1. Fähigkeiten
  2. alliance
  3. galactic_threads
  4. ilum
  5. nul_melee_animate_saber

Animiertes Lichtschwert

saberthrowsith

Animiertes Lichtschwert

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
saberthrowsithAnimiertes Lichtschwert – Darth Nul kontrolliert durch die Macht den Weg ihres Lichtschwertes. Schaden reduziert ihre Konzentration und verkürzt die Dauer.
2
saberthrowsith
Animiertes Lichtschwert
3
saberthrowsith
Animiertes Lichtschwert
4
saberthrowsith
Animiertes Lichtschwert
5
saberthrowsith
Animiertes Lichtschwert
6
saberthrowsith
Animiertes Lichtschwert
7
saberthrowsith
Animiertes Lichtschwert
  • [does not expire]
    saberthrowsithAnimiertes Lichtschwert
    Darth Nul kontrolliert durch die Macht den Weg ihres Lichtschwertes. Schaden reduziert ihre Konzentration und verkürzt die Dauer.

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Immobilize but allow rotation
    • Summon Pet
      - Follow = (bool) false
      - Is Interactive = (bool) false
      - Npc Spec = (string) npc.alliance.galactic_threads.ilum.darth_nul_witch_saber
      - Spawn In Epp = (string)
      - AI Mode = (int) 1
      - Location = (int) 1
      - Unknown (658) = (float) 0
      - Unknown (659) = (float) 0
      - Unknown (660) = (float) 0
  • 2
    • Just before this effect is removed

    Override target to:

    • Pet
      - Tag = (string)
      - Master = (int) 2

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 3
    • When channel finished

    Override target to:

    • Caster

    Perform the following actions:

    • Delay next ability by 1.5 Sek. (GCD)
    • Set cooldown of 16140933189466512752 – not found to 30 Sek., ignoring alacrity
  • 4
    • When effect ticks the 1st time

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 5
    • When character takes damage, not more than every 6 Sek.

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [0s]
    saberthrowsithAnimiertes Lichtschwert

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 0.5 Sek.
    • Play appearance epp.alliance.galactic_threads.ilum.nul_melee_remote_saber_cast_projectile, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,11
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    saberthrowsithEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Pet
      - Tag = (string)
      - Master = (int) 2

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from PRIMARY TARGET
  • [0s]
    saberthrowsithAnimiertes Lichtschwert

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 0.5 Sek.
    • Play appearance epp.alliance.galactic_threads.ilum.nul_melee_remote_saber_projectile, dependent on calling effect
    • Taunt
      - Duration = (time) 30 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​generic.​target_01
  • [hidden] [0s] [not displayed]
    saberthrowsithEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.galactic_threads.ilum.nul_melee_remote_saber_projectile_return, dependent on calling effect
  • [1s]
    saberthrowsithAnimiertes Lichtschwert

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET