Elektrostasis

Elektrostasis
Fesselt das Ziel bis zu 10 Sekunden lang in einem Stasisfeld. Wenn das Ziel Schaden erleidet, endet der Effekt vorzeitig. Ziele können nur einmal alle 30 Sekunden von Elektrostasis betroffen sein. Das Ziel darf keinen regelmäßigen Schaden erleiden und muss mehr als 90% der maximalen Gesundheit haben.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140968061166707620 |
Combat log ID: | 3696210200231936 |
FQN: | abl. |
Star Wars name: | Elektrostasis |
In anderen Sprachen: | Electro-Stasis Électro-stase |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Schlafend (Tech)
Handlungsunfähig. Wird bei Schaden beendet.Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.companion. chan_ sleep abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141098488084068691 Combat log ID: 3696210200232214 FQN: abl. companion. weapon_ set. sniper_ rifle. healer. single_ target_ mez/5/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Mark as neutralized
- Stun the TARGET
- 2
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Cancel this ability
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When character takes damage, delayed by 1 Sek.
Perform the following actions:
- Remove this effect
- [30s]
Elektrisiert
Kann kein Ziel von Elektrostasis sein.Slot: Debuff Duration: 30 Sek. On death: Effect is removed # occurrences: 1 Tags: 0, tag. abl. debuff. recently_ carbonized Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30 Sek.
- Max Duration = (time) 30 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. recently_ carbonized
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141095189549183530 Combat log ID: 3696210200232220 FQN: abl. companion. weapon_ set. sniper_ rifle. healer. single_ target_ mez/5/2 - Set Duration
- [0s] [not displayed]
Effect #3
Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141096289060812025 FQN: abl. companion. weapon_ set. sniper_ rifle. healer. single_ target_ mez/5/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. electro_dart. electro_dart_loop
- 2
- When effect is applied
Only when the following conditions are met:
- If the Tech spell hit
Perform the following actions:
- Add effect #1 to TARGET from CASTER