knight.skill.watchman.force_melt/12/1
  • abl.jedi_knight.skill.watchman.force_melt/12/2
  • abl.jedi_knight.skill.watchman.force_melt/12/3
  • abl.jedi_knight.taunt
  • abl.jedi_knight.taunt/5/0
  • abl.jedi_knight.taunt/5/1
  • abl.jedi_knight.taunt/5/2
  • abl.jedi_knight.taunt/5/3
  • abl.legacy.perks.priority_transport.rishi
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  • abl.legacy.perks.priority_transport.rishi/5/1
  • abl.legacy.perks.priority_transport.yavin_4
  • abl.legacy.perks.priority_transport.yavin_4/5/0
  • abl.legacy.perks.priority_transport.yavin_4/5/1
  • abl.mtx.pack.shadow.acolyte
  • abl.mtx.pack.shadow.acolyte/3/0
  • abl.mtx.pack.shadow.acolyte/3/1
  • abl.mtx.pack.shadow.apprentice
  • abl.mtx.pack.shadow.apprentice/3/0
  • abl.mtx.pack.shadow.apprentice/3/1
  • abl.mtx.pack.shadow.initiate
  • abl.mtx.pack.shadow.initiate/4/0
  • abl.mtx.pack.shadow.initiate/4/1
  • abl.mtx.pack.shadow.master
  • abl.mtx.pack.shadow.master/3/0
  • abl.mtx.pack.shadow.master/3/1
  • abl.mtx.pack.shadow.pilgrim
  • abl.mtx.pack.shadow.pilgrim/4/0
  • abl.mtx.pack.shadow.pilgrim/4/1
  • abl.mtx.toy.holiday_2014.lifeday_present
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  • abl.mtx.toy.holiday_2014.lifeday_present/5/1
  • abl.mtx.toy.holiday_2014.lifeday_present/5/2
  • abl.mtx.toy.holiday_2014.snowball_bomb_npc
  • abl.mtx.toy.holiday_2014.snowball_bomb_npc/9/0
  • abl.mtx.toy.holiday_2014.snowball_bomb_npc/9/1
  • abl.mtx.toy.holiday_2014.snowball_bomb_npc/9/2
  • abl.mtx.toy.holiday_2014.snowball_bomb_npc/9/3
  • abl.mtx.toy.massage_bot
  • abl.mtx.toy.massage_bot/3/0
  • abl.mtx.toy.massage_bot/3/1
  • abl.mtx.toy.mind_trap
  • abl.mtx.toy.mind_trap/4/0
  • abl.mtx.toy.mind_trap/4/1
  • abl.mtx.toy.mind_trap/4/2
  • abl.mtx.toy.soa
  • abl.mtx.toy.soa/6/0
  • abl.mtx.toy.soa/6/1
  • abl.mtx.toy.soa/6/2
  • abl.npc.ability.creature.cat.bite
  • abl.npc.ability.creature.cat.bite/3/0
  • abl.npc.ability.creature.cat.bite/3/1
  • abl.npc.ability.creature.cat.bite/3/2
  • abl.npc.ability.creature.cat.headbutt
  • abl.npc.ability.creature.cat.headbutt/3/0
  • abl.npc.ability.creature.cat.headbutt/3/1
  • abl.npc.ability.creature.cat.headbutt/3/2
  • abl.npc.ability.creature.cat.leaping_attack
  • abl.npc.ability.creature.cat.leaping_attack/2/0
  • abl.npc.ability.creature.cat.leaping_attack/2/1
  • abl.npc.ability.creature.raptor.melee_attack
  • abl.npc.ability.creature.raptor.melee_attack/3/0
  • abl.npc.ability.creature.raptor.melee_attack/3/1
  • abl.npc.ability.creature.raptor.tail_whip
  • abl.npc.ability.creature.raptor.tail_whip/3/0
  • abl.npc.ability.creature.raptor.tail_whip/3/1
  • abl.npc.ability.creature.raptor.tail_whip/3/2
  • abl.npc.ability.creature.raptor.tail_whip/3/3
  • abl.npc.ability.custom.boss.flashpoint.utility.hard_boost_level_2_correct_hp_mod
  • abl.npc.ability.custom.boss.flashpoint.utility.hard_boost_level_2_correct_hp_mod/3/0
  • abl.npc.ability.custom.boss.flashpoint.utility.hard_boost_level_2_correct_hp_mod/3/1
  • abl.npc.ability.custom.boss.flashpoint.utility.hard_boost_level_3_expac
  • abl.npc.ability.custom.boss.flashpoint.utility.hard_boost_level_3_expac/2/0
  • abl.npc.ability.custom.boss.flashpoint.utility.hard_boost_level_3_expac/2/1
  • abl.npc.ability.custom.boss.flashpoint.utility.hard_boost_level_3_mini_boss
  • abl.npc.ability.custom.boss.flashpoint.utility.hard_boost_level_3_mini_boss/3/0
  • abl.npc.ability.custom.boss.flashpoint.utility.hard_boost_level_3_mini_boss/3/1
  • abl.npc.ability.pole.charged_pole
  • abl.npc.ability.pole.charged_pole/4/0
  • abl.npc.ability.pole.charged_pole/4/1
  • abl.npc.ability.pole.charged_pole/4/2
  • abl.npc.ability.pole.knockback
  • abl.npc.ability.pole.knockback/3/0
  • abl.npc.ability.pole.knockback/3/1
  • abl.npc.ability.pole.knockback/3/2
  • abl.npc.ability.pole.knockdown
  • abl.npc.ability.pole.knockdown/3/0
  • abl.npc.ability.pole.knockdown/3/1
  • abl.npc.ability.pole.knockdown/3/2
  • abl.npc.ability.pole.knockdown/3/3
  • abl.npc.ability.pole.leap
  • abl.npc.ability.pole.leap/3/0
  • abl.npc.ability.pole.leap/3/1
  • abl.npc.ability.pole.leap/3/2
  • abl.npc.ability.utility.bot_dummy
  • abl.npc.ability.utility.bot_dummy/12/0
  • abl.npc.ability.utility.bot_dummy/12/1
  • abl.npc.ability.utility.bot_dummy/12/2
  • abl.npc.loot_tags.flashpoints.all_in_one
  • abl.npc.loot_tags.flashpoints.all_in_one/3/0
  • abl.npc.loot_tags.flashpoints.all_in_one/3/1
  • abl.operation.logic.enemy.trash.universal.trash_buff_buff
  • abl.operation.logic.enemy.trash.universal.trash_buff_buff/6/0
  • abl.operation.logic.enemy.trash.universal.trash_buff_buff/6/1
  • abl.operation.oricon.fortress.boss.gatekeeper.legacy_cooldown_dispel
  • abl.operation.oricon.fortress.boss.gatekeeper.legacy_cooldown_dispel/3/0
  • abl.operation.oricon.fortress.boss.gatekeeper.legacy_cooldown_dispel/3/1
  • abl.operation.oricon.fortress.boss.gatekeeper.legacy_cooldowns
  • abl.operation.oricon.fortress.boss.gatekeeper.legacy_cooldowns/7/0
  • abl.operation.oricon.fortress.boss.gatekeeper.legacy_cooldowns/7/1
  • abl.operation.oricon.palace.boss.dread_council.logic.legacy_cooldowns
  • abl.operation.oricon.palace.boss.dread_council.logic.legacy_cooldowns/4/0
  • abl.operation.oricon.palace.boss.dread_council.logic.legacy_cooldowns/4/1
  • abl.operation.oricon.palace.boss.dread_council.logic.legacy_cooldowns_dispel
  • abl.operation.oricon.palace.boss.dread_council.logic.legacy_cooldowns_dispel/3/0
  • abl.operation.oricon.palace.boss.dread_council.logic.legacy_cooldowns_dispel/3/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.electrostatic_charge
  • abl.operation.rishi.boss.buddy_battledroid.astromech.electrostatic_charge/8/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.electrostatic_charge/8/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.electrostatic_charge/8/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.emergency_repairs
  • abl.operation.rishi.boss.buddy_battledroid.astromech.emergency_repairs/8/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.emergency_repairs/8/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.emergency_repairs/8/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.emergency_repairs/8/3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.emergency_repairs_precast
  • abl.operation.rishi.boss.buddy_battledroid.astromech.emergency_repairs_precast/4/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.emergency_repairs_precast/4/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.emergency_repairs_precast/4/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.flurry_jolt
  • abl.operation.rishi.boss.buddy_battledroid.astromech.flurry_jolt/9/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.flurry_jolt/9/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.flurry_jolt/9/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_astromech_defeated
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_astromech_defeated/3/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_astromech_defeated/3/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_astromech_defeated/3/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_battledroid_strafe_finished
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_battledroid_strafe_finished/3/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_battledroid_strafe_finished/3/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_battledroid_strafe_mods
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_battledroid_strafe_mods/15/0
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  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_battledroid_strafe_mods/15/4
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_battledroid_strafe_mods/15/5
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_battledroid_strafe_mods/15/6
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_initiate_phase3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_initiate_phase3/5/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_initiate_phase3/5/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_liftoff_facing_taunt
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_liftoff_facing_taunt/3/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.logic_liftoff_facing_taunt/3/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.passive
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.passive/12/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.passive/12/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.passive/12/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.passive/12/3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.passive/12/4
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.passive/12/5
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe.passive/12/6
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe_trigger
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe_trigger/10/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe_trigger/10/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe_trigger/10/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe_trigger/10/3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe_trigger/10/4
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe_trigger/10/5
  • abl.operation.rishi.boss.buddy_battledroid.astromech.missile_strafe_trigger/10/6
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_ion_pulse_wave
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_ion_pulse_wave/13/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_ion_pulse_wave/13/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_ion_pulse_wave/13/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_ion_pulse_wave/13/3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_laser_cutter
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_laser_cutter/18/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_laser_cutter/18/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_laser_cutter/18/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_laser_cutter/18/3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_welding_torch
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_welding_torch/19/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_welding_torch/19/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_welding_torch/19/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_welding_torch/19/3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_welding_torch/19/4
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_welding_torch/19/5
  • abl.operation.rishi.boss.buddy_battledroid.astromech.overpowered_welding_torch/19/6
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passive_spawn_in_appearance
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passive_spawn_in_appearance/3/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passive_spawn_in_appearance/3/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passive_spawn_in_appearance/3/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passive_spawn_in_appearance/3/3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/4
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/5
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/6
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/7
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/8
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives/31/9
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives_bark_manager
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives_bark_manager/4/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives_bark_manager/4/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives_bark_manager/4/2
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives_bark_manager/4/3
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives_bark_manager/4/4
  • abl.operation.rishi.boss.buddy_battledroid.astromech.passives_bark_manager/4/5
  • abl.operation.rishi.boss.buddy_battledroid.astromech.phase3_transition
  • abl.operation.rishi.boss.buddy_battledroid.astromech.phase3_transition/5/0
  • abl.operation.rishi.boss.buddy_battledroid.astromech.phase3_transition/5/1
  • abl.operation.rishi.boss.buddy_battledroid.astromech.phase3_transition/5/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.burn_incapacitate_ac_interrupt
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.burn_incapacitate_ac_interrupt/3/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.burn_incapacitate_ac_interrupt/3/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.degauss
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.degauss/5/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.degauss/5/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.electromagnetic_pulse
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.electromagnetic_pulse/15/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.electromagnetic_pulse/15/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.electromagnetic_pulse/15/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.electromagnetic_pulse/15/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.electromagnetic_pulse/15/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.electromagnetic_pulse/15/5
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.long_range_power_bolt
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.long_range_power_bolt/14/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.long_range_power_bolt/14/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.long_range_power_bolt/14/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.long_range_power_bolt/14/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.massive_scattercannon
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.massive_scattercannon/27/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.massive_scattercannon/27/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.massive_scattercannon/27/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.massive_scattercannon/27/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.massive_scattercannon/27/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.massive_scattercannon/27/5
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.massive_scattercannon/27/6
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.missile_strafe_taunt_dance
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.missile_strafe_taunt_dance/4/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.missile_strafe_taunt_dance/4/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.murder_not_in_fight_area
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.murder_not_in_fight_area/3/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.murder_not_in_fight_area/3/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passive_trample
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passive_trample/4/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passive_trample/4/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passive_trample/4/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/10
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/11
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/12
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/13
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/14
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/15
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/16
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/5
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/6
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/7
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/8
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives/41/9
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives_bark_manager
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives_bark_manager/5/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives_bark_manager/5/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives_bark_manager/5/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives_bark_manager/5/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives_bark_manager/5/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives_bark_manager/5/5
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.passives_bark_manager/5/6
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase2_transition
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase2_transition/11/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase2_transition/11/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase2_transition/11/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase3_transition
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase3_transition/11/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase3_transition/11/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase3_transition/11/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase3_transition/11/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase3_transition/11/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.phase3_transition/11/5
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.power_bolt
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.power_bolt/12/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.power_bolt/12/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.power_bolt/12/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.power_bolt_phase2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.power_bolt_phase2/7/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.power_bolt_phase2/7/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.power_bolt_phase2/7/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.rekerjigger
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.rekerjigger/4/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.rekerjigger/4/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.rekerjigger/4/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/5
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/6
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/7
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/8
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe/11/9
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_distributor
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_distributor/19/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_distributor/19/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_distributor/19/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_distributor/19/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_distributor/19/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_phase2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_phase2/10/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_phase2/10/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_phase2/10/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.resonant_explosive_probe_phase2/10/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.flurry_blocker
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.flurry_blocker/3/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.flurry_blocker/3/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.passives
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.passives/6/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.passives/6/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.passives/6/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar/18/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar/18/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar/18/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar/18/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar/18/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar_eternal
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar_eternal/9/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar_eternal/9/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar_eternal/9/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar_eternal/9/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar_eternal/9/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar_eternal/9/5
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar.thermite_mortar_eternal/9/6
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase1/5/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase1/5/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase1/5/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase1/5/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase1/5/4
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase2/11/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase2/11/1
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase2/11/2
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase2/11/3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase3
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase3/5/0
  • abl.operation.rishi.boss.buddy_battledroid.battledroid.thermite_mortar_trigger_phase3/5/1
  • abl.operation.rishi.boss.buddy_battledroid.logic.dispel_electric_fence
  • abl.operation.rishi.boss.buddy_battledroid.logic.dispel_electric_fence/3/0
  • abl.operation.rishi.boss.buddy_battledroid.logic.dispel_electric_fence/3/1
  • abl.operation.rishi.boss.buddy_battledroid.logic.dispel_p3_transition_immunity
  • abl.operation.rishi.boss.buddy_battledroid.logic.dispel_p3_transition_immunity/3/0
  • abl.operation.rishi.boss.buddy_battledroid.logic.dispel_p3_transition_immunity/3/1
  • abl.operation.rishi.boss.buddy_battledroid.logic.electric_fence
  • abl.operation.rishi.boss.buddy_battledroid.logic.electric_fence/9/0
  • abl.operation.rishi.boss.buddy_battledroid.logic.electric_fence/9/1
  • abl.operation.rishi.boss.buddy_battledroid.logic.electric_fence/9/2
  • abl.operation.rishi.boss.buddy_battledroid.logic.electric_fence/9/3
  • abl.operation.rishi.boss.buddy_battledroid.logic.electric_fence/9/4
  • abl.operation.rishi.boss.buddy_battledroid.logic.electric_fence/9/5
  • abl.operation.rishi.boss.buddy_battledroid.logic.port_falling_death
  • abl.operation.rishi.boss.buddy_battledroid.logic.port_falling_death/5/0
  • abl.operation.rishi.boss.buddy_battledroid.logic.port_falling_death/5/1
  • abl.operation.rishi.boss.buddy_battledroid.logic.port_falling_death/5/2
  • abl.operation.rishi.boss.buddy_battledroid.logic.starboard_falling_death
  • abl.operation.rishi.boss.buddy_battledroid.logic.starboard_falling_death/3/0
  • abl.operation.rishi.boss.buddy_battledroid.logic.starboard_falling_death/3/1
  • abl.operation.rishi.boss.buddy_battledroid.logic.starboard_falling_death/3/2
  • abl.operation.rishi.boss.engineer.astromech.aggro_console
  • abl.operation.rishi.boss.engineer.astromech.aggro_console/7/0
  • abl.operation.rishi.boss.engineer.astromech.aggro_console/7/1
  • abl.operation.rishi.boss.engineer.astromech.aggro_console/7/2
  • abl.operation.rishi.boss.engineer.astromech.aggro_console/7/3
  • abl.operation.rishi.boss.engineer.astromech.let_me_fix_you
  • abl.operation.rishi.boss.engineer.astromech.let_me_fix_you/3/0
  • abl.operation.rishi.boss.engineer.astromech.let_me_fix_you/3/1
  • abl.operation.rishi.boss.engineer.astromech.let_me_fix_you_2
  • abl.operation.rishi.boss.engineer.astromech.let_me_fix_you_2/3/0
  • abl.operation.rishi.boss.engineer.astromech.let_me_fix_you_2/3/1
  • abl.operation.rishi.boss.engineer.astromech.passive
  • abl.operation.rishi.boss.engineer.astromech.passive/4/0
  • abl.operation.rishi.boss.engineer.astromech.passive/4/1
  • abl.operation.rishi.boss.engineer.astromech.repair_console
  • abl.operation.rishi.boss.engineer.astromech.repair_console/9/0
  • abl.operation.rishi.boss.engineer.astromech.repair_console/9/1
  • abl.operation.rishi.boss.engineer.astromech.repair_console/9/2
  • abl.operation.rishi.boss.engineer.astromech.repair_console_2
  • abl.operation.rishi.boss.engineer.astromech.repair_console_2/4/0
  • abl.operation.rishi.boss.engineer.astromech.repair_console_2/4/1
  • abl.operation.rishi.boss.engineer.astromech.repair_console_2/4/2
  • abl.operation.rishi.boss.engineer.console.passive
  • abl.operation.rishi.boss.engineer.console.passive/5/0
  • abl.operation.rishi.boss.engineer.console.passive/5/1
  • abl.operation.rishi.boss.engineer.engineer.activate_floor_vents
  • abl.operation.rishi.boss.engineer.engineer.activate_floor_vents/6/0
  • abl.operation.rishi.boss.engineer.engineer.activate_floor_vents/6/1
  • abl.operation.rishi.boss.engineer.engineer.activate_floor_vents_ground_target
  • abl.operation.rishi.boss.engineer.engineer.activate_floor_vents_ground_target/7/0
  • abl.operation.rishi.boss.engineer.engineer.activate_floor_vents_ground_target/7/1
  • abl.operation.rishi.boss.engineer.engineer.aggro_console
  • abl.operation.rishi.boss.engineer.engineer.aggro_console/13/0
  • abl.operation.rishi.boss.engineer.engineer.aggro_console/13/1
  • abl.operation.rishi.boss.engineer.engineer.aggro_console/13/2
  • abl.operation.rishi.boss.engineer.engineer.aggro_console/13/3
  • abl.operation.rishi.boss.engineer.engineer.aggro_console/13/4
  • abl.operation.rishi.boss.engineer.engineer.clamps
  • abl.operation.rishi.boss.engineer.engineer.clamps/6/0
  • abl.operation.rishi.boss.engineer.engineer.clamps/6/1
  • abl.operation.rishi.boss.engineer.engineer.clamps/6/2
  • abl.operation.rishi.boss.engineer.engineer.clamps/6/3
  • abl.operation.rishi.boss.engineer.engineer.crash_ship
  • abl.operation.rishi.boss.engineer.engineer.crash_ship/3/0
  • abl.operation.rishi.boss.engineer.engineer.crash_ship/3/1
  • abl.operation.rishi.boss.engineer.engineer.crash_ship/3/2
  • abl.operation.rishi.boss.engineer.engineer.damage_console
  • abl.operation.rishi.boss.engineer.engineer.damage_console/15/0
  • abl.operation.rishi.boss.engineer.engineer.damage_console/15/1
  • abl.operation.rishi.boss.engineer.engineer.damage_console/15/2
  • abl.operation.rishi.boss.engineer.engineer.damage_console/15/3
  • abl.operation.rishi.boss.engineer.engineer.damage_console/15/4
  • abl.operation.rishi.boss.engineer.engineer.enrage
  • abl.operation.rishi.boss.engineer.engineer.enrage/5/0
  • abl.operation.rishi.boss.engineer.engineer.enrage/5/1
  • abl.operation.rishi.boss.engineer.engineer.enrage/5/2
  • abl.operation.rishi.boss.engineer.engineer.enrage/5/3
  • abl.operation.rishi.boss.engineer.engineer.enrage_turret
  • abl.operation.rishi.boss.engineer.engineer.enrage_turret/4/0
  • abl.operation.rishi.boss.engineer.engineer.enrage_turret/4/1
  • abl.operation.rishi.boss.engineer.engineer.enrage_turret/4/2
  • abl.operation.rishi.boss.engineer.engineer.enrage_turret/4/3
  • abl.operation.rishi.boss.engineer.engineer.floor_vents
  • abl.operation.rishi.boss.engineer.engineer.floor_vents/10/0
  • abl.operation.rishi.boss.engineer.engineer.floor_vents/10/1
  • abl.operation.rishi.boss.engineer.engineer.floor_vents/10/2
  • abl.operation.rishi.boss.engineer.engineer.flurry
  • abl.operation.rishi.boss.engineer.engineer.flurry/10/0
  • abl.operation.rishi.boss.engineer.engineer.flurry/10/1
  • abl.operation.rishi.boss.engineer.engineer.knockback
  • abl.operation.rishi.boss.engineer.engineer.knockback/12/0
  • abl.operation.rishi.boss.engineer.engineer.knockback/12/1
  • abl.operation.rishi.boss.engineer.engineer.knockback/12/2
  • abl.operation.rishi.boss.engineer.engineer.knockback/12/3
  • abl.operation.rishi.boss.engineer.engineer.passive
  • abl.operation.rishi.boss.engineer.engineer.passive/13/0
  • abl.operation.rishi.boss.engineer.engineer.passive/13/1
  • abl.operation.rishi.boss.engineer.engineer.passive/13/2
  • abl.operation.rishi.boss.engineer.engineer.passive/13/3
  • abl.operation.rishi.boss.engineer.engineer.passive/13/4
  • abl.operation.rishi.boss.engineer.engineer.passive/13/5
  • abl.operation.rishi.boss.engineer.engineer.passive/13/6
  • abl.operation.rishi.boss.engineer.engineer.sick_attack
  • abl.operation.rishi.boss.engineer.engineer.sick_attack/6/0
  • abl.operation.rishi.boss.engineer.engineer.sick_attack/6/1
  • abl.operation.rishi.boss.engineer.engineer.spawn_side_turrets
  • abl.operation.rishi.boss.engineer.engineer.spawn_side_turrets/5/0
  • abl.operation.rishi.boss.engineer.engineer.spawn_side_turrets/5/1
  • abl.operation.rishi.boss.engineer.engineer.spawn_side_turrets/5/2
  • abl.operation.rishi.boss.engineer.engineer.summon_line_turret
  • abl.operation.rishi.boss.engineer.engineer.summon_line_turret/13/0
  • abl.operation.rishi.boss.engineer.engineer.summon_line_turret/13/1
  • abl.operation.rishi.boss.engineer.engineer.summon_pbaoe_turret
  • abl.operation.rishi.boss.engineer.engineer.summon_pbaoe_turret/12/0
  • abl.operation.rishi.boss.engineer.engineer.summon_pbaoe_turret/12/1
  • abl.operation.rishi.boss.engineer.turrets.line_turret_aggro_astromech
  • abl.operation.rishi.boss.engineer.turrets.line_turret_aggro_astromech/7/0
  • abl.operation.rishi.boss.engineer.turrets.line_turret_aggro_astromech/7/1
  • abl.operation.rishi.boss.engineer.turrets.line_turret_aggro_astromech/7/2
  • abl.operation.rishi.boss.engineer.turrets.line_turret_attack
  • abl.operation.rishi.boss.engineer.turrets.line_turret_attack/14/0
  • abl.operation.rishi.boss.engineer.turrets.line_turret_attack/14/1
  • abl.operation.rishi.boss.engineer.turrets.passive
  • abl.operation.rishi.boss.engineer.turrets.passive/10/0
  • abl.operation.rishi.boss.engineer.turrets.passive/10/1
  • abl.operation.rishi.boss.engineer.turrets.passive/10/2
  • abl.operation.rishi.boss.engineer.turrets.pbaoe_turret_attack
  • abl.operation.rishi.boss.engineer.turrets.pbaoe_turret_attack/15/0
  • abl.operation.rishi.boss.engineer.turrets.pbaoe_turret_attack/15/1
  • abl.operation.rishi.boss.engineer.turrets.pbaoe_turret_attack/15/2
  • abl.operation.rishi.boss.engineer.turrets.side_turret_passive
  • abl.operation.rishi.boss.engineer.turrets.side_turret_passive/5/0
  • abl.operation.rishi.boss.engineer.turrets.side_turret_passive/5/1
  • abl.operation.rishi.boss.engineer.turrets.side_turret_passive/5/2
  • abl.operation.rishi.boss.engineer.turrets.stop_that
  • abl.operation.rishi.boss.engineer.turrets.stop_that/10/0
  • abl.operation.rishi.boss.engineer.turrets.stop_that/10/1
  • abl.operation.rishi.boss.engineer.turrets.stop_that/10/2
  • abl.operation.rishi.boss.engineer.turrets.stop_that/10/3
  • abl.operation.rishi.boss.engineer.turrets.stop_that/10/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.body_slam
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.body_slam/13/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.body_slam/13/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.body_slam/13/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.body_slam/13/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.body_slam/13/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize/12/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize/12/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize/12/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize/12/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize/12/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize/12/5
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize/12/6
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize/12/7
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize_pounce
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize_pounce/8/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize_pounce/8/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize_pounce/8/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize_pounce/8/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize_pounce/8/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize_pounce/8/5
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize_pounce/8/6
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.brutalize_pounce/8/7
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.cleave_flurry_instant
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.cleave_flurry_instant/11/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.cleave_flurry_instant/11/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.generic_pounce
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.generic_pounce/12/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.generic_pounce/12/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.generic_pounce/12/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.logic_clear_rending_swipe_stacks
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.logic_clear_rending_swipe_stacks/3/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.logic_clear_rending_swipe_stacks/3/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.mark_target
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.mark_target/4/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.mark_target/4/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passive_bark_manager
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passive_bark_manager/4/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passive_bark_manager/4/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passive_bark_manager/4/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passive_bark_manager/4/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passive_bark_manager/4/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passive_bark_manager/4/5
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passive_bark_manager/4/6
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/10
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/11
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/12
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/13
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/14
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/15
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/5
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/6
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/7
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/8
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.passives/38/9
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage/12/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage/12/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage/12/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce/17/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce/17/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce/17/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce/17/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce/17/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce_select_target
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce_select_target/6/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce_select_target/6/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce_select_target/6/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.rampage_pounce_select_target/6/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar/13/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar/13/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar/13/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar/13/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_desperate
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_desperate/8/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_desperate/8/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_desperate/8/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_desperate/8/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_frenzied
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_frenzied/11/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_frenzied/11/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_frenzied/11/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_frenzied/11/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_frenzied/11/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.roar_frenzied/11/5
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.shoulder_throw
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.shoulder_throw/9/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.shoulder_throw/9/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.shoulder_throw/9/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.shoulder_throw/9/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_dog.shoulder_throw/9/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.answering_the_call
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.answering_the_call/6/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.answering_the_call/6/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.answering_the_call/6/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.answering_the_call/6/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.melee_flurry
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.melee_flurry/11/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.melee_flurry/11/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.melee_flurry/11/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.melee_flurry/11/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives/26/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives/26/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives/26/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives/26/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives/26/4
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives/26/5
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives/26/6
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives/26/7
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.passives/26/8
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.pounce_taunter
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.pounce_taunter/10/0
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.pounce_taunter/10/1
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.pounce_taunter/10/2
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.pounce_taunter/10/3
  • abl.operation.rishi.boss.junkyard_dog.junkyard_pack.targeted_leap
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  • abl.operation.rishi.boss.pirate_queen.flutterplume.enrage
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  • abl.operation.rishi.boss.pirate_queen.pirate_captain.smoke_grenade
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  • abl.operation.rishi.boss.pirate_queen.pirate_captain.stun_crash
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  • abl.operation.rishi.boss.pirate_queen.pirate_queen.double_debuff
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  • abl.operation.rishi.boss.pirate_queen.pirate_queen.enrage
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  • abl.operation.rishi.boss.pirate_queen.pirate_queen.enrage/5/3
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.enrage/5/4
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.escape_pod_passive
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.escape_pod_passive/3/0
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  • abl.operation.rishi.boss.pirate_queen.pirate_queen.fire_starter
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.fire_starter/2/0
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.fire_starter/2/1
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flame_grenade_multi
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flame_grenade_multi/16/0
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flame_grenade_multi/16/1
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flame_grenade_multi/16/2
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flame_grenade_multi/16/3
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flame_grenade_single
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flame_grenade_single/13/0
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  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flame_grenade_single/13/3
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flurry
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flurry/4/0
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.flurry/4/1
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.force_leap_to_escape_pod
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.force_leap_to_escape_pod/5/0
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.force_leap_to_escape_pod/5/1
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.leap_to_bird
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.leap_to_bird/6/0
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  • abl.operation.rishi.boss.pirate_queen.pirate_queen.passive
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.passive/16/0
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  • abl.operation.rishi.boss.pirate_queen.pirate_queen.passive/16/2
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.passive/16/3
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.passive/16/4
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.passive/16/5
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.passive/16/6
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.passive/16/7
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.spawn_cannon_shot
