1. Fähigkeiten
  2. daily_area
  3. ord_mantell
  4. world
  5. utility
  6. shieldable_lava_damage

Lava

burned

Lava

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
burned
Lava
2
10
burnedVerbrannt – Erleidet Elementarschaden aufgrund extremer Hitze.
3
burned
Lava
  • [hidden] [120s]
    burnedEffect #1

  • 1
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag 7564020036123877929

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag 7564020036123877929

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect expires

    Perform the following actions:

    • Instantly kill the TARGET
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​world_design.​env_exhaustion_volume_dot
  • [6s]
    burnedVerbrannt
    Erleidet Elementarschaden aufgrund extremer Hitze.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.world_design.environmental.fire_big
    • Execute hydra hook overlay
    • Modify stat Modifikator für erhaltene Heilung (Prozent), increase by -1
    • Dispel all effects from tags tag.​abl.​buff.​sprint, tag.​abl.​player.​mount_ability, tag.​abl.​buff.​speed_boost
  • 2
    • When effect is applied
    • When effect is refreshed
    • When effect ticks

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,05
      - Threat Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 3
    • Just before this effect is removed

    Perform the following actions:

  • [hidden] [1s]
    burnedEffect #3