Stationärer Mut
Stationärer Mut
Erhöht den verursachten Schaden um 3 %, während du dich nicht bewegst, oder erhöht den Rüstungswert um 10 %, wenn du dich bewegst.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 7.2.0 |
Global ID: | 16141157780926019645 |
Combat log ID: | 4642571884167168 |
FQN: | abl. |
Star Wars name: | Stationärer Mut |
In anderen Sprachen: | Stationary Grit Robustesse constante |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. sow. set_ bonus. generic. damage_ increase_ while_ stationary_ 01 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141015020153761122 FQN: abl. itm. legendary. generic. tank. stationary_ grit/4/1 - 1
- When effect is applied
Perform the following actions:
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,03
- 2
- When CASTER is moving
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Remove this effect
- [hidden] [does not expire]
Effect #2Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. sow. set_ bonus. generic. armor_ increase_ while_ moving_ 01 Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141018318688653851 FQN: abl. itm. legendary. generic. tank. stationary_ grit/4/2 - 2
- On Move Stop
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0 Sek.
Perform the following actions:
- Add effect #1 to TARGET from CASTER
- Remove this effect
- On Move Stop