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.spawn_cannon_shot/6/0
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.spawn_cannon_shot/6/1
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.spawn_cannon_shot/6/2
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.spawn_evasive_maneuvers
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.spawn_evasive_maneuvers/5/0
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.spawn_evasive_maneuvers/5/1
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.spawn_evasive_maneuvers/5/2
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.teleport
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.teleport/7/0
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  • abl.operation.rishi.boss.pirate_queen.pirate_queen.teleport/7/2
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.top_vents
  • abl.operation.rishi.boss.pirate_queen.pirate_queen.top_vents/11/0
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  • abl.operation.rishi.boss.pirate_queen.pirate_queen.top_vents/11/3
  • abl.operation.rishi.boss.pirate_queen.treasure_chest.kill_self
  • abl.operation.rishi.boss.pirate_queen.treasure_chest.kill_self/3/0
  • abl.operation.rishi.boss.pirate_queen.treasure_chest.kill_self/3/1
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  • abl.operation.rishi.boss.pirate_queen.treasure_chest.passive
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  • abl.operation.rishi.boss.pirate_queen.treasure_chest.passive/3/1
  • abl.operation.rishi.boss.quartermaster.pirates.melee_flurry
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  • abl.operation.rishi.boss.quartermaster.pirates.melee_flurry/6/1
  • abl.operation.rishi.boss.quartermaster.pirates.passive
  • abl.operation.rishi.boss.quartermaster.pirates.passive/9/0
  • abl.operation.rishi.boss.quartermaster.pirates.passive/9/1
  • abl.operation.rishi.boss.quartermaster.pirates.proximity_detector
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  • abl.operation.rishi.boss.quartermaster.pirates.ranged_flurry
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  • abl.operation.rishi.boss.quartermaster.pirates.switch_stance
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  • abl.operation.rishi.boss.quartermaster.pirates.switch_stance/4/1
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  • abl.operation.rishi.boss.quartermaster.quartermaster.aggro_random
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  • abl.operation.rishi.boss.quartermaster.quartermaster.aggro_random/3/2
  • abl.operation.rishi.boss.quartermaster.quartermaster.aggro_tank
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  • abl.operation.rishi.boss.quartermaster.quartermaster.aggro_tank/3/2
  • abl.operation.rishi.boss.quartermaster.quartermaster.barrage
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  • abl.operation.rishi.boss.quartermaster.quartermaster.barrel_throw
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  • abl.operation.rishi.boss.quartermaster.quartermaster.barrel_throw/28/4
  • abl.operation.rishi.boss.quartermaster.quartermaster.barrel_throw/28/5
  • abl.operation.rishi.boss.quartermaster.quartermaster.barrel_throw/28/6
  • abl.operation.rishi.boss.quartermaster.quartermaster.barrel_throw/28/7
  • abl.operation.rishi.boss.quartermaster.quartermaster.carry_barrel
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  • abl.operation.rishi.boss.quartermaster.quartermaster.carry_barrel/15/4
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  • abl.operation.rishi.boss.quartermaster.quartermaster.dispell_barrage
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  • abl.operation.rishi.boss.quartermaster.quartermaster.enrage
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  • abl.operation.rishi.boss.quartermaster.quartermaster.enrage/5/2
  • abl.operation.rishi.boss.quartermaster.quartermaster.enrage/5/3
  • abl.operation.rishi.boss.quartermaster.quartermaster.flurry
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  • abl.operation.rishi.boss.quartermaster.quartermaster.flurry/8/1
  • abl.operation.rishi.boss.quartermaster.quartermaster.load_lifter_explode
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  • abl.operation.rishi.boss.quartermaster.quartermaster.load_lifter_passive
  • abl.operation.rishi.boss.quartermaster.quartermaster.load_lifter_passive/14/0
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  • abl.operation.rishi.boss.quartermaster.quartermaster.mass_barrage
  • abl.operation.rishi.boss.quartermaster.quartermaster.mass_barrage/18/0
  • abl.operation.rishi.boss.quartermaster.quartermaster.mass_barrage/18/1
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  • abl.operation.rishi.boss.quartermaster.quartermaster.mass_barrage/18/3
  • abl.operation.rishi.boss.quartermaster.quartermaster.mass_barrage/18/4
  • abl.operation.rishi.boss.quartermaster.quartermaster.multi_shot
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  • abl.operation.rishi.boss.quartermaster.quartermaster.passive
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  • abl.operation.rishi.boss.quartermaster.quartermaster.passive/11/4
  • abl.operation.rishi.boss.quartermaster.quartermaster.passive/11/5
  • abl.operation.rishi.boss.quartermaster.quartermaster.passive/11/6
  • abl.operation.rishi.boss.quartermaster.quartermaster.relocate
  • abl.operation.rishi.boss.quartermaster.quartermaster.relocate/10/0
  • abl.operation.rishi.boss.quartermaster.quartermaster.relocate/10/1
  • abl.operation.rishi.boss.quartermaster.quartermaster.relocate/10/2
  • abl.operation.rishi.boss.quartermaster.quartermaster.setup_multi_shot
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  • abl.operation.rishi.boss.quartermaster.quartermaster.setup_multi_shot/14/2
  • abl.operation.rishi.boss.quartermaster.quartermaster.setup_multi_shot/14/3
  • abl.operation.rishi.boss.quartermaster.quartermaster.shotgun_cone
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  • abl.operation.rishi.boss.quartermaster.quartermaster.shotgun_cone/13/1
  • abl.operation.rishi.boss.quartermaster.quartermaster.spawn_adds
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  • abl.operation.rishi.boss.quartermaster.quartermaster.spawn_adds/15/1
  • abl.operation.rishi.boss.quartermaster.quartermaster.spawn_adds/15/2
  • abl.operation.rishi.boss.quartermaster.quartermaster.spawn_load_lifter
  • abl.operation.rishi.boss.quartermaster.quartermaster.spawn_load_lifter/19/0
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  • abl.operation.rishi.boss.quartermaster.quartermaster.spawn_load_lifter/19/4
  • abl.operation.rishi.boss.quartermaster.quartermaster.spawn_load_lifter/19/5
  • abl.operation.rishi.boss.quartermaster.quartermaster.spawn_load_lifter_2
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  • abl.operation.rishi.boss.quartermaster.quartermaster.spawn_load_lifter_2/11/2
  • abl.operation.rishi.trash.astromech.electric_jolt
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  • abl.operation.rishi.trash.astromech.electric_jolt/5/1
  • abl.operation.rishi.trash.astromech.flame_thrower
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  • abl.operation.rishi.trash.astromech.flame_thrower/7/1
  • abl.operation.rishi.trash.astromech.flame_thrower/7/2
  • abl.operation.rishi.trash.astromech.flame_thrower/7/3
  • abl.operation.rishi.trash.astromech.flurry
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  • abl.operation.rishi.trash.astromech.flurry/6/1
  • abl.operation.rishi.trash.astromech.flurry/6/2
  • abl.operation.rishi.trash.astromech.flurry_blocker
  • abl.operation.rishi.trash.astromech.flurry_blocker/4/0
  • abl.operation.rishi.trash.astromech.flurry_blocker/4/1
  • abl.operation.rishi.trash.astromech.flurry_melee
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  • abl.operation.rishi.trash.astromech.flurry_melee/2/1
  • abl.operation.rishi.trash.astromech.flurry_melee/2/2
  • abl.operation.rishi.trash.astromech.intercept
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  • abl.operation.rishi.trash.astromech.intercept/3/2
  • abl.operation.rishi.trash.astromech.ion_beam
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  • abl.operation.rishi.trash.astromech.passive_tag
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  • abl.operation.rishi.trash.astromech.self_destruct
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  • abl.operation.rishi.trash.astromech.self_destruct/4/2
  • abl.operation.rishi.trash.astromech.self_destruct/4/3
  • abl.operation.rishi.trash.astromech.welding_torch
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  • abl.operation.rishi.trash.astromech.welding_torch/5/1
  • abl.operation.rishi.trash.bravo.cannonball
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  • abl.operation.rishi.trash.bravo.cross_slash
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  • abl.operation.rishi.trash.bravo.flurry
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  • abl.operation.rishi.trash.bravo.flurry/3/2
  • abl.operation.rishi.trash.bravo.hilt_strike
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  • abl.operation.rishi.trash.bravo.ravage
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  • abl.operation.rishi.trash.cannoneer.charged_bolts
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  • abl.operation.rishi.trash.cannoneer.concussive_round
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  • abl.operation.rishi.trash.cannoneer.flurry
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  • abl.operation.rishi.trash.cannoneer.grav_round
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  • abl.operation.rishi.trash.cannoneer.mortar_volley
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  • abl.operation.rishi.trash.cannoneer.mortar_volley/4/1
  • abl.operation.rishi.trash.cannoneer.mortar_volley/4/2
  • abl.operation.rishi.trash.cove_crab.claw_bleed
  • abl.operation.rishi.trash.cove_crab.claw_bleed/3/0
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  • abl.operation.rishi.trash.cove_crab.melee_attack
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  • abl.operation.rishi.trash.cove_crab.passives
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  • abl.operation.rishi.trash.cove_crab.pollution_aura
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  • abl.operation.rishi.trash.cove_crab.pollution_aura/3/1
  • abl.operation.rishi.trash.cove_crab.pollution_aura/3/2
  • abl.operation.rishi.trash.cove_crab.pollution_aura/3/3
  • abl.operation.rishi.trash.cove_crab.spit_heal
  • abl.operation.rishi.trash.cove_crab.spit_heal/3/0
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  • abl.operation.rishi.trash.cove_crab.tongue_grab
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  • abl.operation.rishi.trash.cutthroat.flourish_shot
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  • abl.operation.rishi.trash.deadeye.deadeye_snipe
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  • abl.operation.rishi.trash.dockworker.double_strike_single_target
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  • abl.operation.rishi.trash.dockworker.flurry
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  • abl.operation.rishi.trash.dockworker.low_slash_electrostaff
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  • abl.operation.rishi.trash.dockworker.spinning_strikes
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  • abl.operation.rishi.trash.drunken_pirate.melee_flurry
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  • abl.operation.rishi.trash.drunken_pirate.passive_blind_drunk
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  • abl.operation.rishi.trash.drunken_pirate.ranged_flurry
  • abl.operation.rishi.trash.drunken_pirate.ranged_flurry/4/0
  • abl.operation.rishi.trash.drunken_pirate.ranged_flurry/4/1
  • abl.operation.rishi.trash.graft_fiend.backhand_nostun
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  • abl.operation.rishi.trash.graft_fiend.dirty_kick_nostun
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  • abl.operation.rishi.trash.graft_fiend.exsanguination
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  • abl.operation.rishi.trash.graft_fiend.exsanguination/2/1
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  • abl.operation.rishi.trash.graft_fiend.flurry
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  • abl.operation.rishi.trash.graft_fiend.flurry/2/1
  • abl.operation.rishi.trash.graft_fiend.flurry/2/2
  • abl.operation.rishi.trash.graft_fiend.on_crit_frenzy
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  • abl.operation.rishi.trash.graft_fiend.on_crit_frenzy/3/1
  • abl.operation.rishi.trash.graft_fiend.on_crit_frenzy/3/2
  • abl.operation.rishi.trash.graft_fiend.sucker_punch_nostun
  • abl.operation.rishi.trash.graft_fiend.sucker_punch_nostun/2/0
  • abl.operation.rishi.trash.graft_fiend.sucker_punch_nostun/2/1
  • abl.operation.rishi.trash.guard_dog.ballistics_leap
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  • abl.operation.rishi.trash.guard_dog.berserk
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  • abl.operation.rishi.trash.guard_dog.berserk/6/1
  • abl.operation.rishi.trash.guard_dog.berserk/6/2
  • abl.operation.rishi.trash.guard_dog.claw_bleed
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  • abl.operation.rishi.trash.guard_dog.claw_bleed/2/2
  • abl.operation.rishi.trash.guard_dog.flurry
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  • abl.operation.rishi.trash.guard_dog.flurry/2/2
  • abl.operation.rishi.trash.guard_dog.headbutt
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  • abl.operation.rishi.trash.guard_dog.headbutt/2/1
  • abl.operation.rishi.trash.guard_dog.headbutt/2/2
  • abl.operation.rishi.trash.guard_dog.maul
  • abl.operation.rishi.trash.guard_dog.maul/2/0
  • abl.operation.rishi.trash.guard_dog.maul/2/1
  • abl.operation.rishi.trash.guard_dog.maul/2/2
  • abl.operation.rishi.trash.guard_dog.maul/2/3
  • abl.operation.rishi.trash.hound_wrangler.pump_action
  • abl.operation.rishi.trash.hound_wrangler.pump_action/4/0
  • abl.operation.rishi.trash.hound_wrangler.pump_action/4/1
  • abl.operation.rishi.trash.hound_wrangler.pump_action/4/2
  • abl.operation.rishi.trash.hound_wrangler.rally_hounds
  • abl.operation.rishi.trash.hound_wrangler.rally_hounds/4/0
  • abl.operation.rishi.trash.hound_wrangler.rally_hounds/4/1
  • abl.operation.rishi.trash.hound_wrangler.rally_hounds/4/2
  • abl.operation.rishi.trash.hound_wrangler.rally_hounds/4/3
  • abl.operation.rishi.trash.hound_wrangler.shotgun_flurry
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  • abl.operation.rishi.trash.hound_wrangler.shotgun_flurry/2/1
  • abl.operation.rishi.trash.hound_wrangler.shotgun_flurry/2/2
  • abl.operation.rishi.trash.hound_wrangler.sleep_dart_random
  • abl.operation.rishi.trash.hound_wrangler.sleep_dart_random/5/0
  • abl.operation.rishi.trash.hound_wrangler.sleep_dart_random/5/1
  • abl.operation.rishi.trash.hound_wrangler.sleep_dart_random/5/2
  • abl.operation.rishi.trash.hound_wrangler.stockstrike
  • abl.operation.rishi.trash.hound_wrangler.stockstrike/2/0
  • abl.operation.rishi.trash.hound_wrangler.stockstrike/2/1
  • abl.operation.rishi.trash.hound_wrangler.trigger_death_berserk
  • abl.operation.rishi.trash.hound_wrangler.trigger_death_berserk/5/0
  • abl.operation.rishi.trash.hound_wrangler.trigger_death_berserk/5/1
  • abl.operation.rishi.trash.hound_wrangler.trigger_death_berserk/5/2
  • abl.operation.rishi.trash.pistoleer.flurry
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  • abl.operation.rishi.trash.pistoleer.flurry/2/1
  • abl.operation.rishi.trash.pistoleer.flurry_of_bolts
  • abl.operation.rishi.trash.pistoleer.flurry_of_bolts/2/0
  • abl.operation.rishi.trash.pistoleer.flurry_of_bolts/2/1
  • abl.operation.rishi.trash.pistoleer.flurry_of_bolts/2/2
  • abl.operation.rishi.trash.pistoleer.sweeping_gunfire
  • abl.operation.rishi.trash.pistoleer.sweeping_gunfire/2/0
  • abl.operation.rishi.trash.pistoleer.sweeping_gunfire/2/1
  • abl.operation.rishi.trash.pistoleer.sweeping_gunfire/2/2
  • abl.operation.rishi.trash.pistoleer.unload
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  • abl.operation.rishi.trash.pistoleer.unload/2/1
  • abl.operation.rishi.trash.sawbones.cryo_grenade
  • abl.operation.rishi.trash.sawbones.cryo_grenade/2/0
  • abl.operation.rishi.trash.sawbones.cryo_grenade/2/1
  • abl.operation.rishi.trash.sawbones.cryo_grenade/2/2
  • abl.operation.rishi.trash.sawbones.cryo_grenade/2/3
  • abl.operation.rishi.trash.sawbones.flurry
  • abl.operation.rishi.trash.sawbones.flurry/2/0
  • abl.operation.rishi.trash.sawbones.flurry/2/1
  • abl.operation.rishi.trash.sawbones.flurry/2/2
  • abl.operation.rishi.trash.sawbones.kolto_pack
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  • abl.operation.rishi.trash.sawbones.kolto_pack/3/1
  • abl.operation.rishi.trash.sawbones.kolto_probe
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  • abl.operation.rishi.trash.sawbones.kolto_probe/3/1
  • abl.operation.rishi.trash.sawbones.kolto_probe/3/2
  • abl.operation.rishi.trash.sawbones.med_scan
  • abl.operation.rishi.trash.sawbones.med_scan/2/0
  • abl.operation.rishi.trash.sawbones.med_scan/2/1
  • abl.operation.rishi.trash.sawbones.sever_artery
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  • abl.operation.rishi.trash.sawbones.sever_artery/2/1
  • abl.operation.rishi.trash.sawbones.sever_artery/2/2
  • abl.operation.rishi.trash.sentry_droid.energy_shield
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  • abl.operation.rishi.trash.sentry_droid.flurry
  • abl.operation.rishi.trash.sentry_droid.flurry/7/0
  • abl.operation.rishi.trash.sentry_droid.flurry/7/1
  • abl.operation.rishi.trash.sentry_droid.rifle_shot
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  • abl.operation.rishi.trash.sentry_droid.rifle_shot/3/1
  • abl.operation.rishi.trash.shared.on_enter_combat_escape
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  • abl.operation.rishi.trash.shared.on_enter_combat_escape/6/1
  • abl.operation.rishi.trash.shared.on_enter_combat_escape/6/2
  • abl.operation.rishi.trash.shared.on_enter_combat_escape/6/3
  • abl.operation.rishi.trash.technician.flurry
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  • abl.operation.rishi.trash.technician.flurry/2/2
  • abl.operation.rishi.trash.technician.laze_target
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  • abl.operation.rishi.trash.technician.laze_target/3/1
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  • abl.operation.rishi.trash.technician.override_safeguards
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  • abl.operation.rishi.trash.technician.override_safeguards/6/2
  • abl.operation.rishi.trash.technician.plasma_probe
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  • abl.operation.rishi.trash.technician.plasma_probe/6/1
  • abl.operation.rishi.trash.technician.plasma_probe/6/2
  • abl.operation.rishi.trash.technician.repair_probe
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  • abl.operation.rishi.trash.technician.repair_probe/2/1
  • abl.operation.rishi.trash.technician.repair_probe/2/2
  • abl.operation.rishi.trash.technician.shield_probe
  • abl.operation.rishi.trash.technician.shield_probe/2/0
  • abl.operation.rishi.trash.technician.shield_probe/2/1
  • abl.operation.rishi.trash.utility.passive_is_a_delicious_pirate
  • abl.operation.rishi.trash.utility.passive_is_a_delicious_pirate/3/0
  • abl.operation.rishi.trash.utility.passive_is_a_delicious_pirate/3/1
  • abl.operation.yavin_4.enemy.boss.atst.adds.flurry
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  • abl.operation.yavin_4.enemy.boss.atst.adds.flurry/3/1
  • abl.operation.yavin_4.enemy.boss.atst.adds.laze_target
  • abl.operation.yavin_4.enemy.boss.atst.adds.laze_target/7/0
  • abl.operation.yavin_4.enemy.boss.atst.adds.laze_target/7/1
  • abl.operation.yavin_4.enemy.boss.atst.adds.laze_target/7/2
  • abl.operation.yavin_4.enemy.boss.atst.adds.passive
  • abl.operation.yavin_4.enemy.boss.atst.adds.passive/5/0
  • abl.operation.yavin_4.enemy.boss.atst.adds.passive/5/1
  • abl.operation.yavin_4.enemy.boss.atst.adds.rolling_mine
  • abl.operation.yavin_4.enemy.boss.atst.adds.rolling_mine/11/0
  • abl.operation.yavin_4.enemy.boss.atst.adds.rolling_mine/11/1
  • abl.operation.yavin_4.enemy.boss.atst.adds.rolling_mine/11/2
  • abl.operation.yavin_4.enemy.boss.atst.adds.rolling_mine/11/3
  • abl.operation.yavin_4.enemy.boss.atst.adds.rolling_mine/11/4
  • abl.operation.yavin_4.enemy.boss.atst.adds.setup_laze_target
  • abl.operation.yavin_4.enemy.boss.atst.adds.setup_laze_target/5/0
  • abl.operation.yavin_4.enemy.boss.atst.adds.setup_laze_target/5/1
  • abl.operation.yavin_4.enemy.boss.atst.adds.setup_laze_target/5/2
  • abl.operation.yavin_4.enemy.boss.atst.adds.setup_laze_target/5/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.enrage_attack
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.enrage_attack/10/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.enrage_attack/10/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.flurry
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.flurry/10/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.flurry/10/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.flurry/10/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.flurry/10/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.flurry/10/4
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.mega_blast
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.mega_blast/11/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.mega_blast/11/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.not_so_huge_grenade
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.not_so_huge_grenade/13/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.not_so_huge_grenade/13/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.not_so_huge_grenade/13/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.not_so_huge_grenade/13/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.not_so_huge_grenade/13/4
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.not_so_huge_grenade/13/5
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.not_so_huge_grenade/13/6
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.not_so_huge_grenade/13/7
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.passive
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.passive/13/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.passive/13/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.passive/13/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.passive/13/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.passive/13/4
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.passive/13/5
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.passive/13/6
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack/14/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack/14/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack/14/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack_setup
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack_setup/10/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack_setup/10/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack_setup/10/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack_setup/10/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack_setup/10/4
  • abl.operation.yavin_4.enemy.boss.atst.atst_1.strafing_attack_setup/10/5
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.aoe_missile_attack
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.aoe_missile_attack/15/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.aoe_missile_attack/15/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.aoe_missile_attack/15/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.aoe_missile_attack/15/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.change_target
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.change_target/7/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.change_target/7/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.change_target/7/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.enrage_attack
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.enrage_attack/9/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.enrage_attack/9/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.enrage_attack/9/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.enrage_attack/9/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.enrage_attack/9/4
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.enrage_attack/9/5
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.flurry
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.flurry/8/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.flurry/8/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.flurry/8/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.flurry/8/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_damage
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_damage/4/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_damage/4/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_missile
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_missile/3/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_missile/3/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_missile/3/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_missile/3/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_missile/3/4
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_teleport
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_teleport/4/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gravity_teleport/4/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gtaoe_missile_attack
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gtaoe_missile_attack/13/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gtaoe_missile_attack/13/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.gtaoe_missile_attack/13/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.missile_attack
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.missile_attack/13/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.missile_attack/13/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.missile_attack/13/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.missile_attack/13/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.passive
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.passive/13/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.passive/13/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.passive/13/2
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.passive/13/3
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.passive/13/4
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.passive/13/5
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.passive/13/6
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.setup_gravity_missile
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.setup_gravity_missile/3/0
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.setup_gravity_missile/3/1
  • abl.operation.yavin_4.enemy.boss.atst.atst_2.setup_gravity_missile/3/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.1_second_silence
  • abl.operation.yavin_4.enemy.boss.atst.logic.1_second_silence/3/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.1_second_silence/3/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.1_second_silence/3/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.enrage
  • abl.operation.yavin_4.enemy.boss.atst.logic.enrage/3/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.enrage/3/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.enrage/3/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.enrage/3/3
  • abl.operation.yavin_4.enemy.boss.atst.logic.explosive_mine
  • abl.operation.yavin_4.enemy.boss.atst.logic.explosive_mine/2/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.explosive_mine/2/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.get_explosives
  • abl.operation.yavin_4.enemy.boss.atst.logic.get_explosives/10/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.get_explosives/10/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.get_explosives/10/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.get_explosives/10/3
  • abl.operation.yavin_4.enemy.boss.atst.logic.reposition
  • abl.operation.yavin_4.enemy.boss.atst.logic.reposition/8/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.reposition/8/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.reset_abilities
  • abl.operation.yavin_4.enemy.boss.atst.logic.reset_abilities/7/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.reset_abilities/7/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.reset_abilities/7/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.reset_abilities/7/3
  • abl.operation.yavin_4.enemy.boss.atst.logic.reset_abilities/7/4
  • abl.operation.yavin_4.enemy.boss.atst.logic.reset_abilities/7/5
  • abl.operation.yavin_4.enemy.boss.atst.logic.reset_abilities/7/6
  • abl.operation.yavin_4.enemy.boss.atst.logic.setup_reposition
  • abl.operation.yavin_4.enemy.boss.atst.logic.setup_reposition/11/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.setup_reposition/11/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.setup_reposition/11/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.shield
  • abl.operation.yavin_4.enemy.boss.atst.logic.shield/8/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.shield/8/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.shield/8/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_add
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_add/8/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_add/8/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_add/8/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_add_mine
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_add_mine/7/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_add_mine/7/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_add_mine/7/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_teleport
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_teleport/5/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_teleport/5/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.spawn_teleport/5/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_aggro
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_aggro/4/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_aggro/4/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_aggro/4/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_aggro/4/3
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_passive
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_passive/4/0
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_passive/4/1
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_passive/4/2
  • abl.operation.yavin_4.enemy.boss.atst.logic.strafe_passive/4/3
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.death_from_above
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.death_from_above/6/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.death_from_above/6/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.death_from_above/6/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.death_from_above/6/3
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.full_auto
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.full_auto/7/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.full_auto/7/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.health
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.health/10/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.health/10/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.passive_uninterruptable_dfa
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.passive_uninterruptable_dfa/3/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.passive_uninterruptable_dfa/3/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.ranged_attack
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.ranged_attack/6/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.ranged_attack/6/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_instant
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_instant/7/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_instant/7/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_instant/7/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_jet_charge
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_jet_charge/7/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_jet_charge/7/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_jet_charge/7/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_jet_charge/7/3
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_jet_charge/7/4
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.retarget_jet_charge/7/5
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.target_switch
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.target_switch/2/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.target_switch/2/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.unload
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.unload/4/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.mando.unload/4/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.cryo_grenade_random
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.cryo_grenade_random/8/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.cryo_grenade_random/8/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.cryo_grenade_random/8/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.cryo_grenade_random/8/3
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.cryo_grenade_random/8/4
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.cryo_grenade_random/8/5
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.health
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.health/10/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.health/10/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.kolto_effusion
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.kolto_effusion/11/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.kolto_effusion/11/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.kolto_effusion/11/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.kolto_effusion/11/3
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.passive_uninterruptable_suppressing_fire
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.passive_uninterruptable_suppressing_fire/4/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.passive_uninterruptable_suppressing_fire/4/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.ranged_attack
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.ranged_attack/5/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.ranged_attack/5/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.suppressing_fire
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.suppressing_fire/14/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.suppressing_fire/14/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.suppressing_fire/14/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.suppressing_fire_precast
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.suppressing_fire_precast/6/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.suppressing_fire_precast/6/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.unload
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.unload/3/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.outlaw.unload/3/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.shared.passive_random_initial_agro
  • abl.operation.yavin_4.enemy.boss.companions.adds.shared.passive_random_initial_agro/10/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.shared.passive_random_initial_agro/10/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.shared.passive_random_initial_agro/10/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.shared.passive_random_initial_agro/10/3
  • abl.operation.yavin_4.enemy.boss.companions.adds.shared.passive_random_initial_agro/10/4
  • abl.operation.yavin_4.enemy.boss.companions.adds.shared.shared_add_passive
  • abl.operation.yavin_4.enemy.boss.companions.adds.shared.shared_add_passive/3/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.shared.shared_add_passive/3/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.force_leap
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.force_leap/6/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.force_leap/6/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.force_leap/6/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.health
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.health/9/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.health/9/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.health/9/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.melee_attack
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.melee_attack/4/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.melee_attack/4/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.passive_defensive_roll
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.passive_defensive_roll/4/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.passive_defensive_roll/4/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.traumatic_slash
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.traumatic_slash/8/0
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.traumatic_slash/8/1
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.traumatic_slash/8/2
  • abl.operation.yavin_4.enemy.boss.companions.adds.sith.traumatic_slash/8/3
  • abl.operation.yavin_4.enemy.boss.companions.logic.add_non_burn_damage_mod
  • abl.operation.yavin_4.enemy.boss.companions.logic.add_non_burn_damage_mod/3/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.add_non_burn_damage_mod/3/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.add_non_burn_damage_mod/3/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.add_non_burn_damage_mod/3/3
  • abl.operation.yavin_4.enemy.boss.companions.logic.add_non_burn_damage_mod/3/4
  • abl.operation.yavin_4.enemy.boss.companions.logic.add_non_burn_damage_mod/3/5
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_4s_icd
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_4s_icd/6/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_4s_icd/6/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_4s_icd/6/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_6s_icd
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_6s_icd/3/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_6s_icd/3/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_6s_icd/3/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_bosses_defeated
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_bosses_defeated/3/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_bosses_defeated/3/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_add_non_burn_damage_mod
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_add_non_burn_damage_mod/3/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_add_non_burn_damage_mod/3/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_add_non_burn_damage_mod/3/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_energy_deflector
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_energy_deflector/3/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_energy_deflector/3/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_enrage_your_adds
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_enrage_your_adds/3/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_dispel_enrage_your_adds/3/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_boss_death
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_boss_death/2/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_boss_death/2/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_boss_death/2/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_your_adds
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_your_adds/15/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_your_adds/15/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_your_adds/15/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_your_adds/15/3
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_your_adds/15/4
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_your_adds/15/5
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_your_adds/15/6
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_enrage_your_adds/15/7
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_immobilize
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_immobilize/4/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_immobilize/4/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_spawn_suppression
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_spawn_suppression/3/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_spawn_suppression/3/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.area_cast_spawn_suppression/3/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.commanders_cache_kills_itself
  • abl.operation.yavin_4.enemy.boss.companions.logic.commanders_cache_kills_itself/4/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.commanders_cache_kills_itself/4/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.commanders_cache_kills_itself/4/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.commanders_cache_passive
  • abl.operation.yavin_4.enemy.boss.companions.logic.commanders_cache_passive/5/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.commanders_cache_passive/5/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.commanders_cache_passive/5/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.commanders_cache_passive/5/3
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize/10/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize/10/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize/10/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize/10/3
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize/10/4
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize/10/5
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize_final_phase
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize_final_phase/5/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize_final_phase/5/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize_final_phase/5/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.dispel_immobilize_final_phase/5/3
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/10
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/11
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/3
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/4
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/5
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/6
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/7
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/8
  • abl.operation.yavin_4.enemy.boss.companions.logic.enrage/8/9
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_min_spawn_enforcement
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_min_spawn_enforcement/4/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_min_spawn_enforcement/4/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_min_spawn_enforcement/4/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_min_spawn_enforcement/4/3
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_min_spawn_enforcement/4/4
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_min_spawn_enforcement/4/5
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/10
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/11
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/3
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/4
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/5
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/6
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/7
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/8
  • abl.operation.yavin_4.enemy.boss.companions.logic.fight_controller_passive/21/9
  • abl.operation.yavin_4.enemy.boss.companions.logic.flurry_blocker
  • abl.operation.yavin_4.enemy.boss.companions.logic.flurry_blocker/6/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.flurry_blocker/6/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.flurry_blocker/6/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.jump_down_setup_mando
  • abl.operation.yavin_4.enemy.boss.companions.logic.jump_down_setup_mando/6/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.jump_down_setup_mando/6/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.jump_down_setup_mando/6/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.jump_down_setup_outlaw
  • abl.operation.yavin_4.enemy.boss.companions.logic.jump_down_setup_outlaw/3/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.jump_down_setup_outlaw/3/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.jump_down_setup_outlaw/3/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.self_cast_jump_up
  • abl.operation.yavin_4.enemy.boss.companions.logic.self_cast_jump_up/5/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.self_cast_jump_up/5/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.self_cast_jump_up/5/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_generic
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_generic/6/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_generic/6/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_generic/6/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_mando
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_mando/5/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_mando/5/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_mando/5/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_outlaw
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_outlaw/5/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_outlaw/5/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_outlaw/5/2
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_sith
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_sith/5/0
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_sith/5/1
  • abl.operation.yavin_4.enemy.boss.companions.logic.signal_queue_sith/5/2
  • abl.operation.yavin_4.enemy.boss.companions.mando.guided_missiles
  • abl.operation.yavin_4.enemy.boss.companions.mando.guided_missiles/7/0
  • abl.operation.yavin_4.enemy.boss.companions.mando.guided_missiles/7/1
  • abl.operation.yavin_4.enemy.boss.companions.mando.guided_missiles/7/2
  • abl.operation.yavin_4.enemy.boss.companions.mando.health
  • abl.operation.yavin_4.enemy.boss.companions.mando.health/10/0
  • abl.operation.yavin_4.enemy.boss.companions.mando.health/10/1
  • abl.operation.yavin_4.enemy.boss.companions.mando.health/10/2
  • abl.operation.yavin_4.enemy.boss.companions.mando.health/10/3
  • abl.operation.yavin_4.enemy.boss.companions.mando.jet_boost
  • abl.operation.yavin_4.enemy.boss.companions.mando.jet_boost/6/0
  • abl.operation.yavin_4.enemy.boss.companions.mando.jet_boost/6/1
  • abl.operation.yavin_4.enemy.boss.companions.mando.jet_boost/6/2
  • abl.operation.yavin_4.enemy.boss.companions.mando.jet_boost/6/3
  • abl.operation.yavin_4.enemy.boss.companions.mando.jet_boost/6/4
  • abl.operation.yavin_4.enemy.boss.companions.mando.ranged_attack
  • abl.operation.yavin_4.enemy.boss.companions.mando.ranged_attack/4/0
  • abl.operation.yavin_4.enemy.boss.companions.mando.ranged_attack/4/1
  • abl.operation.yavin_4.enemy.boss.companions.mando.reposition
  • abl.operation.yavin_4.enemy.boss.companions.mando.reposition/4/0
  • abl.operation.yavin_4.enemy.boss.companions.mando.reposition/4/1
  • abl.operation.yavin_4.enemy.boss.companions.mando.tracer_missile
  • abl.operation.yavin_4.enemy.boss.companions.mando.tracer_missile/6/0
  • abl.operation.yavin_4.enemy.boss.companions.mando.tracer_missile/6/1
  • abl.operation.yavin_4.enemy.boss.companions.mando.tracer_missile/6/2
  • abl.operation.yavin_4.enemy.boss.companions.mando.tracer_missile/6/3
  • abl.operation.yavin_4.enemy.boss.companions.mando.tracer_missile/6/4
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.dirty_kick
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.dirty_kick/6/0
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.dirty_kick/6/1
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.dirty_kick/6/2
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.dirty_kick/6/3
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.dirty_kick/6/4
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.energy_deflector
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.energy_deflector/12/0
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.energy_deflector/12/1
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.energy_deflector/12/2
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.energy_deflector/12/3
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.energy_deflector/12/4
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.energy_deflector/12/5
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.health
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.health/10/0
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.health/10/1
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.health/10/2
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.ranged_attack
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.ranged_attack/5/0
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.ranged_attack/5/1
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.scattergun
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.scattergun/10/0
  • abl.operation.yavin_4.enemy.boss.companions.outlaw.scattergun/10/1
  • abl.operation.yavin_4.enemy.boss.companions.sith.health
  • abl.operation.yavin_4.enemy.boss.companions.sith.health/11/0
  • abl.operation.yavin_4.enemy.boss.companions.sith.health/11/1
  • abl.operation.yavin_4.enemy.boss.companions.sith.health/11/2
  • abl.operation.yavin_4.enemy.boss.companions.sith.leaping_smash
  • abl.operation.yavin_4.enemy.boss.companions.sith.leaping_smash/8/0
  • abl.operation.yavin_4.enemy.boss.companions.sith.leaping_smash/8/1
  • abl.operation.yavin_4.enemy.boss.companions.sith.leaping_smash/8/2
  • abl.operation.yavin_4.enemy.boss.companions.sith.leaping_smash/8/3
  • abl.operation.yavin_4.enemy.boss.companions.sith.leaping_smash/8/4
  • abl.operation.yavin_4.enemy.boss.companions.sith.melee_attack
  • abl.operation.yavin_4.enemy.boss.companions.sith.melee_attack/3/0
  • abl.operation.yavin_4.enemy.boss.companions.sith.melee_attack/3/1
  • abl.operation.yavin_4.enemy.boss.companions.sith.traumatic_slash
  • abl.operation.yavin_4.enemy.boss.companions.sith.traumatic_slash/6/0
  • abl.operation.yavin_4.enemy.boss.companions.sith.traumatic_slash/6/1
  • abl.operation.yavin_4.enemy.boss.companions.sith.traumatic_slash/6/2
  • abl.operation.yavin_4.enemy.boss.companions.sith.traumatic_slash/6/3
  • abl.operation.yavin_4.enemy.boss.massassi.add_phase_dummy
  • abl.operation.yavin_4.enemy.boss.massassi.add_phase_dummy/5/0
  • abl.operation.yavin_4.enemy.boss.massassi.add_phase_dummy/5/1
  • abl.operation.yavin_4.enemy.boss.massassi.adds.cleave
  • abl.operation.yavin_4.enemy.boss.massassi.adds.cleave/9/0
  • abl.operation.yavin_4.enemy.boss.massassi.adds.cleave/9/1
  • abl.operation.yavin_4.enemy.boss.massassi.adds.flurry
  • abl.operation.yavin_4.enemy.boss.massassi.adds.flurry/5/0
  • abl.operation.yavin_4.enemy.boss.massassi.adds.flurry/5/1
  • abl.operation.yavin_4.enemy.boss.massassi.adds.health
  • abl.operation.yavin_4.enemy.boss.massassi.adds.health/9/0
  • abl.operation.yavin_4.enemy.boss.massassi.adds.health/9/1
  • abl.operation.yavin_4.enemy.boss.massassi.adds.health/9/2
  • abl.operation.yavin_4.enemy.boss.massassi.adds.health/9/3
  • abl.operation.yavin_4.enemy.boss.massassi.adds.leap
  • abl.operation.yavin_4.enemy.boss.massassi.adds.leap/5/0
  • abl.operation.yavin_4.enemy.boss.massassi.adds.leap/5/1
  • abl.operation.yavin_4.enemy.boss.massassi.adds.leap/5/2
  • abl.operation.yavin_4.enemy.boss.massassi.adds.leap/5/3
  • abl.operation.yavin_4.enemy.boss.massassi.area_cast_dispel
  • abl.operation.yavin_4.enemy.boss.massassi.area_cast_dispel/4/0
  • abl.operation.yavin_4.enemy.boss.massassi.area_cast_dispel/4/1
  • abl.operation.yavin_4.enemy.boss.massassi.dispense_adds
  • abl.operation.yavin_4.enemy.boss.massassi.dispense_adds/8/0
  • abl.operation.yavin_4.enemy.boss.massassi.dispense_adds/8/1
  • abl.operation.yavin_4.enemy.boss.massassi.dispense_adds/8/2
  • abl.operation.yavin_4.enemy.boss.massassi.dispense_adds/8/3
  • abl.operation.yavin_4.enemy.boss.massassi.enrage
  • abl.operation.yavin_4.enemy.boss.massassi.enrage/3/0
  • abl.operation.yavin_4.enemy.boss.massassi.enrage/3/1
  • abl.operation.yavin_4.enemy.boss.massassi.enrage/3/2
  • abl.operation.yavin_4.enemy.boss.massassi.enrage/3/3
  • abl.operation.yavin_4.enemy.boss.massassi.enrage/3/4
  • abl.operation.yavin_4.enemy.boss.massassi.enrage/3/5
  • abl.operation.yavin_4.enemy.boss.massassi.flurry
  • abl.operation.yavin_4.enemy.boss.massassi.flurry/11/0
  • abl.operation.yavin_4.enemy.boss.massassi.flurry/11/1
  • abl.operation.yavin_4.enemy.boss.massassi.flurry/11/2
  • abl.operation.yavin_4.enemy.boss.massassi.get_hammer
  • abl.operation.yavin_4.enemy.boss.massassi.get_hammer/6/0
  • abl.operation.yavin_4.enemy.boss.massassi.get_hammer/6/1
  • abl.operation.yavin_4.enemy.boss.massassi.hammer_smash
  • abl.operation.yavin_4.enemy.boss.massassi.hammer_smash/14/0
  • abl.operation.yavin_4.enemy.boss.massassi.hammer_smash/14/1
  • abl.operation.yavin_4.enemy.boss.massassi.hammer_smash/14/2
  • abl.operation.yavin_4.enemy.boss.massassi.health
  • abl.operation.yavin_4.enemy.boss.massassi.health/19/0
  • abl.operation.yavin_4.enemy.boss.massassi.health/19/1
  • abl.operation.yavin_4.enemy.boss.massassi.health/19/2
  • abl.operation.yavin_4.enemy.boss.massassi.health/19/3
  • abl.operation.yavin_4.enemy.boss.massassi.health/19/4
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/0
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/1
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/2
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/3
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/4
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/5
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/6
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/7
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/8
  • abl.operation.yavin_4.enemy.boss.massassi.savagery_aura/28/9
  • abl.operation.yavin_4.enemy.boss.massassi.spear_toss
  • abl.operation.yavin_4.enemy.boss.massassi.spear_toss/25/0
  • abl.operation.yavin_4.enemy.boss.massassi.spear_toss/25/1
  • abl.operation.yavin_4.enemy.boss.massassi.spear_toss/25/2
  • abl.operation.yavin_4.enemy.boss.massassi.spear_toss/25/3
  • abl.operation.yavin_4.enemy.boss.massassi.spear_toss/25/4
  • abl.operation.yavin_4.enemy.boss.massassi.spear_toss/25/5
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/0
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/1
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/2
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/3
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/4
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/5
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/6
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/7
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/8
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.passive/20/9
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.rear_protection_cone
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.rear_protection_cone/14/0
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.rear_protection_cone/14/1
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.rear_protection_cone/14/2
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri.rear_protection_cone/14/3
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.little_lurker.mini_passives_buff
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  • abl.operation.yavin_4.enemy.boss.rock_force_beast.little_lurker.mini_passives_buff/10/2
  • abl.operation.yavin_4.enemy.boss.rock_force_beast.little_lurker.mini_passives_buff/10/3
  • abl.operation.yavin_4.enemy.boss.the_returned.bloodfury
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  • abl.operation.yavin_4.enemy.boss.the_returned.bloodfury/10/1
  • abl.operation.yavin_4.enemy.boss.the_returned.crush
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  • abl.operation.yavin_4.enemy.boss.the_returned.essence_corruption_spawn_cleanser
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  • abl.operation.yavin_4.enemy.boss.the_returned.essence_corruption_trig_cleanse
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  • abl.operation.yavin_4.enemy.boss.the_returned.exploit_vulnerability
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  • abl.operation.yavin_4.enemy.boss.the_returned.exploit_vulnerability/10/4
  • abl.operation.yavin_4.enemy.boss.the_returned.force_aberration.aberrant_field
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  • abl.operation.yavin_4.enemy.boss.the_returned.force_aberration.move_speed_inner
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  • abl.operation.yavin_4.enemy.boss.the_returned.force_aberration.passives
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  • abl.operation.yavin_4.enemy.boss.the_returned.force_binding_timeonly
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  • abl.operation.yavin_4.enemy.boss.the_returned.force_binding_timeonly/20/12
  • abl.operation.yavin_4.enemy.boss.the_returned.force_binding_timeonly/20/13
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  • abl.operation.yavin_4.enemy.boss.the_returned.force_binding_timeonly/20/8
  • abl.operation.yavin_4.enemy.boss.the_returned.force_binding_timeonly/20/9
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  • abl.operation.yavin_4.enemy.boss.the_returned.force_wield_saber_passive/17/12
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  • abl.operation.yavin_4.enemy.boss.the_returned.force_wield_saber_passive/17/6
  • abl.operation.yavin_4.enemy.boss.the_returned.force_wield_saber_passive/17/7
  • abl.operation.yavin_4.enemy.boss.the_returned.force_wield_saber_passive/17/8
  • abl.operation.yavin_4.enemy.boss.the_returned.force_wield_saber_passive/17/9
  • abl.operation.yavin_4.enemy.boss.the_returned.force_wield_throw_out
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  • abl.operation.yavin_4.enemy.boss.the_returned.heave
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  • abl.operation.yavin_4.enemy.boss.the_returned.heave/7/4
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.force_imbued_killshot
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.handful_of_grenades
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.handful_of_grenades/10/5
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.invulnerability_field
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.leg_shot
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.leg_shot/5/5
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.leg_shot/5/6
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.logic_signal_defeat
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passive_high_caliber_rounds
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passive_high_caliber_rounds/4/1
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passives
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passives/31/7
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passives/31/8
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passives/31/9
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passives_bark_manager
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passives_bark_manager/3/4
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passives_bark_manager/3/5
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passives_bark_manager/3/6
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.passives_bark_manager/3/7
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.phase2_leap_in
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.phase2_setup
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.phase2_setup/7/2
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.entropic_surprise
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.entropic_surprise_detonation
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.entropic_surprise_detonation/4/0
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.entropic_surprise_passives
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.entropic_surprise_target_acquisition
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.entropy_enhancer
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.entropy_enhancer_precast
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.passive_invuln_shield
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.passives
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.probe.passives/4/1
  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.pseudorandom_violence
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.pseudorandom_violence_precast_delay
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.pseudorandom_violence_pretaunt
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.reactive_shield
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  • abl.operation.yavin_4.enemy.boss.the_returned.hk_47.shiv
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  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.roar_rocks/51/9
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.rock_throw
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.rock_throw/13/0
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.rock_throw/13/1
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.rock_throw/13/2
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.rock_throw/13/3
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.smash_attack
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.smash_attack/9/0
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.smash_attack/9/1
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.smash_attack/9/2
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.smash_attack/9/3
  • abl.operation.yavin_4.enemy.difficulty_1.boss.rock_force_beast.smash_attack/9/4
  • abl.placeables.destroy.kick_low_instant
  • abl.placeables.destroy.kick_low_instant/3/0
  • abl.placeables.destroy.kick_low_instant/3/1
  • abl.placeables.examine.examine_mid_default_ooc
  • abl.placeables.examine.examine_mid_default_ooc/3/0
  • abl.placeables.examine.examine_mid_default_ooc/3/1
  • abl.placeables.exp.02.rishi.ambient.hunt.anchored_rock_beast_call
  • abl.placeables.exp.02.rishi.ambient.hunt.anchored_rock_beast_call/6/0
  • abl.placeables.exp.02.rishi.ambient.hunt.anchored_rock_beast_call/6/1
  • abl.placeables.exp.02.rishi.ambient.hunt.anchored_rock_beast_call/6/2
  • abl.placeables.exp.02.rishi.ambient.hunt.cyberskull_datakey
  • abl.placeables.exp.02.rishi.ambient.hunt.cyberskull_datakey/6/0
  • abl.placeables.exp.02.rishi.ambient.hunt.cyberskull_datakey/6/1
  • abl.placeables.exp.02.rishi.ambient.hunt.cyberskull_datakey/6/2
  • abl.placeables.exp.02.rishi.ambient.hunt.cyberskull_geo_trap
  • abl.placeables.exp.02.rishi.ambient.hunt.cyberskull_geo_trap/7/0
  • abl.placeables.exp.02.rishi.ambient.hunt.cyberskull_geo_trap/7/1
  • abl.placeables.exp.02.rishi.ambient.hunt.cyberskull_geo_trap/7/2
  • abl.placeables.exp.02.rishi.ambient.hunt.cyberskull_geo_trap/7/3
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_1
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_1/3/0
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_1/3/1
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_1/3/2
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_2
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_2/3/0
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_2/3/1
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_2/3/2
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_3
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_3/3/0
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_3/3/1
  • abl.placeables.exp.02.rishi.ambient.hunt.grophet_databuff_3/3/2
  • abl.placeables.exp.02.rishi.ambient.hunt.sea_pheromones
  • abl.placeables.exp.02.rishi.ambient.hunt.sea_pheromones/6/0
  • abl.placeables.exp.02.rishi.ambient.hunt.sea_pheromones/6/1
  • abl.placeables.exp.02.rishi.ambient.hunt.sea_pheromones/6/2
  • abl.placeables.exp.02.rishi.ambient.hunt.sea_pheromones/6/3
  • abl.placeables.exp.02.rishi.class.bounty_hunter.knock
  • abl.placeables.exp.02.rishi.class.bounty_hunter.knock/4/0
  • abl.placeables.exp.02.rishi.class.bounty_hunter.knock/4/1
  • abl.placeables.exp.02.rishi.class.jedi_wizard.campfire_meditation
  • abl.placeables.exp.02.rishi.class.jedi_wizard.campfire_meditation/7/0
  • abl.placeables.exp.02.rishi.class.jedi_wizard.campfire_meditation/7/1
  • abl.placeables.exp.02.rishi.class.jedi_wizard.campfire_meditation/7/2
  • abl.placeables.exp.02.rishi.class.jedi_wizard.campfire_meditation/7/3
  • abl.placeables.exp.02.rishi.class.jedi_wizard.campfire_meditation/7/4
  • abl.placeables.exp.02.rishi.class.jedi_wizard.campfire_meditation/7/5
  • abl.placeables.exp.02.rishi.class.jedi_wizard.remove_reeds
  • abl.placeables.exp.02.rishi.class.jedi_wizard.remove_reeds/3/0
  • abl.placeables.exp.02.rishi.class.jedi_wizard.remove_reeds/3/1
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_1_stun
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_1_stun/4/0
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_1_stun/4/1
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_1_stun/4/2
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_1_stun/4/3
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_1_stun/4/4
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_1_stun/4/5
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_1_stun/4/6
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_2_stun
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_2_stun/4/0
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_2_stun/4/1
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_2_stun/4/2
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_2_stun/4/3
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_2_stun/4/4
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_2_stun/4/5
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_2_stun/4/6
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_3_stun
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_3_stun/4/0
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_3_stun/4/1
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_3_stun/4/2
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_3_stun/4/3
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_3_stun/4/4
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_3_stun/4/5
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_3_stun/4/6
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_4_stun
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_4_stun/4/0
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_4_stun/4/1
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_4_stun/4/2
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_4_stun/4/3
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_4_stun/4/4
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_4_stun/4/5
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.array_4_stun/4/6
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.examine_array
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.examine_array/4/0
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.examine_array/4/1
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.examine_array_4_b
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.examine_array_4_b/4/0
  • abl.placeables.exp.02.rishi.class.sith_sorcerer.examine_array_4_b/4/1
  • abl.placeables.exp.02.rishi.class.spy.knock
  • abl.placeables.exp.02.rishi.class.spy.knock/3/0
  • abl.placeables.exp.02.rishi.class.spy.knock/3/1
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_1
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_1/5/0
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_1/5/1
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_1/5/2
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_1/5/3
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_1/5/4
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_1/5/5
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_2
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_2/5/0
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_2/5/1
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_2/5/2
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_2/5/3
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_2/5/4
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_2/5/5
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_3
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_3/5/0
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_3/5/1
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_3/5/2
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_3/5/3
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_3/5/4
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_3/5/5
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_4
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_4/5/0
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_4/5/1
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_4/5/2
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_4/5/3
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_4/5/4
  • abl.placeables.exp.02.rishi.class.spy.slice_terminal_4/5/5
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_1
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_1/5/0
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_1/5/1
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_1/5/2
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_1/5/3
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_1/5/4
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_1/5/5
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_2
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_2/5/0
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_2/5/1
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_2/5/2
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_2/5/3
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_2/5/4
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_2/5/5
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_3
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_3/5/0
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_3/5/1
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_3/5/2
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_3/5/3
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_3/5/4
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_3/5/5
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_4
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_4/5/0
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_4/5/1
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_4/5/2
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_4/5/3
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_4/5/4
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_4/5/5
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_5
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_5/4/0
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_5/4/1
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_5/4/2
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_5/4/3
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_5/4/4
  • abl.placeables.exp.02.rishi.class.trooper.jam_relay_5/4/5
  • abl.placeables.exp.02.rishi.world.hub_2.the_enemy_guns.turret
  • abl.placeables.exp.02.rishi.world.hub_2.the_enemy_guns.turret/10/0
  • abl.placeables.exp.02.rishi.world.hub_2.the_enemy_guns.turret/10/1
  • abl.placeables.exp.02.rishi.world.hub_2.the_enemy_guns.turret_long
  • abl.placeables.exp.02.rishi.world.hub_2.the_enemy_guns.turret_long/2/0
  • abl.placeables.exp.02.rishi.world.hub_2.the_enemy_guns.turret_long/2/1
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.making_a_mark.marking_target
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.making_a_mark.marking_target/4/0
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.making_a_mark.marking_target/4/1
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.searching_lockbox
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.searching_lockbox/6/0
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.searching_lockbox/6/1
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.searching_lockbox/6/2
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.searching_lockbox/6/3
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.searching_lockbox/6/4
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.searching_lockbox/6/5
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.searching_lockbox/6/6
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.the_slavers.open_slave_pen
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.the_slavers.open_slave_pen/5/0
  • abl.placeables.exp.02.rishi.world_arc.shared.hub_1.the_slavers.open_slave_pen/5/1
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_01_buff
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_01_buff/10/0
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_01_buff/10/1
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_01_buff/10/2
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_01_buff/10/3
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_02_buff
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_02_buff/10/0
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_02_buff/10/1
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_02_buff/10/2
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_02_buff/10/3
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_03_buff
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_03_buff/10/0
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_03_buff/10/1
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_03_buff/10/2
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_03_buff/10/3
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_04_buff
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_04_buff/10/0
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_04_buff/10/1
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_04_buff/10/2
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_04_buff/10/3
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_05_buff
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_05_buff/8/0
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_05_buff/8/1
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_05_buff/8/2
  • abl.placeables.exp.02.yavin_4.ambient.talisman.ghost_05_buff/8/3
  • abl.placeables.exp.02.yavin_4.ambient.talisman.tome
  • abl.placeables.exp.02.yavin_4.ambient.talisman.tome/3/0
  • abl.placeables.exp.02.yavin_4.ambient.talisman.tome/3/1
  • abl.placeables.flashpoint.exit_flashpoint_short_cast
  • abl.placeables.flashpoint.exit_flashpoint_short_cast/3/0
  • abl.placeables.flashpoint.exit_flashpoint_short_cast/3/1
  • abl.placeables.operation.rishi.engineer.activate_repair_droids
  • abl.placeables.operation.rishi.engineer.activate_repair_droids/4/0
  • abl.placeables.operation.rishi.engineer.activate_repair_droids/4/1
  • abl.placeables.operation.rishi.engineer.activate_repair_droids/4/2
  • abl.placeables.operation.rishi.pirate_captain.activating_vents
  • abl.placeables.operation.rishi.pirate_captain.activating_vents/5/0
  • abl.placeables.operation.rishi.pirate_captain.activating_vents/5/1
  • abl.placeables.operation.rishi.pirate_captain.activating_vents/5/2
  • abl.placeables.operation.rishi.pirate_captain.escape_pod_1
  • abl.placeables.operation.rishi.pirate_captain.escape_pod_1/3/0
  • abl.placeables.operation.rishi.pirate_captain.escape_pod_1/3/1
  • abl.placeables.operation.rishi.pirate_captain.escape_pod_2
  • abl.placeables.operation.rishi.pirate_captain.escape_pod_2/3/0
  • abl.placeables.operation.rishi.pirate_captain.escape_pod_2/3/1
  • abl.placeables.operation.rishi.pirate_captain.escape_pod_2/3/2
  • abl.placeables.operation.rishi.quartermaster.grab_barrel
  • abl.placeables.operation.rishi.quartermaster.grab_barrel/5/0
  • abl.placeables.operation.rishi.quartermaster.grab_barrel/5/1
  • abl.placeables.plant.planting_bait_high_medium
  • abl.placeables.plant.planting_bait_high_medium/3/0
  • abl.placeables.plant.planting_bait_high_medium/3/1
  • abl.placeables.reprogram.reprogram_high_long
  • abl.placeables.reprogram.reprogram_high_long/6/0
  • abl.placeables.reprogram.reprogram_high_long/6/1
  • abl.placeables.rewire.slice_mid_medium_ooc
  • abl.placeables.rewire.slice_mid_medium_ooc/4/0
  • abl.placeables.rewire.slice_mid_medium_ooc/4/1
  • abl.placeables.stronghold.personnel.civilians.anniversary.nautolan_pyrotechnics_expert
  • abl.placeables.stronghold.personnel.civilians.anniversary.nautolan_pyrotechnics_expert/3/0
  • abl.placeables.stronghold.personnel.civilians.anniversary.nautolan_pyrotechnics_expert/3/1
  • abl.player.mount.mtx.amzab.zb12
  • abl.player.mount.mtx.amzab.zb12/3/0
  • abl.player.mount.mtx.amzab.zb12/3/1
  • abl.player.mount.mtx.amzab.zb12/3/2
  • abl.player.mount.mtx.amzab.zb4
  • abl.player.mount.mtx.amzab.zb4/3/0
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  • abl.player.mount.walker.imperial_noguns_v07
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  • abl.player.mount.walker.neutral_guns_v01
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  • abl.player.mount.walker.republic_guns_v02
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  • abl.qtr.1x6.raid.darvannis.enemy.trash.secret.legacy_cooldown_dispel
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  • abl.qtr.flashpoint.korriban.imperial.boss.boss_three.droid_self_destruct
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  • abl.qtr.flashpoint.korriban.imperial.boss.boss_three.droid_self_destruct/5/3
  • abl.qtr.flashpoint.korriban.imperial.boss.boss_three.droid_self_destruct/5/4
  • abl.qtr.flashpoint.korriban.republic.boss.bonus.berserk
  • abl.qtr.flashpoint.korriban.republic.boss.bonus.berserk/3/0
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  • abl.qtr.flashpoint.korriban.republic.boss.bonus.force_stasis_aoe
  • abl.qtr.flashpoint.korriban.republic.boss.bonus.force_stasis_aoe/7/0
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  • abl.qtr.flashpoint.korriban.republic.boss.bonus.force_stasis_aoe/7/2
  • abl.qtr.flashpoint.korriban.republic.boss.bonus.ravage
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_1.adds.mine_caster
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_1.adds.place_mine
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_1.adds.rocket_punch
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_1.adds.taunt
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_1.aoe_smash
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.flurry
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.grapple
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.health
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.jet_charge
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.phase3_timer
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.phase_change_2
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.rail_shot
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.shoulder_cannon
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.shoulder_cannon/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.shoulder_rocket_gtaoe
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.sweeping_gunfire
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.sweeping_gunfire/4/1
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.to_arena
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.to_perch
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.a.to_perch/9/0
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.adds.flurry
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.adds.flurry/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.adds.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.adds.health/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.adds.health/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.adds.heavy_attack
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.adds.heavy_attack/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.adds.heavy_attack/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.aerial_stike_caster
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.aerial_stike_caster/14/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.aerial_stike_caster/14/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.aerial_stike_caster/14/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.aerial_stike_caster/14/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.aerial_stike_caster/14/4
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw/5/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw/5/4
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw_setup
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw_setup/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw_setup/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw_setup/4/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.blade_throw_setup/4/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.execute
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.execute/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.execute/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.execute/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.execute/6/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.execute/6/4
