Dunkle Schockwelle
Dunkle Schockwelle
Eigenschaften
| Type: | active |
| Activation time: | 10 Sek. cast |
| Target type: | Self |
| AI type: | Buff |
Metadaten
| Contained since: | PTS 8.0 #1 |
| Global ID: | 16140989916447837685 |
| Combat log ID: | 4965265662017536 |
| FQN: | abl. |
| Star Wars name: | Dunkle Schockwelle |
| In anderen Sprachen: | Dark Shockwave Onde de choc obscure |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.1s]
Effect #1Slot: Debuff Duration: 1.1 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.1 Sek.
- Max Duration = (time) 1.1 Sek.
Global ID: 16140965912883351792 FQN: abl. operation. enigma. boss. last_ daughter. phase2. movement_ platform. last_ daughter. casted_ knockback_ blast_ 2/3/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectcoruscant. jedi_temple. jedi_temple_boss. possessed_jedi_master. dark_shockwave. dark_shockwave_anim - Immobilize and prevent rotation
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 40m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,4
- Standard Health Percent Min = (float) 0,4
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
dynamic_events. , dependent on calling effectcoruscant. jedi_temple. jedi_temple_boss. possessed_jedi_master. dark_shockwave. dark_shockwave_hit_fx - Ballistic Impulse, centered at caster, immediately knockdown, momentum = 5, 25° pitch, 0° yaw
- Instantly kill the TARGET
- 3
- When effect expires
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When effect expires
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- [hidden] [80s]
Effect #2Slot: Buff Duration: 1 Min. 20 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Min. 20 Sek.
- Max Duration = (time) 1 Min. 20 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140962614348471785 FQN: abl. operation. enigma. boss. last_ daughter. phase2. movement_ platform. last_ daughter. casted_ knockback_ blast_ 2/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Delay next ability by 8 Sek. (GCD)
- Immobilize but allow rotation
- Dispel all effects from tags tag.abl.1.block_ability_2
- Custom system_debug, #2 = casted knockback effect 2
- 2
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [3s]
Effect #3Slot: Buff Duration: 3 Sek. On death: Effect is removed # occurrences: 0 Hydra script: hyd. operation. enigma. enemy. boss. last_ daughter. phase_ 2. inst_ last_ daughter Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140963713860099930 FQN: abl. operation. enigma. boss. last_ daughter. phase2. movement_ platform. last_ daughter. casted_ knockback_ blast_ 2/3/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook spawn_droid
- Custom system_debug, #2 = casted knockback effect 3
- [hidden] [does not expire]
Effect #4Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Tags: tag. abl. 1. block_ ability_ 3 Hydra script: hyd. operation. enigma. enemy. boss. last_ daughter. phase_ 2. inst_ last_ daughter Conditions: - Can only be called by other effects
Global ID: 16140969211418236891 FQN: abl. operation. enigma. boss. last_ daughter. phase2. movement_ platform. last_ daughter. casted_ knockback_ blast_ 2/3/4 - 1
- When effect is applied
Perform the following actions:
- Execute hydra hook start_orbs
- Immobilize but allow rotation
- Delay next ability by 10 Sek. (GCD)
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Set cooldown of
[Frontal Cone] to 6 Sek., ignoring alacrity[Frontal Cone]
FQN: abl.operation.enigma.boss.last_daughter.phase2.last_daughter.frontal_cone
- Set cooldown of [random_target_force_choke] to 15 Sek., ignoring alacrity
[random_target_force_choke]
FQN: abl.operation.enigma.boss.last_daughter.phase2.last_daughter.random_target_force_choke
- Set cooldown of [Lightning Storm] to 22 Sek., ignoring alacrity
[Lightning Storm]
FQN: abl.operation.enigma.boss.last_daughter.phase2.last_daughter.random_target_lightning_circle
- Set cooldown of
Dunkle Schockwelle to 10 Sek., ignoring alacrityDunkle Schockwelle
FQN: abl.operation.enigma.boss.last_daughter.phase2.last_daughter.large_casted_knockback
- Set cooldown of
[Force Barrier] to 30 Sek.[Force Barrier]
FQN: abl.operation.enigma.boss.last_daughter.phase2.last_daughter.tethered_agony.shield
- Set attack wave to #2
- Remove this effect