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Portrait

[jolee_bindo]

Stufe 1-50 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Body details
SlotDetails
chestchest_tunic_bmn_archetype
  • + chest_tunic_bmn_light_ge_mtx05_drape
  • + chest_tunic_bmn_light_ge_mtx05_hooddown
  • + chest_tunic_bmn_light_ge_mtx05_loin
  • Material: chest_tunic_light_ge_mtx05bindo01_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_light_ge_mtx05bindo01_u_v01
handhand_naked_bmn_archetype
  • Material: hand_naked_cathar_young_a01c01_bmn
  • Skin is shown in slot 0 but no skin material defined
  • Skin color is hued into slot: 0
waistwaist_belt_bmn_archetype
  • Material: waist_belt_light_ge_mtx05bindo01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_light_ge_mtx05bindo01_u_v01
bootboot_tall_bmn_archetype
  • Material: boot_tall_light_ge_mtx05bindo01_u