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.flurry
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.flurry/11/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.flurry/11/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.flurry/11/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.flurry/11/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.health/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.health/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.health/10/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.maul
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.maul/7/1
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.maul/7/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.maul/7/4
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.phase_change_1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.phase_change_1/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.phase_change_1/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.to_arena
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.to_arena/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.to_perch
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.to_perch/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_2.b.to_perch/7/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.death_from_above
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.death_from_above/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.death_from_above/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.death_from_above/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.death_from_above/6/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flamethrower
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flamethrower/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flamethrower/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flamethrower/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flamethrower/5/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flurry
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flurry/11/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flurry/11/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flurry_top_level
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flurry_top_level/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.flurry_top_level/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.maelstrom
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.maelstrom/14/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.maelstrom/14/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.maelstrom/14/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.maelstrom/14/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.missile_unleash
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.missile_unleash/2/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.missile_unleash/2/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.missile_unleash/2/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.missiles
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.missiles/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.missiles/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.missiles/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.teleport_to_mid
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.teleport_to_mid/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.teleport_to_mid/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.teleport_to_mid/4/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.teleport_to_target
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.teleport_to_target/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.teleport_to_target/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.teleport_to_target/10/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.teleport_to_target/10/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.test
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.air.test/3/0
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.droid.grapple
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.droid.grapple/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.droid.grapple/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.droid.grapple/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.droid.grapple/5/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.droid.grapple/5/4
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.droid.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.droid.health/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.droid.health/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller/10/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller/10/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller_hard
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller_hard/2/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller_hard/2/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller_hard/2/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.floor_controller_hard/2/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.carbonize
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.carbonize/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.carbonize/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.carbonize/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.carbonize/5/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.carbonize/5/4
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.electro_dart
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.electro_dart/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.electro_dart/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.electro_dart/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flame_sweep
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flame_sweep/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flame_sweep/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flame_sweep/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flamethrower
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flamethrower/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flamethrower/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flamethrower/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flamethrower/3/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flurry
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flurry/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flurry/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flurry_top_level
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flurry_top_level/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.flurry_top_level/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.grapple
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.grapple/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.grapple/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.grapple/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.jet_charge
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.jet_charge/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.jet_charge/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.jet_charge/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.jet_charge/6/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.rail_shot
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.rail_shot/7/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.rail_shot/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.retractable_blade
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.retractable_blade/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.retractable_blade/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.retractable_blade/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.unload
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.unload/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.ground.unload/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.health/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.health/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.loot.kill_self
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.loot.kill_self/2/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.loot.kill_self/2/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.loot.kill_self/2/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.loot.passive
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.loot.passive/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.loot.passive/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.off_fire
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.off_fire/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.off_fire/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.on_fire
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.on_fire/11/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.on_fire/11/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.on_fire/11/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.phase_controller
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.phase_controller/12/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.phase_controller/12/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.phase_controller/12/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.phase_controller/12/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.phase_controller/12/4
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.boss.boss_3.phase_controller/12/5
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.01_klorslug.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.01_klorslug.health/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.01_klorslug.health/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.crush
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.crush/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.crush/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.crush/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.crush/3/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.flurry
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.flurry/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.flurry/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.health/7/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.health/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.leap_attack
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.leap_attack/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.leap_attack/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.smash
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.smash/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.smash/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.02_rancor.smash/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.flurry_blocker
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.flurry_blocker/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.flurry_blocker/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.health/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.health/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.health/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.taunt
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.taunt/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.taunt/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.taunt/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.03_raptor.taunt/3/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.04_skarkla.dot
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.04_skarkla.dot/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.04_skarkla.dot/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.04_skarkla.dot/4/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.04_skarkla.dot/4/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.04_skarkla.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.04_skarkla.health/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.04_skarkla.health/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.05_wampa.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.05_wampa.health/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.05_wampa.health/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.05_wampa.teleport
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.05_wampa.teleport/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.05_wampa.teleport/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.bite
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.bite/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.bite/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.flurry
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.flurry/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.flurry/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.flurry/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.flurry/3/3
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.health/5/0
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  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.leap_attack
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.leap_attack/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.leap_attack/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.rend
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.rend/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.rend/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.stun
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.stun/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.stun/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.06_krakjya.stun/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_1.trash.health
  • abl.qtr.flashpoint.rishi.flashpoint_1.trash.health/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_1.trash.health/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_support_droid
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  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_support_droid/12/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_support_droid/12/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_support_droid_precast
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_support_droid_precast/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_support_droid_precast/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_support_droid_precast/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret/19/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret/19/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret/19/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret/19/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret/19/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret/19/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret/19/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret/19/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_activate_turret/19/8
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_corrosive_grenade
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_corrosive_grenade/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_corrosive_grenade/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_corrosive_grenade/4/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_fire_turret_new
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_fire_turret_new/18/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_fire_turret_new/18/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_fire_turret_new/18/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_flurry
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_flurry/7/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_flurry/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health/12/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health/12/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health/12/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health/12/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health/12/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health/12/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health_solo_mode
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health_solo_mode/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health_solo_mode/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health_turret
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health_turret/7/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health_turret/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_health_turret/7/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_snipe
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_snipe/9/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_snipe/9/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_back_new
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_back_new/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_back_new/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_back_new/10/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_back_new/10/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_back_new/10/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_back_new/10/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_back_new/10/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_out_new
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_out_new/11/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_out_new/11/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_out_new/11/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_out_new/11/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_stab
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_stab/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_stab/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_stealth_stab/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_1/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_1/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_1/10/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_1/10/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_1/10/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_2/17/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_2/17/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_2/17/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_2/17/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_heal_2/17/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_health/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_health/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_1/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_1/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_1/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_1/6/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_2/8/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_2/8/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_2/8/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_support_droid_precast_2/8/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_suppressive_fire
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_suppressive_fire/8/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_suppressive_fire/8/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_turret_taunt
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_turret_taunt/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_turret_taunt/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_turret_taunt/10/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_turret_taunt/10/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_turret_taunt/10/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_turret_taunt/10/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.spy_turret_taunt/10/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_attack
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_attack/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_attack/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_attack/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_attack/6/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_attack/6/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_jet_charge
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_jet_charge/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_jet_charge/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_jet_charge/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_jet_charge/6/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_jet_charge/6/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_jet_charge/6/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_jet_charge/6/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_dfa_jet_charge/6/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_flurry
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_flurry/8/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_flurry/8/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_full_auto_blue
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_full_auto_blue/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_full_auto_blue/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple/12/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple/12/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple/12/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple/12/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple_check
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple_check/16/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple_check/16/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple_check/16/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple_check/16/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple_check/16/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_grapple_check/16/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hammer_shot
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hammer_shot/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hammer_shot/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_health/11/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_health/11/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_health/11/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_health/11/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_health_solo_mode
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_health_solo_mode/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_health_solo_mode/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_heatseeker_missiles
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_heatseeker_missiles/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_heatseeker_missiles/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hinder_aoe
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hinder_aoe/21/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hinder_aoe/21/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hinder_aoe/21/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hinder_aoe/21/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hinder_aoe/21/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hinder_aoe/21/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_hinder_aoe/21/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/10
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/11
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/8
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_1.trooper_mine_random/23/9
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack/14/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack/14/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack/14/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack/14/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack/14/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack/14/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack/14/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack/14/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_attack/14/8
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt/13/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt/13/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt/13/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt/13/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt/13/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt/13/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt/13/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt/13/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_cone_taunt/13/8
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_flurry
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_flurry/7/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_flurry/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap/14/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap/14/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap/14/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap/14/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap/14/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap/14/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap/14/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap/14/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap_back
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap_back/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap_back/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_force_leap_back/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_health/9/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_health/9/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_health/9/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_health/9/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_health_solo_mode
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_health_solo_mode/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_health_solo_mode/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_hinder_aoe
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_hinder_aoe/11/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_hinder_aoe/11/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_hinder_aoe/11/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_hinder_aoe/11/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_hinder_aoe/11/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_hinder_aoe/11/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_hinder_aoe/11/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_lunge
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_lunge/7/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_lunge/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_master_strike
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_master_strike/9/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_master_strike/9/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw/9/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw/9/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw/9/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw_taunt
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw_taunt/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw_taunt/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw_taunt/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw_taunt/5/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw_taunt/5/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw_taunt/5/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw_taunt/5/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_saber_throw_taunt/5/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_spinning_strike
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_spinning_strike/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.jedi_spinning_strike/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_aoe
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_aoe/12/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_aoe/12/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_aoe/12/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_aoe/12/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_aoe/12/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_aoe/12/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_passive
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_passive/19/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_passive/19/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_passive/19/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_passive/19/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_passive/19/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_passive/19/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_passive/19/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_summon
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_summon/11/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_summon/11/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_summon/11/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_summon/11/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_summon/11/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_summon/11/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_ball_summon/11/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_chain_lightning
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_chain_lightning/8/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_chain_lightning/8/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_double_strike
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_double_strike/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_double_strike/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_flurry
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_flurry/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_flurry/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health/10/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health/10/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health/10/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health/10/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health_solo_mode
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health_solo_mode/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_health_solo_mode/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_lightning_targets
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_lightning_targets/7/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_lightning_targets/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_lightning_targets/7/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_lightning_targets/7/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_shock
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_shock/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_shock/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stance
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stance/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stance/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_aoe_new
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_aoe_new/12/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_aoe_new/12/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_aoe_new/12/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_taunt_new
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_taunt_new/8/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_taunt_new/8/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_taunt_new/8/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_taunt_new/8/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_taunt_new/8/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_taunt_new/8/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_taunt_new/8/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_2.sith_stun_taunt_new/8/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_arena_aoe
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_arena_aoe/12/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_arena_aoe/12/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_arena_aoe/12/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_arena_aoe_warning
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_arena_aoe_warning/9/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_arena_aoe_warning/9/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_arena_aoe_warning/9/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_call_reinforcements
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_call_reinforcements/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_call_reinforcements/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_call_reinforcements/10/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_cannon
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_cannon/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_cannon/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_cannon/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_flurry_mixed
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_flurry_mixed/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_flurry_mixed/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_flurry_mixed/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_flurry_mixed/6/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_flurry_mixed/6/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/8
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_missile_blast/12/9
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_mortar
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_mortar/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_mortar/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_mortar/6/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/10
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/11
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/5
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/6
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/7
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/8
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_orbital_strike_random/16/9
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_player_shield_new
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_player_shield_new/10/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_player_shield_new/10/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.atst_player_shield_new/10/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.elite_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.elite_01_health/7/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.elite_01_health/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.elite_01_health/7/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.health/9/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.health/9/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.health_solo_mode
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.health_solo_mode/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.health_solo_mode/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.standard_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.standard_01_health/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.standard_01_health/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.strong_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.strong_01_health/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_3.strong_01_health/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.health_elite_solo_mode
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.health_elite_solo_mode/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.health_elite_solo_mode/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.health_solo_mode
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.health_solo_mode/8/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.health_solo_mode/8/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_01_berserk
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_01_berserk/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_01_berserk/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_01_health/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_01_health/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_blaster_whip
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_blaster_whip/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_blaster_whip/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_dirty_kick_nostun
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_dirty_kick_nostun/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_dirty_kick_nostun/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_health/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_health/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.standard_02_affliction_cast_time
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.standard_02_affliction_cast_time/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.standard_02_affliction_cast_time/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.standard_02_affliction_cast_time/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.standard_02_lightning_strike
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.standard_02_lightning_strike/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.standard_02_lightning_strike/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_energy_shield
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_energy_shield/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_energy_shield/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_grapple
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_grapple/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_grapple/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_grapple/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_health/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_health/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_health/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_health/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_massacre
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_massacre/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_massacre/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_massacre/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_saber_ward
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_saber_ward/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_saber_ward/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_aoe_pushback
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_aoe_pushback/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_aoe_pushback/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_aoe_pushback/4/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_aoe_pushback/4/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_grapple
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_grapple/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_grapple/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_grapple/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_interrupting_shock
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_interrupting_shock/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_interrupting_shock/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_interrupting_shock/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.strong_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.strong_01_health/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.strong_01_health/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_cryo_grenade_gtaoe
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_cryo_grenade_gtaoe/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_cryo_grenade_gtaoe/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_cryo_grenade_gtaoe/4/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_harpoon
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_harpoon/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_harpoon/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_harpoon/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_health/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_health/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_health_solo_mode
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_health_solo_mode/6/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_health_solo_mode/6/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_health/2/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_health/2/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_shadow_strike
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_shadow_strike/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_shadow_strike/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_shadow_strike/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_shadow_strike/3/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_shadow_strike/3/4
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.standard_01_jet_charge
