1. NSCs
  2. location
  3. corellia
  4. vendor
  5. vendor_armor_medium_h1_g1_rep_poi00_wilderness
Portrait

Wollok <Händler für mittelschwere Rüstung>

Stufe 50 | Standard | Händler


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fernkampfangriff

Eine Reihe von Fernschüssen für einen Gefährten.

FQN: abl.​flurry.​cc.​ranged

Fernkampfangriff
noneSofort30 m100100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Vendor information
  • pkg.vendor.armor.medium.level_46_47
  • pkg.vendor.armor.medium.level_48_49
  • pkg.vendor.armor.medium.level_50_50
Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a03
  • Material: head_human_bmn_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet23_bmn_archetype
  • + 1143972 – not found
  • Material: face_gehelmet23_heavy_ge_a16military10_u
hairhair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
facehair[no archetype]
  • + 1156667 – not found
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h07_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c06_m
          Body details
          SlotDetails
          chestchest_baggy_bmn_archetype
          • + chest_baggy_bmn_heavy_ge_a16_plate
          • Material: chest_baggy_heavy_ge_a16military10_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_ge_a16military10_u_v01
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_heavy_ge_a16_forearm
          • Material: hand_gauntlet_heavy_ge_a16military10_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_ge_a16_front
          • + waist_belt_bmn_heavy_ge_a16_back
          • Material: waist_belt_heavy_ge_a16military10_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_heavy_ge_a16military10_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_ge_a16_shin
          • Material: boot_tall_heavy_ge_a16military10_u