1. NSCs
  2. exp
  3. seasons
  4. 01_dailies
  5. the_arena
  6. group_03
  7. standard_02_boss
Portrait

Herold von Zildrog

Stufe 65 | Standard | Nahkampf


Eigenschaften

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stich der Schlange

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_03.​herald_of_zildrog_02.​serpents_sting

Stich der Schlange
10 Sek.Sofort5 m70100%

Nahkampfangriff

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_03.​herald_of_zildrog_02.​flurry

Nahkampfangriff
noneSofort5 m50100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swmask08_bms_archetype
  • Material: face_swmask08_med_sw_a18c01_u
skincolor
 skincolor_alien_non_h25_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h09_s
        facepainttattoo_human_non_bh08_u
          Body details
          SlotDetails
          chestchest_robe07_bms_archetype
          • + chest_robe07_bms_med_sw_a18_loin
          • + chest_robe07_bms_med_sw_a18_chest
          • + chest_robe07_bms_med_sw_a18_arm
          • + chest_robe07_bms_med_sw_a18_hoodup
          • Material: chest_robe07_med_sw_a18c01_u
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_sw_a18c01_u
          handhand_glove_bms_archetype
          • + hand_glove_bms_med_sw_a18_forearm
          • Material: hand_glove_med_sw_a18c01_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_sw_a18_front
          • Material: waist_belt_med_sw_a18c01_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_sw_a18c01_u
          bootboot_tall_bms_archetype
          • Material: boot_tall_med_sw_a18c01_u
          All NPCs with this appearance (4)