Bsssst!
Bsssst!
Verleiht deinem Ziel einen Schock, der es 10 Sekunden lang verwirrt.
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | None |
Metadaten
| Contained since: | Patch 7.6.0 |
| Global ID: | 16140914208259855011 |
| Combat log ID: | 4838276363976704 |
| FQN: | abl. |
| Star Wars name: | Bsssst! |
| In anderen Sprachen: | Zap Électrocution |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Initializers: - Set type to Other, ignore token threat, cannot toggle off
Global ID: 16141002821846702396 FQN: abl. dynamic_ events. hoth. starship_ graveyard. rodent_ problem. zap/4/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
daily_area. ord_mantell. basilisk_prototype. puzzle. mouse_zap - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Combat Math Only
- [10s]
Geschockt!
Handlungsunfähig.Slot: Other (not visible) Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.bounty_ hunter. electro_ stun abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set type to Other, ignore token threat, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141001722335076329 Combat log ID: 4838276363976968 FQN: abl. dynamic_ events. hoth. starship_ graveyard. rodent_ problem. zap/4/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectventures. basilisk_prototype. dps. single_stun. electro_dart_loop - Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectventures. basilisk_prototype. dps. single_stun. electro_dart_stun_end
- 3
- When character takes damage, delayed by 1 Sek.
Perform the following actions:
- Remove this effect