Konzentration
Konzentration
Immun gegen Schaden und kann nicht angestürmt werden.
Eigenschaften
Type: | active |
Activation time: | 15 Min. 0 Sek. channel |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140996233069393927 |
Combat log ID: | 3747586599026688 |
FQN: | abl. |
Star Wars name: | Konzentration |
In anderen Sprachen: | Concentration Concentration |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Konzentration
Immun gegen Schaden und kann nicht angestürmt werden.Slot: Buff Duration: during channel (15 Min. 0 Sek.) On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.exp. seasons. 01. ep_ 05. knight_ immunity abl. , tag.buff. interrupt_ immunity abl. utility. force_ leap_ immunity Hydra script: hyd. exp. seasons. 01. ep_ 05. knight_ boss. inst_ knight_ boss Global ID: 16140977050471907105 Combat log ID: 3747586599026956 FQN: abl. exp. seasons. 01. ep_ 05. knight_ boss. immunity/12/1 - 1
- Just before this effect is removed
Perform the following actions:
- Execute hydra hook walker_death
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 100
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int()
- Damage Channel List = Int(1) - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. banish - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. knockdown - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. physics - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. root - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. snare - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. stun - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. blind - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. fear - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. lift - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. hindered - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. utility. is_ aoe - Mark as neutralized
- Immobilize and prevent rotation