1. NSCs
  2. flashpoint
  3. secrets_of_the_enclave
  4. republic
  5. boss
  6. boss3
  7. golah
Portrait

Colonel Barden Golah <Bergungsdienst-Commander>

Stufe 75 | Streiterin | Boss


Eigenschaften

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m00100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m00100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m002%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m004%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m00100%

Droide wird aktiviert

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​shared.​call_stalker_droid

Droide wird aktiviert
15 Sek.Wirkt in 1 Sek.50 m1800100%

Impuls

Wirkungsbereich-Rückstoß, der das Ziel verlangsamt.

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​impulse

Impuls
20 Sek.Wirkt in 3 Sek.12 m1, 2, 3600100%

Erdstoßgenerator

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​ground_slam

Erdstoßgenerator
45 Sek.Kanalisiert für 4 Sek.30 m1, 2, 3500100%

[leap_to_center]

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​leap_to_center

[leap_to_center]
15 Sek.Sofortany1, 2, 3500100%

Einfacher Angriff

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​flurry

Einfacher Angriff
2 Sek.Sofort3 m1, 2, 3200100%

Droide wird aktiviert

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​shared.​call_explosive_droid

Droide wird aktiviert
15 Sek.Wirkt in 1 Sek.50 m2800100%

Droide wird aktiviert

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​shared.​call_battle_droid

Droide wird aktiviert
15 Sek.Wirkt in 1 Sek.any3800100%

Unausweichliches Ende

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​massive_explosion

Unausweichliches Ende
noneWirkt in 15 Sek.30 m4900100%

Interaction

Char ref: chr.captain_golah

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmic01_bmn_archetype
  • Material: face_spmic01_med_sp_a10c01_u
hairhair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h28_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c02_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_ge_mtx146_collar
          • + chest_tight_bmn_med_ge_mtx146_shld01
          • + chest_tight_bmn_med_ge_mtx146_shld02
          • + chest_tight_bmn_med_ge_mtx146_straps
          • Material: chest_tight_med_ge_mtx146c01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_mtx146c01_u
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_ge_mtx146_forearm
          • Material: hand_glove_med_ge_mtx146c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_ge_mtx146_back
          • + waist_belt_bmn_med_ge_mtx146_sling
          • + waist_belt_bmn_med_ge_mtx146_side
          • Material: waist_belt_med_ge_mtx146c01_u
          legleg_pant_bmn_archetype
          • + leg_pant_bmn_heavy_ge_a101_panel
          • Material: leg_pant_heavy_ge_a101c01_u
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_ge_mtx146_cover
          • Material: boot_tall_med_ge_mtx146c01_u
          All NPCs with this appearance (6)