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  9. mob01
  10. standard_m_01
Portrait

Furchtwirt-Angriffsspezialist

Stufe 50 | Standard | Krieger


Eigenschaften

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kettenblitz

Verursacht einen Blitzbogen, der bis zu 3 Zielen mittleren Schaden zufügt.

FQN: abl.​npc.​ability.​force.​chain_lightning

Kettenblitz
15 Sek.Wirkt in 3 Sek.30 m30100%

Risswunde

Der Krieger stößt sein Lichtschwert in den Unterleib des Ziels und verursacht beim Erstschlag mittleren Schaden, gefolgt von hohem körperlichen Schaden im Verlauf von 15 Sekunden.

FQN: abl.​npc.​ability.​saber.​rupture

Risswunde
15 Sek.Sofort4 m10100%

Bösartiger Hieb

Ein bösartiger Waffenschlag, der bei einem einzelnen Ziel hohen Schaden verursacht.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Bösartiger Hieb
6 Sek.Sofort4 m050%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfn_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a04
  • Material: head_human_african_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 2)
face_gemask02_bfn_archetype
  • + face_gemask02_bfn_med_ge_a02_glasses
  • Material: face_gemask02_med_ge_a02repofficer04_u
face_gemask02_bfn_archetype
  • Material: face_gemask02_med_ge_a02repofficer04_u
hair
(one of 2)
hair_human_bfn_non_a11
  • Material: hair_human_non_a11_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_sides
  • + hair_human_bfn_non_a11_mohawk
  • Material: hair_human_non_a11_v01_f
skincolor
(one of 4)
 skincolor_human_non_h01_p
     skincolor_human_non_h02_p
       skincolor_human_non_h03_p
         skincolor_human_non_h04_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h14_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h01_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c20_f
                      comp_human_non_c01_f
                        comp_human_non_c31_f
                          comp_human_non_c29_f
                            facepaint
                            (one of 4)
                            makeup_human_non_c01_f
                              makeup_human_non_c02_f
                                makeup_human_non_c03_f
                                  makeup_human_non_c04_f
                                    age
                                    (one of 2)
                                    age_non_non_mid01_f
                                      age_non_non_none_u
                                        Body details
                                        SlotDetails
                                        chestchest_tight_bfn_archetype
                                        • Material: chest_tight_med_ge_a10impofficer03_f
                                        bracerbracer_short_bfn_archetype
                                        • Material: bracer_short_med_ge_a09impsoldier02_u_v02
                                        handhand_glove_bfn_archetype
                                        • + hand_glove_bfn_med_ge_a09_forearm
                                        • Material: hand_glove_med_ge_a09impsoldier03_u
                                        waistwaist_belt_bfn_archetype
                                        • + waist_belt_bfn_med_ge_a09_front
                                        • + waist_belt_bfn_med_ge_a09_back
                                        • Material: waist_belt_med_ge_a09impsoldier02_u
                                        legleg_pant_bfn_archetype
                                        • Material: leg_pant_med_ge_a09impsoldier04_f_v02
                                        bootboot_tall_bfn_archetype
                                        • + boot_tall_bfn_med_ge_a09_shin
                                        • Material: boot_tall_med_ge_a09impsoldier05_u