1. Fähigkeiten
  2. alliance
  3. legacy_reborn
  4. sith_monstrosity
  5. lighning_burst

Dunkle Entladung

sorcsage_over_charged_barrier_imp

Dunkle Entladung

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sorcsage_over_charged_barrier_imp
Dunkle Entladung
2
sorcsage_over_charged_barrier_imp
Dunkle Entladung
3
sorcsage_over_charged_barrier_imp
Dunkle Entladung
  • [does not expire]
    sorcsage_over_charged_barrier_impDunkle Entladung

  • 2
    • When channel ended

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 6
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 0.4m
      - Distance = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When channel ended

    Perform the following actions:

    • Play appearance epp.alliance.legacy_reborn.sith_monstrosity.lightning_burst_end, dependent on calling effect
  • [0s]
    sorcsage_over_charged_barrier_impDunkle Entladung

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 5
      - Travel Time = (time) 0 Sek.
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Play appearance epp.alliance.legacy_reborn.sith_monstrosity.lightning_burst_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,18
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [5s]
    sorcsage_over_charged_barrier_impDunkle Entladung

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation