1. NSCs
  2. location
  3. flashpoint
  4. imperial
  5. revan
  6. multi
  7. storm_squad_security_chief
Portrait

Sicherheitschef Massey <Angriffstrupp-Veteran>

Stufe 33 | Elite | Boss


Eigenschaften

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sprinten

Erhöht das Bewegungstempo 2 Sekunden lang um 70%. Tarnung wird nicht aufgehoben.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​storm_squad_security_chief.​run_speed

Sprinten
12 Sek.Sofortany300100%

Wirbelnder Ansturm

Trifft bis zu 3 Ziele in Nahkampfreichweite für jeweils mittleren Schaden.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​storm_squad_security_chief.​whirling_assault

Wirbelnder Ansturm
12 Sek.Sofort4 m200100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​storm_squad_security_chief.​flurry

Nahkampfangriff
noneSofort4 m1100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a06
  • Material: head_human_bmn_caucasian_a06c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a13
  • Material: hair_human_non_a13_v01_m
facehair[no archetype]
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h25_p
    eyecolor
     eyecolor_human_non_h01_s
      complexioncomp_human_non_c16_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_heavy_tr_a02_plate
        • + chest_tight_bmn_heavy_tr_a02_shld
        • + chest_tight_bmn_heavy_tr_a02_back
        • Material: chest_tight_heavy_ge_a03reptrooper02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_heavy_tr_a02_bracer
        • Material: hand_glove_heavy_ge_a03reptrooper02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_bh_a04_front
        • + waist_belt_bmn_heavy_bh_a04_back
        • + waist_belt_bmn_heavy_bh_a04_sling
        • Material: waist_belt_heavy_bh_a04c03_u
        legleg_armor02_bmn_archetype
        • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_tr_a02_shin
        • Material: boot_tall_heavy_ge_a03reptrooper02_u
        All NPCs with this appearance (2)