Bodenkracher

Bodenkracher
Schmettert auf den Boden und verursacht bei bis zu 5 Feinden im Umkreis von 5 Metern um den Anwender <<1>> körperlichen Schaden. Erzeugt ein mittleres Maß an Bedrohung und reduziert den erlittenen Schaden 10 Sekunden lang um 50%. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140988588766419816 |
Combat log ID: | 3590171752660992 |
FQN: | abl. |
Star Wars name: | Bodenkracher |
In anderen Sprachen: | Ground Smash Choc au sol |
Andere Seiten: | TORCommunity |
Used by
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.75s]
Effect #1
Slot: Debuff Duration: 0.75 Sek. Tick rate: does not tick # occurrences: 0 - On Apply
Perform the following actions:
- Play appearance epp . sith_inquisitor . death_field . cast, dependent on calling effect
- When effect expires
- [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = None
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.debuff.lift or tag.abl.debuff.blind or tag.abl.debuff.sleep
- If target is an enemy
- If TARGET is alive
Perform the following actions:
- Play appearance epp . sith_inquisitor . death_field . target, dependent on calling effect
- Spell Damage
- DisableCritRoll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0.5
- Standard Health Percent Max = (float) 0.106
- Standard Health Percent Min = (float) 0.106
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.06
- Health Steal Percentage = (float) 0
- Unknown (646) = (float) 0
- Unknown (647) = (float) 0 - Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [10s]
Machthülle
Erlittener Schaden um 50% reduziert.Slot: Buff Duration: 10 Sek. Tick rate: does not tick # occurrences: 0 Target overrides: - [target override] Caster
- On Apply
Perform the following actions:
- Modify stat Modifikator für erhaltenen Schaden (Prozent), increase by -0,5