Flammenwerfer
Flammenwerfer
Verbrennt alles in einem 10 Meter breiten Kegel mit einem Flammenwerfer und verursacht Elementarschaden bei bis zu 8 Zielen.
Eigenschaften
Type: | active |
Activation time: | 20 Sek. channel |
Target type: | Self |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16141014468906840199 |
Combat log ID: | 3705839516909568 |
FQN: | abl. |
Star Wars name: | Flammenwerfer |
In anderen Sprachen: | Flame Thrower Lance-flammes |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (20 Sek.) On death: Effect is removed Tick rate: 0.5 Sek. (40 ticks) # occurrences: 0 Global ID: 16140928997372199892 FQN: abl. world_ design. temporary_ abilities. flamethrower. flame_ ability/13/1 - 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
world_design. temporary_abilities. flamethrower. flame_exit - Dispel all effects from tags tag.abl.bounty_hunter.prototype_flamethrower
- 2
- When effect ticks
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 15m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is not a friend of CASTER
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. aflame abl. utility. is_ aoe Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140927897860635945 FQN: abl. world_ design. temporary_ abilities. flamethrower. flame_ ability/13/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. temporary_abilities. flamethrower. flame_burn - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0