1. NSCs
  2. flashpoint
  3. rakata_prime
  4. shared
  5. cine_extras
  6. cyborg_leader_add_c_cine
Portrait

[Cyborg Leader Add C Cine]

Stufe 55 | Standard | Kampfsoldat der Unendlichen Armee


Eigenschaften

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Schwerer Hieb

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​commando.​adds.​backhand

Schwerer Hieb
5 Sek.instant5 m100100%

Vorstoß

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​commando.​adds.​flurry

Vorstoß
noneinstant4 m10100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a05
  • Material: head_human_bms_caucasian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask16_bms_archetype
  • + face_gemask16_bms_light_ge_h09_muzzle
  • Material: face_gemask16_light_ge_h09c01_u
hairhair_human_bms_non_a03
  • Material: hair_human_non_a03_v01_m
skincolor
 skincolor_human_african_h11_p
    complexion[empty]
    Body details
    SlotDetails
    chestchest_armor01_bms_archetype
    • + chest_armor01_bms_heavy_bh_a02_shld
    • + chest_armor01_bms_heavy_bh_a02_back
    • + chest_armor01_bms_heavy_bh_a02_arm
    • Material: chest_armor01_heavy_ge_a24mandalorian01_m
    bracerbracer_short_bms_archetype
    • Material: bracer_short_med_ge_cy01c01_u_v01
    handhand_gauntlet_bms_archetype
    • + hand_gauntlet_bms_heavy_bh_a02_forearm
    • Material: hand_gauntlet_heavy_bh_a02c04_u
    waistwaist_belt_bms_archetype
    • + waist_belt_cyborg02_bms_front
    • + waist_belt_cyborg02_bms_back
    • Material: waist_belt_med_ge_cy02c01_u
    legleg_armor02_bms_archetype
    • Material: leg_armor02_heavy_sw_a07c03_m_v01
    bootboot_tall_bms_archetype
    • + boot_tall_bms_med_jk_a07_straps
    • Material: boot_tall_med_jk_a07c02_u
    All NPCs with this appearance (19)