1. NSCs
  2. test
  3. qa
  4. he2
  5. deefrazier
  6. wbstus
  7. 53299
Portrait

[53299]

Stufe 1-60 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 17963936940689377449

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_rakata_bma_non_a01
  • Material: head_rakata_bma_non_a01_v01
  • Eye material: eye_rakata_non_a01_c01
head_rakata_bma_non_a01
  • Material: head_rakata_bma_non_a01_v02
  • Eye material: eye_rakata_non_a01_c01
Body details
SlotDetails
chestchest_tight_bma_archetype
  • + chest_tight_bma_light_ge_a13_chest
  • + chest_tight_bma_light_ge_a13_shld
  • Material: chest_tight_light_ge_a13impcitizen04_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_light_ss_a04c01_u_v02
waistwaist_belt_bma_archetype
  • Material: waist_belt_light_ss_a04c01_u
legleg_pant_bma_archetype
  • Material: leg_pant_light_ge_a13impcitizen01_m_v01
bootboot_tall_bma_archetype
  • Material: boot_tall_light_ss_a04c01_u
All NPCs with this appearance (10)