1. NSCs
  2. location
  3. belsavis
  4. vendor
  5. vendor_social_h1_poi09_rep
Portrait

Sicherheitskoordinatorin Michyl <Sozialobjekt-Händler>

Stufe 41-42 | Standard | Händler


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneSofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Vendor information
  • pkg.vendor.social.shared_belsavis
Loot information

Loot package: 2542725673921961678

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a02
  • + hair_human_bfn_non_a02_metal
  • + hair_human_bfn_non_a02_bangs
  • Material: hair_human_non_a02_v01_f
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c20_f
          facepaintmakeup_human_non_c12_f
            Body details
            SlotDetails
            chestchest_baggy_bfn_archetype
            • + chest_baggy_bfn_med_ge_a02_collar
            • Material: chest_baggy_med_ge_a02repofficer04_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_med_ge_a02repofficer04_u_v02
            handhand_glove_bfn_archetype
            • + hand_glove_bfn_med_ge_a02_cuff
            • Material: hand_glove_med_ge_a02repofficer04_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_med_ge_a02_back
            • + waist_belt_bfn_med_ge_a02_front
            • Material: waist_belt_med_ge_a02repofficer04_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_med_ge_a02repofficer04_f_v02
            bootboot_tall_bfn_archetype
            • + boot_tall_bfn_med_ge_a02_cuff
            • Material: boot_tall_med_ge_a02repofficer04_u