Finalschlag

Finalschlag
Ein präziser Schlag auf ein Ziel mit weniger als 30% Gesundheit, der <<1>> Waffenschaden verursacht.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141074837949607660 |
Combat log ID: | 3590141687889920 |
FQN: | abl. |
Star Wars name: | Finalschlag |
In anderen Sprachen: | Finishing Strike Frappe d'achèvement |
Andere Seiten: | TORCommunity |
Used by
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1
Slot: Debuff Duration: 0 Sek. Tick rate: does not tick # occurrences: 0 - On Apply
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.companion.stylish_recovery
Perform the following actions:
- Play appearance epp . sith_warrior . rupture . cast_instant, dependent on calling effect
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- DisableCritRoll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.428
- Standard Health Percent Min = (float) 0.428
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 1.85
- Coefficient = (float) 4.27
- Health Steal Percentage = (float) 0
- Slots = Int(5)
- On Apply
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.companion.stylish_recovery
Perform the following actions:
- Play appearance epp . sith_warrior . rupture . cast_instant, dependent on calling effect
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- DisableCritRoll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.428
- Standard Health Percent Min = (float) 0.428
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 1.85
- Coefficient = (float) 4.27
- Health Steal Percentage = (float) 0.25
- Slots = Int(5)