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  2. event
  3. pirate_onslaught
  4. republic
  5. mobs
  6. standard_militia_02
Portrait

Dantooine-Miliz

Stufe 70 | Standard | Nahkampf


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Entladen

Feuert beide Blaster 3 Sekunden lang mit einer hohen Schussrate ab.

FQN: abl.​npc.​ability.​pistol.​unload

Entladen
10 Sek.Kanalisiert für 3 Sek.30 m100100%

Kraftschuss

Feuert einen einzelnen, mächtigen Schuss auf das Ziel ab.

FQN: abl.​npc.​ability.​pistol.​power_shot

Kraftschuss
6 Sek.Wirkt in 1.5 Sek.30 m50100%

Blastergeschoss-Prototyp

Ladungsschuss aus einer Spezialpistole.

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Blastergeschoss-Prototyp
6 Sek.Wirkt in 1.5 Sek.30 m25100%

Orbitale Bombardierung

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Orbitale Bombardierung
20 Sek.Wirkt in 3 Sek.30 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfb_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfb_non_a23
  • Material: hair_human_non_a23_v01
skincolor
 skincolor_human_non_h34_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_eyebrow11_f
          Body details
          SlotDetails
          chestchest_tight_bfb_archetype
          • + chest_tight_bfb_heavy_ge_mtx34_back
          • + chest_tight_bfb_heavy_ge_mtx34_collar
          • + chest_tight_bfb_heavy_ge_mtx34_pocket
          • Material: chest_tight_heavy_ge_mtx34c01_f
          handhand_glove_bfb_archetype
          • Material: hand_glove_heavy_ge_suv11impheavy05_u
          waistwaist_belt_bfb_archetype
          • + waist_belt_bfb_heavy_ge_mtx104_back
          • + waist_belt_bfb_heavy_ge_mtx104_front
          • Material: waist_belt_heavy_ge_mtx104c01_u
          legleg_pant_bfb_archetype
          • Material: leg_pant_heavy_ge_mtx34c01_f_v01
          bootboot_tall_bfb_archetype
          • Material: boot_tall_med_ge_mtx29arctic01_u
          All NPCs with this appearance (3)