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.standard_01_jet_charge/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.standard_01_jet_charge/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.strong_01_gut
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.strong_01_gut/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.strong_01_gut/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.strong_01_gut/3/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.strong_01_health
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.strong_01_health/3/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.strong_01_health/3/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_explode
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_explode/7/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_explode/7/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_explode/7/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_explode/7/3
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_find_target
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_find_target/5/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_find_target/5/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_find_target/5/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_passive
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_passive/4/0
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_passive/4/1
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_passive/4/2
  • abl.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid_passive/4/3
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.bleed
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.bleed/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.bleed/4/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.bleed/4/2
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.deadly_saber
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.deadly_saber/5/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.deadly_saber/5/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.deadly_saber/5/2
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.flurry
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.flurry/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.flurry/4/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_charge_random
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_charge_random/6/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_charge_random/6/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_charge_random/6/2
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_charge_random/6/3
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_push_noknockdown
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_push_noknockdown/6/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_push_noknockdown/6/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_push_noknockdown/6/2
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.force_push_noknockdown/6/3
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.health
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.health/8/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.health/8/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.overhead_slash
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.overhead_slash/5/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.overhead_slash/5/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.overload_saber
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.overload_saber/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.overload_saber/4/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.overload_saber/4/2
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.saber_reflect
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.saber_reflect/3/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.saber_reflect/3/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.saber_ward_jedi
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.saber_ward_jedi/3/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.saber_ward_jedi/3/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.saber_ward_sith
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.saber_ward_sith/3/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.saber_ward_sith/3/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.smash
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.smash/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.smash/4/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.smash/4/2
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.spike
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.spike/3/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.spike/3/1
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.spike/3/2
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.vicious_slash
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.vicious_slash/3/0
  • abl.qtr.flashpoint.tython.imperial.boss.bonus.vicious_slash/3/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.mark_2_health
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.mark_2_health/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.mark_2_health/4/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.mark_2_health/4/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.melee_cone
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.melee_cone/3/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.melee_cone/3/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.melee_cone/3/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.melee_cone/3/3
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.melee_cone/3/4
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.melee_flurry
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.melee_flurry/5/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.melee_flurry/5/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.self_destruct
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.self_destruct/6/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.self_destruct/6/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.self_destruct/6/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.suicide_leap
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.suicide_leap/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.suicide_leap/4/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_2.suicide_leap/4/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.flurry_channel
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.flurry_channel/7/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.flurry_channel/7/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.flurry_channel/7/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.harpoon
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.harpoon/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.harpoon/4/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.harpoon/4/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.harpoon/4/3
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.harpoon/4/4
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.mark_3_health
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.mark_3_health/5/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.mark_3_health/5/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.mark_3_health/5/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.pulse_cannon
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.pulse_cannon/5/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.pulse_cannon/5/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.pulse_cannon/5/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.pulse_cannon/5/3
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.self_destruct
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.self_destruct/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.self_destruct/4/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_3.self_destruct/4/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.mark_4_health
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.mark_4_health/5/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.mark_4_health/5/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.mark_4_health/5/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.ranged_flurry
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.ranged_flurry/5/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.ranged_flurry/5/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.rockets
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.rockets/5/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.rockets/5/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.rockets/5/2
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.self_destruct
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.self_destruct/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.self_destruct/4/1
  • abl.qtr.flashpoint.tython.imperial.boss.droid_trainer.droids.mark_4.self_destruct/4/2
  • abl.qtr.flashpoint.tython.imperial.boss.master_oric.force_wave
  • abl.qtr.flashpoint.tython.imperial.boss.master_oric.force_wave/4/0
  • abl.qtr.flashpoint.tython.imperial.boss.master_oric.force_wave/4/1
  • abl.qtr.flashpoint.tython.republic.boss.bonus.force_sweep
  • abl.qtr.flashpoint.tython.republic.boss.bonus.force_sweep/5/0
  • abl.qtr.flashpoint.tython.republic.boss.bonus.force_sweep/5/1
  • abl.qtr.flashpoint.tython.republic.boss.bonus.force_sweep/5/2
  • abl.qtr.flashpoint.tython.republic.boss.bonus.overload_saber
  • abl.qtr.flashpoint.tython.republic.boss.bonus.overload_saber/3/0
  • abl.qtr.flashpoint.tython.republic.boss.bonus.overload_saber/3/1
  • abl.qtr.flashpoint.tython.republic.boss.bonus.overload_saber/3/2
  • abl.qtr.flashpoint.tython.republic.boss.bonus.saber_reflect
  • abl.qtr.flashpoint.tython.republic.boss.bonus.saber_reflect/3/0
  • abl.qtr.flashpoint.tython.republic.boss.bonus.saber_reflect/3/1
  • abl.qtr.flashpoint.tython.republic.boss.bonus.slash
  • abl.qtr.flashpoint.tython.republic.boss.bonus.slash/3/0
  • abl.qtr.flashpoint.tython.republic.boss.bonus.slash/3/1
  • abl.qtr.flashpoint.tython.republic.boss.lord_goh.falling_rock_hard
  • abl.qtr.flashpoint.tython.republic.boss.lord_goh.falling_rock_hard/3/0
  • abl.qtr.flashpoint.tython.republic.boss.lord_goh.falling_rock_hard/3/1
  • abl.qtr.flashpoint.tython.republic.boss.lord_goh.force_wave
  • abl.qtr.flashpoint.tython.republic.boss.lord_goh.force_wave/4/0
  • abl.qtr.flashpoint.tython.republic.boss.lord_goh.force_wave/4/1
  • abl.qtr.flashpoint.tython.shared.solo.trash_health_passive
  • abl.qtr.flashpoint.tython.shared.solo.trash_health_passive/3/0
  • abl.qtr.flashpoint.tython.shared.solo.trash_health_passive/3/1
  • abl.quest.exp.02.forged_alliances.imperial_fleet_pass
  • abl.quest.exp.02.forged_alliances.imperial_fleet_pass/3/0
  • abl.quest.exp.02.forged_alliances.imperial_fleet_pass/3/1
  • abl.quest.exp.02.forged_alliances.imperial_fleet_pass_manaan
  • abl.quest.exp.02.forged_alliances.imperial_fleet_pass_manaan/3/0
  • abl.quest.exp.02.forged_alliances.imperial_fleet_pass_manaan/3/1
  • abl.quest.exp.02.forged_alliances.manaan_pass
  • abl.quest.exp.02.forged_alliances.manaan_pass/4/0
  • abl.quest.exp.02.forged_alliances.manaan_pass/4/1
  • abl.quest.exp.02.forged_alliances.republic_fleet_pass
  • abl.quest.exp.02.forged_alliances.republic_fleet_pass/4/0
  • abl.quest.exp.02.forged_alliances.republic_fleet_pass/4/1
  • abl.quest.exp.02.forged_alliances.republic_fleet_pass_manaan
  • abl.quest.exp.02.forged_alliances.republic_fleet_pass_manaan/3/0
  • abl.quest.exp.02.forged_alliances.republic_fleet_pass_manaan/3/1
  • abl.quest.exp.02.forged_alliances.ship_pass
  • abl.quest.exp.02.forged_alliances.ship_pass/4/0
  • abl.quest.exp.02.forged_alliances.ship_pass/4/1
  • abl.quest.exp.02.rishi.class.jedi_knight.cure_citizen
  • abl.quest.exp.02.rishi.class.jedi_knight.cure_citizen/5/0
  • abl.quest.exp.02.rishi.class.jedi_knight.cure_citizen/5/1
  • abl.quest.exp.02.rishi.class.jedi_knight.cure_citizen/5/2
  • abl.quest.exp.02.rishi.class.jedi_knight.fever
  • abl.quest.exp.02.rishi.class.jedi_knight.fever/4/0
  • abl.quest.exp.02.rishi.class.jedi_knight.fever/4/1
  • abl.quest.exp.02.rishi.class.jedi_knight.fever/4/2
  • abl.quest.exp.02.rishi.class.jedi_wizard.in_water_buff
  • abl.quest.exp.02.rishi.class.jedi_wizard.in_water_buff/7/0
  • abl.quest.exp.02.rishi.class.jedi_wizard.in_water_buff/7/1
  • abl.quest.exp.02.rishi.class.jedi_wizard.in_water_buff/7/2
  • abl.quest.exp.02.rishi.class.jedi_wizard.in_water_buff/7/3
  • abl.quest.exp.02.rishi.class.jedi_wizard.in_water_buff/7/4
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_1
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_1/4/0
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_1/4/1
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_1/4/2
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_1/4/3
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_2
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_2/3/0
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  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_2/3/2
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_2/3/3
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_3
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_3/3/0
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_3/3/1
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_3/3/2
  • abl.quest.exp.02.rishi.class.sith_warrior.combat_region_3/3/3
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_1
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_1/5/0
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_1/5/1
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  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_2
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_2/4/0
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_2/4/1
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_2/4/2
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_3
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_3/4/0
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_3/4/1
  • abl.quest.exp.02.rishi.class.sith_warrior.finished_region_3/4/2
  • abl.quest.exp.02.rishi.class.sith_warrior.gree_stealth_disruptor
  • abl.quest.exp.02.rishi.class.sith_warrior.gree_stealth_disruptor/7/0
  • abl.quest.exp.02.rishi.class.sith_warrior.gree_stealth_disruptor/7/1
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  • abl.quest.exp.02.rishi.class.sith_warrior.gree_stealth_disruptor/7/3
  • abl.quest.exp.02.rishi.class.sith_warrior.reset_cleanup
  • abl.quest.exp.02.rishi.class.sith_warrior.reset_cleanup/3/0
  • abl.quest.exp.02.rishi.class.sith_warrior.reset_cleanup/3/1
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.datastream_scanner
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.datastream_scanner/5/0
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.datastream_scanner/5/1
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.digable_area
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.digable_area/5/0
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.digable_area/5/1
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.digable_area/5/2
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.digable_area/5/3
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.recovery_probe
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.recovery_probe/8/0
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.recovery_probe/8/1
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.recovery_probe/8/2
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.recovery_probe/8/3
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_1
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_1/4/0
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_1/4/1
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_1/4/2
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_1/4/3
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_2
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_2/3/0
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_2/3/1
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_2/3/2
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_2/3/3
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_3
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_3/3/0
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_3/3/1
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_3/3/2
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scannable_area_3/3/3
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scanner_dispel
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scanner_dispel/4/0
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scanner_dispel/4/1
  • abl.quest.exp.02.rishi.world.hub_1.a_trail_of_light.scanner_dispel/4/2
  • abl.quest.exp.02.rishi.world.hub_1.beachs_bounty.giant_crab_grapple
  • abl.quest.exp.02.rishi.world.hub_1.beachs_bounty.giant_crab_grapple/6/0
  • abl.quest.exp.02.rishi.world.hub_1.beachs_bounty.giant_crab_grapple/6/1
  • abl.quest.exp.02.rishi.world.hub_1.beachs_bounty.giant_crab_grapple/6/2
  • abl.quest.exp.02.rishi.world.hub_1.beachs_bounty.giant_crab_grapple/6/3
  • abl.quest.exp.02.rishi.world.hub_1.beachs_bounty.lure
  • abl.quest.exp.02.rishi.world.hub_1.beachs_bounty.lure/5/0
  • abl.quest.exp.02.rishi.world.hub_1.beachs_bounty.lure/5/1
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.beast_collar
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.beast_collar/13/0
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.beast_collar/13/1
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.beast_tranquilizer
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.beast_tranquilizer/6/0
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.beast_tranquilizer/6/1
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.beast_tranquilizer/6/2
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.ownership_tag
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.ownership_tag/4/0
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.ownership_tag/4/1
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.ownership_tag/4/2
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.stun_preventer
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.stun_preventer/9/0
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.stun_preventer/9/1
  • abl.quest.exp.02.rishi.world.hub_1.beasts_burden.stun_preventer/9/2
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.digable_area
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.digable_area/10/0
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.digable_area/10/1
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.digable_area/10/2
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.digable_area/10/3
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.excavation_droid
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.excavation_droid/7/0
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.excavation_droid/7/1
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.excavation_droid/7/2
  • abl.quest.exp.02.rishi.world.hub_1.buried_cache.excavation_droid/7/3
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_carida_corsair_death
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_carida_corsair_death/6/0
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_carida_corsair_death/6/1
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_carida_corsair_death/6/2
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_deaths_claw_death
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_deaths_claw_death/6/0
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_deaths_claw_death/6/1
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_deaths_claw_death/6/2
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_nova_blade_death
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_nova_blade_death/5/0
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_nova_blade_death/5/1
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_nova_blade_death/5/2
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_tonavarr_death
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_tonavarr_death/5/0
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_tonavarr_death/5/1
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_tonavarr_death/5/2
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_white_maw_death
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_white_maw_death/5/0
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_white_maw_death/5/1
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.count_white_maw_death/5/2
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt/6/0
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt/6/1
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt/6/2
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt/6/3
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt/6/4
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_imp
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_imp/6/0
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_imp/6/1
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_imp/6/2
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_imp/6/3
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_imp/6/4
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_rep
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_rep/8/0
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_rep/8/1
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_rep/8/2
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_rep/8/3
  • abl.quest.exp.02.rishi.world.hub_1.pirate_taunting.taunt_rep/8/4
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.digable_area
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.digable_area/6/0
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.digable_area/6/1
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.digable_area/6/2
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.digable_area/6/3
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.salvage_probe
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.salvage_probe/7/0
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.salvage_probe/7/1
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.salvage_probe/7/2
  • abl.quest.exp.02.rishi.world.hub_1.sunken_cache.salvage_probe/7/3
  • abl.quest.exp.02.rishi.world.hub_2.the_enemy_guns.turret_dispel
  • abl.quest.exp.02.rishi.world.hub_2.the_enemy_guns.turret_dispel/2/0
  • abl.quest.exp.02.rishi.world.hub_2.the_enemy_guns.turret_dispel/2/1
  • abl.quest.exp.02.rishi.world.hub_2.the_enemy_guns.turret_dispel/2/2
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.fighting
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.fighting/5/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.fighting/5/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.fighting/5/2
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_devaronian
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_devaronian/4/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_devaronian/4/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_devaronian/4/2
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_human_1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_human_1/4/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_human_1/4/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_human_1/4/2
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_human_2
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_human_2/4/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_human_2/4/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_human_2/4/2
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_twilek
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_twilek/4/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_twilek/4/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_twilek/4/2
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_zabrak
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_zabrak/4/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_zabrak/4/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.questioning_zabrak/4/2
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_01_jungle_valley.pirate_flag_blue
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_01_jungle_valley.pirate_flag_blue/5/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_01_jungle_valley.pirate_flag_blue/5/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_01_jungle_valley.pirate_flag_faction_hydra
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_01_jungle_valley.pirate_flag_faction_hydra/4/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_01_jungle_valley.pirate_flag_faction_hydra/4/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_01_jungle_valley.pirate_flag_red
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_01_jungle_valley.pirate_flag_red/5/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_01_jungle_valley.pirate_flag_red/5/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_02_desert_island.medical_device
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_02_desert_island.medical_device/5/0
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_02_desert_island.medical_device/5/1
  • abl.quest.exp.02.rishi.world_arc.shared.hub_1.bonus.part_02_desert_island.medical_device_target
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  • abl.reputation.trophy.cartel.freebooter.freebooter_trophy_large
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  • abl.sith_inquisitor.assassins_training
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  • abl.sith_inquisitor.resurgence
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  • abl.sith_inquisitor.skill.corruption.dark_concentration
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  • abl.sith_inquisitor.skill.corruption.renewal
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  • abl.sith_inquisitor.skill.darkness.depredating_volts
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  • abl.sith_warrior.disruption
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  • abl.sith_warrior.juyo_form
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  • abl.sith_warrior.skill.annihilation.blood_guard
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  • abl.sith_warrior.skill.annihilation.force_gash/18/2
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  • abl.sith_warrior.skill.annihilation.rupture
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  • abl.sith_warrior.skill.carnage.devastating_blast
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  • abl.sith_warrior.skill.carnage.force_vigor
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  • abl.sith_warrior.skill.fury.destruction
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  • abl.sith_warrior.skill.fury.force_flagellation
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  • abl.sith_warrior.skill.fury.furious_defense
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  • abl.sith_warrior.skill.fury.rout
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  • abl.sith_warrior.skill.immortal.aegis_assault
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  • abl.sith_warrior.skill.immortal.blade_barricade
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  • abl.sith_warrior.skill.immortal.blade_barricade/3/2
  • abl.sith_warrior.skill.rage.force_lash
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  • abl.sith_warrior.skill.rage.force_lash/6/1
  • abl.sith_warrior.skill.rage.force_lash/6/2
  • abl.sith_warrior.skill.rage.furious_strike
  • abl.sith_warrior.skill.rage.furious_strike/13/0
  • abl.sith_warrior.skill.rage.furious_strike/13/1
  • abl.sith_warrior.skill.rage.furious_strike/13/2
  • abl.sith_warrior.skill.rage.raging_burst
  • abl.sith_warrior.skill.rage.raging_burst/12/0
  • abl.sith_warrior.skill.rage.raging_burst/12/1
  • abl.sith_warrior.skill.utility.cloak_of_annihilation
  • abl.sith_warrior.skill.utility.cloak_of_annihilation/3/0
  • abl.sith_warrior.skill.utility.cloak_of_annihilation/3/1
  • abl.sith_warrior.skill.utility.crushing_fist
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  • abl.sith_warrior.skill.utility.crushing_fist/8/2
  • abl.sith_warrior.skill.utility.crushing_fist/8/3
  • abl.sith_warrior.skill.utility.deadly_reprisal
  • abl.sith_warrior.skill.utility.deadly_reprisal/7/0
  • abl.sith_warrior.skill.utility.deadly_reprisal/7/1
  • abl.sith_warrior.skill.utility.emboldening_scream
  • abl.sith_warrior.skill.utility.emboldening_scream/8/0
  • abl.sith_warrior.skill.utility.emboldening_scream/8/1
  • abl.sith_warrior.skill.utility.emboldening_scream/8/2
  • abl.sith_warrior.skill.utility.interceptor
  • abl.sith_warrior.skill.utility.interceptor/5/0
  • abl.sith_warrior.skill.utility.interceptor/5/1
  • abl.sith_warrior.skill.utility.interceptor/5/2
  • abl.sith_warrior.skill.utility.intimidating_presence
  • abl.sith_warrior.skill.utility.intimidating_presence/3/0
  • abl.sith_warrior.skill.utility.intimidating_presence/3/1
  • abl.sith_warrior.skill.utility.oppressor
  • abl.sith_warrior.skill.utility.oppressor/4/0
  • abl.sith_warrior.skill.utility.oppressor/4/1
  • abl.sith_warrior.skill.utility.oppressor/4/2
  • abl.sith_warrior.skill.utility.pooled_hatred
  • abl.sith_warrior.skill.utility.pooled_hatred/4/0
  • abl.sith_warrior.skill.utility.pooled_hatred/4/1
  • abl.sith_warrior.skill.utility.pooled_hatred/4/2
  • abl.sith_warrior.skill.utility.seething_hatred
  • abl.sith_warrior.skill.utility.seething_hatred/3/0
  • abl.sith_warrior.skill.utility.seething_hatred/3/1
  • abl.sith_warrior.skill.utility.sonic_wall
  • abl.sith_warrior.skill.utility.sonic_wall/3/0
  • abl.sith_warrior.skill.utility.sonic_wall/3/1
  • abl.sith_warrior.skill.utility.sonic_wall/3/2
  • abl.sith_warrior.skill.utility.unyielding
  • abl.sith_warrior.skill.utility.unyielding/3/0
  • abl.sith_warrior.skill.utility.unyielding/3/1
  • abl.sith_warrior.skill.utility.warmonger
  • abl.sith_warrior.skill.utility.warmonger/3/0
  • abl.sith_warrior.skill.utility.warmonger/3/1
  • abl.sith_warrior.skill.vengeance.eviscerate
  • abl.sith_warrior.skill.vengeance.eviscerate/6/0
  • abl.sith_warrior.skill.vengeance.eviscerate/6/1
  • abl.sith_warrior.skill.vengeance.eviscerate/6/2
  • abl.sith_warrior.skill.vengeance.eviscerate/6/3
  • abl.sith_warrior.skill.vengeance.eviscerate/6/4
  • abl.sith_warrior.skill.vengeance.vengeful_slam
  • abl.sith_warrior.skill.vengeance.vengeful_slam/5/0
  • abl.sith_warrior.skill.vengeance.vengeful_slam/5/1
  • abl.sith_warrior.skill.vengeance.vengeful_slam/5/2
  • abl.sith_warrior.skill.vengeance.vengeful_slam/5/3
  • abl.sith_warrior.soresu_form
  • abl.sith_warrior.soresu_form/15/0
  • abl.sith_warrior.soresu_form/15/1
  • abl.sith_warrior.soresu_form/15/2
  • abl.sith_warrior.threatening_scream
  • abl.sith_warrior.threatening_scream/6/0
  • abl.sith_warrior.threatening_scream/6/1
  • abl.sith_warrior.threatening_scream/6/2
  • abl.sith_warrior.threatening_scream/6/3
  • abl.sith_warrior.threatening_scream/6/4
  • abl.smuggler.blaster_whip
  • abl.smuggler.blaster_whip/6/0
  • abl.smuggler.blaster_whip/6/1
  • abl.smuggler.blaster_whip/6/2
  • abl.smuggler.diversion
  • abl.smuggler.diversion/7/0
  • abl.smuggler.diversion/7/1
  • abl.smuggler.diversion/7/2
  • abl.smuggler.diversion/7/3
  • abl.smuggler.diversion/7/4
  • abl.smuggler.diversion/7/5
  • abl.smuggler.kolto_pack
  • abl.smuggler.kolto_pack/8/0
  • abl.smuggler.kolto_pack/8/1
  • abl.smuggler.kolto_pack/8/2
  • abl.smuggler.kolto_pack/8/3
  • abl.smuggler.skill.dirty_fighting.dirty_blast
  • abl.smuggler.skill.dirty_fighting.dirty_blast/14/0
  • abl.smuggler.skill.dirty_fighting.dirty_blast/14/1
  • abl.smuggler.skill.dirty_fighting.dirty_blast/14/2
  • abl.smuggler.skill.dirty_fighting.hemorrhaging_blast
  • abl.smuggler.skill.dirty_fighting.hemorrhaging_blast/8/0
  • abl.smuggler.skill.dirty_fighting.hemorrhaging_blast/8/1
  • abl.smuggler.skill.dirty_fighting.hemorrhaging_blast/8/2
  • abl.smuggler.skill.dirty_fighting.hemorrhaging_blast/8/3
  • abl.smuggler.skill.dirty_fighting.incendiary_mine
  • abl.smuggler.skill.dirty_fighting.incendiary_mine/6/0
  • abl.smuggler.skill.dirty_fighting.incendiary_mine/6/1
  • abl.smuggler.skill.dirty_fighting.incendiary_mine/6/2
  • abl.smuggler.skill.ruffian.brutal_shots
  • abl.smuggler.skill.ruffian.brutal_shots/12/0
  • abl.smuggler.skill.ruffian.brutal_shots/12/1
  • abl.smuggler.skill.ruffian.brutal_shots/12/2
  • abl.smuggler.skill.ruffian.point_blank_shot
  • abl.smuggler.skill.ruffian.point_blank_shot/20/0
  • abl.smuggler.skill.ruffian.point_blank_shot/20/1
  • abl.smuggler.skill.ruffian.point_blank_shot/20/2
  • abl.smuggler.skill.ruffian.point_blank_shot/20/3
  • abl.smuggler.skill.ruffian.point_blank_shot/20/4
  • abl.smuggler.skill.ruffian.point_blank_shot/20/5
  • abl.smuggler.skill.ruffian.point_blank_shot/20/6
  • abl.smuggler.skill.ruffian.pugnacious
  • abl.smuggler.skill.ruffian.pugnacious/3/0
  • abl.smuggler.skill.ruffian.pugnacious/3/1
  • abl.smuggler.skill.ruffian.sanguinary_shot
  • abl.smuggler.skill.ruffian.sanguinary_shot/8/0
  • abl.smuggler.skill.ruffian.sanguinary_shot/8/1
  • abl.smuggler.skill.ruffian.sanguinary_shot/8/2
  • abl.smuggler.skill.ruffian.sanguinary_shot/8/3
  • abl.smuggler.skill.ruffian.scurry
  • abl.smuggler.skill.ruffian.scurry/4/0
  • abl.smuggler.skill.ruffian.scurry/4/1
  • abl.smuggler.skill.ruffian.scurry/4/2
  • abl.smuggler.skill.ruffian.scurry/4/3
  • abl.smuggler.skill.ruffian.unfair_advantage
  • abl.smuggler.skill.ruffian.unfair_advantage/4/0
  • abl.smuggler.skill.ruffian.unfair_advantage/4/1
  • abl.smuggler.skill.ruffian.unfair_advantage/4/2
  • abl.smuggler.skill.ruffian.unfair_advantage/4/3
  • abl.smuggler.skill.ruffian.unfair_advantage/4/4
  • abl.smuggler.skill.saboteur.sabotage
  • abl.smuggler.skill.saboteur.sabotage/7/0
  • abl.smuggler.skill.saboteur.sabotage/7/1
  • abl.smuggler.skill.saboteur.sabotage_charge
  • abl.smuggler.skill.saboteur.sabotage_charge/8/0
  • abl.smuggler.skill.saboteur.sabotage_charge/8/1
  • abl.smuggler.skill.saboteur.sabotage_charge/8/2
  • abl.smuggler.skill.saboteur.sabotage_charge/8/3
  • abl.smuggler.skill.saboteur.sabotage_charge/8/4
  • abl.smuggler.skill.saboteur.sabotage_charge/8/5
  • abl.smuggler.skill.sawbones.kolto_waves
  • abl.smuggler.skill.sawbones.kolto_waves/12/0
  • abl.smuggler.skill.sawbones.kolto_waves/12/1
  • abl.smuggler.skill.sawbones.kolto_waves/12/2
  • abl.smuggler.skill.sawbones.underworld_medicine
  • abl.smuggler.skill.sawbones.underworld_medicine/7/0
  • abl.smuggler.skill.sawbones.underworld_medicine/7/1
  • abl.smuggler.skill.scrapper.blood_boiler
  • abl.smuggler.skill.scrapper.blood_boiler/14/0
  • abl.smuggler.skill.scrapper.blood_boiler/14/1
  • abl.smuggler.skill.scrapper.blood_boiler/14/2
  • abl.smuggler.skill.scrapper.bludgeon
  • abl.smuggler.skill.scrapper.bludgeon/12/0
  • abl.smuggler.skill.scrapper.bludgeon/12/1
  • abl.smuggler.skill.scrapper.shank_shot
  • abl.smuggler.skill.scrapper.shank_shot/13/0
  • abl.smuggler.skill.scrapper.shank_shot/13/1
  • abl.smuggler.skill.scrapper.shank_shot/13/2
  • abl.smuggler.skill.sharpshooter.aimed_shot
  • abl.smuggler.skill.sharpshooter.aimed_shot/10/0
  • abl.smuggler.skill.sharpshooter.aimed_shot/10/1
  • abl.smuggler.skill.sharpshooter.aimed_shot/10/2
  • abl.smuggler.skill.sharpshooter.honed_shots
  • abl.smuggler.skill.sharpshooter.honed_shots/8/0
  • abl.smuggler.skill.sharpshooter.honed_shots/8/1
  • abl.smuggler.skill.sharpshooter.honed_shots/8/2
  • abl.smuggler.skill.sharpshooter.penetrating_rounds
  • abl.smuggler.skill.sharpshooter.penetrating_rounds/21/0
  • abl.smuggler.skill.sharpshooter.penetrating_rounds/21/1
  • abl.smuggler.skill.sharpshooter.penetrating_rounds/21/2
  • abl.smuggler.skill.sharpshooter.penetrating_rounds/21/3
  • abl.smuggler.skill.sharpshooter.penetrating_rounds/21/4
  • abl.smuggler.skill.sharpshooter.penetrating_rounds/21/5
  • abl.smuggler.skill.utility.ballistic_damper
  • abl.smuggler.skill.utility.ballistic_damper/3/0
  • abl.smuggler.skill.utility.ballistic_damper/3/1
  • abl.smuggler.skill.utility.ballistic_damper/3/2
  • abl.smuggler.skill.utility.cool_under_pressure
  • abl.smuggler.skill.utility.cool_under_pressure/3/0
  • abl.smuggler.skill.utility.cool_under_pressure/3/1
  • abl.smuggler.skill.utility.cool_under_pressure/3/2
  • abl.smuggler.skill.utility.dirty_trickster
  • abl.smuggler.skill.utility.dirty_trickster/3/0
  • abl.smuggler.skill.utility.dirty_trickster/3/1
  • abl.smuggler.skill.utility.flee_the_scene
  • abl.smuggler.skill.utility.flee_the_scene/3/0
  • abl.smuggler.skill.utility.flee_the_scene/3/1
  • abl.smuggler.skill.utility.flee_the_scene/3/2
  • abl.smuggler.skill.utility.holdout_defense
  • abl.smuggler.skill.utility.holdout_defense/7/0
  • abl.smuggler.skill.utility.holdout_defense/7/1
  • abl.smuggler.skill.utility.holdout_defense/7/2
  • abl.smuggler.skill.utility.keep_cool
  • abl.smuggler.skill.utility.keep_cool/4/0
  • abl.smuggler.skill.utility.keep_cool/4/1
  • abl.smuggler.skill.utility.med_screen
  • abl.smuggler.skill.utility.med_screen/4/0
  • abl.smuggler.skill.utility.med_screen/4/1
  • abl.smuggler.skill.utility.med_screen/4/2
  • abl.smuggler.skill.utility.pandemonium
  • abl.smuggler.skill.utility.pandemonium/3/0
  • abl.smuggler.skill.utility.pandemonium/3/1
  • abl.smuggler.skill.utility.pandemonium/3/2
  • abl.smuggler.skill.utility.reset_engagement
  • abl.smuggler.skill.utility.reset_engagement/5/0
  • abl.smuggler.skill.utility.reset_engagement/5/1
  • abl.smuggler.skill.utility.reset_engagement/5/2
  • abl.smuggler.skill.utility.scramble
  • abl.smuggler.skill.utility.scramble/3/0
  • abl.smuggler.skill.utility.scramble/3/1
  • abl.smuggler.skill.utility.snap_shot
  • abl.smuggler.skill.utility.snap_shot/3/0
  • abl.smuggler.skill.utility.snap_shot/3/1
  • abl.smuggler.skill.utility.snap_shot/3/2
  • abl.smuggler.skill.utility.sneaky
  • abl.smuggler.skill.utility.sneaky/5/0
  • abl.smuggler.skill.utility.sneaky/5/1
  • abl.smuggler.skill.utility.stopping_power
  • abl.smuggler.skill.utility.stopping_power/4/0
  • abl.smuggler.skill.utility.stopping_power/4/1
  • abl.smuggler.skill.utility.stopping_power/4/2
  • abl.smuggler.skill.utility.surprise_comeback
  • abl.smuggler.skill.utility.surprise_comeback/5/0
  • abl.smuggler.skill.utility.surprise_comeback/5/1
  • abl.smuggler.skill.utility.surprise_comeback/5/2
  • abl.smuggler.slow_release_medpac
  • abl.smuggler.slow_release_medpac/5/0
  • abl.smuggler.slow_release_medpac/5/1
  • abl.smuggler.stack_the_deck
  • abl.smuggler.stack_the_deck/9/0
  • abl.smuggler.stack_the_deck/9/1
  • abl.smuggler.stack_the_deck/9/2
  • abl.smuggler.stack_the_deck/9/3
  • abl.smuggler.stack_the_deck/9/4
  • abl.test.azabarah.story_buff
  • abl.test.azabarah.story_buff/3/0
  • abl.test.azabarah.story_buff/3/1
  • abl.test.bbaird.ambushclone
  • abl.test.bbaird.ambushclone/2/0
  • abl.test.bbaird.ambushclone/2/1
  • abl.test.benwang.alacrity_buff
  • abl.test.benwang.alacrity_buff/3/0
  • abl.test.benwang.alacrity_buff/3/1
  • abl.test.benwang.alacrity_test2
  • abl.test.benwang.alacrity_test2/3/0
  • abl.test.benwang.alacrity_test2/3/1
  • abl.test.benwang.alacrity_test2/3/2
  • abl.test.benwang.alacrity_test2/3/3
  • abl.test.benwang.alacrity_test5
  • abl.test.benwang.alacrity_test5/4/0
  • abl.test.benwang.alacrity_test5/4/1
  • abl.test.benwang.alacrity_test5/4/2
  • abl.test.benwang.gcd_override_issue
  • abl.test.benwang.gcd_override_issue/5/0
  • abl.test.benwang.gcd_override_issue/5/1
  • abl.test.benwang.post_activation_trigger_test_buff
  • abl.test.benwang.post_activation_trigger_test_buff/3/0
  • abl.test.benwang.post_activation_trigger_test_buff/3/1
  • abl.test.benwang.post_activation_trigger_test_buff/3/2
  • abl.test.bscott.blood_hunt.floor_a
  • abl.test.bscott.blood_hunt.floor_a/3/0
  • abl.test.bscott.blood_hunt.floor_a/3/1
  • abl.test.bscott.blood_hunt.reset_all
  • abl.test.bscott.blood_hunt.reset_all/3/0
  • abl.test.bscott.blood_hunt.reset_all/3/1
  • abl.test.bscott.dem_healz
  • abl.test.bscott.dem_healz/6/0
  • abl.test.bscott.dem_healz/6/1
  • abl.test.bscott.dem_healz/6/2
  • abl.test.bscott.dem_healz_lvl_60_healer
  • abl.test.bscott.dem_healz_lvl_60_healer/3/0
  • abl.test.bscott.dem_healz_lvl_60_healer/3/1
  • abl.test.bscott.dem_healz_lvl_60_healer/3/2
  • abl.test.bscott.light_switch
  • abl.test.bscott.light_switch/5/0
  • abl.test.bscott.light_switch/5/1
  • abl.test.bscott.solo.buff
  • abl.test.bscott.solo.buff/3/0
  • abl.test.bscott.solo.buff/3/1
  • abl.test.bscott.solo.buff/3/2
  • abl.test.combat.bot.augments_healer
  • abl.test.combat.bot.augments_healer/4/0
  • abl.test.combat.bot.augments_healer/4/1
  • abl.test.combat.bot.augments_paired_2_acc_mod
  • abl.test.combat.bot.augments_paired_2_acc_mod/3/0
  • abl.test.combat.bot.augments_paired_2_acc_mod/3/1
