1. NSCs
  2. location
  3. flashpoint
  4. republic
  5. lobby
  6. fleet
  7. flavor
  8. republic_security_guard_bmn
Portrait

Kampfsoldat

Stufe 70 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 2)
face_gehelmet09_bmn_archetype
  • + face_gehelmet09_bmn_med_ge_a01_visor
  • Material: face_gehelmet09_med_ge_a01repsoldier02_u
face_gehelmet09_bmn_archetype
  • Material: face_gehelmet09_med_ge_a01repsoldier02_u
facehair
(one of 2)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h03_p
      eyecolor
       eyecolor_human_non_h03_s
        complexion
        (one of 2)
        comp_human_non_c05_m
          comp_human_non_c11_m
            Body details
            SlotDetails
            chest
            (one of 2)
            chest_tight_bmn_archetype
            • + chest_tight_bmn_med_tr_a01_collar
            • Material: chest_tight_med_ge_a01repsoldier02_m
            chest_tight_bmn_archetype
            • + chest_tight_bmn_med_tr_a01_collar
            • + chest_tight_bmn_med_tr_a01_pocket
            • Material: chest_tight_med_ge_a01repsoldier02_m
            hand
            (one of 2)
            hand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_med_tr_a01_front
            • Material: hand_gauntlet_med_ge_a01repsoldier02_u
            hand_naked_bmn_archetype
            • Material: hand_naked_caucasian_young_a01c01_bmn
            • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
            • Skin color is hued into slot: 0
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_tr_a01_front
            • Material: waist_belt_med_ge_a01repsoldier02_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a01repsoldier02_m_v01
            bootboot_tall_bmn_archetype
            • + 1002284 – not found
            • + 1143073 – not found
            • Material: boot_tall_med_ge_a01repsoldier02_u
            All NPCs with this appearance (3)