Bumm-Thuk

Bumm-Thuk
Treek wirft eine Streubombe über ein feindliches Ziel, wo sie explodiert und bei allen Feinden im Umkreis von 8 Metern <<1>> Kinetikschaden verursacht. Trifft keine schlafenden, gehobenen oder unschädlich gemachten Feinde.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140958176210772167 |
Combat log ID: | 3692366204502016 |
FQN: | abl. |
Star Wars name: | Bumm-Thuk |
In anderen Sprachen: | Boom Thuk Lancer explosif |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1
Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.companion. taunt_ ability abl. , tag.utility. is_ aoe abl. companion. attack_ ability Initializers: - Set type to Other, ignore token threat, cannot toggle off
Global ID: 16141041486916397358 FQN: abl. companion. unique. mtx. treek. dps. aoe_ damage_ taunt/9/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. unique. mtx. treek. aoe_damage_taunt. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 4
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.debuff.lift or tag.abl.debuff.blind or tag.abl.debuff.sleep
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- [hidden] [10s]
Effect #2
Slot: Debuff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.companion. taunt_ ability abl. , tag.utility. is_ aoe abl. , tag.companion. attack_ ability abl. treek. boom_ thuk_ damage Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek.
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141040387404765155 FQN: abl. companion. unique. mtx. treek. dps. aoe_ damage_ taunt/9/2 - Set Stack Limit
- 1
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,16
- Standard Health Percent Min = (float) 0,12
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,4
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [0s]
Effect #3
Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.companion. taunt_ ability abl. , tag.utility. is_ aoe abl. companion. attack_ ability Initializers: - Set type to Other, ignore token threat, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141039287893136784 FQN: abl. companion. unique. mtx. treek. dps. aoe_ damage_ taunt/9/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. mtx. treek. aoe_damage_taunt. explode_targets - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Dispel 1 effects from tags tag.abl.treek.boom_thuk_damage