  • abl.test.combat.bot.augments_paired_3_acc_mod
  • abl.test.combat.bot.augments_paired_3_acc_mod/3/0
  • abl.test.combat.bot.augments_paired_3_acc_mod/3/1
  • abl.test.combat.bot.healer_test
  • abl.test.combat.bot.healer_test/12/0
  • abl.test.combat.bot.healer_test/12/1
  • abl.test.combat.bot.healer_test/12/2
  • abl.test.combat.bot.healer_test/12/3
  • abl.test.combat.bot.healer_test/12/4
  • abl.test.combat.bot.healer_test/12/5
  • abl.test.combat.bot.stims
  • abl.test.combat.bot.stims/5/0
  • abl.test.combat.bot.stims/5/1
  • abl.test.combat.mlaroe.flag_test1
  • abl.test.combat.mlaroe.flag_test1/7/0
  • abl.test.combat.mlaroe.flag_test1/7/1
  • abl.test.combat.mlaroe.flag_test1/7/2
  • abl.test.combat.mlaroe.pvp_fun.flag_test1
  • abl.test.combat.mlaroe.pvp_fun.flag_test1/9/0
  • abl.test.combat.mlaroe.pvp_fun.flag_test1/9/1
  • abl.test.combat.mlaroe.pvp_fun.test_allstar_relic
  • abl.test.combat.mlaroe.pvp_fun.test_allstar_relic/2/0
  • abl.test.combat.mlaroe.pvp_fun.test_allstar_relic/2/1
  • abl.test.combat.mlaroe.pvp_fun.test_allstar_relic/2/2
  • abl.test.combat.mlaroe.pvp_fun.test_allstar_relic/2/3
  • abl.test.combat.mlaroe.pvp_fun.test_allstar_relic/2/4
  • abl.test.combat.mlaroe.pvp_fun.test_allstar_relic/2/5
  • abl.test.combat.mlaroe.pvp_fun.test_allstar_relic/2/6
  • abl.test.combat.mlaroe.pvp_fun.test_item1
  • abl.test.combat.mlaroe.pvp_fun.test_item1/3/0
  • abl.test.combat.mlaroe.pvp_fun.test_item1/3/1
  • abl.test.combat.mlaroe.testabilities.tsw_test
  • abl.test.combat.mlaroe.testabilities.tsw_test/4/0
  • abl.test.combat.mlaroe.testabilities.tsw_test/4/1
  • abl.test.combat.mlaroe.testabilities.tsw_test/4/2
  • abl.test.combat.mlaroe.testabilities.tsw_test/4/3
  • abl.test.combat.mlaroe.testabilities.val_call_test
  • abl.test.combat.mlaroe.testabilities.val_call_test/4/0
  • abl.test.combat.mlaroe.testabilities.val_call_test/4/1
  • abl.test.david.classes.backups.bounty_hunter.rapid_shots_damage_plus_heal_version
  • abl.test.david.classes.backups.bounty_hunter.rapid_shots_damage_plus_heal_version/3/0
  • abl.test.david.classes.backups.bounty_hunter.rapid_shots_damage_plus_heal_version/3/1
  • abl.test.david.classes.backups.bounty_hunter.rapid_shots_damage_plus_heal_version/3/2
  • abl.test.david.classes.backups.bounty_hunter.rapid_shots_damage_plus_heal_version/3/3
  • abl.test.david.classes.backups.bounty_hunter.rapid_shots_damage_plus_heal_version/3/4
  • abl.test.david.classes.backups.bounty_hunter.shoulder_slam
  • abl.test.david.classes.backups.bounty_hunter.shoulder_slam/3/0
  • abl.test.david.classes.backups.bounty_hunter.shoulder_slam/3/1
  • abl.test.david.classes.backups.bounty_hunter.supercharged_gas_backup
  • abl.test.david.classes.backups.bounty_hunter.supercharged_gas_backup/2/0
  • abl.test.david.classes.backups.bounty_hunter.supercharged_gas_backup/2/1
  • abl.test.david.classes.backups.bounty_hunter.supercharged_gas_backup/2/2
  • abl.test.david.classes.backups.sith_inquisitor.sacrifice
  • abl.test.david.classes.backups.sith_inquisitor.sacrifice/2/0
  • abl.test.david.classes.backups.sith_inquisitor.sacrifice/2/1
  • abl.test.david.classes.backups.sith_inquisitor.sacrifice/2/2
  • abl.test.david.classes.backups.sith_inquisitor.tumult
  • abl.test.david.classes.backups.sith_inquisitor.tumult/2/0
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  • abl.test.david.classes.backups.sith_warrior.deadly_throw
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  • abl.test.david.classes.backups.sith_warrior.deadly_throw/3/1
  • abl.test.david.classes.backups.sith_warrior.deadly_throw/3/2
  • abl.test.david.classes.backups.sith_warrior.deadly_throw/3/3
  • abl.test.david.classes.backups.sith_warrior.pommel_strike
  • abl.test.david.classes.backups.sith_warrior.pommel_strike/3/0
  • abl.test.david.classes.backups.sith_warrior.pommel_strike/3/1
  • abl.test.david.classes.backups.sith_warrior.savage_kick
  • abl.test.david.classes.backups.sith_warrior.savage_kick/3/0
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  • abl.test.david.testing.consume_resource
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  • abl.test.david.testing.exact_healing_test
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  • abl.test.david.testing.exact_healing_test/3/1
  • abl.test.david.testing.mod_casttime_buff
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  • abl.test.david.testing.mod_casttime_cast
  • abl.test.david.testing.mod_casttime_cast/4/0
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  • abl.test.david.testing.one_shot_kill
  • abl.test.david.testing.one_shot_kill/4/0
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  • abl.test.david.testing.reviv_dispel_test
  • abl.test.david.testing.reviv_dispel_test/5/0
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  • abl.test.david.testing.tal_tag_test_abl
  • abl.test.david.testing.tal_tag_test_abl/6/0
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  • abl.test.david.utility.combat_keeper
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  • abl.test.david.utility.stop_force_regen
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  • abl.test.gsmith.ignore_target_test
  • abl.test.gsmith.ignore_target_test/3/0
  • abl.test.gsmith.ignore_target_test/3/1
  • abl.test.jjary.cooldown_action
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  • abl.test.jjary.cooldown_action/3/1
  • abl.test.jjary.cooldown_reducer
  • abl.test.jjary.cooldown_reducer/4/0
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  • abl.test.jjary.jetdisengage
  • abl.test.jjary.jetdisengage/13/0
  • abl.test.jjary.jetdisengage/13/1
  • abl.test.jjary.jetdisengage/13/2
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  • abl.test.jjary.kasikick
  • abl.test.jjary.kasikick/6/0
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  • abl.test.jjary.kasiprep
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  • abl.test.jjary.kasismash
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  • abl.test.jjary.kasisweep
  • abl.test.jjary.kasisweep/4/0
  • abl.test.jjary.kasisweep/4/1
  • abl.test.jjary.kasithrash
  • abl.test.jjary.kasithrash/4/0
  • abl.test.jjary.kasithrash/4/1
  • abl.test.jjary.kasithrash/4/2
  • abl.test.jjary.kasiwristsnap
  • abl.test.jjary.kasiwristsnap/6/0
  • abl.test.jjary.kasiwristsnap/6/1
  • abl.test.jjary.kasiwristsnap/6/2
  • abl.test.jjary.saberoprah
  • abl.test.jjary.saberoprah/3/0
  • abl.test.jjary.saberoprah/3/1
  • abl.test.jjary.saberoprah/3/2
  • abl.test.jjary.saberoprah/3/3
  • abl.test.jjary.shadowblink
  • abl.test.jjary.shadowblink/6/0
  • abl.test.jjary.shadowblink/6/1
  • abl.test.jjary.shadowblink/6/2
  • abl.test.jjary.testcharge
  • abl.test.jjary.testcharge/3/0
  • abl.test.jjary.testcharge/3/1
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  • abl.test.joshuam.test_berserk
  • abl.test.joshuam.test_berserk/3/0
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  • abl.test.lbagwell.lbagwelltest1
  • abl.test.lbagwell.lbagwelltest1/34/0
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  • abl.test.modny.boltstorm_test
  • abl.test.modny.boltstorm_test/4/0
  • abl.test.modny.boltstorm_test/4/1
  • abl.test.modny.boltstorm_test/4/2
  • abl.test.modny.boltstorm_test/4/3
  • abl.test.modny.boltstorm_test/4/4
  • abl.test.modny.boltstorm_test/4/5
  • abl.test.modny.dance_party_test
  • abl.test.modny.dance_party_test/7/0
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  • abl.test.modny.dance_party_test/7/2
  • abl.test.modny.dance_party_test/7/3
  • abl.test.modny.dance_party_test/7/4
  • abl.test.modny.inspiring_emboldening
  • abl.test.modny.inspiring_emboldening/3/0
  • abl.test.modny.inspiring_emboldening/3/1
  • abl.test.mpucevich.alignment_test
  • abl.test.mpucevich.alignment_test/3/0
  • abl.test.mpucevich.alignment_test/3/1
  • abl.test.mpucevich.castable_boss_immunity
  • abl.test.mpucevich.castable_boss_immunity/4/0
  • abl.test.mpucevich.castable_boss_immunity/4/1
  • abl.test.mpucevich.damage_from_100m
  • abl.test.mpucevich.damage_from_100m/4/0
  • abl.test.mpucevich.damage_from_100m/4/1
  • abl.test.mpucevich.resonant_explosive_probe_base
  • abl.test.mpucevich.resonant_explosive_probe_base/10/0
  • abl.test.mpucevich.resonant_explosive_probe_base/10/1
  • abl.test.mpucevich.resonant_explosive_probe_base/10/2
  • abl.test.mpucevich.resonant_explosive_probe_base/10/3
  • abl.test.mpucevich.stealth_detect_400
  • abl.test.mpucevich.stealth_detect_400/3/0
  • abl.test.mpucevich.stealth_detect_400/3/1
  • abl.test.qa.emulkey.firework
  • abl.test.qa.emulkey.firework/4/0
  • abl.test.qa.emulkey.firework/4/1
  • abl.test.qa.emulkey.snowball
  • abl.test.qa.emulkey.snowball/9/0
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  • abl.test.qa.emulkey.snowball/9/2
  • abl.test.qa.emulkey.snowball/9/3
  • abl.test.qa.mlaroe.force_accuracy_lvl60_test
  • abl.test.qa.mlaroe.force_accuracy_lvl60_test/4/0
  • abl.test.qa.mlaroe.force_accuracy_lvl60_test/4/1
  • abl.test.qa.mvillalobos.base_weapon_dmg
  • abl.test.qa.mvillalobos.base_weapon_dmg/5/0
  • abl.test.qa.mvillalobos.base_weapon_dmg/5/1
  • abl.test.qa.mvillalobos.base_weapon_dmg/5/2
  • abl.test.qa.mvillalobos.base_weapon_dmg/5/3
  • abl.test.qa.mvillalobos.base_weapon_dmg/5/4
  • abl.test.qa.mvillalobos.no_regen
  • abl.test.qa.mvillalobos.no_regen/3/0
  • abl.test.qa.mvillalobos.no_regen/3/1
  • abl.test.qa.mvillalobos.no_regen/3/2
  • abl.test.qa.mvillalobos.no_regen/3/3
  • abl.test.qa.mvillalobos.no_regen/3/4
  • abl.test.qa.mvillalobos.no_regen/3/5
  • abl.test.qa.mvillalobos.no_regen/3/6
  • abl.test.qa.mvillalobos.no_regen/3/7
  • abl.test.robh.augments_for_bots
  • abl.test.robh.augments_for_bots/3/0
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  • abl.test.robh.basic_tech_attack
  • abl.test.robh.basic_tech_attack/4/0
  • abl.test.robh.basic_tech_attack/4/1
  • abl.test.robh.basic_weapon_attack
  • abl.test.robh.basic_weapon_attack/4/0
  • abl.test.robh.basic_weapon_attack/4/1
  • abl.test.robh.broken_cast_1
  • abl.test.robh.broken_cast_1/3/0
  • abl.test.robh.broken_cast_1/3/1
  • abl.test.robh.broken_cast_2
  • abl.test.robh.broken_cast_2/3/0
  • abl.test.robh.broken_cast_2/3/1
  • abl.test.robh.broken_cast_2/3/2
  • abl.test.robh.temp
  • abl.test.robh.temp/4/0
  • abl.test.robh.temp/4/1
  • abl.test.robh.temp/4/2
  • abl.test.schew.rishi.healing_buff
  • abl.test.schew.rishi.healing_buff/4/0
  • abl.test.schew.rishi.healing_buff/4/1
  • abl.test.schew.rishi.healing_buff/4/2
  • abl.trooper.bacta_infusion
  • abl.trooper.bacta_infusion/3/0
  • abl.trooper.bacta_infusion/3/1
  • abl.trooper.charged_bolts
  • abl.trooper.charged_bolts/5/0
  • abl.trooper.charged_bolts/5/1
  • abl.trooper.field_aid
  • abl.trooper.field_aid/4/0
  • abl.trooper.field_aid/4/1
  • abl.trooper.med_shot
  • abl.trooper.med_shot/8/0
  • abl.trooper.med_shot/8/1
  • abl.trooper.pulse_cannon
  • abl.trooper.pulse_cannon/11/0
  • abl.trooper.pulse_cannon/11/1
  • abl.trooper.pulse_cannon/11/2
  • abl.trooper.pulse_cannon/11/3
  • abl.trooper.pulse_cannon/11/4
  • abl.trooper.pulse_cannon/11/5
  • abl.trooper.pulse_cannon/11/6
  • abl.trooper.skill.assault_specialist.blazing_celerity
  • abl.trooper.skill.assault_specialist.blazing_celerity/9/0
  • abl.trooper.skill.assault_specialist.blazing_celerity/9/1
  • abl.trooper.skill.assault_specialist.blazing_celerity/9/2
  • abl.trooper.skill.assault_specialist.ionic_accelerator_commando
  • abl.trooper.skill.assault_specialist.ionic_accelerator_commando/6/0
  • abl.trooper.skill.assault_specialist.ionic_accelerator_commando/6/1
  • abl.trooper.skill.assault_specialist.ionic_accelerator_commando/6/2
  • abl.trooper.skill.assault_specialist.ionic_accelerator_commando/6/3
  • abl.trooper.skill.assault_specialist.mag_bolt
  • abl.trooper.skill.assault_specialist.mag_bolt/11/0
  • abl.trooper.skill.assault_specialist.mag_bolt/11/1
  • abl.trooper.skill.assault_specialist.scorching_bolts
  • abl.trooper.skill.assault_specialist.scorching_bolts/6/0
  • abl.trooper.skill.assault_specialist.scorching_bolts/6/1
  • abl.trooper.skill.assault_specialist.scorching_bolts/6/2
  • abl.trooper.skill.assault_specialist.serrated_bolt
  • abl.trooper.skill.assault_specialist.serrated_bolt/7/0
  • abl.trooper.skill.assault_specialist.serrated_bolt/7/1
  • abl.trooper.skill.assault_specialist.serrated_bolt/7/2
  • abl.trooper.skill.assault_specialist.serrated_bolt/7/3
  • abl.trooper.skill.assault_specialist.serrated_bolt/7/4
  • abl.trooper.skill.combat_medic.emergency_response
  • abl.trooper.skill.combat_medic.emergency_response/7/0
  • abl.trooper.skill.combat_medic.emergency_response/7/1
  • abl.trooper.skill.combat_medic.emergency_response/7/2
  • abl.trooper.skill.combat_medic.kolto_bomb
  • abl.trooper.skill.combat_medic.kolto_bomb/8/0
  • abl.trooper.skill.combat_medic.kolto_bomb/8/1
  • abl.trooper.skill.combat_medic.kolto_bomb/8/2
  • abl.trooper.skill.combat_medic.kolto_bomb/8/3
  • abl.trooper.skill.combat_medic.kolto_bomb/8/4
  • abl.trooper.skill.combat_medic.kolto_bomb/8/5
  • abl.trooper.skill.combat_medic.kolto_residue
  • abl.trooper.skill.combat_medic.kolto_residue/6/0
  • abl.trooper.skill.combat_medic.kolto_residue/6/1
  • abl.trooper.skill.combat_medic.kolto_residue/6/2
  • abl.trooper.skill.combat_medic.med_boosters
  • abl.trooper.skill.combat_medic.med_boosters/6/0
  • abl.trooper.skill.combat_medic.med_boosters/6/1
  • abl.trooper.skill.combat_medic.medical_probe
  • abl.trooper.skill.combat_medic.medical_probe/6/0
  • abl.trooper.skill.combat_medic.medical_probe/6/1
  • abl.trooper.skill.combat_medic.successive_treatment
  • abl.trooper.skill.combat_medic.successive_treatment/11/0
  • abl.trooper.skill.combat_medic.successive_treatment/11/1
  • abl.trooper.skill.combat_medic.successive_treatment/11/2
  • abl.trooper.skill.combat_medic.successive_treatment/11/3
  • abl.trooper.skill.combat_medic.successive_treatment/11/4
  • abl.trooper.skill.gunnery.blowback
  • abl.trooper.skill.gunnery.blowback/9/0
  • abl.trooper.skill.gunnery.blowback/9/1
  • abl.trooper.skill.gunnery.blowback/9/2
  • abl.trooper.skill.gunnery.boltstorm
  • abl.trooper.skill.gunnery.boltstorm/24/0
  • abl.trooper.skill.gunnery.boltstorm/24/1
  • abl.trooper.skill.gunnery.boltstorm/24/2
  • abl.trooper.skill.gunnery.boltstorm/24/3
  • abl.trooper.skill.gunnery.boltstorm/24/4
  • abl.trooper.skill.gunnery.boltstorm/24/5
  • abl.trooper.skill.gunnery.boltstorm/24/6
  • abl.trooper.skill.gunnery.vortex_bolt
  • abl.trooper.skill.gunnery.vortex_bolt/12/0
  • abl.trooper.skill.gunnery.vortex_bolt/12/1
  • abl.trooper.skill.gunnery.vortex_bolt/12/2
  • abl.trooper.skill.gunnery.vortex_bolt/12/3
  • abl.trooper.skill.plasmatech.adrenaline_fueled
  • abl.trooper.skill.plasmatech.adrenaline_fueled/3/0
  • abl.trooper.skill.plasmatech.adrenaline_fueled/3/1
  • abl.trooper.skill.plasmatech.fire_pulse
  • abl.trooper.skill.plasmatech.fire_pulse/5/0
  • abl.trooper.skill.plasmatech.fire_pulse/5/1
  • abl.trooper.skill.plasmatech.hyper_assault_cell
  • abl.trooper.skill.plasmatech.hyper_assault_cell/4/0
  • abl.trooper.skill.plasmatech.hyper_assault_cell/4/1
  • abl.trooper.skill.plasmatech.hyper_assault_cell/4/2
  • abl.trooper.skill.plasmatech.incendiary_round
  • abl.trooper.skill.plasmatech.incendiary_round/5/0
  • abl.trooper.skill.plasmatech.incendiary_round/5/1
  • abl.trooper.skill.plasmatech.incendiary_round/5/2
  • abl.trooper.skill.plasmatech.incendiary_round/5/3
  • abl.trooper.skill.plasmatech.incendiary_round/5/4
  • abl.trooper.skill.plasmatech.incendiary_round/5/5
  • abl.trooper.skill.plasmatech.plasma_barrage
  • abl.trooper.skill.plasmatech.plasma_barrage/12/0
  • abl.trooper.skill.plasmatech.plasma_barrage/12/1
  • abl.trooper.skill.plasmatech.plasma_barrage/12/2
  • abl.trooper.skill.plasmatech.plasma_barrage/12/3
  • abl.trooper.skill.plasmatech.plasmatize
  • abl.trooper.skill.plasmatech.plasmatize/12/0
  • abl.trooper.skill.plasmatech.plasmatize/12/1
  • abl.trooper.skill.plasmatech.plasmatize/12/2
  • abl.trooper.skill.plasmatech.plasmatize/12/3
  • abl.trooper.skill.plasmatech.plasmatize/12/4
  • abl.trooper.skill.plasmatech.plasmatize/12/5
  • abl.trooper.skill.plasmatech.plasmatize/12/6
  • abl.trooper.skill.plasmatech.plasmatize/12/7
  • abl.trooper.skill.plasmatech.pulse_generator
  • abl.trooper.skill.plasmatech.pulse_generator/6/0
  • abl.trooper.skill.plasmatech.pulse_generator/6/1
  • abl.trooper.skill.plasmatech.pulse_generator/6/2
  • abl.trooper.skill.plasmatech.pulse_generator/6/3
  • abl.trooper.skill.plasmatech.shockstrike
  • abl.trooper.skill.plasmatech.shockstrike/12/0
  • abl.trooper.skill.plasmatech.shockstrike/12/1
  • abl.trooper.skill.plasmatech.shockstrike/12/2
  • abl.trooper.skill.plasmatech.shockstrike/12/3
  • abl.trooper.skill.shield_specialist.ion_storm
  • abl.trooper.skill.shield_specialist.ion_storm/18/0
  • abl.trooper.skill.shield_specialist.ion_storm/18/1
  • abl.trooper.skill.shield_specialist.ion_storm/18/2
  • abl.trooper.skill.shield_specialist.ion_storm/18/3
  • abl.trooper.skill.shield_specialist.ion_storm/18/4
  • abl.trooper.skill.shield_specialist.ion_storm/18/5
  • abl.trooper.skill.shield_specialist.ion_storm/18/6
  • abl.trooper.skill.shield_specialist.riot_gas
  • abl.trooper.skill.shield_specialist.riot_gas/4/0
  • abl.trooper.skill.shield_specialist.riot_gas/4/1
  • abl.trooper.skill.shield_specialist.riot_gas/4/2
  • abl.trooper.skill.shield_specialist.riot_gas/4/3
  • abl.trooper.skill.shield_specialist.riot_gas/4/4
  • abl.trooper.skill.shield_specialist.shield_enhancers
  • abl.trooper.skill.shield_specialist.shield_enhancers/7/0
  • abl.trooper.skill.shield_specialist.shield_enhancers/7/1
  • abl.trooper.skill.shield_specialist.shield_enhancers/7/2
  • abl.trooper.skill.tactics.assault_plastique
  • abl.trooper.skill.tactics.assault_plastique/5/0
  • abl.trooper.skill.tactics.assault_plastique/5/1
  • abl.trooper.skill.tactics.assault_plastique/5/2
  • abl.trooper.skill.tactics.assault_plastique/5/3
  • abl.trooper.skill.tactics.assault_plastique/5/4
  • abl.trooper.skill.tactics.assault_plastique/5/5
  • abl.trooper.skill.tactics.cell_burst
  • abl.trooper.skill.tactics.cell_burst/11/0
  • abl.trooper.skill.tactics.cell_burst/11/1
  • abl.trooper.skill.tactics.high_friction_bolts
  • abl.trooper.skill.tactics.high_friction_bolts/6/0
  • abl.trooper.skill.tactics.high_friction_bolts/6/1
  • abl.trooper.skill.tactics.high_friction_bolts/6/2
  • abl.trooper.skill.tactics.sonic_defense
  • abl.trooper.skill.tactics.sonic_defense/4/0
  • abl.trooper.skill.tactics.sonic_defense/4/1
  • abl.trooper.skill.tactics.sonic_defense/4/2
  • abl.trooper.skill.tactics.tactical_accelerator
  • abl.trooper.skill.tactics.tactical_accelerator/5/0
  • abl.trooper.skill.tactics.tactical_accelerator/5/1
  • abl.trooper.skill.tactics.tactical_accelerator/5/2
  • abl.trooper.skill.tactics.tactical_surge
  • abl.trooper.skill.tactics.tactical_surge/6/0
  • abl.trooper.skill.tactics.tactical_surge/6/1
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  • abl.trooper.supercharged_cell
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  • ach.operations.yavin_4.hardmode16.kill_the_returned
  • ach.operations.yavin_4.hardmode8.kill_atsts
  • ach.operations.yavin_4.hardmode8.kill_companions
  • ach.operations.yavin_4.hardmode8.kill_masassi
  • ach.operations.yavin_4.hardmode8.kill_rock_force_beast
  • ach.operations.yavin_4.hardmode8.kill_the_returned
  • ach.operations.yavin_4.storymode16.kill_atsts
  • ach.operations.yavin_4.storymode16.kill_companions
  • ach.operations.yavin_4.storymode16.kill_masassi
  • ach.operations.yavin_4.storymode16.kill_rock_force_beast
  • ach.operations.yavin_4.storymode16.kill_the_returned
  • ach.operations.yavin_4.storymode8.kill_atsts
  • ach.operations.yavin_4.storymode8.kill_companions
  • ach.operations.yavin_4.storymode8.kill_masassi
  • ach.operations.yavin_4.storymode8.kill_rock_force_beast
  • ach.operations.yavin_4.storymode8.kill_the_returned
  • advClassPrototype
  • animLocoOverridesPrototype
  • apc.agent.operative.utility
  • apc.agent.sniper.utility
  • apc.agent.sniper.virulence
  • apc.bounty_hunter.mercenary.innovative_ordnance
  • apc.bounty_hunter.mercenary.utility
  • apc.bounty_hunter.powertech.utility
  • apc.jedi_consular.sage.balance
  • apc.jedi_consular.sage.base
  • apc.jedi_consular.sage.seer
  • apc.jedi_consular.sage.telekinetics
  • apc.jedi_consular.sage.utility
  • apc.jedi_consular.shadow.serenity
  • apc.jedi_consular.shadow.utility
  • apc.jedi_knight.guardian.utility
  • apc.jedi_knight.sentinel.concentration
  • apc.jedi_knight.sentinel.utility
  • apc.legacy.perk.priority_transport.rishi
  • apc.legacy.perk.priority_transport.yavin_4
  • apc.sith_inquisitor.assassin.hatred
  • apc.sith_inquisitor.assassin.utility
  • apc.sith_inquisitor.sorcerer.madness
  • apc.sith_inquisitor.sorcerer.utility
  • apc.sith_warrior.juggernaut.utility
  • apc.sith_warrior.marauder.fury
  • apc.sith_warrior.marauder.utility
  • apc.smuggler.gunslinger.dirty_fighting
  • apc.smuggler.gunslinger.utility
  • apc.smuggler.scoundrel.ruffian
  • apc.smuggler.scoundrel.utility
  • apc.trooper.commando.assault_specialist
  • apc.trooper.commando.utility
  • apc.trooper.specialist.plasmatech
  • apc.trooper.specialist.utility
  • apn.creature.kell_dragon.baby_kell_dragon
  • apn.creature.kell_dragon.boss_default
  • apn.event.lifeday.friendly_gift_droid
  • apn.event.lifeday.lifeday_reveler
  • apn.event.lifeday.overheated_gift_droid
  • apn.exp.02.rishi.ambient.hunt.sea_creature_friendly
  • apn.exp.02.rishi.ambient.hunt.sea_creature_neutral
  • apn.exp.02.rishi.ambient.hunt.sea_creature_tentacle
  • apn.exp.02.rishi.boss.margok_passive_extras
  • apn.exp.02.rishi.boss.revanite_commander_passive_extras
  • apn.exp.02.rishi.class.jedi_knight.fever
  • apn.exp.02.rishi.mob.cripple_enrage_tag
  • apn.exp.02.rishi.mob.enrage_tag
  • apn.exp.02.rishi.mob.follower_poi100_01
  • apn.exp.02.rishi.mob.follower_poi100_02_acid
  • apn.exp.02.rishi.mob.follower_poi101_01
  • apn.exp.02.rishi.mob.grenade_enrage_tag
  • apn.exp.02.rishi.mob.healer_enrage_tag
  • apn.exp.02.rishi.mob.hiddenblade_enrage_tag
  • apn.exp.02.rishi.mob.laze_enrage_tag
  • apn.exp.02.rishi.mob.low_health_debuff
  • apn.exp.02.rishi.mob.low_health_debuff_tech
  • apn.exp.02.rishi.mob.powershot_enrage_tag
  • apn.exp.02.rishi.mob.rocketpunch_enrage_tag
  • apn.exp.02.rishi.mob.shield_enrage_tag
  • apn.exp.02.rishi.mob.subfollower_poi100_01
  • apn.exp.02.rishi.world.hub_1.beachs_bounty.giant_crab
  • apn.exp.02.rishi.world.hub_1.beasts_burden.beast
  • apn.exp.02.rishi.world_arc.shared.hub_1.bonus.part_02_desert_island.injured_slave
  • apn.exp.02.yavin_iv.dark_spanner
  • apn.exp.02.yavin_iv.darth_marr
  • apn.exp.02.yavin_iv.expends
  • apn.exp.02.yavin_iv.ghost.ghost
  • apn.exp.02.yavin_iv.ghost.ghost_05
  • apn.exp.02.yavin_iv.iven
  • apn.exp.02.yavin_iv.iven_adds
  • apn.exp.02.yavin_iv.jakarro
  • apn.exp.02.yavin_iv.lana_beniko
  • apn.exp.02.yavin_iv.massassi
  • apn.exp.02.yavin_iv.massassi_hammer
  • apn.exp.02.yavin_iv.massassi_spear
  • apn.exp.02.yavin_iv.revan
  • apn.exp.02.yavin_iv.revan_test
  • apn.exp.02.yavin_iv.satele_shan
  • apn.exp.02.yavin_iv.shae_vizla
  • apn.exp.02.yavin_iv.theron_shan
  • apn.exp.02.yavin_iv.world.altars_of_history.massassi_boss
  • apn.exp.02.yavin_iv.world.pushback.elder_lurker
  • apn.exp.02.yavin_iv.world_boss
  • apn.exp.02.yavin_iv.world_boss_invs_target
  • apn.flashpoint.rakata.enemy.boss.bonus.bonus_cyborg
  • apn.flashpoint.rakata.enemy.boss.bonus.rat
  • apn.flashpoint.rakata.enemy.trash.solo_mode_debuff
  • apn.flashpoint.solo.mercenary
  • apn.mtx.vanity_pet.sgs41b
  • apn.mtx.vanity_pet.ssc4_bloodmark_passive
  • apn.npc.combat.flashpoint.extra.hard_boost_level_2_correct_hp_mod
  • apn.npc.combat.flashpoint.extra.hard_boost_level_3_expac
  • apn.npc.combat.flashpoint.extra.hard_boost_level_3_mini_boss
  • apn.npc.combat.humanoid.ranged.dps.bounty_hunter.grenade_self
  • apn.npc.combat.humanoid.ranged.dps.bounty_hunter.jet_charge
  • apn.npc.combat.humanoid.ranged.dps.bounty_hunter.jet_charge_plus_00
  • apn.npc.combat.humanoid.ranged.dps.pistols_dual.pistoleer_orbital_strike_plus_03
  • apn.npc.custom.utility.bot_droid
  • apn.npc.custom.utility.one_shot_killer
  • apn.npc.droid.atst.imp.a01.flurry
  • apn.npc.droid.atst.imp.a02.flurry
  • apn.npc.droid.atst.rep.a01.flurry
  • apn.npc.droid.atst.rep.a02.flurry
  • apn.npc.droid.atst.revanite.a01.flurry
  • apn.npc.droid.atst.revanite.a02.flurry
  • apn.npc.flashpoint.manaan.boss.bonus.foreman
  • apn.npc.flashpoint.manaan.boss.bonus.probe
  • apn.npc.flashpoint.manaan.boss.ortuno.zealot_add_mods
  • apn.npc.stronghold.lifeday_reveler
  • apn.operation.rishi.boss.buddy_battledroid.astromech
  • apn.operation.rishi.boss.buddy_battledroid.battledroid
  • apn.operation.rishi.boss.buddy_battledroid.mortar_holder
  • apn.operation.rishi.boss.buddy_battledroid.strafe_target_lateral
  • apn.operation.rishi.boss.engineer.astromech
  • apn.operation.rishi.boss.engineer.console
  • apn.operation.rishi.boss.engineer.engineer
  • apn.operation.rishi.boss.engineer.line_turret
  • apn.operation.rishi.boss.engineer.pbaoe_turret
  • apn.operation.rishi.boss.engineer.side_turret
  • apn.operation.rishi.boss.junkyard_dog.boss_junkyard_dog
  • apn.operation.rishi.boss.junkyard_dog.junkyard_pack
  • apn.operation.rishi.boss.pirate_queen.aggro_controller
  • apn.operation.rishi.boss.pirate_queen.escape_pod
  • apn.operation.rishi.boss.pirate_queen.flutterplume
  • apn.operation.rishi.boss.pirate_queen.invisible_cannon
  • apn.operation.rishi.boss.pirate_queen.invisible_knockback
  • apn.operation.rishi.boss.pirate_queen.mouse_droid
  • apn.operation.rishi.boss.pirate_queen.pirate_captain
  • apn.operation.rishi.boss.pirate_queen.pirate_crew
  • apn.operation.rishi.boss.pirate_queen.pirate_queen
  • apn.operation.rishi.boss.pirate_queen.treasure_chest
  • apn.operation.rishi.boss.quartermaster.load_lifter
  • apn.operation.rishi.boss.quartermaster.load_lifter_2
  • apn.operation.rishi.boss.quartermaster.pirate_add
  • apn.operation.rishi.boss.quartermaster.quartermaster
  • apn.operation.rishi.trash.astromech
  • apn.operation.rishi.trash.bravo
  • apn.operation.rishi.trash.cannoneer
  • apn.operation.rishi.trash.cutthroat
  • apn.operation.rishi.trash.deadeye
  • apn.operation.rishi.trash.dockworker
  • apn.operation.rishi.trash.drunken_pirate
  • apn.operation.rishi.trash.drunken_pirate_melee
  • apn.operation.rishi.trash.escape_on_agro
  • apn.operation.rishi.trash.graft_fiend
  • apn.operation.rishi.trash.guard_dog
  • apn.operation.rishi.trash.hound_wrangler
  • apn.operation.rishi.trash.massive_cove_crab
  • apn.operation.rishi.trash.pistoleer
  • apn.operation.rishi.trash.sawbones
  • apn.operation.rishi.trash.sentry_droid
  • apn.operation.rishi.trash.technician
  • apn.operation.yavin_4.enemy.boss.atst.atst_1
  • apn.operation.yavin_4.enemy.boss.atst.atst_2
  • apn.operation.yavin_4.enemy.boss.atst.elite_add
  • apn.operation.yavin_4.enemy.boss.atst.mine
  • apn.operation.yavin_4.enemy.boss.atst.strafe_target
  • apn.operation.yavin_4.enemy.boss.companions.add_mando
  • apn.operation.yavin_4.enemy.boss.companions.add_outlaw
  • apn.operation.yavin_4.enemy.boss.companions.add_sith
  • apn.operation.yavin_4.enemy.boss.companions.boss_mando
  • apn.operation.yavin_4.enemy.boss.companions.boss_outlaw
  • apn.operation.yavin_4.enemy.boss.companions.boss_sith
  • apn.operation.yavin_4.enemy.boss.companions.commanders_cache
  • apn.operation.yavin_4.enemy.boss.companions.fight_controller
  • apn.operation.yavin_4.enemy.boss.massassi.add_leaper
  • apn.operation.yavin_4.enemy.boss.massassi.boss_massassi
  • apn.operation.yavin_4.enemy.boss.massassi.massassi_add
  • apn.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_collapse
  • apn.operation.yavin_4.enemy.boss.rock_force_beast.mini_lurker
  • apn.operation.yavin_4.enemy.boss.rock_force_beast.rock_force_beast
  • apn.operation.yavin_4.enemy.boss.the_returned.force_aberration_inner
  • apn.operation.yavin_4.enemy.boss.the_returned.force_aberration_outer
  • apn.operation.yavin_4.enemy.boss.the_returned.force_wield_saber
  • apn.operation.yavin_4.enemy.boss.the_returned.hk_47
  • apn.operation.yavin_4.enemy.boss.the_returned.hk_47_probe
  • apn.operation.yavin_4.enemy.boss.the_returned.hk_47_probe_surprise
  • apn.operation.yavin_4.enemy.boss.the_returned.machine_ascent
  • apn.operation.yavin_4.enemy.boss.the_returned.machine_base
  • apn.operation.yavin_4.enemy.boss.the_returned.machine_core
  • apn.operation.yavin_4.enemy.boss.the_returned.machine_focus
  • apn.operation.yavin_4.enemy.boss.the_returned.machine_mid
  • apn.operation.yavin_4.enemy.boss.the_returned.stone_pillar
  • apn.operation.yavin_4.enemy.boss.the_returned.the_goods
  • apn.operation.yavin_4.enemy.boss.the_returned.the_returned
  • apn.operation.yavin_4.enemy.boss.the_returned.unstable_aberration
  • apn.operation.yavin_4.enemy.trash.massassi_berserker
  • apn.operation.yavin_4.enemy.trash.massassi_guardian
  • apn.operation.yavin_4.enemy.trash.massassi_violator
  • apn.operation.yavin_4.enemy.trash.revanite_commando
  • apn.operation.yavin_4.enemy.trash.revanite_cultist_leader
  • apn.operation.yavin_4.enemy.trash.revanite_cultist_master
  • apn.operation.yavin_4.enemy.trash.revanite_cultist_warrior
  • apn.operation.yavin_4.enemy.trash.revanite_manipulator
  • apn.operation.yavin_4.enemy.trash.revanite_superior
  • apn.operation.yavin_4.enemy.trash.sleen
  • apn.operation.yavin_4.enemy.trash.stone_ray
  • apn.qtr.flashpoint.korriban.imperial.boss.boss_three.interrogation_droid_expl
  • apn.qtr.flashpoint.korriban.republic.enemy.trash.droid_heavy_gun
  • apn.qtr.flashpoint.korriban.shared.bonus.jedi_boss
  • apn.qtr.flashpoint.korriban.shared.bonus.sith_boss
  • apn.qtr.flashpoint.korriban.shared.solo.hp_cut
  • apn.qtr.flashpoint.rishi.flashpoint_1.boss_1.adds
  • apn.qtr.flashpoint.rishi.flashpoint_1.boss_1.boss_pkg
  • apn.qtr.flashpoint.rishi.flashpoint_1.boss_2.adds
  • apn.qtr.flashpoint.rishi.flashpoint_1.boss_2.boss_pkg_a
  • apn.qtr.flashpoint.rishi.flashpoint_1.boss_2.boss_pkg_b
  • apn.qtr.flashpoint.rishi.flashpoint_1.boss_3.boss_pkg
  • apn.qtr.flashpoint.rishi.flashpoint_1.boss_3.grapple_droid
  • apn.qtr.flashpoint.rishi.flashpoint_1.boss_3.lava
  • apn.qtr.flashpoint.rishi.flashpoint_1.boss_3.loot
  • apn.qtr.flashpoint.rishi.flashpoint_1.challenges.01.klorslug_queen
  • apn.qtr.flashpoint.rishi.flashpoint_1.challenges.02.rancor
  • apn.qtr.flashpoint.rishi.flashpoint_1.challenges.03.raptor
  • apn.qtr.flashpoint.rishi.flashpoint_1.challenges.04.skarkla
  • apn.qtr.flashpoint.rishi.flashpoint_1.challenges.05.wampa
  • apn.qtr.flashpoint.rishi.flashpoint_1.challenges.06.krakjya
  • apn.qtr.flashpoint.rishi.flashpoint_1.trash.melee_mando
  • apn.qtr.flashpoint.rishi.flashpoint_1.trash.ranged_mando
  • apn.qtr.flashpoint.rishi.flashpoint_1.trash.solo_health
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_01_a
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_01_b
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_01_b_support_droid_1
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_01_b_support_droid_2
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_01_b_turret
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_02_a
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_02_b
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_02_b_ball
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_03
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_03_add_elite
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_03_add_standard
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_03_add_strong
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_01_impale_sunder
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.elite_02_flurry_kick
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.standard_01_sith_ravager
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.standard_02_thundering_blast
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.strong_01_missile_barrage
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01.weak_01_stunrailpistols
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_01_surge
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.elite_02_smokescreen_railshot_knockdown
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.standard_01_medscan
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.standard_02_double_strike_flameburst
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.strong_01_charged_bolts
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02.weak_01_smash_terror
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.boss_01_extra_abilities
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.elite_01_saber_impale
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.standard_01_shotgunner
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.strong_01_sund_blade_smash_poison
  • apn.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03.weak_01_suicide_droid
  • apn.qtr.flashpoint.tython.imperial.boss.droid_trainer.mark_2_droid
  • apn.qtr.flashpoint.tython.imperial.boss.droid_trainer.mark_3_droid
  • apn.qtr.flashpoint.tython.imperial.boss.droid_trainer.mark_4_droid
  • apn.qtr.flashpoint.tython.shared.bonus.boss_jedi
  • apn.qtr.flashpoint.tython.shared.bonus.boss_sith
  • apn.qtr.flashpoint.tython.shared.solo.hp_cut
  • apn.test.azabarah.dummy_story
  • apn.test.david.testing.combat_keeper
  • apn.test.david.testing.stunned_debuffed_level_60_raid_boss
  • apn.test.mhenson.boss.terrantatekboss
  • apn.test.mpucevich.abltest.add_outlaw
  • apn.test.mpucevich.buddy_battledroid.battledroid
  • apn.test.qa.emulkey.snowball
  • apn.utility.immobile_no_flurry_raid_npc_dummy
  • apn.utility.pvp_super_guards_no_insta_kill
  • cdx.bestiary.grophet
  • cdx.bestiary.kowakian_monkey_lizard
  • cdx.bestiary.krakjya
  • cdx.bestiary.skarkla
  • cdx.bestiary.stoneray
  • cdx.bestiary.tonitran
  • cdx.blurb.sor.default.imperial.par_1_overview
  • cdx.blurb.sor.default.imperial.par_2_main
  • cdx.blurb.sor.default.republic.par_1_overview
  • cdx.blurb.sor.default.republic.par_2_main
  • cdx.blurb.sor.default.shared.par_3
  • cdx.blurb.sor.interlude.imperial.par_1
  • cdx.blurb.sor.interlude.imperial.par_2
  • cdx.blurb.sor.interlude.imperial.par_3
  • cdx.blurb.sor.interlude.republic.par_1
  • cdx.blurb.sor.interlude.republic.par_2
  • cdx.blurb.sor.interlude.republic.par_3
  • cdx.blurb.sor.interlude.title
  • cdx.blurb.sor.rishi.city.a_scoundrels_debt.shared.par_3
  • cdx.blurb.sor.rishi.city.default.imperial.par_1_overview
  • cdx.blurb.sor.rishi.city.default.imperial.par_2_main
  • cdx.blurb.sor.rishi.city.default.republic.par_1_overview
  • cdx.blurb.sor.rishi.city.default.republic.par_2_main
  • cdx.blurb.sor.rishi.city.in_plain_sight.shared.par_3
  • cdx.blurb.sor.rishi.city.monkey_lizard_business.shared.par_3
  • cdx.blurb.sor.rishi.city.the_cove_crier.shared.par_3
  • cdx.blurb.sor.rishi.city.welcome_to_rishi.shared.par_3
  • cdx.blurb.sor.rishi.world.default.imperial.par_1_overview
  • cdx.blurb.sor.rishi.world.default.imperial.par_2_main
  • cdx.blurb.sor.rishi.world.default.republic.par_1_overview
  • cdx.blurb.sor.rishi.world.default.republic.par_2_main
  • cdx.blurb.sor.rishi.world.hub_1.broken_blades.shared.par_3
  • cdx.blurb.sor.rishi.world.hub_1.heart_of_the_aggressor.shared.par_3
  • cdx.blurb.sor.rishi.world.hub_1.making_a_mark.shared.par_3
  • cdx.blurb.sor.rishi.world.hub_1.the_slavers.shared.par_3
  • cdx.blurb.sor.rishi.world.hub_1.torchs_flame.shared.par_3
  • cdx.blurb.sor.rishi.world.hub_2.an_enemy_twice_over.imperial.par_3
  • cdx.blurb.sor.rishi.world.hub_2.frontal_assault.shared.par_3
  • cdx.blurb.sor.rishi.world.hub_2.lingering_hate.republic.par_3
  • cdx.blurb.sor.rishi.world.hub_2.path_of_betrayal.republic.par_3
  • cdx.blurb.sor.rishi.world.hub_2.the_revanites_revealed.shared.par_3
  • cdx.blurb.sor.rishi.world.hub_2.to_disrupt_the_order.shared.par_3
  • cdx.blurb.sor.rishi.world.hub_2.traitors_burden.imperial.par_3
  • cdx.blurb.sor.title
  • cdx.blurb.sor.yavin_4.confederacy.shared.par_3
  • cdx.blurb.sor.yavin_4.default.imperial.par_2_main
  • cdx.blurb.sor.yavin_4.default.republic.par_2_main
  • cdx.blurb.sor.yavin_4.default.shared.par_1_overview
  • cdx.blurb.sor.yavin_4.fates_unsealed.shared.par_3
  • cdx.blurb.sor.yavin_4.the_devoted_ones.shared.par_3
  • cdx.blurb.sor.yavin_4.the_enemy_within.shared.par_3
  • cdx.datacron.rishi.datacron_1
  • cdx.datacron.rishi.datacron_2
  • cdx.datacron.rishi.datacron_3
  • cdx.datacron.rishi.datacron_4
  • cdx.locations.rishi.blasters_path
  • cdx.locations.rishi.raiders_cove
  • cdx.locations.rishi.rishii_village
  • cdx.locations.rishi.the_aggressor
  • cdx.locations.yavin_4.imperial_guard_academy
  • cdx.lore.agent.retired
  • cdx.lore.inquisitor.the_quest_for_immortality
  • cdx.lore.knight.old_wounds
  • cdx.lore.operation.yavin_4.dark_legacy_1
  • cdx.lore.operation.yavin_4.dark_legacy_2
  • cdx.lore.operation.yavin_4.dark_legacy_3
  • cdx.lore.operation.yavin_4.dark_legacy_4
  • cdx.lore.operation.yavin_4.dark_legacy_5
  • cdx.lore.rishi.an_imperial_betrayal
  • cdx.lore.rishi.exonium
  • cdx.lore.rishi.republic_revanites
  • cdx.lore.rishi.revans_conflict_over_rishi
  • cdx.lore.rishi.rishi_maze
  • cdx.lore.rishi.she_who_greedily_devours
  • cdx.lore.rishi.the_settlement_of_rishi
  • cdx.lore.rishi.way_of_the_rishii
  • cdx.lore.smuggler.garblaques_haven
  • cdx.lore.warrior.opticron_droids
  • cdx.lore.yavin_4.joint_task_force
  • cdx.lore.yavin_4.omen_most_dire
  • cdx.lore.yavin_4.the_coalition
  • cdx.lore.yavin_4.the_emperors_return
  • cdx.lore.yavin_4.two_revans
  • cdx.organizations.operation.rishi.ravagers
  • cdx.organizations.rishi.carida_corsairs
  • cdx.organizations.rishi.corellian_run_scoundrels
  • cdx.organizations.rishi.nova_blades
  • cdx.organizations.rishi.the_slayers_three
  • cdx.organizations.trooper.eclipse_squad
  • cdx.organizations.yavin_4.sith_intelligence
  • cdx.persons.bounty_hunter.thera_markon
  • cdx.persons.consular.master_kutri_oa
  • cdx.persons.flashpoint.rishi.shae_vizla
  • cdx.persons.operation.rishi.bo55_and_blaster
  • cdx.persons.operation.rishi.coratanni
  • cdx.persons.operation.rishi.ruugar
  • cdx.persons.operation.rishi.torque
  • cdx.persons.rishi.arankau
  • cdx.persons.rishi.commodore_margok
  • cdx.persons.yavin_4.commandant_iven
  • cdx.persons.yavin_4.lord_darkspanner
  • cdx.planets.rishi
  • cdx.planets.yavin_4
  • cdx.species.massassi
  • cdx.species.rishii
  • cdx.titles.class.agent.sith_intelligence_commander
  • cdx.titles.class.bounty_hunter.above_the_law
  • cdx.titles.class.consular.master_of_hidden_knowledge
  • cdx.titles.class.inquisitor.dark_council_elite
  • cdx.titles.class.knight.jedi_battlemaster
  • cdx.titles.class.smuggler.immune_to_prosecution
  • cdx.titles.class.trooper.chief_military_advisor
  • cdx.titles.class.warrior.empires_wrath
  • cdx.titles.flashpoints.revanchist
  • cdx.titles.mtx.corsair_the_unruly
  • cdx.titles.mtx.shadow_collector
  • cdx.titles.mtx.shadows_acolyte
  • cdx.titles.mtx.shadows_apprentice
  • cdx.titles.mtx.shadows_master
  • cdx.titles.mtx.shadows_pilgrim
  • cdx.titles.rishi.hunt_legacy_treasure
  • cdx.titles.rishi.hunt_pheromones
  • class.exp.02.yavin_4.world_boss
  • class.flashpoint.rakata.enemy.boss.bonus.bonus_cyborg
  • class.npc.combat.flashpoint.rishi.flashpoint_1.boss_1
  • class.npc.combat.flashpoint.rishi.flashpoint_1.boss_2a
  • class.npc.combat.flashpoint.rishi.flashpoint_1.boss_2b
  • class.npc.combat.flashpoint.rishi.flashpoint_1.boss_3
  • class.npc.creature.boss.yavin_4.massassi.massassi_boss
  • class.npc.creature.melee.ability.dps.wampa.massassi.massassi_hammer
  • class.npc.creature.ranged.ability.dps.klorslug.spitter
  • class.npc.creature.ranged.ability.dps.wampa.massassi.massassi_spear
  • class.npc.custom.utility.bot_dummy
  • class.npc.custom.utility.one_shot_killer
  • class.npc.droid.ranged.no_ability.atst.imp.a01_base
  • class.npc.droid.ranged.no_ability.atst.imp.a02_base
  • class.npc.droid.ranged.no_ability.atst.rep.a01_base
  • class.npc.droid.ranged.no_ability.atst.rep.a02_base
  • class.npc.droid.ranged.no_ability.atst.revanite.a01_base
  • class.npc.droid.ranged.no_ability.atst.revanite.a02_base
  • class.npc.exp.02.yavin_4.ambient.ghost.ghost
  • class.npc.exp.02.yavin_4.world.altars_of_history.massassi_boss
  • class.npc.flashpoint.manaan.boss.bonus.foreman
  • class.npc.operation.rishi.enemy.boss.buddy_battledroid.astromech
  • class.npc.operation.rishi.enemy.boss.buddy_battledroid.battledroid
  • class.npc.operation.rishi.enemy.boss.engineer.astromech
  • class.npc.operation.rishi.enemy.boss.engineer.engineer
  • class.npc.operation.rishi.enemy.boss.engineer.line_turret
  • class.npc.operation.rishi.enemy.boss.engineer.pbaoe_turret
  • class.npc.operation.rishi.enemy.boss.engineer.side_turret
  • class.npc.operation.rishi.enemy.boss.junkyard_dog.boss_junkyard_dog
  • class.npc.operation.rishi.enemy.boss.junkyard_dog.junkyard_pack
  • class.npc.operation.rishi.enemy.boss.junkyard_dog.junkyard_pack_16
