1. Fähigkeiten
  2. companion
  3. unique
  4. mtx
  5. treek
  6. tank
  7. survival_cooldown

Tana-Teeket

treek_tana_teeket_beehive_smoke

Tana-Teeket

Treek zerschmettert einen Bienenstock in der Nähe eines gegnerischen Ziels, wodurch ein Bienenschwarm alle Gegner im Umkreis von 8 Metern <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang betäubt.

Eigenschaften

Conditions

Metadaten

Used by

Used by
  • apc.companion.class.mtx.treek.tank

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
treek_tana_teeket_beehive_smoke
Bienenschwarm
  • [hidden] [0s]
    treek_tana_teeket_beehive_smokeBienenschwarm

    • On Apply

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0 Sek.
    • Play appearance epp . companion . unique . mtx . treek . survival_cooldown . bee_swarm_cast
    • When projectile completed travel and hit target
    • [target override]

    Only when the following conditions are met:

      • <
        • If the Tech spell hit
        AND
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [4s]
    treek_tana_teeket_beehiveBetäubt
    Handlungsunfähig.

    • On Apply

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp . companion . unique . mtx . treek . survival_cooldown . bee_swarm_stun_loop, dependent on calling effect
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 1
      - Standard Health Percent Min = (float) 0.8
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp . companion . unique . mtx . treek . survival_cooldown . bee_swarm_stun_end, dependent on calling effect