Massive Entladung
Massive Entladung
Eigenschaften
| Type: | active |
| Activation time: | 2 Sek. channel |
| Target type: | Attackable |
| AI type: | Attack |
Metadaten
| Contained since: | Patch 7.9.0 |
| Global ID: | 16141141618613791565 |
| Combat log ID: | 4943060681097216 |
| FQN: | abl. |
| Star Wars name: | Massive Entladung |
| In anderen Sprachen: | Massive Discharge Décharge massive |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Massive EntladungSlot: Other (not visible) Duration: during channel (2 Sek.) On death: Effect is removed # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16141064982057927427 FQN: abl. alliance. legacy_ reborn. power_ droid. cable_ slam/6/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- [1s]
Massive EntladungSlot: Other (not visible) Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141061683523046442 FQN: abl. alliance. legacy_ reborn. power_ droid. cable_ slam/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
alliance. , dependent on calling effectlegacy_reborn. power_droid. cable_slam - Immobilize and prevent rotation
- [1s]
Massive EntladungSlot: Other (not visible) Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141062783034674809 FQN: abl. alliance. legacy_ reborn. power_ droid. cable_ slam/6/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) true
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string)
- On Tick Vfx = (string)
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxPlaystyle = (string) aoeVfx_None
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =
Massive EntladungMassive Entladung
FQN: abl.alliance.legacy_reborn.power_droid.cable_slam_actual
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 1
- Min Lifespan = (float) 1
- Max Lifespan = (float) 1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) -0,15
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,18
- Min Distance = (float) 0
- First Tick Delay = (float) 0,1
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1