  • class.npc.operation.rishi.enemy.boss.pirate_queen.flutterplume
  • class.npc.operation.rishi.enemy.boss.pirate_queen.mouse_droid
  • class.npc.operation.rishi.enemy.boss.pirate_queen.pirate_captain
  • class.npc.operation.rishi.enemy.boss.pirate_queen.pirate_queen
  • class.npc.operation.rishi.enemy.boss.pirate_queen.treasure_chest
  • class.npc.operation.rishi.enemy.boss.quartermaster.forklift
  • class.npc.operation.rishi.enemy.boss.quartermaster.forklift_2
  • class.npc.operation.rishi.enemy.boss.quartermaster.pirate_add
  • class.npc.operation.rishi.enemy.boss.quartermaster.quartermaster
  • class.npc.operation.rishi.enemy.trash.astromech
  • class.npc.operation.rishi.enemy.trash.bravo
  • class.npc.operation.rishi.enemy.trash.cannoneer
  • class.npc.operation.rishi.enemy.trash.cutthroat
  • class.npc.operation.rishi.enemy.trash.dockworker
  • class.npc.operation.rishi.enemy.trash.graft_fiend
  • class.npc.operation.rishi.enemy.trash.guard_dog
  • class.npc.operation.rishi.enemy.trash.hound_wrangler
  • class.npc.operation.rishi.enemy.trash.massive_cove_crab
  • class.npc.operation.rishi.enemy.trash.pistoleer
  • class.npc.operation.rishi.enemy.trash.sawbones
  • class.npc.operation.rishi.enemy.trash.sentry_droid
  • class.npc.operation.rishi.enemy.trash.technician
  • class.npc.operation.yavin_4.enemy.boss.atst.atst_1
  • class.npc.operation.yavin_4.enemy.boss.atst.atst_2
  • class.npc.operation.yavin_4.enemy.boss.companions.add_mando
  • class.npc.operation.yavin_4.enemy.boss.companions.add_outlaw
  • class.npc.operation.yavin_4.enemy.boss.companions.add_sith
  • class.npc.operation.yavin_4.enemy.boss.companions.boss_mando
  • class.npc.operation.yavin_4.enemy.boss.companions.boss_outlaw
  • class.npc.operation.yavin_4.enemy.boss.companions.boss_sith
  • class.npc.operation.yavin_4.enemy.boss.companions.commanders_cache
  • class.npc.operation.yavin_4.enemy.boss.massassi.boss_massassi
  • class.npc.operation.yavin_4.enemy.boss.massassi.massassi_add
  • class.npc.operation.yavin_4.enemy.boss.the_returned.hk_47
  • class.npc.operation.yavin_4.enemy.boss.the_returned.hk_47_probe
  • class.npc.operation.yavin_4.enemy.boss.the_returned.hk_47_probe_surprise
  • class.npc.operation.yavin_4.enemy.boss.the_returned.the_goods
  • class.npc.operation.yavin_4.enemy.boss.the_returned.the_returned
  • class.npc.qtr.flashpoint.korriban.imperial.boss.boss_three.interrogation_droid_expl
  • class.npc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_01_a
  • class.npc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_01_b
  • class.npc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_02_a
  • class.npc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_02_b
  • class.npc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_03
  • class.npc.qtr.flashpoint.tython.imperial.boss.droid_trainer.mark_2_droid
  • class.npc.qtr.flashpoint.tython.imperial.boss.droid_trainer.mark_3_droid
  • class.npc.qtr.flashpoint.tython.imperial.boss.droid_trainer.mark_4_droid
  • class.npc.qtr.flashpoint.tython.shared.fleshraider_boss
  • class.npc.stronghold.lifeday_reveler
  • class.npc.test.ddemaree.testing.combat_keeper
  • class.npc.test.ddemaree.testing.stunned_debuffed_level_60_raid_boss
  • class.npc.test.mpucevich.cbtweapons.range_8m_engage
  • cnv.exp.02.intro.imperial
  • cnv.exp.02.intro.republic
  • cnv.exp.02.rishi.ambient.cc_poi_barks
  • cnv.exp.02.rishi.ambient.hub_1.cantina.white_maw_and_deaths_claw
  • cnv.exp.02.rishi.ambient.hub_1.cove_exit.mercenary_and_trader
  • cnv.exp.02.rishi.ambient.hub_1.slums.smuggler_and_pirate
  • cnv.exp.02.rishi.ambient.hub_1.vendor_area.rishii_trader_and_carida_corsair
  • cnv.exp.02.rishi.ambient.hub_2.village.trader_and_villager
  • cnv.exp.02.rishi.ambient.pirate_ambusher.pirate_ambusher
  • cnv.exp.02.rishi.class.agent.minister
  • cnv.exp.02.rishi.class.agent.transmissions
  • cnv.exp.02.rishi.class.bounty_hunter.thera_markon
  • cnv.exp.02.rishi.class.bounty_hunter.transmissions
  • cnv.exp.02.rishi.class.consular.master_oa
  • cnv.exp.02.rishi.class.consular.transmissions
  • cnv.exp.02.rishi.class.inquisitor.lord_veijel
  • cnv.exp.02.rishi.class.inquisitor.transmissions
  • cnv.exp.02.rishi.class.knight.orgus_din
  • cnv.exp.02.rishi.class.knight.transmissions
  • cnv.exp.02.rishi.class.smuggler.beryl_thorn
  • cnv.exp.02.rishi.class.smuggler.transmissions
  • cnv.exp.02.rishi.class.trooper.general_garza
  • cnv.exp.02.rishi.class.trooper.transmissions
  • cnv.exp.02.rishi.class.warrior.darth_vowrawn
  • cnv.exp.02.rishi.class.warrior.servant_one
  • cnv.exp.02.rishi.class.warrior.transmissions
  • cnv.exp.02.rishi.hub_1.a_scoundrels_debt.shared.kai_zykken
  • cnv.exp.02.rishi.hub_1.a_scoundrels_debt.shared.scoundrel_barks
  • cnv.exp.02.rishi.hub_1.a_scoundrels_debt.shared.tomota_barks
  • cnv.exp.02.rishi.hub_1.broken_blades.shared.access_panel
  • cnv.exp.02.rishi.hub_1.heart_of_the_aggressor.shared.central_control_console
  • cnv.exp.02.rishi.hub_1.heart_of_the_aggressor.shared.margok_barks
  • cnv.exp.02.rishi.hub_1.in_plain_sight.shared.grumm
  • cnv.exp.02.rishi.hub_1.making_a_mark.shared.generator_tower
  • cnv.exp.02.rishi.hub_1.making_a_mark.shared.holoterminal
  • cnv.exp.02.rishi.hub_1.making_a_mark.shared.jakarro
  • cnv.exp.02.rishi.hub_1.making_a_mark.shared.lieutenant_donovarr
  • cnv.exp.02.rishi.hub_1.monkey_lizard_business.shared.corsair_barks
  • cnv.exp.02.rishi.hub_1.monkey_lizard_business.shared.datapad_storage
  • cnv.exp.02.rishi.hub_1.monkey_lizard_business.shared.holoprojector
  • cnv.exp.02.rishi.hub_1.monkey_lizard_business.shared.monkey_lizard
  • cnv.exp.02.rishi.hub_1.multi.shared.c2_d4_transmissions
  • cnv.exp.02.rishi.hub_1.multi.shared.jakarro
  • cnv.exp.02.rishi.hub_1.multi.shared.lana_beniko
  • cnv.exp.02.rishi.hub_1.multi.shared.lana_beniko_transmissions
  • cnv.exp.02.rishi.hub_1.multi.shared.theron_shan
  • cnv.exp.02.rishi.hub_1.multi.shared.theron_shan_transmissions
  • cnv.exp.02.rishi.hub_1.the_cove_crier.shared.crier_droid
  • cnv.exp.02.rishi.hub_1.the_slavers.shared.harlow_ricks
  • cnv.exp.02.rishi.hub_1.the_slavers.shared.pirate_slave_barks
  • cnv.exp.02.rishi.hub_1.the_slavers.shared.shipping_canister
  • cnv.exp.02.rishi.hub_1.the_slavers.shared.transport_crate
  • cnv.exp.02.rishi.hub_1.welcome_to_rishi.shared.gorro
  • cnv.exp.02.rishi.hub_1.welcome_to_rishi.shared.intro
  • cnv.exp.02.rishi.hub_1.welcome_to_rishi.shared.kareena
  • cnv.exp.02.rishi.hub_1.welcome_to_rishi.shared.qaraah
  • cnv.exp.02.rishi.hub_2.multi.shared.c2_d4_transmissions
  • cnv.exp.02.rishi.hub_2.multi.shared.captain_milenec
  • cnv.exp.02.rishi.hub_2.multi.shared.finale_imp
  • cnv.exp.02.rishi.hub_2.multi.shared.finale_rep
  • cnv.exp.02.rishi.hub_2.multi.shared.jakarro
  • cnv.exp.02.rishi.hub_2.multi.shared.lana_beniko
  • cnv.exp.02.rishi.hub_2.multi.shared.lana_beniko_transmissions
  • cnv.exp.02.rishi.hub_2.multi.shared.lord_ivress
  • cnv.exp.02.rishi.hub_2.multi.shared.theron_shan
  • cnv.exp.02.rishi.hub_2.the_revanites_revealed.shared.arankau
  • cnv.exp.02.rishi.hub_2.to_disrupt_the_order.shared.command_console
  • cnv.exp.02.rishi.hub_2.to_disrupt_the_order.shared.communications_terminal
  • cnv.exp.02.rishi.hub_2.to_disrupt_the_order.shared.revan_holo
  • cnv.exp.02.rishi.hub_2.to_disrupt_the_order.shared.revanite_commander_barks
  • cnv.exp.02.rishi.world.hub_1.a_trail_of_light.remilok
  • cnv.exp.02.rishi.world.hub_1.beachs_bounty.derrus_martilla
  • cnv.exp.02.rishi.world.hub_1.beasts_burden.tibor
  • cnv.exp.02.rishi.world.hub_1.buried_cache.mak_torvu
  • cnv.exp.02.rishi.world.hub_1.jungles_bounty.angol_martilla
  • cnv.exp.02.rishi.world.hub_1.master_of_none.lumo
  • cnv.exp.02.rishi.world.hub_1.pieces_of_08.ziril
  • cnv.exp.02.rishi.world.hub_1.pirate_taunting.quest_giver
  • cnv.exp.02.rishi.world.hub_1.recovery_efforts.gorna
  • cnv.exp.02.rishi.world.hub_1.waters_bounty.bez_martilla
  • cnv.exp.02.rishi.world.hub_2.conscripted_ransom.pirate_leader
  • cnv.exp.02.rishi.world.hub_2.courier_network.revanite_officer
  • cnv.exp.02.rishi.world.hub_2.hidden_wealth.larvon
  • cnv.exp.02.rishi.world.hub_2.parting_shots.lieutenant_balko
  • cnv.exp.02.rishi.world.hub_2.targeting_solution.revanite_gunner
  • cnv.exp.02.rishi.world.hub_2.zealous_justice.sergeant_zaya
  • cnv.exp.02.yavin_4.achievement.banner.banner_imperial
  • cnv.exp.02.yavin_4.achievement.banner.banner_republic
  • cnv.exp.02.yavin_4.achievement.cave_sensor.sensor_1
  • cnv.exp.02.yavin_4.achievement.cave_sensor.sensor_2
  • cnv.exp.02.yavin_4.achievement.cave_sensor.sensor_3
  • cnv.exp.02.yavin_4.achievement.cave_sensor.sensor_4
  • cnv.exp.02.yavin_4.achievement.cave_sensor.sensor_5
  • cnv.exp.02.yavin_4.ambient.camp.imperial.imp_soldier_and_lieutenant
  • cnv.exp.02.yavin_4.ambient.camp.republic.rep_medic_and_sergeant
  • cnv.exp.02.yavin_4.ambient.camp.shared.rep_soldier_and_imp_medic
  • cnv.exp.02.yavin_4.ambient.cc_poi_barks
  • cnv.exp.02.yavin_4.ambient.landing_area.imperial.imp_grenadier_and_scout
  • cnv.exp.02.yavin_4.ambient.landing_area.republic.rep_sniper_and_spotter
  • cnv.exp.02.yavin_4.ambient.sith_ghosts
  • cnv.exp.02.yavin_4.confederacy.shared.moral_choice
  • cnv.exp.02.yavin_4.fates_unsealed.shared.unlock_1
  • cnv.exp.02.yavin_4.fates_unsealed.shared.unlock_2
  • cnv.exp.02.yavin_4.fates_unsealed.shared.unlock_3
  • cnv.exp.02.yavin_4.multi.imperial.lana_transmissions
  • cnv.exp.02.yavin_4.multi.republic.theron_transmissions
  • cnv.exp.02.yavin_4.multi.shared.camp_imp_finale
  • cnv.exp.02.yavin_4.multi.shared.camp_rep
  • cnv.exp.02.yavin_4.multi.shared.darth_marr
  • cnv.exp.02.yavin_4.multi.shared.jakarro
  • cnv.exp.02.yavin_4.multi.shared.revan_transition_shuttle
  • cnv.exp.02.yavin_4.multi.shared.satele_shan
  • cnv.exp.02.yavin_4.multi.shared.spirit_barks
  • cnv.exp.02.yavin_4.superboss.walker_pilot_barks
  • cnv.exp.02.yavin_4.the_devoted_ones.shared.daily.darkspanner_barks
  • cnv.exp.02.yavin_4.the_devoted_ones.shared.iven
  • cnv.exp.02.yavin_4.the_devoted_ones.shared.iven_barks
  • cnv.exp.02.yavin_4.the_enemy_within.shared.combat_barks
  • cnv.exp.02.yavin_4.the_enemy_within.shared.revan
  • cnv.exp.02.yavin_4.the_enemy_within.shared.strategic_console
  • cnv.exp.02.yavin_4.world.altars_of_history.lieutenant_sabri
  • cnv.exp.02.yavin_4.world.chopping_block.lord_rayen
  • cnv.exp.02.yavin_4.world.hunters_hunted.datapad
  • cnv.exp.02.yavin_4.world.hunters_hunted.major_tso
  • cnv.exp.02.yavin_4.world.hunters_hunted.rescued_scouts_barks
  • cnv.exp.02.yavin_4.world.pathfinding.sergeant_geiz
  • cnv.exp.02.yavin_4.world.pushback.sergeant_sager
  • cnv.exp.02.yavin_4.world.shared.daily_mission_terminal
  • cnv.exp.02.yavin_4.world.training_regimen.captain_burr
  • cnv.exp.global.mission_console_imp
  • cnv.exp.global.mission_console_rep
  • cnv.flashpoint.rishi.flashpoint_1.shared.beroya_barks
  • cnv.flashpoint.rishi.flashpoint_1.shared.frod_makora
  • cnv.flashpoint.rishi.flashpoint_1.shared.intro
  • cnv.flashpoint.rishi.flashpoint_1.shared.shae_vizla
  • cnv.flashpoint.rishi.flashpoint_1.shared.shae_vizla_barks
  • cnv.flashpoint.rishi.flashpoint_2.shared.boss_barks
  • cnv.flashpoint.rishi.flashpoint_2.shared.boss_intro
  • cnv.flashpoint.rishi.flashpoint_2.shared.fleet_communicator
  • cnv.flashpoint.rishi.flashpoint_2.shared.intro
  • cnv.flashpoint.rishi.flashpoint_2.shared.jerwo_vhob
  • cnv.flashpoint.rishi.flashpoint_2.shared.moral_choice
  • cnv.location.operations.imperial.sor_operations_terminal
  • cnv.location.operations.republic.sor_operations_terminal
  • cnv.location.ship.shared.rishi_ship_exit
  • cnv.location.ship.shared.yav_ship_exit
  • cnv.misc.vendor.gran_m_taxi_alien
  • cnv.misc.vendor.jawa_taxi_alien
  • cnv.misc.vendor.nautolan_m_taxi_alien
  • cnv.misc.vendor.neimodian_m_taxi_alien
  • cnv.misc.vendor.nikto_m_taxi_alien
  • cnv.misc.vendor.twilek_f_taxi_alien
  • cnv.operation.rishi.the_ravagers.carrier_launch
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  • cnv.operation.rishi.the_ravagers.droid_duo_barks
  • cnv.operation.rishi.the_ravagers.engineer_barks
  • cnv.operation.rishi.the_ravagers.intro.ruugar
  • cnv.operation.rishi.the_ravagers.junkyard_dog_barks
  • cnv.operation.rishi.the_ravagers.quartermaster_barks
  • cnv.operation.rishi.the_ravagers.ruugar_barks
  • cnv.operation.yavin_4.temple_of_scarifice.massassi_barks
  • cnv.operation.yavin_4.temple_of_scarifice.revan_barks
  • cnv.operation.yavin_4.temple_of_scarifice.revanite_barks
  • cnv.operation.yavin_4.temple_of_scarifice.terentatek_barks
  • cnv.operation.yavin_4.temple_of_scarifice.walker_barks
  • cnv.qa.gameplay_persistence.pnewman.mission_asset
  • cnv.test.ccopple.welcome_back_01
  • cnv.test.dshramek.expansion_terminal_test.terminal_imp
  • cnv.test.dshramek.expansion_terminal_test.terminal_rep
  • cnv.test.paul.cine_saber_fight_scene
  • cnv.test.qa.pnewman.pnewman_repro_conversation
  • cnv.test.qa.pnewman.pnewman_shaderedge
  • cnv.test.qa.pnewman.shadertest
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  • cos.exp.01.universal.creature.grophet_120_01
  • cos.exp.01.universal.creature.raptor_100_01
  • cos.exp.01.universal.neutral.droid_protocol_generic_03
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  • cos.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.corellian_run_scoundrel_twilek
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  • cos.exp.02.rishi.world_arc.shared.hub_2.an_enemy_twice_over.loyalist_2
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  • cos.exp.02.rishi.world_arc.shared.hub_2.traitors_burden.guard_surrendered
  • cos.exp.02.rishi.world_arc.shared.hub_2.traitors_burden.lord_ivress_dead
  • cos.exp.02.rishi.world_arc.shared.hub_2.traitors_burden.lord_ivress_surrendered
  • cos.exp.02.rishi.world_arc.shared.hub_2.traitors_burden.loyalist_1
  • cos.exp.02.rishi.world_arc.shared.hub_2.traitors_burden.loyalist_1_surrendered
  • cos.exp.02.rishi.world_arc.shared.hub_2.traitors_burden.loyalist_2
  • cos.exp.02.rishi.world_arc.shared.hub_2.traitors_burden.loyalist_2_surrendered
  • cos.exp.02.yavin_4.mob.poi01.imperial.elite_01
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  • cos.exp.02.yavin_4.mob.poi01.imperial.strong_01
  • cos.exp.02.yavin_4.mob.poi01.imperial.strong_03
  • cos.exp.02.yavin_4.mob.poi01.republic.elite_01
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  • cos.exp.02.yavin_4.mob.poi01.republic.strong_01
  • cos.exp.02.yavin_4.mob.poi01.republic.strong_02
  • cos.exp.02.yavin_4.vendor.emp_token_armor
  • cos.exp.02.yavin_4.vendor.emp_token_weapons
  • cos.exp.02.yavin_4.vendor.rep_token_armor
  • cos.exp.02.yavin_4.vendor.rep_token_weapons
  • cos.exp.02.yavin_4.world.hunters_hunted.corpse
  • cos.qtr.flashpoint.rishi.flashpoint_1.mob.shared.trash.mando_standard
  • cos.qtr.flashpoint.rishi.flashpoint_1.mob.shared.trash.mando_strong
  • cos.qtr.flashpoint.rishi.flashpoint_1.trophies.acklay
  • cos.qtr.flashpoint.rishi.flashpoint_1.trophies.gundark
  • cos.qtr.flashpoint.rishi.flashpoint_1.trophies.rakghoul
  • cos.qtr.flashpoint.rishi.flashpoint_1.trophies.wampa
  • cos.test.qa.cpesce.creature.massassi001
  • cos.test.qa.cpesce.creature.massassi002
  • cos.test.qa.cpesce.creature.massassi003
  • cos.test.qa.cpesce.creature.test
  • cos.test.qa.cpesce.droid.droid001
  • cos.test.qa.cpesce.droid.droid002
  • cos.test.qa.cpesce.revanite.char001
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  • cos.test.qa.cpesce.revanite.charatst
  • cos.test.qa.cpesce.revanite.jakarro
  • cos.test.qa.cpesce.revanite.lana
  • cos.test.qa.cpesce.revanite.marr
  • cos.test.qa.cpesce.revanite.satele
  • cos.test.qa.cpesce.revanite.test
  • cos.test.qa.cpesce.revanite.theron
  • cos.universal.creature.rishii_01
  • cos.universal.creature.rishii_02
  • cos.universal.creature.rishii_02_075
  • cos.universal.creature.rishii_03
  • cos.universal.creature.rishii_04
  • cos.universal.creature.rishii_05
  • cos.universal.creature.rishii_06
  • cos.universal.creature.rishii_07
  • cos.universal.creature.sleen_01_125
  • cos.universal.droid.droid_protocol_graffiti_a01
  • cos.universal.droid.droid_protocol_target_a01
  • cos.universal.neutral.blue_adventurer_ishitib_bmn_01
  • cos.universal.neutral.brown_adventurer_klatooinian_bmn_01
  • cos.universal.neutral.brown_adventurer_wookie_01
  • cos.universal.neutral.orange_adventurer_aqualish_bmn_01
  • cos.universal.neutral.yellow_adventurer_snivvian_bmn_01
  • dec.stronghold.anniversary.third.aurebesh_sign_01
  • dec.stronghold.anniversary.third.aurebesh_sign_02
  • dec.stronghold.anniversary.third.aurebesh_sign_03
  • dec.stronghold.anniversary.third.celebration_picture_coruscant
  • dec.stronghold.anniversary.third.celebration_picture_dro
  • dec.stronghold.anniversary.third.celebration_picture_korriban
  • dec.stronghold.anniversary.third.celebration_picture_nar
  • dec.stronghold.anniversary.third.celebration_picture_rishi
  • dec.stronghold.anniversary.third.celebration_picture_tatooine
  • dec.stronghold.anniversary.third.celebration_picture_tython
  • dec.stronghold.anniversary.third.celebration_picture_yavin
  • dec.stronghold.anniversary.third.fireworks
  • dec.stronghold.anniversary.third.fireworks_npc
  • dec.stronghold.anniversary.third.galaxy_map
  • dec.stronghold.civic.banners.rishi.rishi_floor_banner
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  • dec.stronghold.civic.banners.rishi.rishi_wall_banner_b
  • dec.stronghold.civic.banners.yavin.revanite_banner_hanging_01
  • dec.stronghold.civic.sculptures.rishi.idol
  • dec.stronghold.civic.sculptures.rishi.wall_gears
  • dec.stronghold.civic.sculptures.yavin.giant_head
  • dec.stronghold.civic.sculptures.yavin.massassi_totem
  • dec.stronghold.civic.sculptures.yavin.pottery_a
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  • dec.stronghold.civic.sculptures.yavin.yavin_sculpture_fountain
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  • dec.stronghold.civic.structures.massasi.massasi_cage_x4
  • dec.stronghold.civic.structures.rishi.rishi_hut_v1
  • dec.stronghold.civic.structures.rishi_pirate_cannon
  • dec.stronghold.civic.structures.rishi_totem
  • dec.stronghold.civic.structures.yavin_temple_niche
  • dec.stronghold.containers.crates.rishi.basket_arrangement_a
  • dec.stronghold.containers.crates.rishi.crate_arrangement_a
  • dec.stronghold.containers.crates.yavin.crate_arrangement_a
  • dec.stronghold.environmental.plants.potted_yavin_cave_fern
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  • dec.stronghold.environmental.plants.potted_yavin_octogave_plant
  • dec.stronghold.environmental.plants.rishi.pink_flowers
  • dec.stronghold.environmental.plants.yavin.fern
  • dec.stronghold.environmental.trees.rishi.medium_palm
  • dec.stronghold.environmental.trees.rishi.rishi_palm
  • dec.stronghold.environmental.trees.rishi.tree_of_paradise_v01
  • dec.stronghold.environmental.trees.yavin.yavin_ornamental_tree_v01
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  • dec.stronghold.lifeday.snow_mound_with_icicles
  • dec.stronghold.lifeday.wampa_rug
  • dec.stronghold.lights.ceiling.rishi.rishi_ceiling_light
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  • dec.stronghold.mounts.chemilizard.scarred
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  • dec.stronghold.mounts.creature.uxibeast.armored
  • dec.stronghold.mounts.creature.walker.imperial_guns_v07
  • dec.stronghold.mounts.creature.walker.imperial_noguns_v07
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  • dec.stronghold.mounts.creature.walker.republic_noguns_v02
  • dec.stronghold.mounts.cutter.gale
  • dec.stronghold.mounts.cutter.skybreeze
  • dec.stronghold.mounts.cutter.tempest
  • dec.stronghold.mounts.czerka.commuter
  • dec.stronghold.mounts.devourer.patchwork
  • dec.stronghold.mounts.devourer.plateshadow
  • dec.stronghold.mounts.joko.tz2
  • dec.stronghold.mounts.joko.tz4
  • dec.stronghold.mounts.joko.tz8
  • dec.stronghold.mounts.lergo.agitator
  • dec.stronghold.mounts.lergo.enforcer
  • dec.stronghold.mounts.lergo.ls4
  • dec.stronghold.mounts.lifeday.sled
  • dec.stronghold.mounts.orobird.jewelled
  • dec.stronghold.mounts.tion.sy5
  • dec.stronghold.mounts.tion.sy6
  • dec.stronghold.mounts.vectron.crafting.analyst
  • dec.stronghold.mounts.vectron.crafting.archaeologist
  • dec.stronghold.mounts.vectron.crafting.scavenger
  • dec.stronghold.mounts.vectron.crafting.slicer
  • dec.stronghold.mounts.walker.baron_walker
  • dec.stronghold.personnel.beasts.dog.grophet_a01v02
  • dec.stronghold.personnel.beasts.dog.kathhound_a01v02
  • dec.stronghold.personnel.beasts.dragonbat.stoneray
  • dec.stronghold.personnel.beasts.ginx.prairie
  • dec.stronghold.personnel.beasts.manta.arctic
  • dec.stronghold.personnel.beasts.manta.coastal
  • dec.stronghold.personnel.beasts.monkey_lizard.cyborg_monkey_lizard_a01v03
  • dec.stronghold.personnel.beasts.scarab.underwalker
  • dec.stronghold.personnel.beasts.skarkla.bog
  • dec.stronghold.personnel.beasts.skarkla.skarkla
  • dec.stronghold.personnel.beasts.wampa.wampa_a01_v01
  • dec.stronghold.personnel.civilians.kubaz_citizen_male
  • dec.stronghold.personnel.civilians.lifeday_reveler
  • dec.stronghold.personnel.civilians.rishi.rishi_trader
  • dec.stronghold.personnel.civilians.rishi_villager
  • dec.stronghold.personnel.civilians.rodian_citizen_male
  • dec.stronghold.personnel.civilians.torgruta_citizen_female
  • dec.stronghold.personnel.civilians.yavin.massassi_bodyguard
  • dec.stronghold.personnel.civilians.yavin_imperial_medic
  • dec.stronghold.personnel.civilians.yavin_republic_medic
  • dec.stronghold.personnel.droids.astromech.astromech_pirate_a01_v01
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  • dec.stronghold.personnel.droids.astromech.astromech_pirate_a01_v03
  • dec.stronghold.personnel.droids.fighter.sgs41b_comet_breaker
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  • dec.stronghold.personnel.soldiers.imperial_grenadier
  • dec.stronghold.personnel.soldiers.revanite_zealot
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  • dec.stronghold.signs.holograms.rishi.holo_sign_ship_port_blue
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  • dec.stronghold.technological.artifacts.yavin.ball_device_replica
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  • dec.stronghold.technological.computers.republic.rep_data_storage_unit
  • dec.stronghold.technological.machines.industrial.wall_freezer_unit
  • dec.stronghold.technological.machines.weapons.rishi.storm_carrier_rocket
  • dec.stronghold.technological.vehicles.mount.rishi.pirate_taxi
  • dec.stronghold.technological.vehicles.mount.rishi.storm_carrier
  • dec.stronghold.technological.vehicles.mount.speederbike.razalon.fc_6
  • dec.stronghold.technological.vehicles.mount.speederbike.tion.sy_5
  • dec.stronghold.trophy.flashpoint.battle_of_rishi
  • dec.stronghold.trophy.flashpoint.battle_of_rishi_hm
  • dec.stronghold.trophy.flashpoint.blood_hunt
  • dec.stronghold.trophy.flashpoint.blood_hunt_hm
  • dec.stronghold.trophy.flashpoint.korriban_commander_jensyn_hm
  • dec.stronghold.trophy.flashpoint.korriban_darth_soverus_hm
  • dec.stronghold.trophy.flashpoint.manaan_stivasti_hm
  • dec.stronghold.trophy.flashpoint.rakprime_arkous_darok_hm
  • dec.stronghold.trophy.flashpoint.tython_lord_goh_hm
  • dec.stronghold.trophy.flashpoint.tython_master_oric_tiraless_hm
  • dec.stronghold.trophy.operation.rav.rav_captains
  • dec.stronghold.trophy.operation.rav.rav_captains_hm
  • dec.stronghold.trophy.operation.rav.rav_captains_nm
  • dec.stronghold.trophy.operation.rav.rav_master_blaster
  • dec.stronghold.trophy.operation.rav.rav_master_blaster_hm
  • dec.stronghold.trophy.operation.rav.rav_master_blaster_nm
  • dec.stronghold.trophy.operation.rav.rav_qm_bulo
  • dec.stronghold.trophy.operation.rav.rav_qm_bulo_hm
  • dec.stronghold.trophy.operation.rav.rav_qm_bulo_nm
  • dec.stronghold.trophy.operation.rav.rav_sparky
  • dec.stronghold.trophy.operation.rav.rav_sparky_hm
  • dec.stronghold.trophy.operation.rav.rav_sparky_nm
  • dec.stronghold.trophy.operation.rav.rav_torque
  • dec.stronghold.trophy.operation.rav.rav_torque_hm
  • dec.stronghold.trophy.operation.rav.rav_torque_nm
  • dec.stronghold.trophy.operation.toy.toy_commanders
  • dec.stronghold.trophy.operation.toy.toy_commanders_hm
  • dec.stronghold.trophy.operation.toy.toy_commanders_nm
  • dec.stronghold.trophy.operation.toy.toy_malaphar
  • dec.stronghold.trophy.operation.toy.toy_malaphar_hm
  • dec.stronghold.trophy.operation.toy.toy_malaphar_nm
  • dec.stronghold.trophy.operation.toy.toy_revan
  • dec.stronghold.trophy.operation.toy.toy_revan_hm
  • dec.stronghold.trophy.operation.toy.toy_revan_nm
  • dec.stronghold.trophy.operation.toy.toy_sword_squadron
  • dec.stronghold.trophy.operation.toy.toy_sword_squadron_hm
  • dec.stronghold.trophy.operation.toy.toy_sword_squadron_nm
  • dec.stronghold.trophy.operation.toy.toy_underlurker
  • dec.stronghold.trophy.operation.toy.toy_underlurker_hm
  • dec.stronghold.trophy.operation.toy.toy_underlurker_nm
  • dec.stronghold.trophy.pvp.season3.frame_bronze
  • dec.stronghold.trophy.pvp.season3.frame_gold
  • dec.stronghold.trophy.pvp.season3.frame_silver
  • dec.stronghold.trophy.world_boss.ancient_threat
  • dec.stronghold.trophy.world_boss.revanite_walker
  • disDisicplinePreviews
  • disUtilityCostPrototype
  • disUtilityLevelsPrototype
  • disUtilityTiersPrototype
  • dyn.codex.lore.rishi.way_of_the_rishii
  • dyn.exp.02.rishi.ambient.data_skull
  • dyn.exp.02.rishi.ambient.hunt_geo_marker
  • dyn.exp.02.rishi.ambient.rock_mound
  • dyn.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.door
  • dyn.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.door_2
  • dyn.exp.02.rishi.class.jedi_knight.the_scars_we_bear.monsoon_baffle
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  • dyn.exp.02.rishi.class.jedi_wizard.barsenthors_legacy.campfire
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  • dyn.exp.02.rishi.class.sith_sorcerer.secrets_of_the_darkest_stars.array
  • dyn.exp.02.rishi.class.smuggler.tickets_to_haven.cargo_pallet
  • dyn.exp.02.rishi.class.smuggler.tickets_to_haven.tickets_crate
  • dyn.exp.02.rishi.class.spy.forfeit.door
  • dyn.exp.02.rishi.class.spy.forfeit.terminal
  • dyn.exp.02.rishi.class.trooper.eclipse_squad.comms_relay
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  • dyn.exp.02.rishi.world.hub_1.a_trail_of_light.burst_transmitter_2
  • dyn.exp.02.rishi.world.hub_1.a_trail_of_light.burst_transmitter_3
  • dyn.exp.02.rishi.world.hub_1.a_trail_of_light.mound
  • dyn.exp.02.rishi.world.hub_1.beachs_bounty.oro_bird_nest
  • dyn.exp.02.rishi.world.hub_1.beasts_burden.beast_cage
  • dyn.exp.02.rishi.world.hub_1.buried_cache.debris_pile
  • dyn.exp.02.rishi.world.hub_1.jungles_bounty.lure
  • dyn.exp.02.rishi.world.hub_1.master_of_none.door
  • dyn.exp.02.rishi.world.hub_1.sunken_cache.aa_guns
  • dyn.exp.02.rishi.world.hub_1.sunken_cache.cargo_debris
  • dyn.exp.02.rishi.world.hub_1.waters_bounty.river_winch
  • dyn.exp.02.rishi.world.hub_2.conscripted_ransom.cage
  • dyn.exp.02.rishi.world.hub_2.courier_network.comms_panel
  • dyn.exp.02.rishi.world.hub_2.courier_network.speeder
  • dyn.exp.02.rishi.world.hub_2.hidden_wealth.ore_deposit
  • dyn.exp.02.rishi.world.hub_2.hunting_trail.broken_spears
  • dyn.exp.02.rishi.world.hub_2.hunting_trail.broken_tree
  • dyn.exp.02.rishi.world.hub_2.hunting_trail.claw_marks
  • dyn.exp.02.rishi.world.hub_2.hunting_trail.rishii_bones
  • dyn.exp.02.rishi.world.hub_2.parting_shots.imperial_console
  • dyn.exp.02.rishi.world.hub_2.the_enemy_guns.ambient_ships
  • dyn.exp.02.rishi.world.hub_2.the_enemy_guns.comms_panel
  • dyn.exp.02.rishi.world.hub_2.the_enemy_guns.ship
  • dyn.exp.02.rishi.world.hub_2.the_enemy_guns.turret
  • dyn.exp.02.rishi.world.hub_2.zealous_justice.shuttle_door
  • dyn.exp.02.rishi.world_arc.shared.hub_1.bonus.part_03_pirate_base.aggressor_supplies
  • dyn.exp.02.rishi.world_arc.shared.hub_1.broken_blades.access_panel
  • dyn.exp.02.rishi.world_arc.shared.hub_1.broken_blades.communications_node
  • dyn.exp.02.rishi.world_arc.shared.hub_1.heart_of_the_aggressor.door
  • dyn.exp.02.rishi.world_arc.shared.hub_1.heart_of_the_aggressor.power_console
  • dyn.exp.02.rishi.world_arc.shared.hub_1.heart_of_the_aggressor.security_node
  • dyn.exp.02.rishi.world_arc.shared.hub_1.making_a_mark.generator
  • dyn.exp.02.rishi.world_arc.shared.hub_1.making_a_mark.holoterminal
  • dyn.exp.02.rishi.world_arc.shared.hub_1.making_a_mark.signaling_device
  • dyn.exp.02.rishi.world_arc.shared.hub_1.making_a_mark.weapons_cache
  • dyn.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.door
  • dyn.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.holoterminal
  • dyn.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.lockbox
  • dyn.exp.02.rishi.world_arc.shared.hub_1.multi.safehouse_door
  • dyn.exp.02.rishi.world_arc.shared.hub_1.the_cove_crier.street_lamp
  • dyn.exp.02.rishi.world_arc.shared.hub_1.the_slavers.container
  • dyn.exp.02.rishi.world_arc.shared.hub_1.the_slavers.slave_pen
  • dyn.exp.02.rishi.world_arc.shared.hub_1.the_slavers.transport_crate
  • dyn.exp.02.rishi.world_arc.shared.hub_1.welcome_to_rishi.cine_ravanger_crate
  • dyn.exp.02.rishi.world_arc.shared.hub_1.welcome_to_rishi.cine_starship_ricker
  • dyn.exp.02.rishi.world_arc.shared.hub_1.welcome_to_rishi.table
  • dyn.exp.02.rishi.world_arc.shared.hub_2.bonus.part01_revanite_camps.console_imp_shuttle_1
  • dyn.exp.02.rishi.world_arc.shared.hub_2.bonus.part01_revanite_camps.console_imp_shuttle_2
  • dyn.exp.02.rishi.world_arc.shared.hub_2.bonus.part01_revanite_camps.console_rep_fighter_1
  • dyn.exp.02.rishi.world_arc.shared.hub_2.bonus.part02_revanite_valley.revanite_hydrogenerator
  • dyn.exp.02.rishi.world_arc.shared.hub_2.lingering_hate.console
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.bunker_controls
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.bunker_door
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.cine_theron_door
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.cine_theron_panel
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.communications_center
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.generator_big
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.generator_center
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.generator_corner
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.narrow_red_alert_light
  • dyn.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.warship
  • dyn.exp.02.yavin_4.achievement.banner.banner
  • dyn.exp.02.yavin_4.achievement.cave_sensor.sensor
  • dyn.exp.02.yavin_4.ambient.ghosts.helm
  • dyn.exp.02.yavin_4.staged.fighter_flybys
  • dyn.exp.02.yavin_4.world.altars_of_history.relic
  • dyn.exp.02.yavin_4.world.altars_of_history.relic_boss
  • dyn.exp.02.yavin_4.world.chopping_block.power_panel
  • dyn.exp.02.yavin_4.world.chopping_block.tent
  • dyn.exp.02.yavin_4.world.hunters_hunted.cage
  • dyn.exp.02.yavin_4.world.pathfinding.bird_nest
  • dyn.exp.02.yavin_4.world.pushback.creature_corpse
  • dyn.exp.02.yavin_4.world.the_devoted_ones.revanite_altar
  • dyn.exp.02.yavin_4.world.training_regimen.console
  • dyn.exp.02.yavin_4.world_arc.republic.confederacy.sensor
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.first_lock
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock_charger_01
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock_charger_02
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock_charger_03
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock_symbol_reference_01
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock_symbol_reference_02
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock_symbol_reference_03
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock_symbol_tile_01
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock_symbol_tile_02
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.second_lock_symbol_tile_03
  • dyn.exp.02.yavin_4.world_arc.republic.fates_unsealed.third_lock
  • dyn.exp.02.yavin_4.world_arc.republic.multi.conference_table
  • dyn.exp.02.yavin_4.world_arc.republic.the_enemy_within.cine_env_storm_effects
  • dyn.exp.02.yavin_4.world_arc.republic.the_enemy_within.revan_gate
  • dyn.exp.02.yavin_4.world_arc.republic.the_enemy_within.ship_access_panel
  • dyn.exp.generic.mission_consoles.agent_ship_console
  • dyn.exp.generic.mission_consoles.bounty_hunter_ship_console
  • dyn.exp.generic.mission_consoles.consular_ship_console
  • dyn.exp.generic.mission_consoles.inquisitor_ship_console
  • dyn.exp.generic.mission_consoles.knight_ship_console
  • dyn.exp.generic.mission_consoles.ship_console
  • dyn.exp.generic.mission_consoles.smuggler_ship_console
  • dyn.exp.generic.mission_consoles.trooper_ship_console
  • dyn.exp.generic.mission_consoles.warrior_ship_console
  • dyn.flashpoint.manaan.shared.boss.bonus.hallway_console
  • dyn.flashpoint.manaan.shared.boss.bonus.hallway_door
  • dyn.generic.environment.alarm.klaxon_light
  • dyn.generic.environment.creature.egg_mb_scannable
  • dyn.generic.environment.creature.large_egg
  • dyn.generic.invisible.invisible_cylinder
  • dyn.generic.invisible.invisible_cylinder_npc_useable
  • dyn.generic.vehicle.neu.neudropship_player_shuttle_door
  • dyn.operation.rishi.enemy.boss.buddy_battledroid.astromech_intro_passes
  • dyn.operation.rishi.enemy.boss.buddy_battledroid.battledroid_forcefield
  • dyn.operation.rishi.enemy.boss.buddy_battledroid.electric_fence
  • dyn.operation.rishi.enemy.boss.buddy_battledroid.strafe_warning_center
  • dyn.operation.rishi.enemy.boss.buddy_battledroid.strafe_warning_center_high
  • dyn.operation.rishi.enemy.boss.buddy_battledroid.strafe_warning_left
  • dyn.operation.rishi.enemy.boss.buddy_battledroid.strafe_warning_right
  • dyn.operation.rishi.enemy.boss.engineer.console
  • dyn.operation.rishi.enemy.boss.engineer.console_2
  • dyn.operation.rishi.enemy.boss.engineer.console_3
  • dyn.operation.rishi.enemy.boss.engineer.console_4
  • dyn.operation.rishi.enemy.boss.engineer.door
  • dyn.operation.rishi.enemy.boss.engineer.repair_indicator
  • dyn.operation.rishi.enemy.boss.engineer.small_turret_base
  • dyn.operation.rishi.enemy.boss.junkyard_dog.junkyard_entrance_wreck
  • dyn.operation.rishi.enemy.boss.junkyard_dog.junkyard_exit_gate
  • dyn.operation.rishi.enemy.boss.pirate_queen.cold_gas_dispenser
  • dyn.operation.rishi.enemy.boss.pirate_queen.destroyed_wall_section_1
  • dyn.operation.rishi.enemy.boss.pirate_queen.destroyed_wall_section_2
  • dyn.operation.rishi.enemy.boss.pirate_queen.destroyed_wall_section_3
  • dyn.operation.rishi.enemy.boss.quartermaster.barrels
  • dyn.operation.rishi.enemy.boss.quartermaster.door
  • dyn.operation.rishi.object.bar_jukebox_audio
  • dyn.operation.rishi.object.inter_carrier_shuttle
  • dyn.operation.rishi.object.junker_phase_exit
  • dyn.operation.rishi.object.loading_deck_control
  • dyn.operation.rishi.object.storm_carrier_door
  • dyn.operation.yavin_4.enemy.boss.atst.entrance_door
  • dyn.operation.yavin_4.enemy.boss.atst.exit_door
  • dyn.operation.yavin_4.enemy.boss.companions.companion_room_door
  • dyn.operation.yavin_4.enemy.boss.force_beast.rock_door
  • dyn.operation.yavin_4.enemy.boss.the_returned.beam_fx
  • dyn.operation.yavin_4.enemy.boss.the_returned.entrance_bridge
  • dyn.operation.yavin_4.enemy.boss.the_returned.lightside_cleansing_mote
  • dyn.operation.yavin_4.enemy.boss.the_returned.machine_focus
  • dyn.operation.yavin_4.enemy.boss.the_returned.spiral_ascent
  • dyn.operation.yavin_4.enemy.boss.the_returned.spiral_ascent_launcher
  • dyn.operation.yavin_4.enemy.boss.the_returned.staircase_bridge
  • dyn.operation.yavin_4.enemy.boss.the_returned.stone_pillar
  • dyn.operation.yavin_4.enemy.boss.the_returned.temple_door
  • dyn.operation.yavin_4.object.door
  • dyn.operation.yavin_4.object.elevator_platform
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.center_01
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.center_02
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.center_03
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.center_04
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.corner
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.east_a
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.east_b
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.lava
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.north_a
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.north_b
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.out_of_bounds
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.south_a
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.south_b
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.west_a
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arena_floor.west_b
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.arrival_turret
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.beast_cage_forcefield
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.cat
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.claw_marks
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.coliseum_bridge
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.hall_light
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.lurker_tree
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.rancor_cave
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.stadium_door
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.stadium_light
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.state_machine
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.tunnel_door
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.tunnel_door_exit
  • dyn.qtr.flashpoint.rishi.flashpoint_1.object.wampa
  • dyn.qtr.flashpoint.rishi.flashpoint_1.sign.sign_multi
  • dyn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_02_lightning_tower
  • dyn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_03_dropship
  • dyn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_03_dropship_effect
  • dyn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_03_dropship_sound
  • dyn.qtr.flashpoint.rishi.flashpoint_2.mob.boss.boss_03_shield
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.arrival_ship
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.bunker_door_alt
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.cannon_controls
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.fence_gate
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.fence_gate_panel
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.forcefield_code
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.forcefield_control
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.forcefields
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.jammer_console
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.revanite_supplies_01
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.revanite_supplies_02
  • dyn.qtr.flashpoint.rishi.flashpoint_2.shared.revanite_supplies_03
  • dyn.qtr.flashpoint.rishi.flashpoint_2.wonkavator.door_to_jammer
  • dyn.qtr.flashpoint.rishi.flashpoint_2.wonkavator.section_01
  • dyn.stronghold.anniversary.third.aurebesh_sign_01
  • dyn.stronghold.anniversary.third.aurebesh_sign_02
  • dyn.stronghold.anniversary.third.aurebesh_sign_03
  • dyn.stronghold.anniversary.third.celebration_picture_coruscant
  • dyn.stronghold.anniversary.third.celebration_picture_dro
  • dyn.stronghold.anniversary.third.celebration_picture_korriban
  • dyn.stronghold.anniversary.third.celebration_picture_nar
  • dyn.stronghold.anniversary.third.celebration_picture_rishi
  • dyn.stronghold.anniversary.third.celebration_picture_tatooine
  • dyn.stronghold.anniversary.third.celebration_picture_tython
  • dyn.stronghold.anniversary.third.celebration_picture_yavin
  • dyn.stronghold.anniversary.third.fireworks
  • dyn.stronghold.anniversary.third.galaxy_map
  • dyn.stronghold.civic.banners.rishi.rishi_floor_banner
  • dyn.stronghold.civic.banners.rishi.rishi_wall_banner
  • dyn.stronghold.civic.banners.rishi.rishi_wall_banner_b
  • dyn.stronghold.civic.banners.yavin.revanite_banner_hanging_01
  • dyn.stronghold.civic.sculptures.rishi.idol
  • dyn.stronghold.civic.sculptures.rishi.wall_gears
  • dyn.stronghold.civic.sculptures.yavin.giant_head
  • dyn.stronghold.civic.sculptures.yavin.massassi_totem
  • dyn.stronghold.civic.sculptures.yavin.pottery_a
  • dyn.stronghold.civic.sculptures.yavin.temple_obelisk
  • dyn.stronghold.civic.sculptures.yavin.yavin_guard_with_spear
  • dyn.stronghold.civic.sculptures.yavin.yavin_sculpture_fountain
  • dyn.stronghold.civic.sculptures.yavin.yavin_sculpture_niche
  • dyn.stronghold.civic.sculptures.yavin.yavin_warrior_with_spear
  • dyn.stronghold.civic.structures.celebration_tent
  • dyn.stronghold.civic.structures.massasi.massasi_cage_x4
  • dyn.stronghold.civic.structures.rishi.rishi_hut_v1
  • dyn.stronghold.civic.structures.rishi_pirate_cannon
  • dyn.stronghold.civic.structures.rishi_totem
  • dyn.stronghold.civic.structures.yavin_temple_niche
  • dyn.stronghold.containers.crates.rishi.basket_arrangement_a
  • dyn.stronghold.containers.crates.rishi.crate_arrangement_a
  • dyn.stronghold.containers.crates.yavin.crate_arrangement_a
  • dyn.stronghold.environmental.plants.potted_yavin_cave_fern
  • dyn.stronghold.environmental.plants.potted_yavin_fungus
  • dyn.stronghold.environmental.plants.potted_yavin_octogave_plant
  • dyn.stronghold.environmental.plants.rishi.pink_flowers
  • dyn.stronghold.environmental.plants.yavin.fern
  • dyn.stronghold.environmental.trees.rishi.medium_palm
  • dyn.stronghold.environmental.trees.rishi.rishi_palm
  • dyn.stronghold.environmental.trees.rishi.tree_of_paradise_v01
  • dyn.stronghold.environmental.trees.yavin.yavin_ornamental_tree_v01
  • dyn.stronghold.lifeday.ceiling_light_globes
  • dyn.stronghold.lifeday.ceiling_light_icicles
  • dyn.stronghold.lifeday.floor_snowblower
  • dyn.stronghold.lifeday.holotree
  • dyn.stronghold.lifeday.holotree_green
  • dyn.stronghold.lifeday.lifeday_holotree_blue
  • dyn.stronghold.lifeday.lifeday_holotree_blue_purple
  • dyn.stronghold.lifeday.lifeday_holotree_gold
  • dyn.stronghold.lifeday.lifeday_holotree_green_gold
  • dyn.stronghold.lifeday.lifeday_holotree_pink
  • dyn.stronghold.lifeday.lifeday_holotree_red
  • dyn.stronghold.lifeday.medium_voss_tree
  • dyn.stronghold.lifeday.small_makeb_tree
  • dyn.stronghold.lifeday.snow_mound_with_icicles
  • dyn.stronghold.lifeday.wampa_rug
  • dyn.stronghold.lights.ceiling.rishi.rishi_ceiling_light
  • dyn.stronghold.lights.ceiling.yavin.massassi_ceiling_light
  • dyn.stronghold.lights.rishi.rishi_lamppost
  • dyn.stronghold.lights.yavin.temple_chandelier
  • dyn.stronghold.lights.yavin.yavin_floor_lamp
  • dyn.stronghold.mounts.amzab.zb12
  • dyn.stronghold.mounts.amzab.zb4
  • dyn.stronghold.mounts.cutter.gale
  • dyn.stronghold.mounts.cutter.skybreeze
  • dyn.stronghold.mounts.cutter.tempest
  • dyn.stronghold.mounts.czerka.commuter
  • dyn.stronghold.mounts.joko.tz2
  • dyn.stronghold.mounts.joko.tz4
  • dyn.stronghold.mounts.joko.tz8
  • dyn.stronghold.mounts.lergo.agitator
  • dyn.stronghold.mounts.lergo.enforcer
  • dyn.stronghold.mounts.lergo.ls4
  • dyn.stronghold.mounts.lifeday.sled
  • dyn.stronghold.mounts.tion.sy5
  • dyn.stronghold.mounts.tion.sy6
  • dyn.stronghold.mounts.vectron.crafting.analyst
  • dyn.stronghold.mounts.vectron.crafting.archaeologist
  • dyn.stronghold.mounts.vectron.crafting.scavenger
  • dyn.stronghold.mounts.vectron.crafting.slicer
  • dyn.stronghold.sign.hologram.rishi.holo_hovering_dancer
  • dyn.stronghold.sign.hologram.rishi.holo_pirate_grog
  • dyn.stronghold.sign.hologram.rishi.holo_sign_ship_port_blue
  • dyn.stronghold.sign.hologram.rishi.holo_sign_ship_port_orange
  • dyn.stronghold.technological.artifacts.yavin.ball_device_replica
  • dyn.stronghold.technological.computers.imperial.field_communication_post
  • dyn.stronghold.technological.computers.republic.rep_data_storage_unit
  • dyn.stronghold.technological.machines.hardware.industrial.wall_freezer_unit
  • dyn.stronghold.technological.machines.weapons.rishi.storm_carrier_rocket
  • dyn.stronghold.technological.vehicles.mount.rishi.pirate_taxi
  • dyn.stronghold.technological.vehicles.mount.rishi.storm_carrier
  • dyn.stronghold.technological.vehicles.mount.speederbike.razalon.fc_6
  • dyn.stronghold.technological.vehicles.mount.speederbike.tion.sy_5
  • dyn.stronghold.trophy.flashpoint.battle_of_rishi
  • dyn.stronghold.trophy.flashpoint.battle_of_rishi_hm
  • dyn.stronghold.trophy.flashpoint.blood_hunt
  • dyn.stronghold.trophy.flashpoint.blood_hunt_hm
  • dyn.stronghold.trophy.flashpoint.manaan_stivasti_hm
  • dyn.stronghold.trophy.flashpoint.rakprime_arkous_darok_hm
  • dyn.stronghold.trophy.operation.rav.rav_captains
  • dyn.stronghold.trophy.operation.rav.rav_captains_hm
  • dyn.stronghold.trophy.operation.rav.rav_captains_nm
  • dyn.stronghold.trophy.operation.rav.rav_master_blaster
  • dyn.stronghold.trophy.operation.rav.rav_master_blaster_hm
  • dyn.stronghold.trophy.operation.rav.rav_master_blaster_nm
  • dyn.stronghold.trophy.operation.rav.rav_qm_bulo
  • dyn.stronghold.trophy.operation.rav.rav_qm_bulo_hm
  • dyn.stronghold.trophy.operation.rav.rav_qm_bulo_nm
  • dyn.stronghold.trophy.operation.rav.rav_sparky
  • dyn.stronghold.trophy.operation.rav.rav_sparky_hm
  • dyn.stronghold.trophy.operation.rav.rav_sparky_nm
  • dyn.stronghold.trophy.operation.rav.rav_torque
  • dyn.stronghold.trophy.operation.rav.rav_torque_hm
  • dyn.stronghold.trophy.operation.rav.rav_torque_nm
  • dyn.stronghold.trophy.operation.toy.toy_commanders
  • dyn.stronghold.trophy.operation.toy.toy_commanders_hm
  • dyn.stronghold.trophy.operation.toy.toy_commanders_nm
  • dyn.stronghold.trophy.operation.toy.toy_malaphar
  • dyn.stronghold.trophy.operation.toy.toy_malaphar_hm
  • dyn.stronghold.trophy.operation.toy.toy_malaphar_nm
  • dyn.stronghold.trophy.operation.toy.toy_revan
  • dyn.stronghold.trophy.operation.toy.toy_revan_hm
  • dyn.stronghold.trophy.operation.toy.toy_revan_nm
  • dyn.stronghold.trophy.operation.toy.toy_sword_squadron
  • dyn.stronghold.trophy.operation.toy.toy_sword_squadron_hm
  • dyn.stronghold.trophy.operation.toy.toy_sword_squadron_nm
  • dyn.stronghold.trophy.operation.toy.toy_underlurker
  • dyn.stronghold.trophy.operation.toy.toy_underlurker_hm
  • dyn.stronghold.trophy.operation.toy.toy_underlurker_nm
  • dyn.stronghold.trophy.pvp.season3.frame_bronze
  • dyn.stronghold.trophy.pvp.season3.frame_gold
  • dyn.stronghold.trophy.pvp.season3.frame_silver
  • dyn.stronghold.trophy.world_boss.ancient_threat
  • dyn.stronghold.utility.contraband_slot
  • dyn.test.alexc.rev_teaser_cavein
  • dyn.test.dhayden.cops_test_dyn_training
  • dyn.test.dshramek.expansion_terminal_test.terminal
  • dynamic.eyecolor.eyecolor_sith_non_h08_s
  • enc.exp.02.rishi.class.agent.end_raiders
  • enc.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.enc_avax_1
  • enc.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.enc_avax_2
  • enc.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.enc_avax_3
  • enc.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.enc_chrone_1
  • enc.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.enc_chrone_2
  • enc.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.enc_chrone_3
  • enc.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.enc_dastid_1
  • enc.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.enc_dastid_2
  • enc.exp.02.rishi.class.bounty_hunter.the_ones_left_behind.enc_dastid_3
  • enc.exp.02.rishi.class.smuggler.enc_pirate_leader
  • enc.exp.02.rishi.class.smuggler.enc_pirate_thugs
  • enc.exp.02.rishi.class.spy.forfeit.enc_trandoshan_pirates
  • enc.exp.02.rishi.class.trooper.eclipse_squad.enc_eclipse_soldier_1
  • enc.exp.02.rishi.class.trooper.eclipse_squad.enc_eclipse_soldier_2
  • enc.exp.02.rishi.class.trooper.eclipse_squad.enc_eclipse_soldier_3
  • enc.exp.02.rishi.class.trooper.eclipse_squad.enc_eclipse_soldier_4
  • enc.exp.02.rishi.class.trooper.eclipse_squad.enc_eclipse_soldier_5
  • enc.exp.02.rishi.class.warrior.vowrawn_and_the_wrath.enc_spy_droid_1
  • enc.exp.02.rishi.class.warrior.vowrawn_and_the_wrath.enc_spy_droid_1b
  • enc.exp.02.rishi.class.warrior.vowrawn_and_the_wrath.enc_spy_droid_1c
  • enc.exp.02.rishi.class.warrior.vowrawn_and_the_wrath.enc_spy_droid_2
  • enc.exp.02.rishi.class.warrior.vowrawn_and_the_wrath.enc_spy_droid_2b
  • enc.exp.02.rishi.class.warrior.vowrawn_and_the_wrath.enc_spy_droid_2c
  • enc.exp.02.rishi.class.warrior.vowrawn_and_the_wrath.enc_spy_droid_3
  • enc.exp.02.rishi.class.warrior.vowrawn_and_the_wrath.enc_spy_droid_3b
  • enc.exp.02.rishi.class.warrior.vowrawn_and_the_wrath.enc_spy_droid_3c
  • enc.exp.02.rishi.mob.ambient_hunt_boss
  • enc.exp.02.rishi.mob.poi01_mob01_sf01
  • enc.exp.02.rishi.mob.poi01_mob02_sf01
  • enc.exp.02.rishi.mob.poi01_mob03_sf01
  • enc.exp.02.rishi.mob.poi01_mob04_sf01
  • enc.exp.02.rishi.mob.poi02_mob01_sf01
  • enc.exp.02.rishi.mob.poi03_mob01_sf01
  • enc.exp.02.rishi.mob.poi03_mob02_sf01
  • enc.exp.02.rishi.mob.poi04_add_mob02_sf01
  • enc.exp.02.rishi.mob.poi04_boss_one_01_sf01
  • enc.exp.02.rishi.mob.poi04_mob01_sf01
  • enc.exp.02.rishi.mob.poi05_mob01_sf01
  • enc.exp.02.rishi.mob.poi05_mob02_sf01
  • enc.exp.02.rishi.mob.poi06_mob01_sf01
  • enc.exp.02.rishi.mob.poi07_mob01_sf01
  • enc.exp.02.rishi.mob.poi08_add_mob02_sf01
  • enc.exp.02.rishi.mob.poi08_boss_one_01_sf01
  • enc.exp.02.rishi.mob.poi08_mob01_sf01
  • enc.exp.02.rishi.mob.poi100_wilderness01_sf01
  • enc.exp.02.rishi.mob.poi101_wilderness02_sf01
  • enc.exp.02.rishi.world.hub_1.beachs_bounty.enc_giant_crab
  • enc.exp.02.rishi.world.hub_1.beasts_burden.enc_beast
  • enc.exp.02.rishi.world.hub_1.jungles_bounty.enc_tonitran_beast
  • enc.exp.02.rishi.world.hub_1.master_of_none.enc_slave_overseer
  • enc.exp.02.rishi.world.hub_1.master_of_none.enc_standards
  • enc.exp.02.rishi.world.hub_1.master_of_none.enc_strong
  • enc.exp.02.rishi.world.hub_1.waters_bounty.enc_skarkla_river_champion
  • enc.exp.02.rishi.world.hub_2.hidden_wealth.enc_mining_droid
  • enc.exp.02.rishi.world.hub_2.parting_shots.enc_revanite_inquisitor
  • enc.exp.02.rishi.world.hub_2.the_great_beast_hunt.enc_legendary_beast
  • enc.exp.02.rishi.world.hub_2.zealous_justice.enc_colonel_mol
  • enc.exp.02.rishi.world_arc.shared.hub_1.a_scoundrels_debt.enc_lieutenants
  • enc.exp.02.rishi.world_arc.shared.hub_1.heart_of_the_aggressor.enc_commodore_margok
  • enc.exp.02.rishi.world_arc.shared.hub_1.heart_of_the_aggressor.enc_slicer_1
  • enc.exp.02.rishi.world_arc.shared.hub_1.heart_of_the_aggressor.enc_slicer_2
  • enc.exp.02.rishi.world_arc.shared.hub_1.heart_of_the_aggressor.enc_slicer_3
  • enc.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.enc_ambient_shopkeepers
  • enc.exp.02.rishi.world_arc.shared.hub_1.in_plain_sight.enc_grumm
  • enc.exp.02.rishi.world_arc.shared.hub_1.making_a_mark.enc_lieutenant_donovarr
  • enc.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.enc_corsair
  • enc.exp.02.rishi.world_arc.shared.hub_1.monkey_lizard_business.enc_corsair_and_monkey
  • enc.exp.02.rishi.world_arc.shared.hub_1.the_slavers.enc_pirate_slave
  • enc.exp.02.rishi.world_arc.shared.hub_1.the_slavers.enc_pirate_slaves
  • enc.exp.02.rishi.world_arc.shared.hub_1.welcome_to_rishi.enc_brawl
  • enc.exp.02.rishi.world_arc.shared.hub_1.welcome_to_rishi.enc_gorro_brawl
  • enc.exp.02.rishi.world_arc.shared.hub_2.an_enemy_twice_over.enc_loyalists
  • enc.exp.02.rishi.world_arc.shared.hub_2.lingering_hate.enc_guards
  • enc.exp.02.rishi.world_arc.shared.hub_2.path_of_betrayal.enc_captain_milenec
  • enc.exp.02.rishi.world_arc.shared.hub_2.path_of_betrayal.enc_loyalists
  • enc.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.enc_security_droid
  • enc.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.enc_security_droid_2
  • enc.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.enc_security_droid_3
  • enc.exp.02.rishi.world_arc.shared.hub_2.to_disrupt_order.enc_security_droid_4
  • enc.exp.02.rishi.world_arc.shared.hub_2.traitors_burden.enc_guards
  • enc.exp.02.rishi.world_arc.shared.hub_2.traitors_burden.enc_lord_ivress
  • enc.exp.02.yavin_4.mob.ambient.enc_ghost_01
  • enc.exp.02.yavin_4.mob.ambient.enc_ghost_02
  • enc.exp.02.yavin_4.mob.ambient.enc_ghost_03
  • enc.exp.02.yavin_4.mob.ambient.enc_ghost_04
  • enc.exp.02.yavin_4.mob.ambient.enc_ghost_05
  • enc.exp.02.yavin_4.mob.ambient.enc_rare
  • enc.exp.02.yavin_4.mob.poi00_wilderness.poi00_wilderness_mob01
  • enc.exp.02.yavin_4.mob.poi00_worldboss.poi00_worldboss
  • enc.exp.02.yavin_4.mob.poi00_worldboss.poi00_worldboss_invs
  • enc.exp.02.yavin_4.mob.poi00_worldboss.poi00_worldboss_invs_02
  • enc.exp.02.yavin_4.mob.poi00_worldboss.poi00_worldboss_invs_03
  • enc.exp.02.yavin_4.mob.poi00_worldboss.poi00_worldboss_invs_04
  • enc.exp.02.yavin_4.mob.poi00_worldboss.poi00_worldboss_invs_05
  • enc.exp.02.yavin_4.mob.poi00_worldboss.poi00_worldboss_invs_06
  • enc.exp.02.yavin_4.mob.poi01.imperial.enc_poi01_mob01
  • enc.exp.02.yavin_4.mob.poi01.republic.enc_poi01_mob01
  • enc.exp.02.yavin_4.mob.poi02.enc_poi02_mob01
  • enc.exp.02.yavin_4.mob.poi03.enc_poi03_mob01
  • enc.exp.02.yavin_4.mob.poi04.enc_poi04_mob01
  • enc.exp.02.yavin_4.mob.poi05.enc_poi05_mob02
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_mob01
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_01
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_02
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_03
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_04
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_05
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_friendly_01
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_friendly_02
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_friendly_03
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_friendly_04
  • enc.exp.02.yavin_4.mob.poi06.enc_poi06_staged_friendly_05
  • enc.exp.02.yavin_4.mob.poi07.imperial.enc_poi07_mob01
  • enc.exp.02.yavin_4.mob.poi08.republic.enc_poi08_mob01
  • enc.exp.02.yavin_4.mob.poi09.enc_poi09_mob01
  • enc.exp.02.yavin_4.mob.poi10.enc_poi10_mob01
  • enc.exp.02.yavin_4.mob.poi11.enc_poi11_mob01
  • enc.exp.02.yavin_4.mob.poi13.enc_poi13_adds_01
  • enc.exp.02.yavin_4.mob.poi13.enc_poi13_ally_01
  • enc.exp.02.yavin_4.mob.poi13.enc_poi13_boss01
  • enc.exp.02.yavin_4.mob.poi13.enc_poi13_boss01_prefight
  • enc.exp.02.yavin_4.mob.poi13.enc_poi13_expends
  • enc.exp.02.yavin_4.mob.poi13.enc_poi13_fissure_ds
  • enc.exp.02.yavin_4.mob.poi13.enc_poi13_fissure_ls
  • enc.exp.02.yavin_4.mob.poi13.enc_poi13_invs_npcs
  • enc.exp.02.yavin_4.mob.poi14.enc_poi14_mob01
  • enc.exp.02.yavin_4.mob.poi15.enc_poi15_mob01
  • enc.exp.02.yavin_4.world.altars_of_history.massassi_boss
  • enc.exp.02.yavin_4.world.chopping_block.revanite_commander
  • enc.exp.02.yavin_4.world.pathfinding.boss_stoneray
  • enc.exp.02.yavin_4.world.pushback.boss_skarkla
  • enc.exp.02.yavin_4.world.training_regimen.guard_droids
  • enc.exp.02.yavin_4.world.training_regimen.guard_droids_boss
  • enc.exp.02.yavin_4.world.training_regimen.guard_droids_strong
  • enc.exp.02.yavin_4.world_arc.shared.fates_unsealed.klorslug
  • enc.exp.02.yavin_4.world_arc.shared.the_devoted_ones.daily.lord_darkspanner
  • enc.exp.02.yavin_4.world_arc.shared.the_devoted_ones.imperial_guard
  • enc.exp.02.yavin_4.world_arc.shared.the_devoted_ones.isen
  • enc.flashpoint.manaan.boss.enc_bonus
  • enc.flashpoint.manaan.boss.enc_bonus_probes
  • enc.flashpoint.manaan.trash.hiding_droids
  • enc.flashpoint.rakata.enc_bonus
  • enc.flashpoint.rakata.enc_boss_bonus_rats
  • enc.operation.rishi.enemy.boss.buddy_battledroid.enc_astromech
  • enc.operation.rishi.enemy.boss.buddy_battledroid.enc_battledroid
  • enc.operation.rishi.enemy.boss.buddy_battledroid.enc_mortar_holder
  • enc.operation.rishi.enemy.boss.buddy_battledroid.enc_strafe_target
  • enc.operation.rishi.enemy.boss.engineer.enc_astromech
  • enc.operation.rishi.enemy.boss.engineer.enc_engineer
  • enc.operation.rishi.enemy.boss.engineer.enc_invisible_console
  • enc.operation.rishi.enemy.boss.engineer.enc_side_turrets
  • enc.operation.rishi.enemy.boss.junkyard_dog.enc_boss_junkyard_dog
  • enc.operation.rishi.enemy.boss.junkyard_dog.enc_generic_junkyard_pack
  • enc.operation.rishi.enemy.boss.junkyard_dog.enc_generic_junkyard_pack_dispensed
  • enc.operation.rishi.enemy.boss.pirate_queen.enc_aggro_controller
  • enc.operation.rishi.enemy.boss.pirate_queen.enc_carrier_crew
  • enc.operation.rishi.enemy.boss.pirate_queen.enc_death_mouse
  • enc.operation.rishi.enemy.boss.pirate_queen.enc_invisible_cannon
  • enc.operation.rishi.enemy.boss.pirate_queen.enc_invisible_knockback
  • enc.operation.rishi.enemy.boss.pirate_queen.enc_pirate_captain
  • enc.operation.rishi.enemy.boss.pirate_queen.enc_pirate_queen
  • enc.operation.rishi.enemy.boss.pirate_queen.enc_treasure_chest
  • enc.operation.rishi.enemy.boss.quartermaster.enc_load_lifter
  • enc.operation.rishi.enemy.boss.quartermaster.enc_pirate_add
  • enc.operation.rishi.enemy.boss.quartermaster.enc_quartermaster
  • enc.operation.rishi.enemy.trash.enc_trash
  • enc.operation.rishi.enemy.trash.enc_trash_battledroid
  • enc.operation.rishi.enemy.trash.enc_trash_engineer
  • enc.operation.rishi.enemy.trash.enc_trash_quartermaster
  • enc.operation.rishi.enemy.trash.enc_trash_quartermaster_bar
  • enc.operation.rishi.enemy.trash.enc_trash_quartermaster_dispensed
  • enc.operation.rishi.enemy.trash.enc_trash_quartermaster_inactive
  • enc.operation.rishi.enemy.trash.enc_trash_queen
  • enc.operation.rishi.enemy.trash.enc_trash_queen_last_pull
  • enc.operation.yavin_4.enemy.boss.atst.enc_boss_atst
  • enc.operation.yavin_4.enemy.boss.atst.enc_elite_add
  • enc.operation.yavin_4.enemy.boss.atst.enc_rolling_mine
  • enc.operation.yavin_4.enemy.boss.atst.enc_strafe_target
  • enc.operation.yavin_4.enemy.boss.companions.enc_add_mando
  • enc.operation.yavin_4.enemy.boss.companions.enc_add_outlaw
  • enc.operation.yavin_4.enemy.boss.companions.enc_add_sith
  • enc.operation.yavin_4.enemy.boss.companions.enc_boss_companions
  • enc.operation.yavin_4.enemy.boss.companions.enc_commanders_cache
  • enc.operation.yavin_4.enemy.boss.massassi.enc_boss_massassi
  • enc.operation.yavin_4.enemy.boss.massassi.enc_massassi_adds
  • enc.operation.yavin_4.enemy.boss.rock_force_beast.ceiling_debri
  • enc.operation.yavin_4.enemy.boss.rock_force_beast.little_lurkers
  • enc.operation.yavin_4.enemy.boss.rock_force_beast.rock_force_beast
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_force_aberration
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_force_wield_sabers
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_hk_47
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_hk_47_probe
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_machine_ascent
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_machine_ascent_helpers
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_machine_base
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_machine_core
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_machine_focus
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_machine_mid
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_stone_pillars
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_the_goods
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_the_returned
  • enc.operation.yavin_4.enemy.boss.the_returned.enc_unstable_aberration
  • enc.operation.yavin_4.enemy.trash.enc_trash_atst
  • enc.operation.yavin_4.enemy.trash.enc_trash_beast
  • enc.operation.yavin_4.enemy.trash.enc_trash_companions
  • enc.operation.yavin_4.enemy.trash.enc_trash_massassi
  • enc.operation.yavin_4.enemy.trash.enc_trash_revan
  • enc.qtr.conquest.commanders.yavin_iv.commander_imperial
  • enc.qtr.conquest.commanders.yavin_iv.commander_republic
  • enc.qtr.flashpoint.korriban.shared.boss.battledroid.enc_adds
  • enc.qtr.flashpoint.korriban.shared.boss.bonus.enc_bonus_boss
  • enc.qtr.flashpoint.korriban.shared.boss.boss_three.enc_droid_adds_hard
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.boss.enc_boss_1
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.boss.enc_boss_1_adds
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.boss.enc_boss_2
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.boss.enc_boss_2_adds
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.boss.enc_boss_2_adds_staged
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.boss.enc_boss_3
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_challenge_a
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_challenge_b
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_klorslug_trash_five
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_klorslug_trash_four
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_klorslug_trash_one
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_klorslug_trash_three
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_klorslug_trash_two
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_krakjya_trash
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_raptor_trash
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.challenges.enc_skarkla_trash
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.trash.enc_mando_trash
  • enc.qtr.flashpoint.rishi.flashpoint_1.mob.trash.enc_mando_trash_disp
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.enc_boss_01
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.enc_boss_01_support_droid
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.enc_boss_01_turret
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.enc_boss_02
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.enc_boss_02_ball
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.enc_boss_03
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.boss.enc_boss_03_add
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi01_mob01_sf01
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi02_mob01_sf01
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03_boss_01
  • enc.qtr.flashpoint.rishi.flashpoint_2.mob.shared.poi03_mob01_sf01
  • enc.qtr.flashpoint.tython.shared.boss.bonus.enc_bonus_boss
  • enc.qtr.flashpoint.tython.shared.boss.droid_trainer.enc_droid_adds_hard
  • enc.test.bscott.aggro
  • enc.test.bscott.no_aggro
  • enc.test.mpucevich.buddy_battledroid.battledroid
  • enc.test.mpucevich.cbtweapons.cbtweapons_mobs
  • epp.agent.crippling_slice.cast_instant
  • epp.agent.kolto_waves.end_loop
  • epp.agent.kolto_waves.loop
  • epp.agent.kolto_waves.pulse
  • epp.agent.lethal_shot.cast
  • epp.agent.lethal_shot.fire
  • epp.agent.lethal_strike.cast
  • epp.agent.penetrating_blasts.channel
  • epp.agent.penetrating_blasts.channel_fire
  • epp.agent.reset_probes.emp_discharge_new
  • epp.agent.resuscitation_probe.cast_end
  • epp.agent.resuscitation_probe.cast_loop
  • epp.agent.skill.critchance_raid_buff.buff
  • epp.agent.skill.critchance_raid_buff.cast_instant
  • epp.agent.tactical_superiority.buff
  • epp.agent.tactical_superiority.cast_instant
  • epp.agent.veiled_strike.cast
  • epp.agent.volatile_substance.cast_instant
  • epp.agent.volatile_substance.explode
  • epp.bounty_hunter.blazing_bolts.channel_end
  • epp.bounty_hunter.blazing_bolts.channel_loop
  • epp.bounty_hunter.energy_burst.instant_cast_1charge
  • epp.bounty_hunter.energy_burst.instant_cast_2charges
  • epp.bounty_hunter.energy_burst.instant_cast_3charges
  • epp.bounty_hunter.energy_burst.instant_cast_4charges
  • epp.bounty_hunter.firestorm.firestorm_burn_target
  • epp.bounty_hunter.firestorm.firestorm_channel
  • epp.bounty_hunter.firestorm.firestorm_exit
  • epp.bounty_hunter.flaming_fist.instant_cast
  • epp.bounty_hunter.kolto_shot.heal_other
  • epp.bounty_hunter.kolto_shot.heal_self
  • epp.bounty_hunter.mag_shot.instant_cast
  • epp.bounty_hunter.magnetic_blast.instant_cast
  • epp.bounty_hunter.priming_shot.instant_cast
  • epp.bounty_hunter.priming_shot.proc
  • epp.bounty_hunter.progressive_scan.heal_channel_end
  • epp.bounty_hunter.progressive_scan.heal_channel_loop
  • epp.bounty_hunter.progressive_scan.heal_target
  • epp.bounty_hunter.scorch.instant_cast
  • epp.bounty_hunter.scorch.target_burn
  • epp.bounty_hunter.scorch.target_jump
  • epp.bounty_hunter.serrated_shot.cast_loop
  • epp.bounty_hunter.serrated_shot.shoot_bolts
  • epp.bounty_hunter.serrated_shot.target_bleed
  • epp.bounty_hunter.skill.power_raid_buff.buff
  • epp.bounty_hunter.skill.power_raid_buff.cast_instant
  • epp.bounty_hunter.skill.sonic_rebounder.buff_target
  • epp.bounty_hunter.skill.sonic_rebounder.reflect_player
  • epp.bounty_hunter.supercharge.buff_combat_support
  • epp.bounty_hunter.supercharge.buff_combustible_gas
  • epp.bounty_hunter.supercharge.buff_high_velocity
  • epp.bounty_hunter.supercharge.persistent_buff_max_stacks
  • epp.bounty_hunter.supercharged_celerity.buff
  • epp.bounty_hunter.supercharged_celerity.cast_instant
  • epp.cine.appearances.cine_dual_pistol_combat_stance_idle
  • epp.cine.appearances.cine_dual_pistol_draw
  • epp.cine.appearances.cine_dual_pistol_flourish
  • epp.cine.appearances.cine_rapid_fire_01_loop
  • epp.cine.appearances.cine_rapid_fire_01_loop_green
  • epp.cine.appearances.cine_rapid_fire_01_loop_red
  • epp.cine.appearances.cine_suppressive_fire_less_loop
  • epp.cine.appearances.cine_suppressive_fire_less_loop_green
  • epp.cine.appearances.cine_suppressive_fire_less_loop_red
  • epp.cine.appearances.cine_zen_meditate_enter
  • epp.cine.appearances.cine_zen_meditate_exit
  • epp.cine.appearances.cine_zen_meditate_loop
  • epp.cine.blasters.blaster_rifle_straight_shot_green
  • epp.cine.blasters.weapon_fire_single_notarget_green
  • epp.creature.cat.leap_attack.cast_instant
  • epp.creature.cat.melee_attack.cast_instant
  • epp.creature.kell_dragon.kell_dragon_flurry_baby
  • epp.creature.tentacle.tentacle_spawn_out
  • epp.creature.wampa.large.attack_4
  • epp.event.lifeday.bnk_lights
  • epp.event.lifeday.bnk_overheated
  • epp.event.lifeday.bnk_snow_missle
  • epp.event.lifeday.bnk_snow_missle_right
  • epp.event.lifeday.bnk_snowball_cast_loop
  • epp.exp.02.rishi.ambient.hunt.stink
  • epp.exp.02.ship_intro.combat_dodge_random
  • epp.exp.02.ship_intro.saber_clash_01
  • epp.exp.02.ship_intro.saber_pole_idle_01
  • epp.exp.02.ship_intro.saber_pole_twirl_01
  • epp.exp.02.ship_intro.saber_pole_twirl_02
  • epp.exp.02.ship_intro.saber_single_twirl_01
  • epp.exp.02.ship_intro.saber_single_twirl_02
  • epp.exp.02.ship_intro.saber_sparring_01
  • epp.exp.02.ship_intro.saber_sparring_02
  • epp.exp.02.ship_intro.saber_sparring_03
  • epp.exp.02.ship_intro.saber_sparring_04
  • epp.exp.02.ship_intro.saber_sparring_05
  • epp.exp.02.yavin_4.ambient.ghosts.despawn
  • epp.exp.02.yavin_4.ambient.ghosts.despawn_exar
  • epp.exp.02.yavin_4.ambient.ghosts.despawn_hord
  • epp.exp.02.yavin_4.ambient.ghosts.ghost_05.lightning_bolt.cast_instant
  • epp.exp.02.yavin_4.ambient.ghosts.ghost_05.lightning_gtaoe.ground_persistance
  • epp.exp.02.yavin_4.ambient.ghosts.ghost_05.lightning_storm.cast_instant
  • epp.exp.02.yavin_4.ambient.ghosts.ghost_05.passive.passive_vfx
  • epp.exp.02.yavin_4.ambient.ghosts.passive
  • epp.exp.02.yavin_4.ambient.ghosts.passive_no_float
  • epp.exp.02.yavin_4.ambient.ghosts.stealth
  • epp.exp.02.yavin_4.ambient.talisman.activate
  • epp.exp.02.yavin_4.world_arc.fates_unsealed.lock_knockdown
  • epp.exp.02.yavin_4.world_arc.fates_unsealed.lock_shock
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.darth_marr.taunt_debuff
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.fissures.darkside
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.fissures.darkside_proc
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.fissures.lightside
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.fissures.lightside_proc
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.pulse_round.cast_instant
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.jakarro.pulse_round.proc
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.lana.aoe
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.lana.stance
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.npc_death
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.npc_stun
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.proc
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.proc_ls
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.aoe
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.ds_end
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.ds_expl
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.ds_shield
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.end
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.loop
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.ls_end
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.ls_expl
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.ls_shield
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.tick
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.tick_ds
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.consuming_siphon.tick_ls
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth.channel
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth.exit
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth.stun
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.dark_growth.tick
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.dual_saber_throw.cast_timer
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.flurry.cast_instant
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.start_combat.aoe
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.teleport_in
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan.teleport_out
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan_beam
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.revan_beam_ls
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.battle_meditation.cast
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.battle_meditation.cast_exit
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.battle_meditation.cast_loop
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.battle_meditation.target
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.battle_meditation.target_exit
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.revive.cast
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.satele.revive.cast_loop
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.scripted_stun
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.scripted_stun_ls
  • epp.exp.02.yavin_4.world_arc.the_enemy_within.theron.roll_persistance
  • epp.exp.02.yavin_4.world_boss.cluster_missiles.instant_cast
  • epp.exp.02.yavin_4.world_boss.large_laser.channel
  • epp.exp.02.yavin_4.world_boss.large_laser.target_persistance
  • epp.exp.02.yavin_4.world_boss.massive_bomb.expl_proc
  • epp.exp.02.yavin_4.world_boss.massive_bomb.explosive
  • epp.exp.02.yavin_4.world_boss.massive_bomb.poison
  • epp.exp.02.yavin_4.world_boss.missile_strike.gtaoe_persistance
  • epp.exp.02.yavin_4.world_boss.missile_strike.impact
  • epp.exp.02.yavin_4.world_boss.missile_strike.search_persistance
  • epp.flashpoint.general.buff_cast
  • epp.flashpoint.general.merc_despawn
  • epp.flashpoint.manaan.boss.bonus.foreman_cast_instant
  • epp.flashpoint.manaan.boss.bonus.foreman_endotherm_grenade_freeze
  • epp.flashpoint.manaan.boss.bonus.foreman_endotherm_grenade_snare
  • epp.flashpoint.manaan.boss.bonus.foreman_endotherm_grenade_throw
  • epp.flashpoint.manaan.boss.bonus.foreman_hand_cannon
  • epp.flashpoint.manaan.boss.bonus.probe_detonation
  • epp.flashpoint.manaan.boss.bonus.probe_detonation_burn
  • epp.flashpoint.manaan.boss.bonus.probe_pre_arm
  • epp.flashpoint.manaan.boss.bonus.probe_radius
  • epp.flashpoint.manaan.boss.ortuno.project_gtae_puddle_enlarged_and_hard
  • epp.flashpoint.manaan.boss.sairisi.security_droid.autorepair_tick
  • epp.flashpoint.manaan.boss.stivastin.stivastin_heal_tick
  • epp.flashpoint.rakata.boss.arkous_and_darok.darok_impale_hard
  • epp.flashpoint.rakata.boss.arkous_and_darok.impale_zap
  • epp.flashpoint.rakata.boss.bonus.data_stream.channel_cast
  • epp.flashpoint.rakata.boss.bonus.knockback_cleave
  • epp.flashpoint.rakata.boss.bonus.pull_in
  • epp.flurry.droid.atst.imp.a01.ranged_special_attack_01.cast_long_range
  • epp.flurry.droid.atst.imp.a01.ranged_special_attack_01.cast_mid_range
  • epp.flurry.droid.atst.imp.a01.ranged_special_attack_01.cast_short_range
  • epp.flurry.droid.atst.imp.a01.ranged_special_attack_02.cast_instant
  • epp.flurry.droid.atst.imp.a02.ranged_special_attack_01
  • epp.flurry.droid.atst.imp.a02.ranged_special_attack_02
  • epp.flurry.droid.atst.imp.a02.ranged_special_attack_02_cast
  • epp.flurry.droid.atst.imp.a02.test
  • epp.flurry.droid.atst.melee_flurry
  • epp.flurry.droid.atst.ranged_flurry
  • epp.flurry.droid.atst.rep.a01.ranged_special_attack_01.cast_long_range
  • epp.flurry.droid.atst.rep.a01.ranged_special_attack_01.cast_mid_range
  • epp.flurry.droid.atst.rep.a01.ranged_special_attack_01.cast_short_range
  • epp.itm.setbonus.endgame.tech_dps.aoe
  • epp.itm.setbonus.endgame.tech_dps.buff
  • epp.jedi_consular.cascading_debris.channel_end
  • epp.jedi_consular.cascading_debris.channel_loop
  • epp.jedi_consular.cascading_debris.tick
  • epp.jedi_consular.force_empowerment.buff
  • epp.jedi_consular.force_empowerment.cast_instant
  • epp.jedi_consular.force_serenity.cast_end
  • epp.jedi_consular.force_serenity.cast_loop
  • epp.jedi_consular.psychokinetic_blast.cast_instant
  • epp.jedi_consular.psychokinetic_blast.double_cast
  • epp.jedi_consular.serenity_strike.cast_instant
  • epp.jedi_consular.skill.alacrity_raid_buff.buff
  • epp.jedi_consular.skill.alacrity_raid_buff.cast_instant
  • epp.jedi_consular.skill.force_serenity.cast
  • epp.jedi_consular.telekinetic_burst.cast
  • epp.jedi_consular.telekinetic_burst.cast_loop
  • epp.jedi_consular.telekinetic_burst.telekinetic_momentum_proc
  • epp.jedi_consular.telekinetic_gust.cast
  • epp.jedi_consular.telekinetic_gust.proc
  • epp.jedi_consular.vanquish.cast_end
  • epp.jedi_consular.vanquish.cast_loop
  • epp.jedi_consular.vanquish.debuff
  • epp.jedi_consular.wandering_mend.cast_instant
  • epp.jedi_consular.wandering_mend.heal_target
  • epp.jedi_consular.wandering_mend.heal_travel
  • epp.jedi_consular.wandering_mend.wait_to_heal_buff
  • epp.jedi_knight.clashing_blast.anticipation
  • epp.jedi_knight.clashing_blast.cast
  • epp.jedi_knight.concentrated_slice.instant_dual_wielding
  • epp.jedi_knight.concentrated_slice.instant_one_handed
  • epp.jedi_knight.focused_burst.cast_instant
  • epp.jedi_knight.focused_strike.anticipation
  • epp.jedi_knight.focused_strike.cast
  • epp.jedi_knight.force_melt.burn
  • epp.jedi_knight.force_melt.cast_instant
  • epp.jedi_knight.inspiring_force.buff
  • epp.jedi_knight.precision_slash.no_gcd_no_dmg
  • epp.jedi_knight.vigilant_slash.cast_instant
  • epp.jedi_knight.vigilant_slash.target_impact
  • epp.jedi_knight.warding_strike.cast_instant
  • epp.jedi_knight.warding_strike.warding_buff
  • epp.mtx.emote.angrydance
  • epp.mtx.emote.bottle_break
  • epp.mtx.emote.cantina_fight
  • epp.mtx.emote.chair_hot
  • epp.mtx.emote.fist_pump_2
  • epp.mtx.emote.fisticuffs
  • epp.mtx.emote.head_bang
  • 13 417 more nodes not shown

Fichiers

NomChangementTailleSomme de contrôle MD5Action
Assets/assets_swtor_main_version.txtModifié77 Bec5b0beaadaa6420461e2964801e1541Téléchargement
Assets/swtor_main_anim_creature_a_1.torModifié183 MBd377351619ab0f13c351d505930eceffTéléchargement
Assets/swtor_main_anim_creature_b_1.torModifié186 MB53bbe08091aeabfd6596dfbe2401e35dTéléchargement
Assets/swtor_main_anim_creature_npc_1.torInchangé474 MBbcfca5c944aee868022218672a5ffc27Téléchargement
Assets/swtor_main_anim_humanoid_bfab_1.torModifié393 MB923fc1cbf75158c90ba40c55c49e105dTéléchargement
Assets/swtor_main_anim_humanoid_bfns_1.torModifié392 MBe401a3aa76302d4cb5ab82c513621442Téléchargement
Assets/swtor_main_anim_humanoid_bmaf_1.torModifié397 MB2886863597cd7211e2a684348bf4122eTéléchargement
Assets/swtor_main_anim_humanoid_bmns_1.torModifié397 MBe9796b63505fe965ef848e0dfd638149Téléchargement
Assets/swtor_main_anim_misc_1.torModifié7 MBe85c8512a4439239c6525a0604c8480bTéléchargement
Assets/swtor_main_areadat_1.torModifié509 MB50715185386e2002c1911e6071984708Téléchargement
Assets/swtor_main_areadat_epsilon_1.torModifié47 MBe0aefd6bb7fd8a04f35ded1d38b0e9f8Téléchargement
Assets/swtor_main_area_alderaan_1.torInchangé178 MBc498d18873a3e2a83e107cc16e379b8dTéléchargement
Assets/swtor_main_area_balmorra_1.torModifié103 MBa2beff8c6727250b1da04be55e52c6ccTéléchargement
Assets/swtor_main_area_belsavis_1.torInchangé172 MB32a36578c61e53bbe44df348f041afb8Téléchargement
Assets/swtor_main_area_corellia_1.torInchangé165 MB76679a3192bf68a5c0d351d0cc470a1aTéléchargement
Assets/swtor_main_area_coruscant_1.torInchangé79 MB83bbdf8136592b9a7482760eb1a501d1Téléchargement
Assets/swtor_main_area_dromund_kaas_1.torModifié107 MB6436348f7c7d2c95df8bb5c08e5045d0Téléchargement
Assets/swtor_main_area_epsilon_1.torInchangé723 KBf069a6b0e0ffa3f984d9ba87e35a98aeTéléchargement
Assets/swtor_main_area_hoth_1.torInchangé334 MB57db4b6e229f8954e8e2008b28aec620Téléchargement
Assets/swtor_main_area_hutta_1.torInchangé65 MBbba31440766e18fe657ed373f30f64b7Téléchargement
Assets/swtor_main_area_ilum_1.torInchangé37 MBf0b62d0683eb54da1e97902d5fed9059Téléchargement
Assets/swtor_main_area_korriban_1.torInchangé100 MB8900796e52142dfbe00a4965964d3b86Téléchargement
Assets/swtor_main_area_makeb_1.torModifié179 MB8cfd3e983c526156750a2c432c241407Téléchargement
Assets/swtor_main_area_misc_1.torModifié389 MB7c7afd693612c2312105b2cc86a5c394Téléchargement
Assets/swtor_main_area_nar_shaddaa_1.torInchangé94 MB21b3067018052f1af0e1fc1b9b9ce7c0Téléchargement
Assets/swtor_main_area_open_worlds_1.torInchangé19 MB0a6436b701ee2dcd06e3097082acbe43Téléchargement
Assets/swtor_main_area_ord_mantell_1.torInchangé37 MBaaca27f73a33392cf9d393e04cf3fdf4Téléchargement
Assets/swtor_main_area_quesh_1.torInchangé52 MB30f4f211ad5d7f7344e350b6a8ba2c2eTéléchargement
Assets/swtor_main_area_raid_1.torModifié27 MB77058678b573792722bb69c6d5bd3e3dTéléchargement
Assets/swtor_main_area_rishi_1.torAjouté141 MB31f014a50c6384764a5c5fbc2708872dTéléchargement
Assets/swtor_main_area_taris_1.torModifié96 MB02ab38fa9b6108b030ba46865c049952Téléchargement
Assets/swtor_main_area_tatooine_1.torModifié150 MBc993db0f2dd39e338255051a48f8cf07Téléchargement
Assets/swtor_main_area_tython_1.torModifié99 MBe80959e8c16790362b364914230e8d5cTéléchargement
Assets/swtor_main_area_voss_1.torModifié205 MB4f08c3d3a3719c179782f15948202320Téléchargement
Assets/swtor_main_area_yavin_1.torAjouté161 MB78de7b6175dfd45d708c0de1ab3b86b5Téléchargement
Assets/swtor_main_area_zed_1.torInchangé34 KB7ad62c4695d766eb087ea9519fa1442aTéléchargement
Assets/swtor_main_art_area_all_arch_a_1.torModifié191 MB7fc8724bd3a5fb5fd8ccbfafa3cf93b1Téléchargement
Assets/swtor_main_art_area_all_arch_b_1.torModifié387 MBabdcb949211385caa11ad8b3ef258f8bTéléchargement
Assets/swtor_main_art_area_all_item_1.torModifié401 MBbfb7046908a41739242a10b99035bd39Téléchargement
Assets/swtor_main_art_creature_a_1.torModifié570 MBc77086004f6a6bed4505fa1871eca99eTéléchargement
Assets/swtor_main_art_creature_b_1.torModifié347 MB6ad1a1b21afdc1564daa7040533eabf7Téléchargement
Assets/swtor_main_art_creature_npc_1.torModifié157 MBcac9f4ba977ccf0e359a15da08670c0fTéléchargement
Assets/swtor_main_art_dynamic_cape_1.torModifié811 MB838c3199b1b5d9249bfe46f86c99b63eTéléchargement
Assets/swtor_main_art_dynamic_chest_1.torModifié747 MB8ed6ea53d05fb54918cbec0c77493039Téléchargement
Assets/swtor_main_art_dynamic_chest_tight_1.torModifié918 MB7704c2ff81e0523fdb1e80fc68ac05fdTéléchargement
Assets/swtor_main_art_dynamic_hand_1.torModifié335 MB1fce0747e7a414a0d554045200647258Téléchargement
Assets/swtor_main_art_dynamic_head_1.torModifié861 MB65321edfecac6ec7650a5dc59dda7b25Téléchargement
Assets/swtor_main_art_dynamic_lower_1.torModifié869 MB3a254465db2b7c58a4b1409d317ba353Téléchargement
Assets/swtor_main_art_dynamic_mags_1.torModifié49 MB5c35385b39d6abb004484df5c139a473Téléchargement
Assets/swtor_main_art_fx_1.torModifié331 MBcb3cce5d64a10a327991655628d6d8daTéléchargement
Assets/swtor_main_art_harvesting_1.torModifié12 MB43463357fed77dbcf25306c3cfdb1b75Téléchargement
Assets/swtor_main_art_misc_1.torModifié48 MB34f71af539c28fd299736765ce396f88Téléchargement
Assets/swtor_main_art_space_combat_1.torInchangé274 MB42627bd87f1dabe799b7e872b90339faTéléchargement
Assets/swtor_main_art_spvp_1.torAjouté160 MBfd56c385c7b56dc2ae57974c62e5f2e3Téléchargement
Assets/swtor_main_art_vehicle_1.torModifié326 MB30fb38e4f39946f913092e1333d370e9Téléchargement
Assets/swtor_main_art_weapon_1.torModifié160 MB623b5751570bcacf2f687d6bb97f4cdaTéléchargement
Assets/swtor_main_art_zed_1.torModifié851 MBc9c2ab9cfeb35b90a3b1d474b791dbefTéléchargement
Assets/swtor_main_bnk_audiodata_1.torModifié15 MB3f42a92fe8a0d7373e4c2615a06b4dd7Téléchargement
Assets/swtor_main_bnk_audio_1.torModifié240 MB5b31c93657272e1519712f8953dc2d22Téléchargement
Assets/swtor_main_bnk_location_1.torModifié826 MBa682eee5955d76ef12de1b009eb76e6bTéléchargement
Assets/swtor_main_bnk_streamed_a_1.torInchangé404 MBa7e4313260176af05f58b6100b7c003eTéléchargement
Assets/swtor_main_bnk_streamed_b_1.torInchangé443 MB4ab77c180ca21918065c4de7acde2194Téléchargement
Assets/swtor_main_bnk_streamed_c_1.torInchangé253 MB8a3db1b399b717ca5ab057cd6acd0b45Téléchargement
Assets/swtor_main_bnk_voc_1.torModifié216 MBe18c79d25f0731e2f9dc097a930d7503Téléchargement
Assets/swtor_main_bnk_zed_1.torModifié46 MB7559bc75ae7392ed39f753e1d52adf83Téléchargement
Assets/swtor_main_cnv_alien_1.torInchangé369 MBfc7ab557e696ab19067906219de2361fTéléchargement
Assets/swtor_main_gamedata_1.torModifié13 MB755c80ff67f933c400ee811636b8e4e6Téléchargement
Assets/swtor_main_gfx_assets_1.torModifié350 MB3ad7dbffb7f156b7e0dae83e88d1fc93Téléchargement
Assets/swtor_main_global_1.torModifié258 MB97757d7f80093f4e84ac8c9486c2b595Téléchargement
Assets/swtor_main_systemgenerated_gom_1.torModifié12 MB3749107bbb4eb8606238cf1b91379619Téléchargement
Assets/swtor_main_zed_1.torModifié13 MBa4466c7d32f486cc8e09cc01688f020aTéléchargement
Version 181 | Version 183